Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:570  Guilds:2,964
Members:1,441,606  Online:0
Guests:0  Posts:4,581,283
CCP Games | Official Site
MMORPG | Genre:Sci-Fi | Status:Final  (rel 05/06/03)  | Pub:CCP Games
PVP:Yes | Distribution:Download,Retail | Retail Price:$29.99 | Pay Type:Subscription
Desktop Client | System Req: PC Mac Linux | ESRB:T

EVE Online Previews: Fanfest: Revelations I & White Wolf

We begin our reports on the EVE Fanfest 2006 with a look at what is to come in Revelations (Kali) I and what the White Wolf deal means to CCP. Part one of many.

By Dana Massey on November 15, 2006

In the first part of our fanfest reports we look at Revelations I and more

Seven-hundred people from roughly twenty countries descended on Reykjavik, Iceland to celebrate the third annual EVE Online Fanfest. Despite its size, CCP Games successfully created an intimate affair with developers mingling throughout the fans from the moment the doors opened to the wee hours of the morning. Icelanders know how to throw a party.

We were not just there for the expensive alcohol though. CCP brought in fans and press alike with the lure of information on their epic three part expansion formerly known as Kali. Now called Revelations, the first third of it hits the live servers on November 28th and promises to change and grow the game quite significantly.

The Vikings and the Wolf
As most know by now, CCP didn't rest all their tricks in the Revelations hat. On the final day of the event, CCP Games CEO Hilmar Petursson took to the stage clad in one of CCP's inexplicably signature kilts, to announce that they had merged with famed RPG and game (in the traditional sense) developer White Wolf Publishing, best known for the Vampire series.

Recently, CCP Games had released a CCG version of EVE, and they promoted the merger as an exercise in focus and synergy. Now, White Wolf/CCP America will handle all non-video game related enterprises relating to the EVE universe. The card game is just the beginning. White Wolf knows the North American hobby shop market and soon every street corner is going to have a copy of the CCG, an upcoming pen-and-paper RPG and a wealth of other products that tie back into EVE Online. For CCP, it's a chance to show their world to new people and perhaps bring them back to the core product without having to split their focus. For White Wolf, they gain the expertise of a top notch video game developer who will eventually help them develop their flagship intellectual property - World of Darkness - into an MMOG.

Both Petursson and White Wolf President Mike Tinney said all the things they're supposed to say during the announcement. It was easy to believe that such a broadening of company attention actually did equal focus. Time will tell how it works out, but EVE Online marketing guru Magnus Bergsson explained that the two companies were like two kindred halves of a long last spirit. White Wolf is good at the things CCP is not: storytelling, product distribution and alternative avenues to expand IPs. While, CCP excels where White Wolf does not: namely in the creation of technically excellent online universes. Together, they hope to achieve great things and expand both their major IPs where they could not otherwise have gone.

The move is a strange one for the MMO-space. Traditionally, MMO developers - especially independent ones like CCP - have been their own little island in the gaming universe. CCP has cast off tradition and sailed out into uncharted territory with this move. Initially, it looks like it will be slow going as both companies largely work at becoming one, but it does have interesting implications down the road.

Kali undergoes a Revelation (Revelations I)
Originally, CCP presented Kali to the world as an epic expansion that would fundamentally alter the universe. It was huge. New models, textures, Windows Vista support, a completely new factional warfare system and much more. The revolution was underway, but soon they realized that it just was not possible - or sane - to pull off that much content in one giant bundle. So, they split it into three and Revelations I was born. On November 28th, the first of three parts hits the live servers.

Currently available on their public test server, Revelations I not only continues the theme of Biblically named expansion packs, but also further fills out a game world that has been relentlessly growing since the title's initial launch in May of 2003. Unlike many expansions we see, Revelations does not just throw a couple new classes and races (or should I say skills and ships) into the equation, but systems that fundamentally alter the experience (although there are four new battlecruisers and four new battleships to go along with those systems).

Warfare and Tactics
The overarching concern of Revelations (all three of them) is to improve warfare in general, according to Senior Producer Nathan Richardsson. This is an incremental process for CCP. In Revelations I, they're doubling the time combat takes. Where before a small battle may have taken 1 to 5 minutes, now expect 5 to 10. This is easily the most controversial change of the next expansion, but CCP believes that once people understand their logic, it will be among the most popular.

