
Every year, one game stands out among the rest, and while it would be easy to crown a winner based on subscriber numbers alone, we all know that a high subscriber count does not necessarily the best game make.
So instead, we decided to open the category up and instead look at multiple factors: design quality, fun, popularity, continued progress and more.
One game, however, stood out among the rest as the 2009 Game of the Year. The nominees were:
The Winner: EVE Online
Coming up with a Game of the Year winner this time around was a difficult task. In the end, it came down to factors like: game growth, originality, overall contributions to the industry, fun factor, population and technological advancement and more. After much deliberation, the editorial staff at MMORPG.com has decided to hand this honor to veteran Sci-Fi MMORPG, EVE Online.
While some may question giving the GotY award to a game that originally launched in 2003, 2009 was actually a banner year for not just the game, which saw significant changes and growth through two major expansions, Apocrypha in March and Dominion in December. These two expansions significantly changed the face of the game, bringing it more in line with what players expect from a modern MMO. Between the two, the game added: Wormholes, ship customization (tier 3), Epic Mission arcs, a new New Player experience, social networking, planetary upgrades, changes to the game's sovereignty systems and more.
2009 was also a year of rebirth for CCP's first MMO, seeing a partnership with publisher Atari for a re-release of the game in boxes on store shelves (it had previously been available only through download), which has led the game to not only reach new heights in terms of subscriber numbers (currently over 300,000 active subscribers), but in terms of peak concurrent user records broken as more and more players crowd onto the game's single server.
When you add all of this to the fact that CCP also announced plans to expand EVE Online's virtual universe beyond EVE and the PC in the form of MMO console shooter DUST 514, it isn't difficult to see how EVE Online stood above the crowd as our Game of the Year.
Runner Up: World of Warcraft
It just wouldn't be a year in the MMO industry if you didn't at least have to consider Blizzard's World of Warcraft in the Game of the Year category. After all, it is still the industry leader when it comes to subscriptions. Still, as we've said numerous times, subscriptions aren't everything. With that in mind, there were a few reasons that WoW ranked as our number two MMO for 2009 including but not limited to numerous patches to Wrath of the Lich King, good lead up into next year's Cataclysm and what many WoW players describe as a revolutionary new Dungeon Finder system.
congrats EvE :D
I think Eve is a great pick. There is so much I dislike about Eve, yet it is one of the best MMOs available. There is so much uncharted territory in this genre that needs addressing.
Good job Eve.
Having never played EVE I can still say I agree with this pick due to the way there game handles itself and the feedback given in regards to this game. It truely is remarkable and nice to see such a game progress and last as long as it has done.
Congrats EVE and all those players and people that continuously support the game.
Enough is enough! Now I have to give this game a try..
Congratz EvE and its players!
I'd say marketing is one of their worst areas. Keep in mind that us mmorpg.com members are just a drop in the bucket. The real market is out there, in the real world, not lurking forums on the internet. I think what EvE does well is being consistent. In a genre where wide sweeping changes happen to games, even to WoW, CCP has been rock steady in their development path and has always carried themselves as being dependable, reliable, and dedicated to quality. CCP knew what they wanted from EvE 2 years ago for 2009, yet Blizzard has no clue what they're doing until probably 6 months before they release the patch. At leat, that's what it seems like when they spring on various patches with features that were never discussed before with the community or the press.
It's funny, I have this thing called AdBlocker Plus on Firefox that blocks all ads on this site. Yet I like EVE. Hmm, it must've been all the marketing they're doing even though I don't see any of their ads, right? Right.
Or maybe you're suggesting MMORPG.com was payed off? Yeah, you're not the first, and you won't be the last. Needless to say, it's a stupid theory and you just hate the game.
Good pick MMORPG.com.
Of course EVE won. It was the only logical choice.
Couldn't agree more, our friendly sci-fi sandbox beast.
The right game Won CCP work so hard on the game and keep giving us great expansions for free.
Very well thought out pick for this year.
As I personally did not enjoy Domination, where this game is going is undeniably epic.
Of course I totally agree with this selection, in fact, it should almost be considered as gospel.
Congrats to CCP for an honor well deserved.
(This thread's going to 39 pages.)
I congratulate you there EvE.
But i believe it won because of the lack of competition. For me EvE wasn't that much fun, many ppl refer to it as a nicely designed database front-end and thats what it felt for me.
I thought this was a necro post ...
...yawn.
Thats RIGHT!
EVE is the best MMO I have ever played and well deserves this award.
*ding* grats, CCP!
(my only quibble being that they *announced* their social network this year, but haven't implemented it yet, unless I missed something? It was originally scheduled for 4th quarter 2009, but it got delayed yes?)
Shava
First best community and now this?
I hope CCP is proud.
Eve is a great game. It deserves this.
That being said, I don't think Eve have had enough competition last year. Most launches were bad (the ones I've followed anyway) and existing games just don't cut it.
The next sucessfull (smooth launch and so forth) MMORPG will steal the title this year, just you see.
Came out in 2003 lol.
Congrats EVE!
I definitely agree with this pick, as CCP has really put a lot of hard work into this game over the past year, and above all else, they really listen to their playerbase (e.g. - Fanfest, Player Council [Council of Stellar Management], forums even surprisingly). I quit this game end of 2008 for personal reasons, but couldn't help be drawn back in mid-year 2009 because of how amazing the game is, and how much they're doing. Single Shard Universe is the way to go.
Anyone still curious about EVE, use this as a spark and sign up for a trial. Have patience for the first week or two as you learn, because this game only gets better the longer you play (unlike WoW or the like which taper off).
Congrats EVE! You deserve it!
Someone didn't read their reasoning did they......
Good choice, I've come back to this game after 5 years away, fantastic.
Other games are dumbing down or making things easier EVE is adding more and more options on how you want to play and what you want to do!
True expansions rather than more of the same too
Agreed completely with EVE as a winner and WoW as a runner-up.
EVE is just the best MMO in terms of depth and quality. Unique ideas, open ended gameplay, numerous things to do, constant development, best technology, best economy, best PvP. Well done CCP, keep it rocking. Only thing Id like to see (and that will make me play it again) is instant fun features. So that casual player could log in for 30 mins and have a blast every time.
WoW is just an example on how to make things right. Enormous testing of new content, lots of things to suck you in for ages and make addicted. Im not impressed with the time it takes so big and rich company as Blizzard to release new expansions. If they could make it 1 free content update every month and big add-on every 6 monthes, WoW would become an ultimate PvE game.
Peter Luger's Steakhouse has been voted best steakhouse in NYC 24 years in a row by the Zagat Survey, even though I'm sure new steakhouses open every year here. This award wasn't for best new game, but best game period.
I have not played the game but from all ive read it seems that maybe ive been missing out. May have to give it a go. Gratz Eve.
Good choice.
And WoW is getting old. It's dying as it seems.
After the 12 millionth sub or so, where did it have to go? Every game developer wishes this level of death to their games.
After the 12 millionth sub or so, where did it have to go? Every game developer wishes this level of death to their games.
Question is, where did it go? Granted if WOW still held half of the claimed 12 million it would still be the biggest player base but with Blizz withholding sub numbers it does make one wonder just how far it has slipped. But making this about WOW does Eve a disservice. Not everything in MMO's is about WOW.
Rubbish! Planetside is still the greatest game of all time. :)
o/
EVE is still the best MMORPG of 2009 according to a website dedicated to MMORPG.
That has to tell you something.
gratz again EVE, now to try and mine in my WH without getting podded during HULKAGEDDON 2!
Hmm, I think it's likely you took that out of context on purpose, but I'll humor you.
All that I meant there was that when choosing a game of the year, we weren't going strictly by subscriber numbers. It's that simple. Nothing more, nothing less.
I don't like EVE, but it's a damn good game that deserves Game of the Year.
spacebook is not released yet plz fix that
Congrats to EVE!
