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EVE Online Forum » Jita (General) » What would encourage you to start playing EVE?

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302 posts found
  dave6660

Advanced Member

Joined: 9/26/08
Posts: 2338

"Next time I see you, remind me not to talk to you."

3/25/13 2:51:46 PM#161
Originally posted by Malcanis
Originally posted by Yalexy

I played from 2005-2011/12 and I'll come back if they'd revamp 0.0 and make it more dynamic. The current systems are too static and only lead to big powerblocks.

1. remove jumpbridges and jumpfreighters
2. make moon-goo deplete and spawn in a new location afterwards
3. make motherships and titans into mobile stations instead of super-wepaons
4. make outposts destroyable
5. make sov and true-sec based on activity

Without these points being adressed nothing can get me ever back to playing EvE Online.

1. 0.0 is utterly dependent on hi-sec production. There are 2850% more production slots in hi-sec than there are in sov 0.0. 0.0 simply doesn't have the productive capacity. Removing JBs and JFs would simply strangle 0.0. At minimum, 0.0 needs a massive industry rebalance first.

2. Have you ever scanned a whole constellation worth of moons? It takes a long time and its horrible. Your idea is not a good one, even if the motivation behind it is a good one. There are much more elegant solutions to the problem.

3. Or something anyway, but yes, supercaps need a better role than "super double dreadnaught"

4. Agreed. Hell, I wrote the proposal for this that was passed by CSM 5. CCP agree. It's coming... Soon™

5. 100% agreed. This needs to happen yesterday, and virtually everyone in 0.0 agrees with you as well.

Regarding the first point...

Jump bridges allow alliances to project power too far.  They worked when the population was lower and players were more spread out.  Let the null sec alliances use standard freighters like the rest of us.  It will be a boon for piracy :)

"Why so serious?"
-- The Joker

  RefMinor

Novice Member

Joined: 7/16/11
Posts: 3542

Hipster

3/25/13 2:58:25 PM#162

A free monocle if I re-subscribe

  Blindchance

Novice Member

Joined: 2/21/09
Posts: 1079

3/25/13 3:07:42 PM#163

I was tempted by EVE as it is said it's a game with a lot of game content and game mechanics to play around with. I believe I even tried the trail, but I didn't even make it beyond the tutorial. It felt slow, and overwhelming. Too many windows too little action / interaction ? It could be that it's simply not a game for me.

The main worries I have is that, people who played this game for years are infinitely superior to the new comers and that the amount of fun I get out of this game is too small in comparision of free time it consumes.

I like complexity and a lot of game content. It might be that in case of EVE there is simply too many spreadsheets and manuals to read and too much time wasted before you get your "this is fun" reward ;)

  Malcanis

Apprentice Member

Joined: 8/17/09
Posts: 3202

"A very special kind of stupidity"

 
OP  3/26/13 4:29:39 AM#164
Originally posted by dave6660
Originally posted by Malcanis
Originally posted by Yalexy

I played from 2005-2011/12 and I'll come back if they'd revamp 0.0 and make it more dynamic. The current systems are too static and only lead to big powerblocks.

1. remove jumpbridges and jumpfreighters
2. make moon-goo deplete and spawn in a new location afterwards
3. make motherships and titans into mobile stations instead of super-wepaons
4. make outposts destroyable
5. make sov and true-sec based on activity

Without these points being adressed nothing can get me ever back to playing EvE Online.

1. 0.0 is utterly dependent on hi-sec production. There are 2850% more production slots in hi-sec than there are in sov 0.0. 0.0 simply doesn't have the productive capacity. Removing JBs and JFs would simply strangle 0.0. At minimum, 0.0 needs a massive industry rebalance first.

2. Have you ever scanned a whole constellation worth of moons? It takes a long time and its horrible. Your idea is not a good one, even if the motivation behind it is a good one. There are much more elegant solutions to the problem.

3. Or something anyway, but yes, supercaps need a better role than "super double dreadnaught"

4. Agreed. Hell, I wrote the proposal for this that was passed by CSM 5. CCP agree. It's coming... Soon™

5. 100% agreed. This needs to happen yesterday, and virtually everyone in 0.0 agrees with you as well.

Regarding the first point...

Jump bridges allow alliances to project power too far.  They worked when the population was lower and players were more spread out.  Let the null sec alliances use standard freighters like the rest of us.  It will be a boon for piracy :)

 

You're thinking of Titan bridges, not jump bridges. Jump Bridges are not a primary tool of power projection.

