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EVE Online Forum » Jita (General) » EVE Guides, Tools & Tips

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32 posts found


Joined: 1/11/04
Posts: 77


OP  1/05/08 11:12:50 AM#1

Made this post in my guild forums, thought I'd share it here.

Miner's Guide
(PDF | Original Post in EVE-O)
note: Has everything a miner (or anyone into mining) may want to know.

Player Owned Station Guide

note: Covers how POS works, the differences, fuels, etc...

New Player Guide
(PDF | Original BattleClinic Topic)
note: Cover a whole lot, from acronymns to pvping, exploring, mining, skill training, general EVE tips. Very helpful, extremely recommended for those new to EVE

2D EVEMaps
(PDF | Official Homepage)
note: Gives a clearer view of the universe through a series of organized maps. Highly helpful for everyone.

Joerd's Exploration Guide
(PDF | Original Post in EVE-O)
note: Explains the how to's of exploration, really helpful.

Hoshi's Probing Guide
(Original Post in EVE-O)
note: Explains how to use probes, the skills related to them, etc...

(All of them are extremely recommended)

EVE Fitting Tool
(.ZIP | Original Post in EVE-O)
note: Allows you to check out different ships loadouts, which skills you would need, how much damage you would do, etc... .

(.ZIP| Official Homepage)
note: Allows you to schedule how you will train your skills, how long each skill takes, how implants will affect training time, etc...

#01 - Never fly what you can't afford to lose. Never. Ever.
#02 - Always keep an updated clone
#03 - Never AFK nor logoff in space. Not even in high security sectors.
#04 - Never use auto-pilot when going through low security sectors
#05 - Never gang with people you don't know/trust
#06 - If  something sounds too good to be true, it probably is. Always double-check everything.
#07 - Get your learning skills up before doing anything else!
#08 - No space is truly safe. Concord will punish criminals, not prevent crimes.
#09 - Always compare the different variations of a same module. Sometimes you will find cheaper modules with little difference, maybe even better!
#10 - Always check for more details on items when browsing the market. You could end up accidentally buying something that is over 15 jumps away!

That is about it for now. Feel free to post stuff and I'll edit this topic to reflect new additions Smiley


PS: Don't think this post will clash with pihlssite's post, sorry if it does though.
Warhammer Guild



Joined: 10/04/06
Posts: 1790

A Good Sandbox isn't about your characters abilities. It's about the players ability.

1/06/08 2:43:52 AM#2 I like this one...YMMV. Thanks for the tips!


Novice Member

Joined: 5/27/05
Posts: 37

1/08/08 3:19:42 PM#3

Very nice !

Useful links and very good tips :)



Novice Member

Joined: 7/11/07
Posts: 1693

I really like my Avatar Picture :)

1/08/08 3:39:44 PM#4

Some exelent guides here nice work. Perhaps you could put this into the sticky on top so its all  there for any newbies to see.

"Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god."
-- Jean Rostand



Joined: 1/11/04
Posts: 77


OP  1/08/08 5:41:41 PM#5

Thanks for the input fellas :)

I would normally not create an alternative topic, but since the other one is about links and, excuse my manners, fairly unorganized, I thought that a new topic needed to be made.  pihlssite had a nice idea, but it needs to be updated and to be kept organized, in my honest opinion.


Kinda trying to make it easier specially  for newcomers, since EVE truly is a dauting game at first.
Warhammer Guild


Apprentice Member

Joined: 1/05/07
Posts: 191

1/08/08 8:10:36 PM#6

These should be added to your links.

Link to the PDF and Guide to Exploration in EVE: Finding Combat, Mining, Salvage/Archeology, Gas Clouds, and Hacking sites.

This link covers the basic mechanics of exploration.

Index of Ship setups for almost every ship in the game with PvP to PvE setups given by players.


Novice Member

Joined: 9/22/05
Posts: 891

1/09/08 9:01:27 PM#7

Brilliant post! Very nicely laid out, I like it a lot.




Joined: 1/11/04
Posts: 77


OP  1/09/08 10:19:09 PM#8

Anti-Fanboi, I will not be adding right not the link to ship discussions, more than a guide it truly is a... discussion. There is another topic for links, so it might fit well there. Thanks for the input though!


I'm glad the topic is considerated helpful, and don't be shy fellas, feel free to throw your tips, info on guides and tools here!