I stopped playing six months ago so that I can game with family and friends but if I could talk them into playing EVE I would go back right now!
A pretty solid choice for game of the year. Personally I could never get into the game but I agree with the choice.
I'm not a big fan of Eve, but I realize it is a well-made game. Congrats to Eve.
Congrats EVE. well deserved. Now if only i could stand playing you lol
I am not very surprised at the #1 pick (2003) and #2 pick (2004). It really shows how bad the genre needs a few more decent games though.
Peter Luger's Steakhouse has been voted best steakhouse in NYC 24 years in a row by the Zagat Survey, even though I'm sure new steakhouses open every year here. This award wasn't for best new game, but best game period.
The standard the media industry has come to is the GOTY has to be released on that year. You never see GOTY be taken from one gme for the past 20 years or even the same film etc etc.
The standard the media industry has come to is the GOTY has to be released on that year. You never see GOTY be taken from one gme for the past 20 years or even the same film etc etc.
Big player in "the industry," are you?
Seriously though, We have a Best New Game category where we named a best game of 2009. Just because their launch years pass doesn't make games irrelevant, especially MMOs. I can see if you were talking about the single player game industry, this would make sense, but in the ever changing and evolving world of MMOs limiting the field to games released in a single year would be irresponsible.
Bottom line: films and single player games are static, MMOs aren't.
The standard the media industry has come to is the GOTY has to be released on that year. You never see GOTY be taken from one gme for the past 20 years or even the same film etc etc.
This isn't the Academy awards Sherlock, things are a little different in the world of on going mmos. A movie begins and ends, usually within three hours. EVE is still running, and continues to be improved dramatically year after year.
Seems pretty crazy to me:)
One of the biggest things about MMO's (like it or not) is that the majority of people will not go back to a game that they have tried, and not liked. So how can a game this old, better or not, be considered the best game of the year?
Maybe for some brand new MMO players that are just getting started? But that still leaves out the millions that are subscribed to games now. As stated subs are not everything, but dang, they sure are SOMETHING. Can not just ignore them:)
Not playing EVE nor WOW, or any other game right now. But for sure EVE would not be a game i would go back to over LOTRO, or even WOW.
"follow up wow", ha , i thought best game is supposed to have these factors in mind :design quality, fun, popularity, continued progress and more , if wow still holds high in : quality , design , progress areas i think ppl should start playing some stand alone games , like freecel .
I am ok with eve , played eve and loved every minute , but follow up is clearly based on other criterias then those posted , becouse let's be serios excepting the community , any other thing in that game is old , ideas are old and gathered from other mmos , the graphics are old , the engine is old , so why is wow on second ? i don;t get it , i prefer aion or lotr on second place , even wizzard 101 is newer and more fun then wow.But i suppose us player's still berefer things like wack the molle games ( suppose this is a mainly us players gaming site)
sry for gramatical mistakes english is not native language
Well deserved and grats to EVE and CCP. EVE is by far one of the most epic and deep games on the market. Most people who hate it have never bothered to look into it.
Yes they can just ignore sub numbers, that's the whole point. They were not awarding any game with "mmo of the year with the most subs".
This is not about sub numbers, say it after me.... this is not about sub numbers.
EDIT: I responded in a similar way a few days ago, when they had that thread with the top 5 pvp mmos. The author should have worded the title better (and admitted this in the thread), but really I should have taken the time to read through the article before being so critical.
If Eve Online is the 2009 Game of the Year, then there is no "BAD" MMO games in this universe. Even all the F2P games are wonderful. Oh yeah then Farmville from Facebook is the best game ever made.
Well done to EVE and CCP, congratulations on a well deserved award.
EVE just keeps getting bigger and better every year.
I think this is well deserved.
Each patch brings people back or new people, EvE is one of very few MMO's that subs grow and grow over time. It the playerbase is growing all the time CCP are doing something right maybe other people in the MMO industry need to take a step back and see how CCP handles things.
In fact I can only think of EvE for subs growing over time and not going down.
i wonder if u are really playing wow or something that your mind is generating , wow updated graphic , ahahahahaha haa cool one i liked that one , if u really wanna see an updated game to 2008-2009 graphic take a look at entropia , but anyway this is of topic
whatever u will say won;t change my mind wow doesn't diserve his place and it was put there mainly by comunity and not by real arguments like eve
ps: wow expensions , ha wotkl was worst then burning crusade , and destruction will be wors then those two , the financial part of mmo's is taking it's share do not expect to see major changes in any mmos becouse of it
ps 2 last post on subject , ja nee
He was talking about EVE, not WoW, because in your other post it certainly looks like you were talking about EVE, not WoW.
I'm not surprised that EVE was picked. mmorpg.com has a good relationship with CCP. Back when the game of the year awards were still picked by the actual players, mmorpg.com would host the awards and CCP would ask all of its players to go to mmorpg.com to vote for EVE. Now that the awards are picked by the staff, it only makes sense they continue to pick EVE as game of the years to appeal to the EVE playerbase.
EVE Online has won mmorpg game of the year award in 2005, 2006, and 2007. It lost it to Lotro in 2008 which may be one of the reasons mmorpg.com decided to pick the awards themselves this time, because we can't upset our EVE online friends, right?
Oh and Wooping, I know of another mmorpg that has a subscriber base that continues to grow and not drop. darn...what was it called again? help me out here...something about a world and war and crafting?
I think it was also growing a tiny bit faster than EVE.
Gratz to Eve/ My only problem with it is that you have to think too much :)
And as for those that think number of subs says it all, then I suppose you think American Idol is the best TV program ever made - Scary!
Wow has lost total subscription numbers. At least when you look at the numbers worldwide.
Yes they can just ignore sub numbers, that's the whole point. They were not awarding any game with "mmo of the year with the most subs".
This is not about sub numbers, say it after me.... this is not about sub numbers.
EDIT: I responded in a similar way a few days ago, when they had that thread with the top 5 pvp mmos. The author should have worded the title better (and admitted this in the thread), but really I should have taken the time to read through the article before being so critical.
No they can not:P
Subs are the amount of people playing and enjoying the game after all. Pretty good indication of how many think it is good don't ya think? Can't just ignore the paying customers, who this is supposed to be all about after all:)
Edit: i am not saying it is ALL about subs, by the way. But you can not ignore them. Not when one game has millions, compared to all the rest at fractions of that.
Congrats EvE, I may try you one day! Just dubious about the catch up grind. The majority of things I read are pretty positive.
I think MMORPG hit the nail on the head with this pick. EvE is that game that can every everything for everyone (unless you want Elves and Dwarves in your game). There is the more causal play in the high sec space. There is a bit of challenge that is still quite manageable in the low sec space. There there is the thrill of complete player vs. player of zero or null sec space.
There have been single people who've brought down entire corporations (EvE's term for guilds) while hundreds have tried and failed to do the same.
Players can craft and play the economic warfare on noobs or other players. There is no global chat channels or auction houses if you want something at a fair price you'll need to hunt a little and research it... or just pay the price your own sector of space.
One of those games I will always go back too.
Congratz to CCP and the EVE playerbase.
Gratz CCP!
Amazing universe and always improving. That's how you do it!
Wow has lost total subscription numbers. At least when you look at the numbers worldwide.
The last official number I have found claim 11.5 million subscribers. The game has been growing in subscribers since its release up to that point. If WoW has lost total subscribtion numbers, it is because the game went offline for a long time in China.
Good pick MMORPG
The game just keeps gathering layer upon layer of detail and depth. Im on a hiatus of internet spaceships currently but I am sure in the future I will pick it back up sometime. Stuff like the record players online EVE and these awards really give me a sigh of relief. Maybe the market for decent MMO's isnt quite dead yet.
Well said and it's those reason I really believe we will see products like Darkfall & Fallen Earth climb to new heights over the next year. Huge gratz to CCP, you earned it.
I left COH over year ago, came to EVE and just couldn't imagine leaving.
