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EVE Online Forum » Game Suggestions raquo; Gate Camping Hypocrisy

10 posts found
  Lonehawk

Apprentice Member

Joined: 6/10/08
Posts: 8

 
6/10/08 1:22:56 PM#1

Let me just start off by saying I "know" EVE is a PVP oriented game.  Ok, hopefully this avoids me getting flamed.  If not, ah well, maybe not all people read so well. 

CCP definitely comes down hard on people who find and use "exploits" in the game.  Eg. it is roughly 10,000 Km from a Deadspace (DED) gate to the actual DED.  If you want to kill some noobs in a DED but your ship is too big (DED gates will only allow certain sizes of ships into certain DEDs) you "can" fly the 10,000 Km to the actual DED in space.  BUT, this is an exploit according to CCP and will be punished accordingly.  This is a game mechanic that is put in by CCP.  In other words, "flying somewhere in space to take advantage of lesser players" is punishable.

Now we have gate camping.  Without getting into all the specifics, basically the gate system is set up so that a lesser player cannot enter 0.0 space without almost being guaranteed to get his ship destroyed and his pod "podded."  Especially with the advent of the "warp disruption bubble" (or whatever the "official" name of it is).   This game mechanic is also put in by CCP.  This game mechanic is being exploited by griefers to the MAX without any punishment to the griefers.  In other words, "flying somewhere in space to take advantage of lesser players" is NOT punishable.

This sort of hypocrisy in EVE really kinda kills the game for me.  Don't get me wrong, I enjoy the game.  But I would (and I believer a LOT of others would too) enjoy the game a WHOLE lot more if I could at LEAST get through a gate without being ganked by griefers with no way to escape the situation.  (Don't talk to me about MWDs, they are no guarantee).

All this to say,  I think gate camping stinks and is an exploit CCP has allowed for some reason for way too long.  Let the PVP happen!  I'm all for it!  But let it happen without the gate camping.  There are TONS of other ways for conflict to arise and PVP opportunities to open.  Let the newer players have a snowball's chance in you-know-where of exploring ALL the wonders in the world of EVE.  There are enough risks in low sec space without gate camping being the one thing that is practically "impassable" for many players.

Am I alone in this opinion/suggestion?  Just my 2 cents worth.

 

"If time flies when you're having fun....how does it get around when you're bored?" 0.o

  BigDave7481

Novice Member

Joined: 10/11/06
Posts: 293

6/10/08 4:31:00 PM#2

So your complaining about gate camps in 0.0 space?  First off is 0.0 where anything goes and secondly this nullsec space is held and controlled by an alliance, usually, so gate camps are a viable means to control who is entering your space. 

 

You want to freely enter and explore, rat, mine, etc... in space that is not owned by you?  PFFFT!

  Lonehawk

Apprentice Member

Joined: 6/10/08
Posts: 8

 
6/10/08 4:52:26 PM#3

LOL.  You definitely missed the point.  Read the "whole" post and notice the points highlighted in yellow.  I'm talking about game mechanics.  I'll simplify for you. 

Why are some game mechanics considered exploits and others not?

An actual exploit should be fixed, not punished for using if CCP "choses" to leave that game mechanic in the game.  The mechanics that are "meant" to stay in the game of course get left in and players don't get punished for using them.

Said another way,... why should (and I can't believe I'm about to defend griefers here, but trying to be fair and make a point) griefers who wanna take advantage of the DED gate thing get punished, but other griefers who take advantage of the regular system gate thing NOT get punished?

Is that easier to understand?  I hope I'm making myself clear.

"If time flies when you're having fun....how does it get around when you're bored?" 0.o

  PoopyStuff

Novice Member

Joined: 10/19/05
Posts: 315

6/30/08 11:13:02 PM#4

I kinda agree that gate camping is lame. but its in the game.

not sure how they could introduce something to have lots of pvp, instead of sticking it all at a "spawn point"

 

while I do agree its lame, I don't think it should be removed unless something was to replace it.

 

  Garkan

Gurista

Joined: 11/03/07
Posts: 487

Thug, Thief, Killer, Pirate

7/01/08 2:24:06 PM#5

The restrictions on DED plex gates are not for pvp purposes they are to restrict heavier ships running the lower level plexes with ease and where never designed to restrict ship types for pvp (The new FW sites are different however) so flying a large ship to the area is classed as an exploit so people don't sit in a BS farming the plex, so your point is kind of moot.

Also people camping 0.0 gates are not greifers, all this is a regurgitation of the age old gate camping whine. if you don't like bubbles stay out of nullsec space.

Currently playing:

EVE online (Ruining low sec one hotdrop at a time)

Skyrim.

  Thompson77

Novice Member

Joined: 1/16/10
Posts: 11

1/16/10 11:58:42 PM#6
Originally posted by Lonehawk

Let me just start off by saying I "know" EVE is a PVP oriented game.  Ok, hopefully this avoids me getting flamed.  If not, ah well, maybe not all people read so well. 

