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CCP Games | Official Site
MMORPG | Setting:Sci-Fi | Status:Final  (rel 05/06/03)  | Pub:CCP Games
PVP:Yes | Distribution:Download,Retail | Retail Price:$19.99 | Pay Type:Subscription
System Req: PC Mac Linux | ESRB:TOut of date info? Let us know!

General Article: EVE Survivor Guy, Part Three

By Adam Tingle on April 21, 2010

As the old saying goes "the best laid plans of mice and men often go awry" I was surely not exempt from the teachings of consequence; after attempting another mission story arc I found myself pitted against more hostile and difficult enemies, I also found myself in stale-mate conflicts. I would venture between space station and waypoint, destroying an enemy with sheer grit and determination, then I would return to a station, repair my battered ship and venture forth once more to slowly reach my objective and claim any reward. My once unstoppable pace had become regretfully slow, all notions of careful foundations and logical survival had been tossed by the wayside, I was a conquering force, and how could a simple mission slow me down?


After another fruitless battle of returning back and forth between reparations and conflict I decided that more arsenal were needed, perhaps a bigger ship too? In a desperate attempt to keep going with my missions I had become a ridiculous farce of my once tame and survival abiding self; spending the majority of my money on a ship with slightly more capacity for lasers and also indulging in a dozen or so more expensive and glamorous looking weapons I set back out into space on my bloody trail. I overcame the remaining enemies I had with a mixture of firepower and sheer determination, I then finally set about my final mission in the arc, apparently I had been chasing a ruffian of some sort and now was the time for a final confrontation. The excitement and exhilaration of combat after so much mining came at a price, I was now reckless and single minded; a price that would surely be repaid.

As I approached my mission I realized this wasn't going to be easy, quickly dispatching various weaker ships I found myself locked into battle with the target of the mission. A similar scenario repeated itself, I would battle until my ship couldn't take much more, return to the space station and repair. It was a fool proof plan except I was now increasingly low on money. After taking my enemy down two thirds in health, I realized I couldn't repair again, I needed cash and quick, would I sell a turret or a shield booster? Was there another choice?

I quickly made my way into an asteroid field and proceeded to scour the horizon, nothing here, I moved to the next one, this time I was in luck. Sat floating in space aimlessly was a jettisoned can, filled to the brim with Veldspar. My actions were one of guilt and treachery, I loaded up as much as I could and proceeded back to the station, I even felt bold enough to repeat my actions, I had only seen one ship since I started such an effort and so what? I would destroy any in my path. On my third trip I noticed something out of the corner of my eye- a ship; it was firing out colorful beams of light- straight towards me. I quickly exited the asteroid field and made my way back to my safe station. Oh the joys of crime, my theft had accumulated enough wealth so I could easily repair myself. I set about my mission once more.

After undocking I saw a red object on my radar, this wasn't common for this destination, surely this was a marker of a hostile? Unfortunately I was correct; my victim had followed me to the station and happened upon me once more. It was over in a matter of seconds, bright light, and explosion. My ship wasn't there anymore, I was in a small pea shaped capsule, emasculated and beaten I retreated back to the station. I hadn't even insured my ultimate war making space craft; I sat in that space station a broken man. Crime doesn't pay, neither does adrenaline fueled idiocy.

I had lost much to my quest for excitement, money, time and a ship. I had however, gained much. I was introduced to a world of excitement and quest. My antics had left me with an unquenchable thirst. Combat was as exhilarating as it was tactical and with the right amount of apprehensive planning and devil-may-care plotting, I would survive New Eden in spectacular joyful style. I wanted to taste more gun metal and pursue more action. I heard that there was one element of the game which offered this in oodles, an element of the game vehemently persuaded on new-comers- corporations. I made this my next port of call, for now I would have to accumulate more lost wealth, perhaps in punishment for my little adventure. It was back to honest mining for me. Join me again next week as I continue....

Adam Tingle / Freelancer for, 360 Gamer Magazine, and Play Magazine.