It's all about tactics. Richardsson notes that it just isn't fun to be dead before you can even contemplate your next move. Thus, once time enters the equation, there is more that developers can put into combat for the players to enjoy. The initial version will simply elongate combat - which is done by simply increasing the hit points on all ships - but in the future, CCP will build in resource management and other considerations to take advantage of this change.

Pages(3): 1 2 3 Next »

More EVE Online Features:

One Jump Home - The Grind Column added on Tuesday February 07
One Jump Home - Across the Universe Column added on Tuesday January 24
One Jump Home - War Rages On Column added on Tuesday January 10

More Previews:

Rise of Dragonian Era - Beta Weekend Preview Preview added on Monday February 13
Repulse - Beta Preview Preview added on Friday February 10

More Features:

Guild Wars 2 - Micro-Awesomeness Column added on Tuesday February 14
The Free Zone - Is F2P Ruining Korea’s Youth? Column added on Tuesday February 14
 
 
Mrbloodworth writes:
Impressive.
New Post Quote
11/15/06 1:13:05 PM
 
daemonbarber writes:
They've also got a downtime, Friday 17 November, durring which they're adding two new IBM Bladecenters with 50 new nodes.  Increasing the total size of the EVE cluster by 40%.

EVE Rocks.
New Post Quote
11/15/06 1:18:37 PM
 
Lateris writes:

Great Article! I have been converted! I am taking the plunge with Eve- this game looks amazing and looks like what I have been looking for in a sci fi game. Eve is all about their fan base; Eve puts a smile on my face for Sci FI online games.  

New Post Quote
11/15/06 1:26:14 PM
 
Nadril writes:
Very interesting.

I am going to keep an eye on EVE as it proceeds. It still just doesn't quite apply to me (I still don't like the time it takes to get anywhere, and (even for a PvP game) the lack it seems of stuff to do for PvE. However, CCP is a top notch company, and talk about Revalations II and III is very interesting.
New Post Quote
11/15/06 1:42:29 PM
 
martinj63 writes:

 

EvE is an amazing game because it is an evolving game. I have played since the first beta and I have seen the game come from mining and killing people to one of the most prolific MMO's on the market today.

EvE does have its haters and I'm sure Bane and Beatnik will scurry out from under their rocks at any moment to accuse CCP of hiding things and  to shout their conspiracy theories to whoever will listen.

I am glad WW isn't making the mistake they made with the EQ P&P conversion  and are actually hiring a real game designer and writing team for this,  it was a hard lesson for them, but that is what makes WW such a powerhouse, they learn from their mistakes  as does CCP.

Looking for many years of quality EvE products.

 

EvE never Fades.

 


Originally posted by Lateris

Great Article! I have been converted! I am taking the plunge with Eve- this game looks amazing and looks like what I have been looking for in a sci fi game. Eve is all about their fan base; Eve puts a smile on my face for Sci FI online games.  



New Post Quote
11/15/06 1:50:29 PM
 
Rattrap writes:
I am not EVE player but this all sounds awsome

Especially ZOOM out feature. Much like ELITE FRONTIER :) !!!
New Post Quote
11/15/06 2:28:14 PM
 
L4a-Shadow writes:
I hope they will hold the 28th Novoember for patching the live server with first part of Revelations.


New Post Quote
11/15/06 3:39:12 PM
 
XXen writes:

    I think they test much better then with RMR or Blood, but i think the week after the patch will be
    a horrible mess, even highload testing on SiSi (Testserver) wont help there
New Post Quote
11/15/06 3:55:17 PM
 
Nicoli writes:

Originally posted by XXen

    I think they test much better then with RMR or Blood, but i think the week after the patch will be
    a horrible mess, even highload testing on SiSi (Testserver) wont help there

Yeah its expected to be a little rocky(will be scheduling a multi week advanced skill for then). Also thankfully as the expansion is in 3 parts and most of the improvement's base changes are being made now. That means that they can tweak the base improvements as they add more advanced features.