Yeah, Eve just keeps getting better and better and they are very careful to balance the game between the veterans and the newer players. Good choice.
The world would be a better place if more mmo/mmorpg's were as well designed, with a rich range of game-play and sandboxy tools for players to develop the content, as CCP has done with EvE.
Hmm, I think it's likely you took that out of context on purpose, but I'll humor you.
All that I meant there was that when choosing a game of the year, we weren't going strictly by subscriber numbers. It's that simple. Nothing more, nothing less.
To follow up on the steakhouse/zagat analogy:
Mc'D's sells the most burgers. They are not the best burgers.
The only logical choice.
Here's to another seven years as the best science-fiction simulation available.
Never played EVE but glad it won.
To follow up on the steakhouse/zagat analogy:
Mc'D's sells the most burgers. They are not the best burgers.
Wait, how dare you piss on the millions of daily MC'D's customers? :P
The category isn't Most Popular Game of the Year, it's Game of the Year.
Congratulations to CCP, the title is well deserved.
The game has totally changed after Dominion. For 0.0 it's a totally different game and that is why it was chosen.
First... Congrats to CCP on a well-earned win!
I, like others here, do not play Eve.. it's just not my cup-o-tea gamewise... I'm strictly a "landlubber" and can't get used to being a "ship" all the time. "Walking In Stations" might help that, though.
That said.. it's always a hoot to read threads for awards like these, and to see those who disagree with an award - for whatever reason, often because their favorite MMO didn't get it - get all bent out of shape and turned inside-out about it. Ever want to see a crowd of sore-losers get together and whine in protest all in one place, this is the place to find it.
What's especially fun is when they tell mmorpg.com staff how their awards should have been chosen. The award was for "Best Game", not "Most Popular Game"... It's really not difficult, at all, to discern the two; for me anyway. Yet, how many in this thread have already cited population numbers as a reason to denounce the award? Oh yes, and every winner is selected because they buy advertising space here. I wonder if that logic would work if the award was for "Worst MMO of the Year"? Think a game dev would "buy" that kind of award with ad space?
Anyway... Grats again CCP and very good choice, mmorpg.com.
Great pick, I totally agree. EVE has so many things that make it a great MMO.
For those of you that are interested in playing, don't buy into the "i can't catch up to older players" critique. The way training is set up is in diminishing returns. Older players might have some skill trained to 5 and you to 4, but the difference is 5% most times. You take 2 days to train something, they take 2 months. The large majority of people I run into are only 2 years old tops.
Seriously, not an issue. Give it a try!
Well with the amount of failure MMOS out there I am not really surprise EVE won myself. Yet I still find EVE, boring, bland and overly hyped.
But congrats EVE you still beat out all the other 2009 boring bland MMOs xD
Depends how you look at it. But yeah it still is rare for a game to raise in subs over time.
Wish I could get into that game, it just felt really boring. I would actually watch tv while I played it as it takes 30 mins to 1 hour to fly sometimes.
Good choice! While i love EVE, i wish some other game, good game was launched this year, but nop, EVE it's still great, even with the fleet lag or some of blobs fest, but still it's a game that evolves, while others just are clones for a quick buck. See Aion this year or/and other failures.
I just hope that some other developers try something new and interesting, example Face of Mankind is not bad, Dawn of Discovery yeah it could be interesting and so on, where the devs try new things, not the same shitty formula. No brainwashing, dumbdown mainstream gameplay, for zombies with an IQ of 10 or maybe 50:)
Woot woot !! Go EVE go !!! Rock on !!
I vote for EVE as game of the decade ! After all how many times and how many awards has it received over the years on MMORPG.com ?!
Eve's an outstanding choice.
I agree with the choice also, even tough i never "really" played the game past the 2 weeks trial. This only proves one thing, the MMO's industry right now is in a big sucking trend...... peoples are tired of the old warrior, mage, healer fantasy mmo's.
I disagreed with tentonhammer's community of the year award for EVE simply due to their explanation for why they awarded it but this game of the year award... Yes, this one fits due to the reasons this site gave.
Whereas many may not like the raw cruel aspects of this game, its continued growth shows that when a game company does take the time and invest the effort into working with the community that supports their game, it can and will thrive. 6 years later and it's still growing -- niche or not... CCP deserves high praise and recognition for the efforts they put forth to work with their community.
Perhaps other companies may look at this and decide it's not such a bad idea to work with their user base to provide enhanced content without all the squeezing for every penny they can get. Yes, this is a good choice and a good message to the MMO game makers on what CAN work.
I'm not into space ship games or any type of flying vehicle games for that matter, but this game deserves game of the year and is probably one of the best games on the market.
EVE would not make my top 10,lucky if it made it into my top 20,it fails in every single aspect of the design.EVERY single piece of the game design was done CHEAP.
This game is male dominated as a female would not touch it with a ten foot pole,CCP has already acknowledged this as FACT,so don't even try to argue it.They claim they are going to try and remedy the problem,but it is impossible..why?
The game is nothing more than a POLITICAL game,how that equals fun in anyone's mind is beyond me.I know their is a NICHE crowd for anything and everything and this is 100% a NICHE game.
This NICHE crowd however should NOT confuse that with EVE being a top notch game.I am not stupid i have seen in the past from another poll MMORPG was mentioning CCP games as future great games and leaving out Schilling's game, i was like HUH say what?I knew then and there ,that there is 100% some real bias here towards CCP.As a matter of fact i believe they had FFXIV rated far below the two CCP games if it was in the list at all,i can't really remember .,just sad to be that biased.
However no matter, a game that caters to only 50% of the demographic,can NEVER be targeted as a TOP game let alone as the BEST of ...it is laughable to see how biased that choice is,i am not happy of the choice at all.No i am not going to lose any sleep over it ,i cannot stand WOW,but you know what i would not be surprised at all if WOW was number 1,i could even accept it,because it DOES cater to a MUCH larger demographic,but EVE?? i was totally shocked.
Strong in you bitterness is.
The majority of players are male... and? I remember one girl in WoW sleeping with some guy for the money to buy an epic mount and you're saying EVE fails as a game?
My family and I used to play WoW but we quit because of the 40 year olds going on 13. The maturity level in WoW is equal to that of middle school. People in EVE help eachother, that's why a help channel exists, but don't let that get in the way of your bitterness.
I usually don't do this but I felt compelled after reading your well written and thought out post.
Hater!
Ok, I feel better now.
Depends how you look at it. But yeah it still is rare for a game to raise in subs over time.
That's because everyone is playing that other game.
That's because everyone is playing that other game.
WoW has dropped a lot in subrscribers but Blizz won't release the numbers to show how 'well' their gem of a game is doing.
Diablo III and SC II are years late because they keep assigning their developers to work on WoW and their paid expansions. EVE expansions are FREE and are released every six months.
Seeing as how 2 of the best corps I have been in have been ran by a FEMALE CEO..... wait what!?! Girls in space!?! why yes.
I have around 20 people on my friends list....5 or so are females in RL. The game is Male dominated; so what? You looking to hook up in the MMOs you play?
EVE is a pure PVP game, most women don't have what it takes....but the ones that do are some of the most ruthless people I know.
o7
That's because everyone is playing that other game.
WoW has dropped a lot in subrscribers but Blizz won't release the numbers to show how 'well' their gem of a game is doing.
Diablo III and SC II are years late because they keep assigning their developers to work on WoW and their paid expansions. EVE expansions are FREE and are released every six months.
I have not seen any indication that wow has actually lost subscribers. If they did, it happened in China as the game has been offline for months and switched to a new company..Either way, World of Warcrafts subscribtion numbers still dwarf those of EVE and pretty much every other mmorpg out there.
Its great EVE releases an expansion every 6 month. Obviously those expansions come nowhere near the quality and content you get in a WoW expansion. You get what you pay for.