Gazyman, I'll be going through that link and putting the info here soon, thanks for that great resource :)
Warhammer Guild


Novice Member

Joined: 1/08/08
Posts: 126

1/11/08 12:16:19 PM#9

Thanks for the links. I'm thinking about giving EVE a try and I could tell immediately that the learning curve is steep. Yay info.



Novice Member

Joined: 7/23/04
Posts: 78

1/11/08 3:23:47 PM#10


    Hot fast guides

Skills Fittings
Starting attributes

BMS Guide  
Mission Types
Damage types
Agent LP rewards


Tools for eve-online klick here.

   How to make:  Uber characters

Guide how to make very Good Characters
Minmatar fighter/hauler,
Amarr Amarr PVP char  
Khanid "CyberKnight" 
Fighter Pilot Caldari DETEIS

Mission guides and some more:    Villard Wheel 

EVE Online the best mmorpg there is.  



Joined: 9/15/04
Posts: 3307

EvE Rules #491 you should never, ever attack Russians on winter months

2/16/08 2:44:31 PM#11

tip to make a balanced char


* You are not safe in 1.0 security space. CONCORD is there to punish, not to protect. Get used to the idea.

* In most cases, the only way to be 100% safe from agression inside the game is to be docked in a station. Being cloaked in a secret safespot could work too.

* Never fly something (or with something in the cargo) you can't afford to lose. Yes, not even in highsec.

* Never grant corporation rights to stuff you can't afford to lose either. No exceptions.

* People offering free stuff ? Probably traps. Use caution.

* Free stuff usually isn't. Not even minerals you mine yourself.

* If it sounds too good to be true, it probably is. Paranoia pays off here. Double-check everything.

* Scamming and unethical behaviour some would consider griefing is not only allowed, it is encouraged and rewarded by the game mechanics.

* Harrasment or real-life threats however aren't, and you can get a shiny ban for them. Learn the difference.

* If you lose stuff, it's ALMOST ALWAYS YOUR FAULT. Really, only yours.

* More expensive stuff is not always better stuff.

* Slightly better stuff usually costs many times more as slightly worse stuff. Choose wisely.

* T2 is usually cheaper and better as best named, but harder to fit. Sometimes it's not better. Other times it's not cheaper. And occasionally, neither cheaper nor better.

* Showinfo and Variants->Compare are your best friends. Use it on all stuff you can.

* There is always heavy lag in Jita and other trade hubs. But then again, you almost always find what you might need there, and can get better prices for the stuff you want to sell fast. So, it might be worth the risk of getting stuck there. Just know you COULD get stuck there.

* Just HAVING ISK doesn't matter all that much, it's MAKING ISK that's important. If you BOUGHT your ISK (either "illegally" from some site, or from a valid GTC trade), expect to soon be parted with all of them.

* Total skillpoints count doesn't matter much either, it's level of relevant skills to the current situation that does. Yes, that does mean a 2 mil SP combat-oriented newbie could badly beat up a 60 mil SP industry-oriented veteran.

* ALWAYS check your clone before you undock.

* ALWAYS check your ship insurance before you undock. If it's a T2 ship however... not THAT important.

* There are no "solopwnmobiles" in EVE. Everything you can fly blows up if it's shot hard enough.

* All other things being equal (experience, skills), superior numbers more often win a fight rather than superior ship value. However, things are hardly ever equal.

* There is no such thing as "a fair fight" or "an unfair fight". There's only "a fight". Circumstances are irrelevant.

* Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.

* Just because you CAN fly something doesn't mean you SHOULD.

* With enough skills and experience, ship size really doesn't matter all that much.

* If you logoff in space without a PvP timer, you're only safe after 2 minutes... and then only until you log back in. If you logoff with a PvP timer, it's at least 15 minutes. Bottom line, once a fight started, don't logoff. You'll only die anyway.

* If you PvP long enough, you WILL lose your ship. It's only a matter of where and when.

* Just because some character is just a few minutes old doesn't mean he's a newbie. Many people have alts. The reverse is also possible, people come back after very long breaks, and characters are sold. You could see year-old newbies around too.

* Skills that take less than 1 day to train are short skills. Over one week is long.

* You're in this game for the LONG HAUL. Don't expect to do something meaningful in the grand scheme of things in the first day of your first trial account ever.

