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EVE Online Forum » Game Suggestions raquo; New server?

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81 posts found
  camel2th

Novice Member

Joined: 1/01/06
Posts: 27

6/10/08 9:29:38 AM#61

to the OP, move to China, there`s a newer server there

  PauheGunor

Novice Member

Joined: 6/01/08
Posts: 7

6/10/08 11:45:41 AM#62

i personaly dont like the idea of multiple servers, its good to keep the comunity of the game all in 1 server ;)

PauheGunor Xfire Miniprofile
  Spriggs

Novice Member

Joined: 6/10/08
Posts: 4

The only way to make your PC go faster is to throw it out a window.
--Robert Paul

6/10/08 3:43:29 PM#63

Well, if you don't like the fact that you can't catch up to other players in larger ships, you can do some PvP with other noobs! In Empyrean Age, there will be war zones only usable by players in Tech I Frigates and Destroyers! Enjoy!

milkshake335 Xfire Miniprofile
  User Deleted
6/10/08 4:57:37 PM#64
Originally posted by Raver
Eve despite all the fanbois has just over 100k subrscribers. Compared to WOW , FFXI (500k) its really a niche game.  Its only surviving because there is nothing else out there in space that does anything close.  how long will this last before a good competitior comes in. 

EVE has huge barriers to entry that are getting worse every real time second , your solution is dont worry about SP but I have seen enough poeple say they dont want to join because of real time training that the game could have another 100k on a seperate server if alternative styles of play were allowed.  But maybe CCP wouldnt have its  wallet in poeples pockets so long. 

Lets look at a grind game like EQ. Their doing a progression server so that poeple have a chance to start afresh.  DOAC did a classic server which also does this.

I guess you guys are worried that if another server came up you wouldnt have newbs to farm before they quit in 3 months as most new players would start on a server where time played = sklill gained.  Not time payed = skill gained. 

I played the game , enjoyed it alot at first.  but grew tired of "months" of training I would need to be able to fly the type of ships i wanted to.  They move to an XP server model ill be one of the first to sign up and maybe many others.  Do you want the game to grow ?   In 2-3 years it may be a game propped up by poeple playing too long wondering where are all the new players in the game. 

With your logic every car dealer should have only sedans for sale. Anyone wanting a different car experience can get lost.






it has 300k active accounts.....despise what the haters say

  Distiler

Novice Member

Joined: 11/03/04
Posts: 424

6/10/08 5:09:11 PM#65

Holy shit with those whinners!!!! one pilot mean nothing in eve, it's all about teams!! a little team of 1 week bees can easily kill a 40 milion sp, 3 years veteran in a big badass battleship!! you don't really understand the mechanics behind EvE, you do still think that the more sp is always the better in a combat:

A 3 years veteran with 40 milions skillpoints don't have any skillpoint advantage over a 1 year pilot with 10 milion skillpoint when choosing, for example, an interceptor ship class. The first, though, can probably fly not only an interceptor, but a heavy interdictor, a battleship, a carrier, etc but in a single combat, you just pilot 1 ship!! It's all about specialization or not, and combat experience.

 

  xS0u1zx

Apprentice Member

Joined: 1/05/07
Posts: 215

7/02/08 12:54:00 AM#66

New server = retarded........The way I'm seeing it, it's like you want a second earth to be made because there's bigger and better people than you out there........Boo fucking hoo you little whiner..............Next Eve is an alternate reality.  How so is simple, you work for a corporation which assigns you a job, you do that job you get paid by killing rats, mining, doing pvp ops or w/e...............Secondly Dr.Cayamus has 100 million skill points, a crappy fitted battleship could kill him why you ask...because he is specalized in industrial and science.....The breakdown for you noobs and boobs is he can build basically any ship, research and develop any item build outposts, Mine VERY VERY well, refine ore, and do basically w/e he wants.......He undocks into low sec and bang he's dead because he's got no good combat skills, why because he hasn't trained any good spaceship command skills, the best thing he can fly is a crappy tech 1 battleship which is pointless.