Now one thing I love about this patch is the addition of the exploration system with the supposedly 700+ stages to the new exploration PVE missions.

I'll  be praying for a clean release(fa chance it will happen)
New Post Quote
11/15/06 5:16:32 PM
 
checkthis500 writes:
I'm intrigued about this exploration system they're doing.  Zooming out from your ship to view the map will make strategists happy with their PvP missions and their wars, as well as traders.  I always hated changing screens to view the map. 

The Points of Interest are what I've been hoping for in the game forever.  And with the map how it is now, that would be very difficult. 

I like the idea of zooming out, finding interesting places using scans and then traveling there.  It seems like it will add more fun to people that aren't in corps yet.  It will make them more interested in the game when they want to play alone.
New Post Quote
11/15/06 5:39:53 PM
 
SnaKey writes:

CCP & EVE should be a model for all MMORPG companies. I think that in the coming years EVE will overpower many of the big names we are seeing today. CCP lives on the idea of "community first; game second". And what I mean by that is that they try to do things to better the gameplay in a way the will further expand the community and makes it all around better, rather than adding more to the game part of it. If that makes anysense.
Like WoW: "HEY LOOK WE ADDED A NEW PIECE OF ARMOR! PRAISE US!"

Every expansion does add a bit of new items, but really in every patched they have tweaked the game just a little bit to make it that much better.

New Post Quote
11/15/06 6:42:10 PM
 
damian7 writes:

Originally posted by SnaKey

CCP & EVE should be a model for all MMORPG companies. I think that in the coming years EVE will overpower many of the big names we are seeing today. CCP lives on the idea of "community first; game second". And what I mean by that is that they try to do things to better the gameplay in a way the will further expand the community and makes it all around better, rather than adding more to the game part of it. If that makes anysense.
Like WoW: "HEY LOOK WE ADDED A NEW PIECE OF ARMOR! PRAISE US!"

Every expansion does add a bit of new items, but really in every patched they have tweaked the game just a little bit to make it that much better.



now we just need super-hero, fantasy, & horror MMOs that will take their queues from ccp...
New Post Quote
11/15/06 6:44:37 PM
 
Solanar writes:
Sweet, I'm thinking of re-subscribing to this...

on nov. 28 ofc, I don't like current form of game
New Post Quote
11/15/06 6:57:31 PM
 
Nicoli writes:

Originally posted by Solanar
Sweet, I'm thinking of re-subscribing to this...

on nov. 28 ofc, I don't like current form of game

wait a week till the server stabilizes you'll get a better opinion of the new patch
New Post Quote
11/15/06 7:43:24 PM
 
Holyavenger1 writes:
NIce additions. Now let's see how it translates into the WW world when this MMO releases some day :)

New Post Quote
11/16/06 12:19:42 AM
 
jimmyman99 writes:
How exactly were BMs nerfed? It would suck if we had to travel the 15 mile distance to the gate every time we want to go to a dif system.
New Post Quote
11/16/06 1:04:48 AM
 
PegasusJF writes:


Originally posted by Lateris

Great Article! I have been converted! I am taking the plunge with Eve- this game looks amazing and looks
like what I have been looking for in a sci fi game. Eve is all about their fan base;
Eve puts a smile on my face for Sci FI online games.  


Good to have you on board Lateris, I hope you enjoy EVE.

Be warned however, it's not a game that gives you instant gratification, it takes some effort to find your fun.

The common suggestion to help you achieve that are as follows:

1. Do the tutorial
2. Do the tutorial agent missions.
3. Take risks, make friends, and most of all, take risks.

I would also suggest you join EVE University, a corp whose goal is to help new players, so they can also help ease you in.

Again, welcome to EVE, feel free to contact me if you wish

God bless

Creed

New Post Quote
11/16/06 1:34:52 AM
 
Urza123 writes:

Originally posted by jimmyman99
How exactly were BMs nerfed? It would suck if we had to travel the 15 mile distance to the gate every time we want to go to a dif system.

You can warp to 0 on any object, by default.
New Post Quote
11/16/06 2:49:42 AM
 
Nu11u5 writes:


Originally posted by Urza123


Originally posted by jimmyman99
How exactly were BMs nerfed? It would suck if we had to travel the 15 mile distance to the gate every time we want to go to a dif system.


