Trending Games | ArcheAge | WildStar | Star Wars: The Old Republic | Elder Scrolls Online

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,857,398 Users Online:0
Games:742  Posts:6,243,105
CCP Games | Official Site
MMORPG | Genre:Sci-Fi | Status:Final  (rel 05/06/03)  | Pub:CCP Games
PVP:Yes | Distribution:Download,Retail | Retail Price:$19.99 | Pay Type:Subscription
System Req: PC Mac Linux | ESRB:TOut of date info? Let us know!

EVE Online Forum » Jita (General) » What is it about EVE that keeps people playing?

9 Pages First « 3 4 5 6 7 8 9 Search
169 posts found
  f0dell54

Novice Member

Joined: 4/16/12
Posts: 311

Sanity....
It's for the weak.

11/19/12 11:23:13 PM#161
Originally posted by Robokapp

it's hard being a 'failure' when your goal isn't to be that big.

 

contnuous growth over nearly a decade is ... unprecedented in this industry. We're not sure New Eden could even handle 1 million players.

So you're saying that CCP wouldn't want a million subs? I'm pretty sure if they had a miilion subs they wouldn't be complaining about it.

  Robokapp

Hard Core Member

Joined: 11/15/09
Posts: 4660

The only luck I had today was to have you as my opponent.

11/20/12 12:03:34 AM#162
Originally posted by f0dell54
Originally posted by Robokapp

it's hard being a 'failure' when your goal isn't to be that big.

 

contnuous growth over nearly a decade is ... unprecedented in this industry. We're not sure New Eden could even handle 1 million players.

So you're saying that CCP wouldn't want a million subs? I'm pretty sure if they had a miilion subs they wouldn't be complaining about it.

everyone wants a million subs. I think they don't want to 'briefly' have a million subs then spiral into decline and they prefer the steady rise instead.

 

in the financial risk-reward game they're taking a conservative approach. EVEs gameplay does not go as radical changes as most MMOs get with each expansion. I'd say nerfing Drakes is the most radical thing they've done since Capitals came along.

  tom_gore

Novice Member

Joined: 2/27/09
Posts: 1803

11/20/12 12:04:11 AM#163
Originally posted by Thane

seriously guys.

eve online has like 400k subs. that's a failure for every game, but eve.

 

 

if you are into mmos. dont play eve online.

 

if you are into simulations. give it a try.

 

You're either trolling hard or utterly clueless.

EVE is more Massively Multiplayer than any other game in the universe, at the moment.

The only thing it simulates is a free economy. Everything else is pretty much just your standard turn based MMO stuff. The space flying has zero simulation in it.

 

 

  Uhwop

Elite Member

Joined: 3/20/10
Posts: 1656

11/20/12 10:08:55 AM#164
Originally posted by tom_gore
Originally posted by Thane

seriously guys.

eve online has like 400k subs. that's a failure for every game, but eve.

 

 

if you are into mmos. dont play eve online.

 

if you are into simulations. give it a try.

 

You're either trolling hard or utterly clueless.

EVE is more Massively Multiplayer than any other game in the universe, at the moment.

The only thing it simulates is a free economy. Everything else is pretty much just your standard turn based MMO stuff. The space flying has zero simulation in it.

 

 

 Not to mention that 400k is really good for a subscription based MMO. 

Rift doesn't have more subs.  EQ is less today, and it's not that much older; same with UO.  EQ2 didn't do any better, and switched to F2P.  STO didn't have more subs.  LoTRO wasn't much better before it went F2P.  DDO never got to 400k subs, SWG peaked at like 500 and then lost most of that with the NGE.  With Funcoms recent troubles I"m hard pressed to believe that TSW is doing much better.  STO can't be doing that much better either if they have to switch to F2P.  FF14, Can't imagine they did much better considering they're practically overhauling that game.  CoH supposedly hit like 250k. 

Where's Tabula Rasa?  How about Auto Assault?  The matrix online? 

400k is a failure for a F2P MMO, but like the troll said, EVE is sub based and is doing better or as well as pretty much every AAA mmo released; bar two -WoW and lineage 2-. 

Yeah, you've got to be pretty much brain dead to think that EVE is a failure with 400k subscriptions in a genre were AAA themeparks can't even survive on the subscription model anymore. 

  Komandor

Apprentice Member

Joined: 1/17/09
Posts: 260

11/21/12 4:25:57 AM#165
Originally posted by f0dell54
Originally posted by Robokapp

it's hard being a 'failure' when your goal isn't to be that big.

 

contnuous growth over nearly a decade is ... unprecedented in this industry. We're not sure New Eden could even handle 1 million players.

So you're saying that CCP wouldn't want a million subs? I'm pretty sure if they had a miilion subs they wouldn't be complaining about it.

Of course they wouldn't. Like any business, their goal is to increase the amount.