Give me liberty or give me lasers

  Malcanis

Apprentice Member

Joined: 8/17/09
Posts: 3202

"A very special kind of stupidity"

 
OP  3/26/13 4:34:50 AM#165
Originally posted by Blindchance

 

The main worries I have is that, people who played this game for years are infinitely superior to the new comers and that the amount of fun I get out of this game is too small in comparision of free time it consumes.

 

 Trust me, there are large numbers of people who have played EVE for years who are, bluntly, terrible. Age of the character only weakly correlates to player skill. If you have someone who's smart, willing to lear and works well with others, then yeah he'll be pretty good. If you have someone who's dumb, never admits he made a mistake and pisses people off, he'll just be a terrible EVE player with 50M SP and easy meat for any alert & attentive 6-monther.

Skillpoints don't work like character levels. You don't get 80x as many hitpoints for having 80x as many skillpoints. And 1v1 is by far the rarest kind of PvP. Do the tutorials, nose around and try out different activities, and find a profession you enjoy. Join a well run group that focuses on that activity and you will be having fun from the get go.

Give me liberty or give me lasers

  Azzataky

Advanced Member

Joined: 1/31/09
Posts: 201

3/26/13 4:44:28 AM#166

I did play EvE for some time, its most amazing MMO I've played so far. But what discouraged me was long time spend in the game, almost need for alts and multiboxing itself, even tho its not like in other games and people here still usualy cooperate a lot. And also, boring mining. But hey, where is mining fun, at least in high sec you can go afk.

So I'd be encouraged to go back if they would shorten the time needed for activities done in the game, but that would made it more casual. Also rework of 0.0 space and alliances because now is a lot of people blue blobing, if you know what I mean. And also I would go back if they'd get rid of that multiboxing thing, tho I think they would need to rework the game totaly and many players would leave so its not possible.

This game is just a treasure among MMOs, I'd love to live in New Eden, even if its hostile place, its not just an MMO but piece of art and there is even proof of that. So even I'd like to go back I don't want CCP to make any big changes like those I said. Yes, I wont play because of it, but still it remains best MMO, wait, best game ever I've played. Make it a simulator where you can go like for real and time goes faster in that simulator than in real life and everyone will play EvE. What do we know, in the future it will probably happen.

 

Former S2N member.

Played: Lineage 2,Guild Wars, Age of Conan, Ragnarok Online, LOTRO, World of Warcraft, League of Legends
Tried: KAL Online, Face of Mankind, ROSE online, EvE online
Playing: Guild Wars 2

  Sora2810

Advanced Member

Joined: 7/23/08
Posts: 567

4/23/13 11:13:32 PM#167

Well, I played eve for maybe a month, so I guess I'm still new?

If anything, I would be adding non-critical features that don't harm veteran players or "cater" to new players as some cry out.

Really--I would have preferred more in-depth guides that could be intergrated into the UI (aside from the browser), and maybe even a built-in skill planner similar to EveMon for starting players. Possibly adding a 'recommended corp' list after the starter missions linking to popular learning corps. 

Most of this is just streamlining what players do already. I like doing my homework on a game, but I can see some being turned off if they just sign up.

Played - M59, EQOA, EQ, EQ2, PS, SWG[Favorite], DAoC, UO, RS, MXO, CoH/CoV, TR, FFXI, FoM, WoW, Eve, Rift, SWTOR, TSW.
Playing - PS2, AoW, GW2

  h0urg1ass

Novice Member

Joined: 11/29/05
Posts: 288

4/24/13 8:22:38 AM#168

Remove local?  I mean, I already posted HOW I would go about removing local earlier in this thread, but a *girl* posted after me and then the chest beating began in earnest so it was promptly ignored.

I still insist that changing local to delayed mode would be one of the biggest improvements this game could ever receive.

  Giddian

Apprentice Member

Joined: 8/03/06
Posts: 430

4/24/13 8:27:59 AM#169

This Game has a huge Nitch following, but I don't see it going beyond that. To me it's like a Gankfest, space, Spreadsheet.

Doesn't appeal to me at all. Those who love it, Realy love it. I hope it lives a long time.

  JasonJ

Apprentice Member

Joined: 3/19/13
Posts: 414

4/24/13 8:31:54 AM#170
Originally posted by Malcanis

I'm looking for ideas to take to CCP. I'm not interested in stupid stuff like "Change EVE into being a PvE grind4epix"

Then dont act like you are interested in ideas.

The main reason most people wont play EVE is due to it being a FFA PvP game where you must whore yourself to a guild quickly in order to avoid the gankfest it is for new players with no ties...and the fact you linked "grind3epix" to PvE shows you wont see a good idea when you get one since you are locked into "tiny box" thinking with your generalizations...besides, the game is already a grindfest, without the epic gear, just the ships and ship items.