Dianabolic will doomsday your face without thinking about it and she'll enjoy it too. The thing about females in EVE is that they like big toys and I know several in Motherships and Titans. There may not be many of them but they're as evil and ruthless as the rest.
Do you have any indication it's the morning before your alarm goes off or you wake up?
WoW is a simple game to play. There're no penalties for death and, so, the game has many subscribers. My six year old was playing WoW with us, that's how simplified the game is. It's a matter of spamming the same few buttons over and over again. With every 'quality' expansion WoW is made simpler, to cater for an ever younger age group because it can't grow anymore. Growth isn't necessarily a bad thing, it's about maintaining your players.
But please, do tell us where WoW has changed so much that it's not the same game I quit. What have those quality expansions added to the game, other than more grind? Everyone is entitled to play the way they see fit but PVE to PVE to PVE isn't my kind of game.
Then there's the imbalance, it's not funny. And where have Blizzard updated the WoW engine? They haven't in years, it's the same old ugly mesh it has been since 2003. At least EVE, Aion and other MMO's have tried to update their engine to somewhat keep up with technology.
Disappointing pick, most improved game of 2009 maybe, but GOTY not quite.
Tried it, didn't like it (it felt like "work"), but EVE probably deserved winning.
Congratulations!
Besides, Iceland needs it!
Yep a deserving win here for eve. As for some of the questions\complaints...
Has eve got its promissed social stuff in yet? Yes.
XXXXX game has more subs why didnt it do better? This is about best overall MMO in 2009 and sub numbers is onlu a small factor to consider.
WoW continuously increased in subs just like eve! Eve actually didnt it did have one period where it lost some due to the T20 scandall. WoW tho it has increased subs over time had severall such periods and is in one right now [hence the unuserall act of releasing expansions with the promis to all that this is an improvement].
And a classic Questin that Amazing Avery asked was about the impression that you will be years behind vets and cant catch up? Basically its true you cant catch up in pure skillpoint ammounts, but what you need to understand is the the skillsystem is about 2 things. Letting you use items and its about deminishing returns. For example you fly a cruiser as a new player with say 2 million skillpoints, your oponent flys a cruiser as well with similar fittings at 30 million skillpoints. Also to train the cruiser skill to 4 you need 2 days to train it to 5 it can take 8 days or more yet it only gives you a 5% bonus per level. So while he is traing to 5 you can train to 4 then train many more skills as well in the same time.
As for catching up game wise so you can compete farely with vets its les about skills and gold but more about teamwork.
This old warhorse of a MMO keeps charging and it is good to see that something not point and click fantasy won the award.
"And a classic Questin that Amazing Avery asked was about the impression that you will be years behind vets and cant catch up?"
You mean players that have played for a month can't be as well set up as a player who has played for two years? Oh the injustice, oh the indignity. :D
Great pick . . .
Congratulations EVE!
I'm not a fan of this style of game at all, but I can fully appreciate that this is one of the best MMOs out there by a mile.
However, it's kinda sad that a game this old is winning this award. It really doesn't say much for the newer games out there.
Aryas
No one that I know plays EVE. It must be very niche lol
Lost all respect for Mmorpg.com.
Apparently they don’t really know Eve that well, they just accept whatever bs CCP uses so well to lure people in, or CCP just happened to pay them the most, or get their editors some hookers, who knows.
Choosing Eve is ridiculous.
Sure Eve has some fantastic elements like fleet battles between hundreds of individuals, and a persistent large scale political landscape. Sure, players have essentially infinite inventory, putting other mmos inventory systems to shame. Yeah, you can find some wonderful, unique elements in the game, but…
The game is an old dog with no new tricks, a clunker, and financially a scam on its plays.
The game is plagued with RMT (real money trade/ microtransactions), both through gold sellers and what’s allowed by and pushed by CCP itself.
There is no experience grind in Eve, because ‘skilling’ occurs on a real time clock the same for everyone, regardless of effort, regardless of talent, regardless of dedication, regardless of time online.
That’s NOT to help players by eliminating grind, no, that was genius to make advancement so sloooooow that everyone, even diehard 24/7 players, would take years of paying subscriptions to mature characters (unless they buy characters on CCP’s website).
There is a grind; it’s just not an experience grind. Gold (isk) accumulation, is the grind, and anyone with a credit card can get that gold(isk) or get advanced characters with CCP’s blessing as long as CCP gets their piece of the transaction (through the GTC, game time card, scam).
(To Eve players scratching their heads. What’s the GTC scam? A year’s subscription, if paid for by GTCs, costs around 80 dollars more than a sub paid for a year in advance by cc or other real life money means. That is CCP’s cut, that’s why they push using GTCs so hard.
Every veteran with multiple accounts using GTCs is drawing in 80 dollars per year per account more than the cheapest cc subscription plan usual in all mmorpgs including Eve. That’s HUGE money CCP is picking from player pockets under the guise of a ‘service’ to players by providing those GTCs.)
The game expansions aren’t anything like usual mmo expansions, they’re patches at best.
The game doesn’t have content per se like most mmorpgs. Eve is a ‘sandbox’ game, not an ‘amusement park’ game. It’s like an mmo equivalent of Team Fortress 2. That’s one reason the ‘expansions’ aren’t really expansions, and the reason the ‘expansions’ are free. Nobody in their right mind would ever buy them. CCP’s development costs, and what they deliver to players, is far less than for other mmorpgs developers. That’s a fact. If you like a sandbox great, but don’t pretend CCP is actually some example of excellence.
The major ‘expansion’ Dominion they mention actually made the game worse in that it introduced WORSE lag than before the patch. The game is f’ing over 6 years old and CCP is back doing public testing on the test server to fix lag for big fleet battles, THE endgame.
Worm holes they mention as a major change really didn’t change much of anything. There’s nothing wrong with the worm holes, but they hardly changed anything for anyone either.
Eve’s ‘epic’ mission arcs are shallow jokes compared to the inventory of storyline and quests in other mmorpgs.
The change in sovereignty mechanics? That wasn’t a major advance. That was a belated measure to replace the POS shooting drudge that people hated for years.
I could go on and on, but the single worst aspect of Eve I can think of off the top of my head is that game mechanics push people to use multiple accounts. Players from any other game would think it just crazy to get into a game where the veterans who stay more than 6 months end up using multiple accounts, but that’s what happens. It’s crazy, but lots of different game mechanics push players to get multiple accounts.
Eve veterans get fanboy goggles, and they don’t feel cheated by CCP. The players who stay for the abuse, they are proud of having multiple accounts because it’s a status symbol, it separates you from the newbs.
CCP’s Eve doesn’t charge for expansions, because their expansions are really patches, not something anyone would pay for. CCP more than makes up for that though, and actually costs MORE per player than other mmorpgs, even though they have LESS content, because veteran players have multiple accounts, multiple subscriptions.
(Some veterans say their subs are free, paid for by isk, but just a message to anyone of them reading this who can’t do math: SOMEONE paid real money for the game time card, GTC, which paid your sub, probably a sucker newb who was trying to keep up with 6 year old players. Some player, veteran or not, is paying real money for all those accounts.)
On the subject of newbs vs veterans, a huge downside to Eve for newbs is that Eve doesn’t have resets. In other games, once a year or two years or three, the playing field gets leveled. Not in Eve. Doesn’t matter when you start from now on, you will always be behind veterans, some of whom have been in the game over half a decade.
Blah blah blah, k, I’m done, the list of downsides to Eve is too long to keep going here.
To the editors of mmorpgs.com.
If you want to talk about some wonderful, fantastic, unique features of Eve or some neat stories of events in game, or whatever, that’s fine, but wtf, Game of the Year? Please. What a bad, bad, bad choice.
/insert here few female related stories
xxxangelxxx political moves whit PL
mazz CSM and eve related political trolls whit PL
eris discordia and how she become a dev
foyle (the dark queen of curse)
P.S. Their own players have no confidence in CCP progress and response feedback. Eve has a CSM, Council of Stellar Management, a group of players voted for by the players who go to Iceland to discuss game changes with CCP.