CCP definitely comes down hard on people who find and use "exploits" in the game.  Eg. it is roughly 10,000 Km from a Deadspace (DED) gate to the actual DED.  If you want to kill some noobs in a DED but your ship is too big (DED gates will only allow certain sizes of ships into certain DEDs) you "can" fly the 10,000 Km to the actual DED in space.  BUT, this is an exploit according to CCP and will be punished accordingly.  This is a game mechanic that is put in by CCP.  In other words, "flying somewhere in space to take advantage of lesser players" is punishable.

This is not CCP's fault if you get killed, it's YOURs for not being prepared. Were they cloaked? Then they were penalized with the cloaks attributes. Were you in lowsec/0.0? It's a free for all out there. Why didn't you bring friends.

Now we have gate camping.  Without getting into all the specifics, basically the gate system is set up so that a lesser player cannot enter 0.0 space without almost being guaranteed to get his ship destroyed and his pod "podded."  Especially with the advent of the "warp disruption bubble" (or whatever the "official" name of it is).   This game mechanic is also put in by CCP.  This game mechanic is being exploited by griefers to the MAX without any punishment to the griefers.  In other words, "flying somewhere in space to take advantage of lesser players" is NOT punishable.

FIRST, there is no such thing as Greifing in EVE. In that if someone is TRULY griefing you, you can petition them. Griefing is NOT allowed. What they are doing is called PVP. You are trying to enter space THEY claim, or control. You must fight your way in there, or find a way around them. that's PVP.

This sort of hypocrisy in EVE really kinda kills the game for me.  Don't get me wrong, I enjoy the game.  But I would (and I believer a LOT of others would too) enjoy the game a WHOLE lot more if I could at LEAST get through a gate without being ganked by griefers with no way to escape the situation.  (Don't talk to me about MWDs, they are no guarantee).
 

You are NOT meant to get to 0.0 unmolested. That's YOUR misconceptions. Again, 0.0 space is CLAIMED by people. their name may not be on the map, but if they have the firepower, then they "own" that space. That's PVP.

All this to say,  I think gate camping stinks and is an exploit CCP has allowed for some reason for way too long.  Let the PVP happen!  I'm all for it!  But let it happen without the gate camping.  There are TONS of other ways for conflict to arise and PVP opportunities to open.  Let the newer players have a snowball's chance in you-know-where of exploring ALL the wonders in the world of EVE.  There are enough risks in low sec space without gate camping being the one thing that is practically "impassable" for many players.

Am I alone in this opinion/suggestion?  Just my 2 cents worth.

Do you no Lock your door when you enter the house? Do you not lock it when you leave? In the US, if someone enters your home, are you not allowed to shoot them the moment they enter your house uninvited? It's no different in EVE.

YOU are the agressor. YOU are the one entering THEIR space. YOU are the once clicking on the Activate Gate button. THEY are just defending their space. YOU are the one attacking them. You may not think of it that way, but that's the way it is.


  Uronksur

Apprentice Member

Joined: 8/03/09
Posts: 260

1/18/10 12:00:03 AM#7

This is stupid.

 

The restrictions on ships on acceleration gates was meant to keep people from abusing the PvE mechanics.

Gate camping doesn't abuse any mechanics, it is purely a good strategic decision, whereas flying directly to a mission site is a direct attempt to avoid the ship class restrictions.

 

So no. You are wrong.

  User Deleted
6/12/10 7:12:38 AM#8

If you want to enter some 0.0 space, find an alliance that controls it and contact them to arrange diplomatic agreement or ask some of their corporations to hire you. Alliances got their piece of 0.0 space by fighting and taking heavy losses in wars, why do you think they will just let you wander around their space when the don't know if you are a threat to their members or not?

 

Many alliances shoot neutrals on sight in their 0.0 space because they could never know if you are just a peaceful explorer, a dangerous solo PvP-er that looks for easy targets in their home space or a scout for an incoming fleet.

  Bahemoth

Apprentice Member

Joined: 1/10/06
Posts: 126

7/18/10 12:45:45 PM#9

The people camping that 0.0 entrance earned that space and all its benefits through right of combat and hold it through hours of work on supply lines, poses, etc. What exactly have you done to earn the right to fly in their space and partake of their resources?

 

you want to fly there earn it get a dozen or 2 of your buddies and try to drive them off the gate and gain entry. Youll be doing them a favor believe me gatecamping an entrance for hours isnt constant combat and kills there are times when you go 2-3 hours without seeing a single target and having a good fight come through the gate just makes you so much happier than an easy gank, plus the will respect you alot more for it than messaging them whining about you just wanted to explore and in eve respect is worth more than any ship

  Komandor

Novice Member

Joined: 1/17/09
Posts: 141

11/22/10 7:11:14 AM#10
Originally posted by Uronksur

This is stupid.

 

The restrictions on ships on acceleration gates was meant to keep people from abusing the PvE mechanics.

Gate camping doesn't abuse any mechanics, it is purely a good strategic decision, whereas flying directly to a mission site is a direct attempt to avoid the ship class restrictions.

 

So no. You are wrong.

My thoughts exactly!

Keep on rockin'!