Keep on rockin'!

  free2play

Hard Core Member

Joined: 10/13/05
Posts: 1807

11/23/12 11:09:56 AM#166
Originally posted by f0dell54
Originally posted by Robokapp

it's hard being a 'failure' when your goal isn't to be that big.

 

contnuous growth over nearly a decade is ... unprecedented in this industry. We're not sure New Eden could even handle 1 million players.

So you're saying that CCP wouldn't want a million subs? I'm pretty sure if they had a miilion subs they wouldn't be complaining about it.

They will never see a million. I'm not here to say EVE is on a death bed but it's in decline and it will remain in decline. Because of the nature of it, decline for EVE will resemble growth and in 10 years they will be where they were 5 years ago but they saw their height.

If they show Dust as part of the EVE population they will have a chance at a few million "active EVE Players" but it will just be smoke and mirrors from there on in.

  RoyalPhunk

Novice Member

Joined: 1/11/11
Posts: 181

11/29/12 12:06:13 PM#167
Originally posted by free2play
but it's in decline and it will remain in decline. Because of the nature of it, decline for EVE will resemble growth
 

did you even read what you typed? now for the painful actual truth EvE is growing and will likely continue to grow and it is one, if not the only MMOs in the entire industry to do so. Because it is a not a faulty 1 month throwaway free to play/themepark design and actually has replay value, the truth hurts.

  NetSage

Novice Member

Joined: 3/20/10
Posts: 1010

11/29/12 12:10:15 PM#168
Considering your username is free2play I assume you have given up on the subscription model and thus your oponion is obvisouly baised when it comes to one the few games that have remained subscription based over the long haul.
  Rocketeer

Advanced Member

Joined: 9/07/04
Posts: 1310

11/29/12 2:53:47 PM#169

To get back ontopic and actually answer the ops initial question i think it would be best to say what brought me back in the past, and maybe more interestingly what did not. And yes thats implying that i quit EvE - this time forever really - pretty regularly ...

1. I came back when they introduced AFs, frigate sized ship meant to punch through a cruiser? Yes please.

2. I came back for POS. Somehow the idea of taking a part of space(lowsec, or even 0.0) and making it my own haven in the midst of pirate infested backwaters - bristling with guns, webs, and scrams ofc - sounded appealing.

3. I watched too many eve vids about pirating and solo pvp, i liked the music and never was a pirate ... So i resubbed and joined a pirate corp.

4. I read some alliance info on a 3rd party site about eve politics, and how BoB where the greatest duchbags ever and how everyone hated them and how they where warring or pet-ifying everyone. I came back and joined a 0.0 alliance, obviously on BoBs side.

5. I think this was due to T2 BCs, i loved hacs but they where lacking a bit of punch and tank facing even small BS gangs. A T2 BC sounded like exactly the right mix of power, tank and maneuverability i would like(to this day i still dislike flying anything bigger than a BC, thats my pain threshold asfar as maneuverability is concerned).

6. WH space & T3 SC. Loved the idea and implementation. Far reaches of space thats not a playball for the big alliances? Yes please. I also liked exploring, just that there wasn't anything to explore in EvE before(exploring in the sense of flying through a gate to an unknown place and having no idea where you are, on second thought maybe i like getting lost more than exploring).

7. WiS. Yeah talk about major turnoff.

8. Retribution, as in the new expansion coming out now and its balance to t1 sub BS ships and promised balance to the other ships at a later time. WiS was the first time i actually left eve because i felt the game was going into a direction i disliked, i see this expansion as a reversal to their older developement plans, which i was in agreement with.

 

Needless to say what i was in EvE changed over the times, i went from miner to antipirate, to a industrialist running a T2 component production pos, to a pirate, to a 0.0 pawn, to highsec carebear and back to a industrialist involved in a WH production pos. 

This time around ... i dunno. Maybe i finally go and dabble in Faction Warfare, or try some RvB. I also always wanted trying to involve myself in EvE:U as a tutor helping out newer players ... i mean how great is it when you played a game for 8 years and you still have stuff to do you never tried? Its not new missions pulling me back, dungeons, or some new PvP maps. Its about trying out things i never did. 

Also EvE will forever hold the spot of the only game that ever actually did something for me in real life. English is my second language, and i was horrible at it in school, so much so that i was even held back because of it for one year. I literally couldn't form a coherent sentenence. Then i started playing EvE and involved myself heavily in corp chat, forums etc for literally hours every day for the next couple years. In my final year in college, which i only reached because my english marks had improved remarkably, i was best in class for english with a perfect score and my teacher, a native english speaker, remarked about how i had a grasp of the language going far beyond anything thats actually taught in college. That was 100% due to EvE, and thanks to it today im not only very comfortable writing and reading english texts, i can also comprehend a drunken mumbling irishmen with a bad mic on a low quality TS codec. Something im sure, even my old teacher would have had trouble with. 

 

Edit: I probably messed up the order above a bit, has been some years after all. 

9 Pages First « 3 4 5 6 7 8 9 Search