Almost nobody even votes for those delegates because the whole exercise is a sham. Voting is free, easy, just takes a click, is available to all accounts, but almost nobody votes, and by “almost nobody,” I mean less than 10 percent of the entire Eve population votes for the CSM. That’s how much Eve players think CCP is listening to them.
(And by the way, that CSM itself was created as a ploy to improve player confidence after a CCP dev was caught cheating for the team ‘wining’ much of the time in Eve.
Also by the way, CCP’s response in that dev cheating scandal was to permanently ban all the accounts OF THE WHISTLE BLOWER, who revealed the CCP dev was cheating.)
P.P.S. The great Dominion ‘expansion’ that mmorpgs. com is lauding, didn’t include some capital changes that everyone anticipated, and it was a telling debacle.
Recently CCP had a dev in charge of end game ships, capitals, who scrapped most of the tested, player approved changes in development for months on the test server. When the CCP dev bothered to type up some of his thoughts, he included a suggestion that people use target painters on capitals to compensate for some other changes.
To put that in World of Warcraft terms, it’d be like a Blizzard dev coming out and scrapping planned, highly anticipated, tested, player approved changes, and in the discussion seriously saying that warriors should just bubble hearth when in trouble. Yes, as ridiculous as suggesting that warriors, not paladins, bubble hearth. Sorry, I don’t usually refer to WoW, but it’s something everyone understands, even if they don’t like that game.
It is great game. But Dominion sucks, everyone in 0.0 know that, lag monster is back and we cant do anything about that. Rienforced node can't handle 600 players, I dont know when will we agan reach more then 1400 players in fight. So lame But I like eve and I will not stop playing it
really wish there was a real time combat fantasy version of eve. or at least a fantasy version with a good combat system.
DF and MO both want to be. DF has the world size to do it, but does not seem to have the drive or game design skill (great coders however) to do it.
2DavidLemke
That is the stupidest post I've seen in a while. In fact, it was so stupid, that it made me register :)
GTC - well, I do not use CC to pay for games, no matter what (and yes, I do have a valid CC). So, with GTC they got an additional customer.
Resets - Let's reset B. Gates. Resets are stupid, and those companies that use them are lazy. Fairness is a rare commodity, real life or otherwise. You and I will never ever have the same opportunities as Mr. Gates. Thus, this whole point is extremely stupid.
Those that sell GTC to "keep up" with veterans are stupid. No matter how mean your ship are, you will be blown in 5 s., if you do not know how to use it.
Offline leveling system is a nice feature. In fact, I will not play any P2P MMO that does not have it. It brings more life into MMO, and helps those that play only for 1-2 h. a day (or less).
I've stayed for 6 m. and do not see any need for multiple announts. I did something wrong?
Oh, forgot to mention that I actually quit EVE soon. Still, I consider CCP one of the best MMO companies. They do know, what they are doing.
Obviously you lost all faith in EVE, so I suggest you go look for something else :p
Good choice. Eve is not a perfect game by far but most likely the best MMORPG of 2009.
However it should be stated that the game is mainly for hardcore gamers as it requires quite alot of time investment to be fully enjoyable.
Also some elements like the UI is archaich and horrible. No idea why it hasnt been overhauled after all these years.
EVE is a worthy winner. It's a pretty excellent game if you can find good people to play with and can stand the dull combat.
I was also glad to hear it has over 300.000 subscribers now. Pretty remarkable for a game released as a buggy piece of indie crap in 2003.
The trolls whining about EVE being so old and cry that WoW wasn't chosen are ignorant to the fact that WoW is younger than EVE by a few months only, making WoW a 2003 game, as well.
Irony is delicious.
WTFPWNED! :)
Nice one there , gratz to CCP and all of the players... it is truly a great game that had the courage and the ballz to follow another path in this "clone" industry.
It is a sandbox game and sandbox are defined by possibilities where as themeparks are defined by restrictions. That is why most themepark games have a huge subscriber base at start only to dwindle down to less than 50% of what it was at launch.
Aion, WAR, CO, AoC are all examples of that and WoW one of the few exceptions. Reason is that sandbox games is what you make it to be (if the devs gives you good tools) where as themepark games is that the devs make it to be and devs can only crunch out that much content.
However it is much easier to make a profitable themepark MMORPG than a profitable sandbox and probably why most devs go for themeparks. Its easy money even though the game tanks after a while (AoC, WAR).
Same here.
You see, it's like other ppl tell, think of it as number of votes.
Another example : If the game is crap (IMHO) and boring (Yes, this is my thoughts about it) I do not pay for it, if I like it I'll pay and play. So why subscriptions don't say anything?!
What's so good about the game that very very unfriendly to new players? What's so good about wasting 5-8 monthes to start playing normally?!
If you ask me, no, I dont play WoW, but I think it's a great game since population grows there, compared to other games. Even if not they still have 10-20 times more ppl than any other mmo.
This site and forum becomes more and more like WoW haters habitat. Even rating on this site shows this game is not top one, while every non-idiot gamer knows that's not true. Since the majority of mmo players still play it and like it I believe. (Why should ppl play something they don't like?).
I wonder how can it be that game having 270 000 of subscribers at the beginning, then raising it to 10 000 000+ can't be the best?
eve expansions are better. what exactly did tbc offer that was new? more of the same lvls, more of the same monsters with different skins. more of the same spells, more of the same dungeons, more of the same gear. the game didn't change in any way when tbc came out. it was still the same. sure we lvld to 70, but it was the same as the lvling before. and once we got to the new endgame it was just like the endgame before. the one new thing was we now had mounts, which could fly. wotlk was the same. nothing new. same old lvling, raiding and mobs. they didn't even make new mobs, just took the old ones and re-skinned them...
edit: forgot the death knight...
admittedly some eve expansions also sucked but most offered actual new stuff. take apocrypha, and wormholes. a new exploration system, and new space to explore. a whole new ai for the npcs to give pve a pvp feel. and a haven for pirates to roam wormwhole space and ransom those trying to get rich there. not to mention t3 ships, a whole new chain of customizable ships.
thing is its a sandbox. with their expansions they don't add new rides, they add new tools. and innovative players can do all sorts of stuff with new tools.
that's how capital ships made it into the game and capital warfare was introduced. player operated stations, sovereignty, alliances and much more.
with the number of people paying for wow and for all the expansions i cant believe the crap blizzard keep throwing out. i mean for a game that old why the hell don't they make a new graphics engine? wanna know why it lags when your in dalaran? not cause your graphics card wasn't good enough, but cause the engine cant use it. eve did it on much smaller resources, and it was yet another expansion, which as you say didn't come nowhere near the quality of wow? they made a new graphics engine! i really don't see why wow hasn't done it already.
but as i said, most eve expansions bring actual NEW stuff into the game, where wow expansions are just more of the same.
ok now im curious, why the hell doesn't Blizzard make a new graphical engine for wow, they are gonna need it (or are probably already making one) for the new MMO they are making.
Also, I never thought of EvE's expansions as an expansion at all, just a big patch. Nothing really new, just a few ships, modules.
No wonder they are free.
formula: McDonalds : WOW = Italian food : Eve
What's better? MC-D or Italian Food?
This reward really doesn't belong to EVE, as EVE is a game where there is only three things to do. Kill, mine and wait for skills to go up. Seriously, this game is all about waiting, it doesn't even have manual ship controls, how dumb is that?
But I will say it's a beautiful game and I could spend just hours exploring space, still, the rest is all a bunch of junk.
If you all disagree with me, stop and think, you decide to mine, you must wait to fill up your cargo hold. You try to kill something, target it, orbit around it, and shoot it, and wait for it to die. You need to skill up, just wait and you'll skill up.
