| 165 posts found | |
|---|---|
|
12/11/12 12:38:57 PM#61
F2P for EvE is flagging a dead horse. That shit only works for those more single than multiplayer MMOs like SWTOR, which you can play without a guild/corp. In EvE metagaming is big, and no sane corp would invite a F2P player and give him any kind of access for three reasons:
1. If you have to pay 15$ to roll an alt you need to steal about 800 mil to meet the ISK value of it. Anything less and you might aswell have sold a GTC. 2. With F2P you make money even with 10 mil stolen. Lots of players would make F2P alts, plant them in corps and steal all the crap they get their hands on, only to recycle the chars and repeat. 3. CEOs will be aware of 1 and 2 and require a running sub as a entry requirement into the corp, to show people are dedicated to the game(and not just an alt there to steal our crap).
And without access to player run corps EvE sucks big time. Besides F2P players are less dedicated to the game, and training/equipping people costs time and money. Why should i be arsed to spend all my evening teaching you the ropes of EvE and our corp, if you can't be arsed enough to actually pay for the game or play enough to afford a plex? And im saying that as someone who is very open in regards to F2P in other games like LotRO, STO and SWTOR. But in EvE, as a director, i just don't see the benefit vs risks in F2P players for our corp and we are pretty laidback and casual. |
|
|
12/11/12 6:29:35 PM#62
Originally posted by Rydeson
|
|
|
Elsabolts
Advanced Member
Joined: 10/03/06
Life Liberty and the Pursuit of those that would threaten It |
12/11/12 6:37:12 PM#63
|
|
12/11/12 11:41:54 PM#64
Originally posted by Elsabolts Creating another server, and a PVE one at that, would be more catastrophic than going F2P. It would destroy a big part of EVE's core identity and break it utterly. I'd rather deal with a bunch of freeloaders. They can adjust a game all day, but they can't help the issue between the keyboard and the chair. |
|
|
12/12/12 1:34:19 AM#65
Originally posted by Rydeson How would the limited sub plan work? Would your skills also only train for those 10 hours per month? If not, again a lot of players would change their normal subs to limited ones because they only keep those subs to train their alts while they play their mains. End result - CCP would lose money. If on the other hand the skills would also only train 10 hours a month the limited sub would be worthless.
Again I have to wonder. Have you ever even tried EVE?
|
|
|
12/12/12 4:05:22 AM#66
Originally posted by Rocketeer Well there you go.. You pretty much confirmed my position that F2P wouldn't have a game destroy effect as many believe.. As you said, NO real corp and group of dedicated hardcore players have time to babysit F2P newbies.. And as a F2P freeloader you really aren't in a position to do much in the game on your own.. Correct? My position on "correctly" set up cash shop models is that a player pays as he goes.. Today's MMO's are all modeled that a customer is going to consume X amount of content at a rate to justify a monthly sub.. ($15).. But what happens when said customer only casually plays 1/5th of the time of the average customer.. To him he's not getting his money's worth.. It's just like asking a old man to pay for a buffet when he knows he's only going to consume a half a plate of food.. Any game can be designed to host both sub based customers and cash shop customers.. The problem today, is that almost all F2P models are really only trial accounts in disguise, that penalize the customer to entice them to go sub because without doing so, is no fun.. SWTOR is a prime example of that.. GW2 is a better example of a good cash shop system.. NOT perfect, but better then anything I've played so far.. |
|
|
12/12/12 4:14:24 AM#67
Originally posted by Elsabolts Good idea.. a PvE server would definately be interesting, and something I would look into more.. IF EVE doesn't offer it, maybe newer ideas like "Elite Dangerous" would.. Not every person wants to live in a PvP world.. Probably why CCP hasn't grown in the last 2.5 years.. Offering a new server to PvE minded players would open up a new market of players and have NO EFFECT on the current servers.. |
|
|
12/12/12 4:25:26 AM#68
A pve server make no sense given the game design. Without pvp economy woul suck, and low/null sec would make no sense at all.
|
|
|
12/12/12 4:27:16 AM#69
A PVE server in EVE-Online would be similar to having PVE server for PlanetSide2 or CounterStrike. Doesn't fit at all. Wonder why there seems to be more haters on the internet? Read this by an actual marketing guy to find out why. |
|
|
Elsabolts
Advanced Member
Joined: 10/03/06
Life Liberty and the Pursuit of those that would threaten It |
12/12/12 4:33:59 AM#70
|
|
12/12/12 4:34:27 AM#71
Originally posted by Rydeson
Oh god. Please stop already. There is a PvE server in EVE already. It's called High Sec.
|
|
|
12/12/12 4:37:08 AM#72
Originally posted by tom_gore Yeah.....asking for a PvE server means you're missing the point of EvE. I wanted to type something really smart as a reply to this subject, but the Scarlet Blade ad got me distracted and I forgot what I wanted to type. |
|
|
12/12/12 4:39:30 AM#73
China server is not a pve server, and it only exists because the chinese government is full of shit, not because CCP thinks its a good idea.
|
|
|
Elsabolts
Advanced Member
Joined: 10/03/06
Life Liberty and the Pursuit of those that would threaten It |
12/12/12 4:39:38 AM#74
Originally posted by tom_gore LOL, Humm I guess someone forgot to tell the Goonies ie: " Goonswarm " along with Suicide ganking. Concord can no longer protect anyone in High Sec. |
|
12/12/12 4:43:55 AM#75
Concord was never meant to protect anyone. They're there to punish crime, not to prevent it. And it works fine this way. So if you're not ok with that move on and find another game that fits your needs, but please stop talking nonsense about eve.
|
|
|
12/12/12 4:44:17 AM#76
Originally posted by Elsabolts SHOCKER:
highsec has NEVER been 100% safe. The only 100% certainty you get in highsec killing carebears is that the attacker gets killed by Concord, evading them is a exploit and it'll get them banned. It has never been the case in EVE that Concord prevents the victom from getting blown up. I've been suiciding on freighters and miners (funganks) for many years now, before the tier3 battlecrousers were released and Goonswarm were qualified for anything else then t1 fitted rifters. PVE only server for EVE? then CCP will be closing their doors in 6 months and all the PVE fanatics will be crying about how evil CCP is and how good EVE was.
|
|
|
12/12/12 4:44:47 AM#77
Originally posted by Elsabolts To market an MMO directly in China, Chineese authorities need to be able to censor content. Next question. |
|
|
12/12/12 4:48:30 AM#78
EvE is already PvE, you know? Untill someone starts shooting, that is. I wanted to type something really smart as a reply to this subject, but the Scarlet Blade ad got me distracted and I forgot what I wanted to type. |
|
|
12/12/12 4:51:36 AM#79
Originally posted by Elsabolts Oh they protect it quite well. I would wager the ratio of ships lost in High sec between PvE and PvP somewhere around 100 to 1. Seriously, if you manage to get suicide ganked in high-sec you're either extremely careless, extremely dumb or extremely unlucky.
|
|
|
12/12/12 4:52:34 AM#80
Originally posted by BizkitNL it's just that PVE people have to use their brains, and with the current generation -I can't go AFK for 3hrs watching Disney while I am sitting in a big hauler carrying a big phat cargo- it's heaven for those that do use 'em. |
|