BestSigEver :P


Novice Member

Joined: 7/18/05
Posts: 1520

I come here
because I care.

2/16/08 2:54:20 PM#12

Been looking for that EVE Fitting Tool for a while, but couldn't remember the name of it, which made searching for it quite difficult. I kept getting led back to QuickFit and other sub-par (IMO) fitting programs. Is it still being updated to keep in line with the changes made?


Novice Member

Joined: 12/28/05
Posts: 281

3/01/08 5:14:43 AM#13

A quick and dirty agent-finding guide/tip, reposted and cleaned from a response I made to another post in this forum:

All right, so you've had your referral from the Tutorial agent and have done so many missions to the lvl1 agent it referred you to that you're bored to tears (this happens fast if it's just giving you courier missions). You also have gained a good bit of standing with the corporation (doing those boring storyline missions didn't hurt a bit). It's time to move up the corporate ladder!

You need to find a level 2 agent. Every corporation has agents that offer missions, and, in some cases, services. All R&D agents offer research services, and some agents offer localization services (finding players).

To have access to an agent, you need to have positive standings towards the agents corporation, and the better standings you have, the better agents you can utilize.

To find your corporations 2nd level agents, click on People & Places, Search for the corporation, then open the info screen for the corporation. Go to 'Agents' tab, and you'll see all the corps agents sorted under 'divisions'. Divisions define what sort of missions the agent gives, either combat, courier, mining or trade missions. In general, security typedivision agents give combat missions, trade agents give trade & courier missions etc. There are some divisions that give a mix. I suggest going for the combat missions, they tend to pay a lot better.

The following are generally acccurate, but with addition of new missions they might not be precisely what it says.

*** Mission types *** 
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier

Find the agent you want from those you have access to (the higher the level and better the quality, more money you get). Quality is important within an agents level, but if you can get a lvl2 -18q agent, it's still a lot better then a lvl1 +19q agent.

Then you need to go to the agents station, and get a mission. Try to find an agent that isn't in lowsec or just next door to a lowsec system, or be prepared to go to areas where PVP is common and that are dangerous.

As you get more standing towards the corporation (either through mission standing increases or Connections skill), switch to better quality agents, as the difference is huge, often two to three times the amount of reward money and loyalty points.


Novice Member

Joined: 8/02/07
Posts: 841

6/13/08 5:20:32 AM#14

here is a guide to faction warfare


 and an official guide as well



a very good thread on how to make isk with trading


Apprentice Member

Joined: 3/30/06
Posts: 491

12/01/08 8:16:55 AM#15

Here is a Beginner's Guide To Piracy.

Excellent way to get started in your life of crime!


Apprentice Member

Joined: 4/20/06
Posts: 4514

why must i be nice to people that have no clue, are lying, or are just stupid?

12/25/08 9:37:11 PM#16



the above is by akita t on character creation.

could we please get correspondent writers and moderators, on the eve forum at, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?


Novice Member

Joined: 12/17/04
Posts: 5

12/31/08 8:28:11 AM#17

This link will probably go well here too. From EVe devs. Its a beta.


Apprentice Member

Joined: 4/20/06
Posts: 4514

why must i be nice to people that have no clue, are lying, or are just stupid?

1/18/09 10:58:17 PM#18

various skills explained.






could we please get correspondent writers and moderators, on the eve forum at, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?


Novice Member

Joined: 3/02/08
Posts: 273

1/25/09 7:21:49 AM#19

tip #11a Don't expect fair fights in pvp (combat)

 1v1, 5v5 etc is like rocking horse sh!t, peopele used to arena's/battlegrounds where things are mostly even need to get OUT of that thought pattern because it will just get you frustrated and probably podded.

In eve pvp happens because the victim is outnumbered,  outgunned, and unable to avoid it.

tip #11b Don't expect fair tactics in market pvp (non-combat)

If you undercut someone frequently, they could have access to Alliance based funds to outlast you, and you leave you poorer than a hobo.


Novice Member

Joined: 4/01/06
Posts: 4234

“The things you own end up owning you.” -Tyler Durden

3/02/09 6:31:13 AM#20

Skira Ranos's guide to beginner's piracy:

great guide, i read this before i ventured into low sec looking for pvp.

Playing: EVE Online
Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
Looking forward to: Archeage, Kingdom Under Fire 2
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