You can warp to 0 on any object, by default.


Except when on autopilot. That is still at 15km always. Basically, CCP just gave everyone free instas for the entire galaxy, minus the DB load.

Oh, and all BMs within 40km of celestial objects (just gates and stations I guess?) will be automatically deleted. Dunno if this will be a permanent restriction or not.

To compensate for the change, CCP is doing something to make it a little easier to capture people. The rumor right now is allowing Interdictor ships to deploy their Warp Disruption Probes in low sec.

New Post Quote
11/16/06 4:04:35 AM
 
toppcatt writes:

I have asked once before, and I will ask again.  When will the exportable wallet be re-enabled, or change the wallet export to text instead of a graphic so that the text can be copied.  Maintaining sales for a Corps is a nightmare having to hand enter all the values in an Excel spreadsheet.  Once this is done, I will be able to spend more time playing and less keeping the books.

Looking forward to the next release, especially the invention upgrade.  Will bring back memories of EnB and reverse engineering technology in that game.

Toppcatt

Happy Hunting

New Post Quote
11/16/06 7:00:19 AM
 
daemonbarber writes:
Kali 1 or 2 should include new CEO tools - the Kali Development forum has details on what they include.  I suspect that the ability to export your wallet will be included, since everyone always asks for it.
New Post Quote
11/16/06 9:33:02 AM
 
boognish75 writes:

Originally posted by Rattrap
I am not EVE player but this all sounds awsome

Especially ZOOM out feature. Much like ELITE FRONTIER :) !!!


eve is not my cup of tea but i am happy that ex enb players have a place to call home there, wish i could rnjoy the game and i would be aside yall, and devo rocks.
New Post Quote
11/16/06 9:38:00 AM
 
daemonbarber writes:

Originally posted by Nadril
Very interesting.

I am going to keep an eye on EVE as it proceeds. It still just doesn't quite apply to me (I still don't like the time it takes to get anywhere, and (even for a PvP game) the lack it seems of stuff to do for PvE. However, CCP is a top notch company, and talk about Revalations II and III is very interesting.



Good news for you then - PvE is getting a huge boost with exploration (randomly generated content appearing space).  Travel time has been reduced significantly: everyone can now 'warp to zero' meaning there's no more slowboating it to the gate for 2 minutes after every warp.


It's got it's share of problems, but the devs pay attention to the community, and even if they take forever to come to a solution, atleast they respond to player complaints!
New Post Quote
11/16/06 9:43:19 AM
 
kovah writes:
Not to mention that whole FREE aspect of this Expansion.  Shame on these other companies that expect you to pay more money for very little new content some new races and fixes that should've been in two years ago and call it an LOLEXPANSION.  $40 my @$$.
New Post Quote
11/16/06 9:46:26 AM
 
jimmyman99 writes:

Originally posted by Urza123

Originally posted by jimmyman99
How exactly were BMs nerfed? It would suck if we had to travel the 15 mile distance to the gate every time we want to go to a dif system.

You can warp to 0 on any object, by default.

Wellll, thats no nerf at all, thats a BUFF! and a good one! Makes me feel I had lots of time to split between PS, GW and Eve. ANd I love the random encounters + lootable "corpses", feels very much E&B-ish indeed. If only they had a visual  representation of a tractor beam pulling stuff out of the wreckage (like in E&B) that would be so cool...
New Post Quote
11/16/06 9:57:38 AM
 
SilentWisper writes:

It is nice to see a game expansion for only the normal monthly fee, more companies should do this.

Not that I will be trying this expansion, I did try EVE because of all the good reviews, but I found it such a boring pointless game.

 

New Post Quote
11/16/06 10:03:54 AM
 
Somnulus writes:

Although all the news about Revelations I is interesting, it was the White Wolf blurb that really caught my eye.

I am pleased to see that White Wolf looks to finally be caving and allowing a MMORPG based on the World of Darkness; it's been a long time coming.

