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CCP Games | Play Now
MMORPG | Genre:Sci-Fi | Status:Final  (rel 05/06/03)  | Pub:CCP Games
PVP:Yes | Distribution:Download,Retail | Retail Price:$19.99 | Pay Type:Subscription
System Req: PC Mac Linux | ESRB:TOut of date info? Let us know!

EVE Online Rating

  • Graphics
    8.8
  • Fun
    7.4
  • Sound
    8.0
  • Community
    8.0
  • Role-Playing
    7.2
  • Performance/Lag
    8.1
  • Value
    7.8
  • Service
    7.7

Based on 7394 total votes. Login if you wish to review this game.

PLEASE NOTE: Manipulation of the ratings will result in the reset and disabling of this game's ratings. Examples of manipulation include (but are not limited to): creating multiple accounts in order to drive up the rating, developers encouraging fans to vote the rating to a specific number, and the offering of incentives for fans to vote up the rating (such as in-game rewards).

 

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Member Comments

apanz3r writes: Some semi-facts about eve: -99% of players have at least 2 accounts ( i was multiboxing with at least 2 - one farming and one pvping) -0.1% of players( the ones that are the ceo of corporations and alliances) play for free by tacking/robbing corp funds, the rest are just slaves/meat-shield for their corps/alliances/ceos -now and then when the space is *really* endangered you *may* get a free ship to fight for corp space -you have almost no room for mistakes: you either get quicly killed by enemyes or you get trolled/harrased/bullied by your team-mates. -there is no concept of fair fight, if you end in one you did something wrong . usually the bigger blob(which can have hundreds of ships/players) wins -this game should be actually named "metagaming online". good luck killing anything without spyes infiltrated in the corporation controlling that teritory. All this would not be actually a problem if the game would not require huge amount of farming or real money investment to buy ships. I quit playing the game for quite some time but at that time a fully equipeed shipd would have cost you arround 20 $ or 5-10 hours of farming(not mentioning the logistic to move the ship in space to your station) and you can lose it in a blink. If you see a single target that you want to engage probably is just a bait and you will have 10 capitals jumping on you. The amount of boredness in this game is huge. Beside farming for hours/days for a ship you will spend hours to get a fight. When you get in a fight it will end anyway in a time-frame of 30sec-5 minutes or major lag will kick in and what is suppose to take 1 sec takes 5 min. Usually people keep playing this game because of "hostages factor" - you invested so much time in your assets and you don't want to quit. ==== EVE would be a great game if it would cut the farming factor a bit and would implement the same insurance concept as StarCitizen. (you loose the ship you get it back with some restrictions) Yes there is insurance in eve but you get in-game currency. To replace the ship you would actually have to spend hours to transport/haul/move it in space. For capitals is even harder and for supercapitalls you can't even buy one without proper connections not mentioning that half of universe will literally run to kill you. Wed May 01 2013 1:11PM
piccio73 writes: Best space based mmo! Fri Apr 26 2013 3:49AM
Helspar06 writes: There simply is nothing like EVE out there. Unapplogetic in its difficulty. Everyone verses Everyone at its highest potential. It torments the slow, frustrates the impatient and kills the stupid. In all a blessed combination. Also one of my favorite game soundtracks. Wed Apr 03 2013 12:51AM
Adders writes: Famous, accomplished sandbox, but it's not a game. It's a job, but instead of getting paid you have to pay. It also makes flying a fighting from a spaceship very boring. Select your enemy from the list, click target, select fire and watch the dull outcome. Wed Mar 06 2013 5:28AM
PsyMike3d writes: The best sandbox mmo game so far! Thu Feb 28 2013 8:00AM
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