I got 12 million sp and soon can fly a capital ship carrier, I'm not spec'd in some areas but I can tell you that um even though I took a 7 month break I can still kickass I can fit my ships ok even though if I could use Tech 2 fittings it would be a shitload better but that's my fault for not training for them.........Although right now I'm a public relations advisor for my corp, and am in the process of dealing with alliance affairs and also I'm going to be setting up some player owned stations to do some manufacturing and moon mining................What I just told you was like 0.5% of the game and it all sounds pretty sweet to me.   This is what happends when you knock down a game before learning about it and applying yourself and not expecting results within the first couple months......I bought a second character and now I'm training him properly he's got 1.5 million sp and totally kicked my ass in pvp, he can fully tech 2 fit his frigate and eat everything in his path smaller than a battlecruiser...............So you guys stop bitching and learn before you start crying..

  funnylumpy

Novice Member

Joined: 11/06/06
Posts: 215

The best fun is to game with your friends. :)

7/02/08 1:32:04 AM#67

I remember creating my 1st character in early 04 with only 13k skill points and was happy about it. The skill point system is ok.. if you made a "better" character than I did you could get a bit above 100k points. :)

Now you get 800k+ points to start with to get more quickly into the game.

What pissed me off was CCP habit of changing requirement of using specific ships/equipment after I've been training for a long time for the skill for a speciality then the requirement was suddendly lowered.

Another thing is that EVE it's to easy to be everything they should have made you choose paths at the beginning. You want to fight you train fighting skills and have higher bonuses on figthing, mining the same, production and so on... to really have truly specilized people... my toon have close to 70 mill points now and can do just about everything doesn't automatically make me a good miner or fighter tho.. but I have greater potentional than a new player.

New players need to do specialization right away to be competative and not everyone have any clue how to train the character good and this is a problem since these people will be waaaaaaaay left behind.

Imo EVE could have been so much better if they valued other player styles than pvp/fighters... but in general everyone is just similar to the other one just with a but different skillpoint setup.

True you can never catch up with the guys who started in may 03 but you can still choose to do anything you want.

All in all EVE is medicore game which had the potentional to become a good game with a huge population.

 

Tip for new players you need to either join a corp very quickly to get help with how to train your guy or do some reading in forum or else you will end up with a hopeless character.

 

As for new server I didn't put the hat because the server lagged in almost all battles I participated in or when it was very crowed anywhere.. but I believe there is 3 servers up actually.

Not sure if it was China or Asia and you have a german one and then the standard. The other 2 I never tried to join bbut then again I can't read either chinese nor german.

 

So for the OP I doubt a new server for english reading people will be up it's not their intention to have many servers.

As for catching up in skill points you can go to various sites and try buy an old character but be warned it cost a bit and the scam factor is high and never trust paypal because they will support the scammer since paypal is an under company of Ebay which don't allow buying/selling of VR items anymore.

So buying stuff you  have to have 100% condfidence in the people trying to sell you which require payment up front nautrally ofcourse. However scamming is also done the other way so if you try to sell stuff be aware of the same shit.

 

Hoping for a new space game which is better suited for different game styles and which is better for the causual game player.. EVE is not for the causual type you need to spend just too much time to get anywhere unless you got wealthy friends. (this goes for new players that is)

My toon/corp is filthy rich since we have several good tech 2 BPO's but filthy rich doesn't make a game more interesting.. it was just too boring and little action for me.

 

Good thing is that even after cancelling the subscrption I can still train my long training skill... while I figure out what to do with the shit.

  Revthought

Novice Member

Joined: 6/30/08
Posts: 121

"What is a rebel? A man who says no." -Camus

7/02/08 7:23:33 PM#68
Originally posted by Raver
Eve despite all the fanbois has just over 100k subrscribers. Compared to WOW , FFXI (500k) its really a niche game.  Its only surviving because there is nothing else out there in space that does anything close.  how long will this last before a good competitior comes in. 

EVE has huge barriers to entry that are getting worse every real time second , your solution is dont worry about SP but I have seen enough poeple say they dont want to join because of real time training that the game could have another 100k on a seperate server if alternative styles of play were allowed.  But maybe CCP wouldnt have its  wallet in poeples pockets so long. 

Lets look at a grind game like EQ. Their doing a progression server so that poeple have a chance to start afresh.  DOAC did a classic server which also does this.

I guess you guys are worried that if another server came up you wouldnt have newbs to farm before they quit in 3 months as most new players would start on a server where time played = sklill gained.  Not time payed = skill gained. 