But I suppose if they add a feature which allows me to actually leave my ship and fight on land, I may consider playing it.
as for those thinking of joining, yes the game is not new player frendly. They are improving the new player experience, but don't expect much.
and don't worry about not being able to catch up because of the SP system. see its not very long its very wide. you can only train so far in one category, then you have to go train something else. so the key word is to specialize. for example lets say it takes you one month to specialize in frigates. then you have to go an train something else. and lest say you fight a veteran playing for years. he is specialized in frigates and battleships and carriers and mother-ships and all sorts of ships, but right now he is in a frigate. and all those skillpoints aren't helping him. you are completely equal skillpoints wise, because you are both maxed out in frigates. and the fact he can fly all sorts of ships wont help him.
so the only difference is, that he can chose between different ships, and you can only pick one, but you are completely equal.
think of it as being able to train a warrior and a mage on the same character in wow, but you can only play one at a time. now older players will have all of the classes leveled and at the login screen they can pick whatever they want. you only managed to lvl one in the month that you have been playing so you only get to pick the one class. but once both of you have loged in, you are completely equal, and the fact he has all the other classes leveld as well, isn't helping him.
all of this doesn't really matter though as skillpoints really don't make much of a difference against people who know how to play. there is a video of a dude who got banned, so he and his friend made a trial and after a couple of hours of training skillpoints they made a pvp video. you would be amazed what a few hour old characters in eve can do.
edit: found it:http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1025677
so don't listen to people telling you how you cant pvp until you have a shitload of skillpoints. that's bullshit and their pussies.
you can only train one character per account, and vets from 0.0 wars make alts on those accounts, they don't train them, they just have the initial skillpoints they get upon creation, and then they join rvb (red versus blue), which is a sort of free pvp in cheap ships in high security space.
so don't be afraid to start pvping, its the best thing the game has to offer, and it actually kinda sucks without it.
just don't fly what you cant afford to lose ;)
I think its important to offer an alternate view point regarding some key issues raised by others in this thread.
RMT
On the subject of RMT, yes, EVE has ISK farmers and sellers, and CCP does a good job fighting them on a daily basis. The war will never be won, but CCP does manage to keep them in check.
Regarding their own sales of ISK, they don't do it. Players within the game can trade extra ISK that they've earned to other players for GTC's, which of course are purchased by others from CCP. This does make a profit for CCP, but does not introduce any new ISK into the economy.
Real Time Skill Point Training
I'm not going to lie, you either love this or hate it, normally directly related on how much free time you have to play MMORPG's. In my own case, I think its the greatest thing to ever come along, finally a mechanic that doesn't reward people just because they have more free time than me. I probably will never stop playing this game just because of this mechanic.
As others have pointed out though, this does not mean that a person can never "catch" up and be competitive per sec. All ships and professions have a finite number of skills that affect them, and they all can be maximized in about a year or less. (Titans not included) The only advantage a long term veteran has is he (or she) will be able to fly a wider variety of ships or perform well in more professions, (exploration, mining, trading etc) A person does not need to excel in every ship or profession to enjoy playing EVE, though of course, in the first 6 months your choices will seem to be a bit limited.
IMO, resets are not necessary (not that I've seen all that many games do them) and though I've only been playing 2.5 years now, I don't feel disadvantaged in any way to those who have played from beta. In fact, in my corp we have a number of beta players and I exceed them in total wealth and can fight better than them because they chose the way of the industrialist. (but boy can they build a great capital ship)
Multiple Accounts
Its true, I have three, so I guess people have them. I also had 5 DAOC accounts, 3 WOW accounts, and 3 Lineage 2 accounts. I'm a multi-boxer and enjoy playing this way. Do I need 3 accounts? No, as another person mentioned, you can work collectively with other players to accomplish what I do solo on my own. (I tend to be anti-social somewhat) But in the end, what is wrong if a game is so enjoyable that you want to purchase more than 1 account? I call it a bonus rather than view it negatively as others do. But a nice feature is that you can pay for your extra accounts by trading ISK for GTC's, something a new player won't do but right now I earn enough ISK in a single night's WH OP to purchase a months time. (and yes, WH's did add a lot to the game, from T3 ships to an excellent way for casual players to earn ISK hand over fist, which was another great bonus for me)
Where does exploring fit into killing, mining, and waiting for skills? ;)
Where does exploring fit into killing, mining, and waiting for skills? ;)
I'm not sure what your getting at, exploring doesn't really fit in with either three, but that's not a bad thing.
Unless you're not trying to be witty, I'm not sure what you're trying to do/be.
I'm not sure what your getting at, exploring doesn't really fit in with either three, but that's not a bad thing.
Unless you're not trying to be witty, I'm not sure what you're trying to do/be.
Ermm.. he is trying to say you forgot how awesome exploring is in EvE. Exploring is probably the coolest thing to do in eve. There are really cool things to see in EvE that not many players get to see. So really there is four things to do, Explore, Kill, Mine/craft, and wait for skills. However killing is huge in Eve, I mean alliance warfare, pirating, random bump ins. and other moments. You put killing in such a vague way. It is much more then just killing.... Ohh also the economy in EvE is pretty big.
I'm not sure what your getting at, exploring doesn't really fit in with either three, but that's not a bad thing.
Unless you're not trying to be witty, I'm not sure what you're trying to do/be.
Ermm.. he is trying to say you forgot how awesome exploring is in EvE. Exploring is probably the coolest thing to do in eve. There are really cool things to see in EvE that not many players get to see. So really there is four things to do, Explore, Kill, Mine/craft, and wait for skills. However killing is huge in Eve, I mean alliance warfare, pirating, random bump ins. and other moments. You put killing in such a vague way. It is much more then just killing.... Ohh also the economy in EvE is pretty big.
While I have no doubt that the community and politics of the game are interesting, the combat is dull and rather lifeless. It's who has the bigger guns, has spent more isk and who has the better latency/fps(although I suppose this is also the case for every other computer game out there). And if EVE's only positive is exploring, it needs work. I'll also give EVE a point for a nice economy.
so, you are saying the trinity graphics up grade was just a patch?
http://www.youtube.com/watch?v=6EzuaNfYn0s
I'm not sure what your getting at, exploring doesn't really fit in with either three, but that's not a bad thing.
Unless you're not trying to be witty, I'm not sure what you're trying to do/be.
Your original comment stated that there are only 3 things to do in EvE. You followed it up with an activity that does not fit in any of the "only" things you can do in EvE. It's a bit of a contradiction and that is why i isolated the two comments so that would be easier to see.
Ultimately, the larger point is that there are more then 3 things to do. As many have said, EvE is sandbox heavy and therefore, the players drive the game. I can play the market which is fairly instant and does not involve killing or mining (though I could be skilling up while I play the market of course). I can explore, which does not involve killing or mining (although, thanks to the wonders of real-time skilling, I could again be doing this at the same time). I could be fulfilling courier contracts which, if I were on auto-pilot would involve waiting I guess.
Point is, this is just off the top of my head and someone who is more involved in more areas of EvE could probably expand on this list even further. Never mind whether you personally enjoy these activities. By all means, if you don't like the mechanics and design choices of the game then fine. No one can argue with your opinion and personal preferences. But, stating there are only three things though is a misrepresentation
My thoughts exactly. I'm usually not very fond of awards, but I have to admit EvE deserves this reward more than any other MMO.
CCP has vision, passion, lucidity, a high level of professionalism, and knows and understands what their players want and need.
I wish everybody in the MMO world could reach that level of quality. Thumbs up! :)
This is so absurd.. how on earth could you not recognize the greatest MMO gateway drug of them all. It has to be the game of the year; 60 million players, billions of clicks on cows and chickens and corn and such. Mouse clicks and daily logins tell the whole story, but you deny them?
You disrespect all the Farmville loyalists. This is a sad day, how dare you make my virtual sheep cry.. and heck, even the sheep playing World of McDonaldscraft are crying for the Farmville folks. They can sympathize, user base means a lot. I mean it is just like when I bring my McDonalds to work and someone questions me on why I'm eating that garbage.. I just shrug them off and think, " billions of burgers sold, this is the best of the best, hands down because numbers don't lie."