  Talonsin

Spotlight Poster

Joined: 7/19/06
Posts: 1040

4/24/13 8:51:22 AM#171

One of the issue with Eve is that there was meant to be a very active PVP area (null sec) and a much more safer place (empire).  Now empire was not meant to be totally safe but it was supposed to be a place where players could learn about aspects of the game, group together and form corps and work things out to eventually be strong enough to get out into Null-Sec.  Over the years this changed.  Null-Sec has gotten boring with all the NAP fests and super alliances.  Now if you are in one of these, you either spend 30 minutes flying across systems and hope to find an enemy or you head to empire for some asshattery.

My last few months of playing, I just stayed in Null and mined and made crazy money because empire space was just full of bored players looking to grief others.  You have people bumping miners away from roids, people suiciding mining ships, mission runners being hunted, smartbombing at the Jita station entrance and gatecamps all over empire.  Throw in a crazy contract system where 9 out of 10 are scams and add in no-skill pirate corps who war-dec brand new corps with half their numbers and you have a formula of unpleasentness. 

If you want to see the game improved several things need to change:

1. CCP has to get people back into Null-Sec.  I dont know what the answer is but currently you can fly through there and not see a single person in 50 jumps.

2. Empire needs cleaned up.  It doesnt have to be totally safe but it also can not remain a safe haven for asshattery.  I would suggest NPC corps be removed and if you are not in a corp you are marked as a freelancer and you can still be war-dec'ed and subject to other corp penalites.  There is way too much hiding behind the NPC corps.

3. I dont know the answer for this but the game takes a boat load of time to play.  You cant mine near hub systems but then you have to transport the minerals back to a hub and this can take hours.  Almost everything you want to do takes an hour or more.  I would like to see some kind fo instant action activities put into the game.  Maybe a button you can hit and queue to be taken to an instance where you can PVP anohter player and you can queue by ship type/size. 

 

  The game became too much of a time sink for me.  I loved it but I just could not manage the time it requires.  I left a few months ago with billions in my account, over 100 ships and several plex sitting in my hanger just waiting for my return. 

  Malcanis

Apprentice Member

Joined: 8/17/09
Posts: 3202

"A very special kind of stupidity"

 
OP  4/24/13 10:02:27 AM#172
Originally posted by Giddian

This Game has a huge Nitch following, but I don't see it going beyond that. To me it's like a Gankfest, space, Spreadsheet.

Doesn't appeal to me at all. Those who love it, Realy love it. I hope it lives a long time.

 

Out of interest, why do you read the EVE forum if it doesn't appeal to you at all?

Give me liberty or give me lasers

  JasonJ

Apprentice Member

Joined: 3/19/13
Posts: 414

4/24/13 10:06:54 AM#173
Originally posted by Malcanis
Originally posted by Giddian

This Game has a huge Nitch following, but I don't see it going beyond that. To me it's like a Gankfest, space, Spreadsheet.

Doesn't appeal to me at all. Those who love it, Realy love it. I hope it lives a long time.

 

Out of interest, why do you read the EVE forum if it doesn't appeal to you at all?

Wait, so you asked what would encourage people to play EVE and cant figure out why people who dont play EVE are responding?!?

With what you said in the OP and now this one...seems just like a troll now because you sure are not open to anything being said about the game.

  Malcanis

Apprentice Member

Joined: 8/17/09
Posts: 3202

"A very special kind of stupidity"

 
OP  4/24/13 10:09:00 AM#174
Originally posted by JasonJ
Originally posted by Malcanis

I'm looking for ideas to take to CCP. I'm not interested in stupid stuff like "Change EVE into being a PvE grind4epix"

Then dont act like you are interested in ideas.

The main reason most people wont play EVE is due to it being a FFA PvP game where you must whore yourself to a guild quickly in order to avoid the gankfest it is for new players with no ties...and the fact you linked "grind3epix" to PvE shows you wont see a good idea when you get one since you are locked into "tiny box" thinking with your generalizations...besides, the game is already a grindfest, without the epic gear, just the ships and ship items.

 

I want ideas to make EVE a better "FFA PvP game where you must whore yourself to a guild quickly in order to avoid the gankfest"

Since I started playing and continued playing EVE precisely because it is a FFA PvP game, I have no interest whatsoever in compromising either of those aspects, and additionally I would regard it as an unethical betrayal of the long term loyal customers to change the basic nature of the game in this way.

On the other hand I have no problem whatsoever with making improvements to EVE's sub-mediocre PvE. The only problem I have is with compromising the freedom of player action.