I played the game , enjoyed it alot at first.  but grew tired of "months" of training I would need to be able to fly the type of ships i wanted to.  They move to an XP server model ill be one of the first to sign up and maybe many others.  Do you want the game to grow ?   In 2-3 years it may be a game propped up by poeple playing too long wondering where are all the new players in the game. 

With your logic every car dealer should have only sedans for sale. Anyone wanting a different car experience can get lost.







 

Eve now has over 200,000 subscribers making it the 7th largest MMO by market share as of April 2008. See MMOGCHARTS.COM and the latest issue of Beckett's Massive Online Gamer (the CEO of CCP is also listed as the 4th most important person in the entire MMO industry by Becketts).

But, hey, knowing this stuff probably makes me a fanboi.

  Xiliaro

Novice Member

Joined: 8/29/06
Posts: 169

7/04/08 2:21:38 AM#69

I agree, in EVE I do feel depressingly far behind.  I think its the newbie grind for ISK missions that really rub it in. Played for 1 month, felt that it was more of a chore than leisure, now playing EQ.

  neonwire

Apprentice Member

Joined: 12/19/04
Posts: 1807

7/30/08 11:40:11 AM#70
Originally posted by Plagueshot
I don't know if anyone else feels the same but the biggest thing keeping me from subsribing to eve is the fact that I can never catch up to a long time subscriber. I enjoyed the trial but starting in a game with less then 100,000 skill point when other people have over 20,000,000 is just turning me off from the game. If they opened a brand new server I would subsribe the second the server opened. Anyone else feel the same way or do you like just the one server?

 

No this is an absolutely crap idea.

So you create a new server. You play on it for a few years. Then other players come on it after having their brains melted by WoW and whine because YOU have more SP then they do.

......and the cycle repeats itself. So creating a new server wont change anything. In fact one of the great things about EVE is that it takes place in a single universe.

Stop trying to be "better" than the other players because it really doesnt matter in this game. EVE isnt about who has the highest levels or the best loot. Thankfully this game is nothing like all the other level grinding mmos.

There is nothing wrong with EVE as it is. You are just viewing it in TOTALLY the wrong way. Even if you developed a super weapon that sucked out every single players skillpoints and added them to yours you could STILL get your ass whooped by a new player.

Try and think out of the box or go back and play a dumb level based game that your brain can cope with.

  neonwire

Apprentice Member

Joined: 12/19/04
Posts: 1807

8/05/08 8:11:55 AM#71
Originally posted by Xiliaro

I agree, in EVE I do feel depressingly far behind.  I think its the newbie grind for ISK missions that really rub it in. Played for 1 month, felt that it was more of a chore than leisure, now playing EQ.

 

Great so now your doing chores in EQ. When you have reached the high levels and are beating up all the high level mobs in a static gameworld with all the other high level characters you can feel a false sense of achievement. Well done.

  Alkaven

Apprentice Member

Joined: 3/03/05
Posts: 8

9/13/09 8:07:41 PM#72

Wow.  This thread actually shows up in google if you search for "EVE Online New Server".  I had been checking online about 4 times a year, I think, seeing if CCP has decided to stop being a bunch of complete dumbasses and either start a new server or reset their current server.  I'm actually surprised at the reaction to this thread.

I'll open up with a bit of my own experience.  I first was introduced to EVE Online when I was at a LAN gaming event that was going on in my home town that I happened to be apart of sitting with a group of noobs.  Well, one of those noobs just happened to be playing EVE Online.  Why?  I have NO CLUE.  Because they feel that playing an mmo at home for free just isn't the same.  Anyway, point is, it caught my attention.  I signed up shortly after the event to try it out.  It was fun.

But here's what was wrong: The game had already started 3 years ago. And once I got used to the skill point system, I realized that everyone had a 3-year lead on me.  That means in order to be where the 3-year seniors are at now, I have to play for 3 years. What the hell?  I got to subscribe for at least 3 months and then I'm only going to be at ONE HALF the skill point total of those who have played longer.

Screw that.  I'll just wait until CCP put up another server.  Sent in a petition to ask, got a noob answer.  Apparently they like the one-server way to go, with no resets, no origin servers, and no way to rewind the clock back to 2003.  Well that's just retarded.  I can't do anything to put myself on even ground with everyone else.