You have no credibility left. Good day sir!
/snicker
BTW grats EVE.
I'm still a very new player in Eve but the game's really fun. Always something to do. Great game.
So they updated 3d models. Nothing special, many games did that.
Also EvE's graphical engine was updated like 3 times, even after that it's still crappy (technically), it still uses 90%-80% of CPU, not GPU. So even if you have some uber GTX295 or something else this game lags (visually) as hell.
Well except this patch, other patches was tiny and never felt like Expansion at all.
that was a design decision. the idea is that it would not be a twitch based game, so a game where the person with better reflexes wins (like say a shooter), but a game where a smarter person would win. so you win by thinking, and having better ideas (though interceptor fights are quite fast paced).
also you misunderstood the scale. you aren't flying a ship small enough to be able to fly it "manually" as you put it. think of it more like enterprise where you set a direction or orbit and then play with shields and weapons.
but i completely agree with you. eve is that kind of a game, and i can understand that it will not be for everyone. the game does indeed take time, planing and thinking, and not everyone wants that. i enjoy it but not all the time, i doubt anyone does. sometimes i just want to start a game of unreal and shoot everything that moves, screw thinking.
but sometimes i want to play eve, think about what i am going to do, and then win cause i was smarter and had a better idea. or lose cause my idea sucked, and go back to the drawing board and come up with a better strategy.
even CCP realizes that and that is why they decided to make the complete opposite of eve, but still in the eve universe. they are making a MMOFPS, with instant gratification in the eve universe. you will be a soldier running on the planets of eve shooting guns and flying fighters (the kind of ship flying you meant), and fighting for control of planets in eve, for sovereignty purposes of eve players. so eve players fight for region control, and for that they need to control the planets, and that's how scenarios for the fps are created.
so you get the exact opposite of eve, in the eve universe :)
but don't say the game is bad just cause its not twitch based, there are players out there who prefer this kind of a game.
so yeah, the ships are a few kilometers in length...so no joystick control :)
found link: eve ship sizes:http://go-dl1.eve-files.com/media/corp/SFC/EVE-ships_large.jpg
But as to your original point, there's only 3 things to do, I'd venture to say that's pretty much true of most MMO's, but not EVE.
Eve also has in depth crafting, a great trading mechanic, exploration, and of course, kill things in a variety of ways, from missions, to rats in systems, to sleepers, to of course, other players, which is what the game is all about. Some players run schools to train new players or players in combat, others run banks, others manage empires in 0.0 space (almost a ful time job) while others run mission running organizations. Some folks are ruthless pirates while others are paid mercenaries who terrorize high sec space for fun and profit. Some people even host tournaments and contests to see who can kill the most mining ships or battle each other to see who will remain standing.
EVE is a game where players use the tools provided to make their own fun, which is not an easy concept for most folks to grasp. But once you get good at it you'll find it hard to go play a traditional theme park game where you feel you are just going through the motions.
So they updated 3d models. Nothing special, many games did that.
Also EvE's graphical engine was updated like 3 times, even after that it's still crappy (technically), it still uses 90%-80% of CPU, not GPU. So even if you have some uber GTX295 or something else this game lags (visually) as hell.
Well except this patch, other patches was tiny and never felt like Expansion at all.
Ermm... So? I don't know if you know this but many many MMO games use the CPU more then the GPU. The only two that I know that do not really use the CPU is AOC and LOTRO. Yet even then they are probably using 40% or maybe even 50% of the CPU. I am sorry it is a common thing and not really a valid statement for you to say.
hah...i remember them saying its a hole engine they made cause the old one was too reliant on cpu.
could be wrong though...
Congrats to CCP. Eve is a goregeous and dangerous game. The ammount of work that goes into this game is outstanding! keep it up CCp!!!
(AAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHH cant raise enough plungers to salute CCP!)
As I said above, and I repeat often in threads like this, if the game is fun for you, that’s great, I don’t wanna rain on your parade, it’s none of my business. I’m happy if you’re happy with it.
I’m just saying that when you take away the fanboy goggles Eve is deeply flawed, so badly that there’s no way it’d get GotY unless it was a major advertiser on this site, would never get GotY without non-game shenanigans going on.
Anyway, flame away… here come a bunch of comments.
CyberWiz you’re 10x more reasonable and logical than the average fanboy, but still, obviously, way, way, way off the mark. What is true though is that CCP and the game Eve, are, objectively, or as close as a person can come to objectivity, deeply flawed when it comes to easily isolated categories to compare with other mmos. The people in this thread are either CCP plants, or they are f’ing crazy fanboys because the nonsense here is almost overwhelming.
Examples of where your’re paragraphs were off,
CyberWiz on free expansions: Again, the way CCP does expansions is for me the example of how ALL other MMO companies should do it.
Me: Impossible. You missed the point entirely. CCP isn’t a good company giving something away for free. They’re a sandbox game that CAN’T charge for expansions because they don’t have enough content to charge for.
CyberWiz: Some features got postponed, big deal :p
Me: The big deal is that for the Dominion ‘expansion’ a senior CCP dev scrapped weeks of test server work, he did so based on obviously flawed thinking, so badly flawed that he did what in WoW terms would be telling end game players that warriors should use greater heal, mages should use backstab, and paladins should use bear form. That’s not excellence, that’s just plain awful. That’s a big deal.
Of course, as was mentioned, on top of that, the Dominion patch increased lag, and the change in sov mechanics was way way late getting rid of something people hated for years, the POS warfare. That’s not excellence, that’s lame by any objective measurement. Dominion contributed to getting Game of the Year, what the heck did you even like about it? It was a non-patch for you it seems. I would also bet good money that you don’t spend much time in wormholes or see much or use T3 stuff yourself. Again, Aprocrypha I’m guessing was a non-patch for you, just guessing from what you’ve written already. That’s speculation with regard to you, but true of many Eve players. Those ‘expansions’ were actually non-patches, as in really didn’t change much.
CyberWiz on multiple accounts: Nah, if you join a good corp, there is really no need for multiple accounts, it is your own choice to do so. And there is not that much more multi accounting going on than in other MMO's. Last figure was 20% I believe, not far off from other MMO's I am sure. ( DAoC, WoW, all had it )
Me: /facepalm, just absolutely awful fanboy thinking, just dead wrong. You might as well say that Africa a country, or say that genes are proteins, or say that people speak Australian in Austria.
In WoW and other games, people make 10 alts if they feel like it, but the vast majority do NOT ever want to pay for more than one subscription. Some do, but the VAST MAJORITY do NOT. Do 1 out of 5 WoW players pay for more than one subscription? Absolutely laughable, NO, NO, NO.
Whereas, in stark contrast, in Eve, players talk about having multiple accounts like families in real life talk about having multiple cars. Sure, nobody is forcing people in real life to get more than one automobile but most families do. No, Eve multiple accounts aren’t as prevalent as multiple cars per household, but Eve players take having multiple accounts as casually, and talk about it as much, and take it for granted just as easily, as real life people do multiple cars.
Eve game mechanics, like only having three character slots, only having one skilling up at a time, the fact that it takes years to mature one character, the fact that you can NOT just bounce between pirating, to Faction warfare, to 0.0 end game alliance play without making major moves and changes to your character,… those and other game mechanics push people who want to explore lots of the game to get multiple accounts. Yes, if you have only one account in Eve, you are living under a rock as a casual player without ‘doing it right’.
Liranan: The trolls whining about EVE being so old and cry that WoW wasn't chosen are ignorant to the fact that WoW is younger than EVE by a few months only, making WoW a 2003 game, as well. Irony is delicious.
Me: I don’t care if WoW won or not, and I know WoW players could care less about Eve, if they’ve even heard of it, but I write because it boggles the mind how bad fanboys are at math. Eve was released in May 2003. WoW was released in November 2004, a year and a half after Eve.