Give me liberty or give me lasers

  Mad+Dog

Advanced Member

Joined: 3/02/10
Posts: 666

4/24/13 10:09:30 AM#175
Proper cotroll of my ship would make me play.

  Malcanis

Apprentice Member

Joined: 8/17/09
Posts: 3202

"A very special kind of stupidity"

 
OP  4/24/13 10:12:11 AM#176
Originally posted by JasonJ
Originally posted by Malcanis
Originally posted by Giddian

This Game has a huge Nitch following, but I don't see it going beyond that. To me it's like a Gankfest, space, Spreadsheet.

Doesn't appeal to me at all. Those who love it, Realy love it. I hope it lives a long time.

 

Out of interest, why do you read the EVE forum if it doesn't appeal to you at all?

Wait, so you asked what would encourage people to play EVE and cant figure out why people who dont play EVE are responding?!?

With what you said in the OP and now this one...seems just like a troll now because you sure are not open to anything being said about the game.

 

I was curious. For instance, I have no interest whatsoever in playing TOR; I don't spend any time at all reading or posting in the The Old Republic forum here.

I can understand why he responded to the thread; I'm just not clear on how he saw the thread in the first place.

Give me liberty or give me lasers

  Volenibblets

Advanced Member

Joined: 7/08/12
Posts: 191

4/24/13 10:13:02 AM#177
Ludicrous amounts of free time and a sado-masochistic streak for liking all my labour going up in pirate-induced flames?
  JasonJ

Apprentice Member

Joined: 3/19/13
Posts: 414

4/24/13 10:22:21 AM#178
Originally posted by Malcanis
Originally posted by JasonJ

Wait, so you asked what would encourage people to play EVE and cant figure out why people who dont play EVE are responding?!?

With what you said in the OP and now this one...seems just like a troll now because you sure are not open to anything being said about the game.

 

I was curious. For instance, I have no interest whatsoever in playing TOR; I don't spend any time at all reading or posting in the The Old Republic forum here.

I can understand why he responded to the thread; I'm just not clear on how he saw the thread in the first place.

More than likely just like me...the current forum activity page. It allows us to take part in topics in every forum. I do it because I actually believe that if someone is asking why I dont play, that they may actually want to know.

I dont play FFA games for various reasons. Want me to play? offer up non-FFA servers. Its that simple, ask without applying base generalizations that come from ignorance. Non-FFA does not equal, give me gear grind. It means give me the option of not being gang raped by people with gang mentality and allow me to PvP when I want. Sure as hell dont want to be forced to whore myself for protection.

  Misiu

Novice Member

Joined: 3/22/04
Posts: 43

4/24/13 10:41:26 AM#179

I played EVE for a few years.  I loved the game still do, Just do not have time to invest like I used to.     Sadly I can not think of anything that would really help to bring me back.  Everything that comes to mind tends to make it more carebare and less EVE.   Which I think would ruin the game :-/

 

Mabye something as simple as low sec jump gates have a field around them that make locking on to a Char more difficult.   Difficult enough that if I have to go AFK durring a 30 jump trip through low sec I have a damn good chance of making it without being podded.   The effect would only exist within say 20-30k of the gate for 0.5 sec and above systems?   Something along that line.  /shrug.   Not sure if that would take to much away from EVE or not but its all I can think of.

  Malcanis

Apprentice Member

Joined: 8/17/09
Posts: 3202

"A very special kind of stupidity"

 
OP  4/26/13 6:33:17 AM#180
Originally posted by Misiu

I played EVE for a few years.  I loved the game still do, Just do not have time to invest like I used to.     Sadly I can not think of anything that would really help to bring me back.  Everything that comes to mind tends to make it more carebare and less EVE.   Which I think would ruin the game :-/

 

Mabye something as simple as low sec jump gates have a field around them that make locking on to a Char more difficult.   Difficult enough that if I have to go AFK durring a 30 jump trip through low sec I have a damn good chance of making it without being podded.   The effect would only exist within say 20-30k of the gate for 0.5 sec and above systems?   Something along that line.  /shrug.   Not sure if that would take to much away from EVE or not but its all I can think of.

 

30 jumps AFK through lo-sec in safety?! The only way to do that would be to basically make the gate grid PvP-flag only, and I would oppose that idea to my dying breath. Sorry. Absolutely no way not ever.

Honestly, just fly your ship manually; travel is far quicker that way, and if you use the Cloak-MWD technique, you're 99% safe even in travelling though lo-sec. There's no way you need to be routinely making 30-jump trips and there's no argument for balancing the game around AFK activity or an unwillingness to press two keys and click a mouse per system.

Give me liberty or give me lasers

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