So I stopped playing, and amazingly, I happened upon this thread, with almost 3 pages worth of completely stupid nonsense from various posters.  Good god!  Everyone here is probably a bigger fucking noob than the people who still play EQ their whole lives.  it's so bad, that the next post following the one right after is stupider than the one above it.  It's that bad!

For example: We got probably 20+ noobs on this thread saying that having less skill points than the seniors is a good thing because you get more benefits from them in the corp you join.  These people are fucking retards, okay?  Pay no attention to them.  You go online and play EVE and you'll find 1/2 the corps you apply for will require a certain amount of skill points.  Sometimes 5 mil, 10 mil, or more.

Oh, then there's the noobs who say that you can PK some guy with 80 million skillpoints.  Those noobs are the creme de le creme.  They're not just retarded, they're FUCKTARDED.  Is this guy gonna fly around and let himself get PK'ed when he knows he's only good at industry and science?  What about those hopefuls who want to focus on industry and science?  So now the only choice if you are new to the game is to spec yourself for PvP?  Like seriously, come on.  The fact remains, the guy has an overall in-general lead of 80 million skill points, whatever he chose to stick them in.

Oh man, then there's the posts about over 200k subscribers.  God damn, the game started with 220k subscribers, they now have 300k subscribers.  That means they got 80k subscribers over the past several years.  That also means there's a good chance a large percentage of that first 200k subscribers are all still playing and have a ridiculous lead over new players.  There's probably another 300k people who want to play, but don't want to start so far behind everyone.  There's no way of knowing.

I mean, the list goes on.  But here's the simple truth: Most of the people who don't want a new server are people who have started closer to release, and the rest that don't want a new server are probably too stupid to care.  The former WANT to have that lead over other players.  They feel they've earned it beacuse CCP has sold them that for whatever # of months they paid for.  Of course the obvious truth is, they're a bunch of dumbass retarded noobs who are so fuckin stupid they giggle at their own shit, but besides that, whatever reasons they might have for being against a new server, it's irrelevant.  The only good argument I've seen in this thread is the comment about "the cycle repeating itself" and a new server growing old and having this very problem again.

Now I'm not a fan of grinding.  I practically stopped playing almost any mmorpg because I know better.  But I enjoyed the gameplay features of EVE Online.  Even if I was a year late, I'd have started playing, but now it's been about 6 years, too many people have far outpowered any hope I have of even reaching 1/2 the potential of the senior players, and those that have started even 3 years ago still outpower me.  To the OP: I sympathize with your opinion, and I agree, they should start a new server.  But only because of the key problem the skill point system has right now.  I believe that not only myself, but others will not play EVE Online simply because they don't want to be too far behind everyone else.  I will gladly pay CCP some money for a subscription when I see that a new server has started up within the year.

Until then, I'll just leave this delightful little post for the noobs that replied with utterly stupid responses.

  User Deleted
9/13/09 8:12:35 PM#73

very nice post alkaven

  Alkaven

Apprentice Member

Joined: 3/03/05
Posts: 8

9/13/09 8:19:01 PM#74
Originally posted by EduardoASG

very nice post alkaven

 

I was extremely drunk, so, I'm sorry if it sounded a bit offensive to some people.  :D

  Thompson77

Novice Member

Joined: 1/16/10
Posts: 11

1/16/10 10:50:03 PM#75

Reasons NOT to have a new server:

1) you would segment the player base. What do I mean by that? I mean that you would then have 2 player bases. Or more. EVE atm is an MMO with over 300K people all playing on ONE server. We routinely see 40-50K people playing on ONE server.

That means that conflicts in EVE can be 25K people vs 25K people. This is quite routine, and we've seen this in the past few years with the BOB(BOB, Kenny, IT, GBC) vs Goons(And what ever blues they have at the time) . These conflicts involved about 3/4 of 0.0(player run space). If this was on a sharded server with only a few thousand people on it, EVE would be a VERY lonely game. Not a game where you are part of 10's of thousands of people in a war.

 

2) Yes, new shards/servers would be nice to new players, but most of the people asking for that don't really understand what that would entail. 

First there would be no capital ships, no jump freighters, no Tech 3, no Tech 2, everyone would have to start with basic industrial haulers, no money, no skills, and so on. It would take literally a year at LEAST for the player base to get to the point where they could truly start building the games economy. And even then, it'd be TERRIBLY quiet pvp wise.