Unfortunately, I just spent the last six months of my life writing a game design document for a Vampire: The Masquerade MMO and now it looks like a lot of wasted time.::::21::

New Post Quote
11/16/06 12:31:57 PM
 
XXen writes:
Kieron said, that both companys will going on with what they do, they will just exchange a lot more ideas
for both Systems
New Post Quote
11/16/06 12:58:42 PM
 
Somnulus writes:


Originally posted by XXen
Kieron said, that both companys will going on with what they do, they will just exchange a lot more ideas
for both Systems


Just going off of this quote from the article;


For White Wolf, they gain the expertise of a top notch video game developer who will eventually help them develop their flagship intellectual property - World of Darkness - into an MMOG.

That seems pretty straightforward.

On the upside, the design document has a place in my resume; on the downside, I saw something like this coming (though I didn't envision CCP as the development company) and I was hoping to grab the bull by the horns and get in on the bottom floor.

New Post Quote
11/16/06 4:39:07 PM
 
Argent writes:

Eve plays more like a "ship sim" than an RPG (IMO).  Your avatar is basically your ship although you do have a static portrait in the chat window.  Combat is simplistic and mining gets boring but players are generally more helpful than in EQ, WoW, etc.  Although mining in a 'hot zone' (Sec 4 and below) can be quite exciting.  The artwork and ships are beautiful.  So if you like open ended sci-fi, Eve is a teriffic change of pace from the usual online fare.

Enjoy.

 

New Post Quote
11/21/06 7:34:45 PM
 
Minsc writes:

Originally posted by Argent

Eve plays more like a "ship sim" than an RPG (IMO).  Your avatar is basically your ship although you do have a static portrait in the chat window.  Combat is simplistic and mining gets boring but players are generally more helpful than in EQ, WoW, etc.  Although mining in a 'hot zone' (Sec 4 and below) can be quite exciting.  The artwork and ships are beautiful.  So if you like open ended sci-fi, Eve is a teriffic change of pace from the usual online fare.

Enjoy.

 


You are NOT your ship, your ship is like armor you put on and can change depending on what 'class' you want to be but it is not your avatar. it's like a mount in other MMO's, but you're always on it.

Newbie missions combat is simplistic, but PVP and higher level missions it is anything but and yes mining is boring, but it's also optional.

New Post Quote
11/22/06 8:36:23 AM
 
Bendrix writes:

To be able to zoom out from ship to system is much needed.  I'm so psyched about the visual upgrade as well.  I just got a killer system and will be reaping the rewards as they come!  I can't wait to check it out tomorrow! 

New Post Quote
11/28/06 10:50:48 AM
 
Leave this field empty
Post Your Comment:
Our Rating
8.5
User Rating: 8.2
Popular Features:
Player Perspectives : Content Locusts Killed My MMO Column added on Friday January 27
It used to be that hitting the level cap in an MMO was something that... Read More
Star Wars: The Old Republic : Good Cop, Bad Cop – SWTOR General Article added on Monday January 30
There is no question that Star Wars: The Old Republic has stirred strong feelings on... Read More
General : The 2011 Player’s Choice Winners Award added on Thursday January 19
A couple of weeks ago, we asked you, our valuable readers, to vote for those... Read More
The Secret World : Deck Templates Dev Journal added on Thursday February 09
The Secret World is going to feature one of the most complex abilities systems in... Read More
The WoW Factor : What is a “WoW Killer?” Column added on Monday January 16
Everyone is always looking for that game that will be a "WoW Killer" but what... Read More
Latest News:
EVE Online : New Web Site Debuts Reported on Feb 07, 2012
The EVE Online team has taken the lid off the brand new web site and... Read More
EVE Online : The Grind Reported on Feb 06, 2012
After the excitement of the Winter and Christmas wars in the north, it appears, at... Read More
EVE Online : Corporation Forums Coming Soon Reported on Jan 31, 2012
A new blog post has cropped up on the EVE Online blog announcing that every... Read More
EVE Online : Fanfest Community Events Detailed Reported on Jan 27, 2012
A new EVE Online blog post has popped up on the official site that lays... Read More
EVE Online : Website to be Updated Reported on Jan 26, 2012
A new blog post packed with screenshots and more has cropped up on the EVE... Read More

Advertisement