 

3)  One of EVE's claim to "fame" is that it's a single sharded game with the most players playing on it at once. Who knows of the biggest guilds on a server in WOW outside of the 3-5k people who play on it? In EVE, top alliance's are known by HUNDREDS of thousands of people around the world.

 

4) Hero's. In most MMO's you have people who do great things for their community. They host websites, create applications, and so. But nobody KNOWS those people, because they're on another server. In EVE, if you do something TRULY special, EVERY player can hear about it. EVERY player can send you isk(money) as a thankyou. EVERY player can find you and convo you and tell you how great they think you website/app/whatever is.

 

5) 0.0 pvp just would NOT be the same with only 3 or 4 thousand people on it. The game would be empty. You'd get fights of no more then 25vs25. TRUST me. that's how it was "Back in the day". And yes, the fights were epic at the time, but as time went on, they realised how much MORE the fights could be.

 

6) I can't catch up. EVERY SINGLE NEW PLAYER whines about this at first. It's mainly because they don't TRULY understand what makes EVE Different from other games.  You can increase your charactors capabilites while offline. You may not truly understand how much of a boon this is. You can play for 12 hrs a day, or 2 hrs a day, and at the end of the day, your skills are the same. You don't HAVE to play. Your GF/WIFE comes into the computer room and wants sex, SURE. Log off, and go have fun.

The whole "I can't catch up" thing again is because people don't understand EVE. They think of it in terms of 1vs1. EVE has 300K+ players on the server. over 56K players have been online at once. You think people get attacked by 1 other person a lot? Shit.. First rule of combat. ALWAYS have suprise on your side. Second rule of combat. 3:1 Odds in YOUR favor. ALWAYS.

"It's not fair. I'm being ganked!" Of COURSE you are. You think the military worry's about "Ganking" someone? HELL NO. You want to kill as many of the enemies as you can while recieveing the least number of caualties.

One of the biggest alliance's in the game started out with hundreds of "noobs". They flew the smallest ships in the game, with the crapiest gear. And they STILL were able to take on Corps/Alliance's bigger then them simply because they had numerical superiority in fights. Remember, 3:1? They did 20:1. You can be fighting someone with 100m Skill Points in pvp skills, in a fully faction fit TITAN, the largest ship in the game, and you will STILL die to 20 with 2 months of skills in battle cruisers.  EVE is more of a Rock Vs Paper vs Sissors kinda game, just with hundreds of permutations, not a paper vs paper game.

You can have 2 gangs, with identical ships, with identical fittings, with identical skills, and the one with the guys with superior tactics will win.

In a lot of cases, you will see small tight nit groups, a lot of the time with lower skillpoints, cheaper ships, go up against groups that are much larger then them, with many more skillpoints, with better ships, and they WIN against them because they have superior tactics. Superior leadership. Superior WILL. You read this, and don't understand. A 100 man corp can demoralize a 4000 member alliance, simply by picking off their members one by one by one, day after day, week after week. The people in the huge alliance start looseing morale, at their people's inability to truly stop this little corp from attacking them. Over time, the morale issue gets worse, and worse and worse, to the point that infighting starts. The large alliance then slowly starts looseing corps, as they leave for greener pastures. This puts MORE pressure on the alliance, the leadership starts acting irationally, lashing out at people for not "participating" and so on. As the moral get worse and worse, more and more corps leave, till finally they reach that final breaking point, and BLAM. Failcascade. The whole alliance unravels. Corp theives come out of the woodwork, stealing assets, ships, ISK, modules, pos's, fuels, capital ships, anything they can, and then it's done.

A 100 man corp beat a 4k man corp.  Numbers, skills, ships, isk isn't everything. They make it easier, but if you have the will, you CAN find the way to beat pretty much anyone in EVE.

EVE is all about PEOPLE. Meaning friends. Corp mates. Allies. The only people who go it alone in EVE are the loners who WANT to do that. The first thing ANY new player should do is make friends. Join a corp. Even if you don't stick with them for more then a year, MEET PEOPLE.

 EVE IS different then any other mmo out there. Differerent goals, different leveling systems, different playstyles.

 I have 4 accounts, with 3 char's on each account. they all do different things. I have a char that has 62 Mil sp. that makes me a veteran in the game. I also have several alts that only have a few million skill points. 2-3 month in skills. That are perfectly capable at doing what they are meant to do.  It's about specialization.

My capital ship pilot is useless for sub caps, but my sub cap pvp pilot is useless in capitals, but good in sub caps. Another is good with subcaps, but of a different race.

Each character is use for a different form of pvp. capital fights, battleship/frigate level fights, another for hac/recon fights, and so on.

The right tool for the right job.

 

  GTwander

Hard Core Member

Joined: 3/14/09
Posts: 5202

LARPer Hunter

1/16/10 10:54:57 PM#76

The ONLY reason to have a new server;

To experiment with a new-action oriented combat style that allows a joystick-ready compliment to the game. Basically this would make frigates hella fun, but anything past cruiser would most likely play like a clusterf**k or resort to autoaim (which will always be more efficient) and breaks the whole point of making it this way in the first place.

Writer / Musician / Game Designer

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  kip-Ghost

Novice Member

Joined: 1/09/07
Posts: 6

6/29/10 6:39:25 AM#77

what like controlling 1 or a squad of those fighters?

that would be cool

 

PS: there is another server its the test server Little or no training time just what the N00Bs want

        oh and if you don't want to be called a N00B then realise you are a beginner,

        other wise life hasn't tought you anithing, let me put it in layman's terms

         you started life as a Baby ! then and only then are your a newbie / initiate /

         Private or what ever you want to call your self.

<Signature>

"I'm not certified to work with this level of incompetence."

I'm however certified in MCITP (Microsoft Certified IT Professional).

</Signature>

  Komandor

Novice Member

Joined: 1/17/09
Posts: 141

1/05/11 11:34:00 AM#78
Originally posted by GTwander

The ONLY reason to have a new server;

To experiment with a new-action oriented combat style that allows a joystick-ready compliment to the game. Basically this would make frigates hella fun, but anything past cruiser would most likely play like a clusterf**k or resort to autoaim (which will always be more efficient) and breaks the whole point of making it this way in the first place.

This.

Keep on rockin'!

  LegionReaver

Novice Member

Joined: 5/13/10
Posts: 7

1/05/11 5:57:21 PM#79

People bitch about wanting a new server and how they can't catch up to older players but the fact is that there is a cap on all the skills in the game.. meaning that once you reach lvl 5 your done. That's it.  There is no higher level so for example if you train to do combat and you get to a point where all your gun or missile skills are full then your at the highest point you can get to... 

Having 50+ million skillpoints only means you can do more in general than someone who has 10 million skill points but means that both the 10 mill sp and 50 mill sp could have the same lvl of damage or tank as the other if they both focused on the same skills for the same ship. 

The same for industry once you max your skills to fly the best mining ship then its done there is nothing you can do to make it better except buy better gear to put on it. So a 50 mill sp miner is just as good as a 10 mill sp miner because both have focused on the skills needed to fly the ship and maxed them out.... 

Your number of skill points simply allow you to be an "expert" in more fields than one. So yeah someone who has been playing for a year or two should be able to do more than someone who's been playing for a month or two duh its the same in any other game. 

Generally you can reach a maxed out set of skills for a particular ship in about the same amount of time as it takes to grind a char in any other mmo. ( 2-3 months) unless you have an ungodly amount of free time or are training for a ship larger than a battlecruiser in which case it will take longer because the ship does considerable more damage than the smaller ships. 

If you like to play games like chess or total war aka games that make you think and reward you when you use planning and long term objectives then eve is for you .... if you like checkers and instant gratification then you won't last more than a month or 2 tops ... and theres a reason for this. 

  godzilr1

Advanced Member

Joined: 10/09/06
Posts: 526

1/05/11 6:06:41 PM#80

It's not like the skills are really even able to be very relevant.  Someone with lvl 5 training in missiles maybe able to shoot missiles better then a lvl 2, BUT if he is in a ship that doesnt have or use missile.  IT DOESN"T MATTER, those points are not helping him in anyway.  There is not point in training to up your battlecruise skills if you a miner, and really the industrial skills wont make you a miuch better fighter, so again...there are only so many points that are taken into account to be relevant in any PVP situation.

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