(Also, just a snipe, Eve my seem old because it is old school. WoW changed everything, and Eve is one of those games that just never revamped to adjust. Eve appeals to a niche crowd that will put up with CCP’s abuse. Eve isn’t made well, it is not excellent, it is not appealing to more people because of its flaws. Example: CCP, after Eve was more than six years old still didn’t allow players to remap the keyboard any way they want. That’s the first thing I do in a game, is map the keys to where my hand is comfortable.
Eve’s key commands are somewhat, but not fully reprogrammable. Fully reprogrammable key commands is simple, easy, basic, user friendly, and CCP fails at it. That’s what I call ‘old school’, or just plain ‘bad’.
Also ‘old’ is clicking in space to have your ship move. No direction keys. No joystick. No mouse movement fluid movement. You click in space, and most ships lumber slowly around turning to face and then accelerate in that direction. That’s awkward, cumbersome, frustrating, user UN-friendly movement. I don’t care if Eve were ‘younger’ than WoW, which is isn’t, but if it were, it’d still FEEL older because the UI and other features are so ill conceived.
Zzulu: I was also glad to hear it has over 300.000 subscribers now. Pretty remarkable for a game released as a buggy piece of indie crap in 2003.
Me: More math errors by fanboys. Around 300,000 subscribers isn’t correct. That’s a myth perpetrated by CCP who doesn’t want to draw more attention to the fact that so many people use multiple accounts. They have around 300,000 subscriptions, not subscribers. The big deal is that it’s a broken game f’ing over the customer, relative to all the other games where one account works just fine.
And no, it’s not that amazing. Eve is a Coke without a Pepsi, it’s unique, it just doesn’t have much competition. Eve is like the red headed girl who has a horrible personality, but that red headed girl has a following, because despite her awful personality, red heads are rare, and for some people, red heads are just the bomb, just gorgeous. That’s why Eve has a following. CCP is cheap and makes all sorts of mistakes, but if you like spaceship fleet battles, there’s nowhere else to go.
To the idea that ‘sandbox’ games have endless possibilities, while ‘amusement park’ games are all about restrictions: When you boil it down, a sandbox game doesn’t have endless possibilities. Eve is just a bunch of people all shooting at each other and trying to scam gold (isk) off each other. You join the fight, or scratch for money, or you don’t.
It’s not some magical wonderland where the imagination runs wild. It’s a big big playground where people go to fight at lunch and afterschool or after work. That might be super fun for some people, I’m not denying that, but it’s not so friggin special we gotta pretend ‘player based content’ is something magical. Half of that ‘player based content’ is sitting on your butt doing nothing because nobody really wants to fight unless a) they think they’ll win a fight, or b) they’re so bored of sitting around doing nothing that they jump into suicide fights just to break up that boredom.
Nobody said you HAD to have multiple accounts in EVE, please show us where it's stated that without multiple accounts you can't play the game.
Your problem is that you just didn't know what to do. You need a game in which everything is linear and thought out for you. You can't make choices and, so, EVE isn't a game for you.
Mining, manufacturing, PVP, exploration, market manipulation, scamming etc. all require research by mature people who take the time and effort. EVE is an immitation of life, to a certain extent, and life isn't easy. Nobody is going to hold your hand and show you how to do your job, you are expected to learn things on your own. Clicking on an NPC, clicking on two skills, going to its corpse, looting it and moving on to the next one, are as relevant as sitting behind a desk stapling documents all day. While it may be your job and you may enjoy it it won't make you stand out. What will make you stand out is creativity and innitiative.
If you don't have those things then you can't play in a sandbox game, whether it be MMO or not.
WoW-like games is all about a bunch of immature 30 year olds showing off their epic gear they earned through endless hours of grinding just to grind more raids and dungeons. Well done to them, at least in EVE you have something to show for it: kills and victory. Pilots paint their kills on their planes, we post ours on websites for all to see.
I'm no EVE lover or hater, not my cup of tea, but good luck to it. However this does seem to sum up how utterly rubbish 2009 was for MMOs.
To the myth that it’s easy to make money in Eve and play for free with game time cards: Lol. Eve fanboys always bring this up. /facepalm. Here’s the math you just don’t understand. Again, just mind boggling how wrong fanboys get things. If you, fanboy, can make enough isk in one day or a few hours, to pay for one month of game time, if it’s so easy, then everyone would do it, and everyone would be paying gold for game time. CCP doesn’t live on gold (isk) they want money, real life money.
Easy money in a game like Eve is a logical impossibility, because prices adjust to the value of the money, the value being how long or with what effort or talent it takes to get that money. For the befuddled fanboy: If it were easy to earn one million dollars per year irl, then the price of hamburgers will go up to like 100 dollars each. You can’t have a system where it’s both super easy to make money, AND have prices so low that everyone can get valuable products cheaply. Just absolutely retarded the way fanboys say that it’s super easy to earn gold for anything and everything at the drop of a hat, when the reality is that all but the richest players regularly have to go out and farm it up as the ‘grind’ in Eve.
To the myth that new players can do well against older players regardless, because it’s talent that matters, not the ship you’re in: Talent wins when almost all other factors are equal or near equal, and that’s almost never the case in Eve. The game doesn’t have Arenas or Battleground or Scenarios or whatever other instanced fights with even numbers dictated by the game. It’s a free for all. Older players have a HUGE advantage with regard to hps, dps, speed, experience, against newbs. A newb has no chance against an older player. What newbs are good for are blobs. Nobody wants to fight fair. Everyone blobs, brings as many buddies as possible, because numbers win. Even those people who hate blobs, end up blobbing, by necessity.
Sure, newbs can jump right into the game, but they do so as blob cannon fodder, not as glorified potential talent. Being cannon fodder can be fun, lots of fun for some people, but omg are fanboys dead wrong then they lie to themselves and lie to new players about new vs old players being even remotely in the same universe with regard to power and influence in the game as individuals.
I suspect 2010 will be even more IMBA for Eve.
If they manage to release Dust AND Incarna (walking in stations) Eve will just become the most sick mmo.
Sure, its not to everyones taste.. and even I get bored of it and leave it for a few months. But what they've done with eve, and what they plan to do makes it very deserving of this title.. and possible be awarded it a few more times to come.
Please name a game in which you become rich without doing anything. Money in EVE isn't easy but then it isn't in any other game either. At least in EVE we have a live economy, unlike other games. In fact, EVE's economy is alive to such an extent that CCP have hired an economist to review it and help them adjust things, if necessary. That's the difference between EVE and other games: money matters. In most MMO's money is meaningless, so what you have so much money, what you going to do with it, other than hoard it?
wow, you've really got an axe to grind with CCP/EvE...
Just a quick response though:
Easy Money/Prices adjust: this would indicate that the game has an economy that is constantly adjusting to market demand. What's wrong with this? It's a supply and demand economy. As long as people pay real money for PLEX there will be some supply. Otherwise, EvE gets a monthly sub fee. Either way, EvE isn't "living on isk", but hasn't this conversation been had before? As far as the overall ease of income, sure it's easy to make ISK. It's also really easy to spend it. ;)
New Players: On day one, you might go out and get your pod handed to you. On day 14, thanks to the skill training bonuses for new players, you can be competitive in some areas. Naturally, given the mechanics of the skill system, the longer the play, the more options you have that can assist you in specific scenarios. I gather I am not saying anything new to you though. Just a different point of view as to whether we see it as a huge issue or not.
Fair fights: wrong game. I think even the most vocal fan of the game doesn't go around expecting 1-vs-1 fights. That said, any World PvP game would have this same issue. Again, this doesn't seem like news to you, but you really go to a lot of effort to make that look like a bad thing. Again, different point of view i suppose.
Walking in stations is not all that big of a deal, you can do that in Earth and Beyond which is a old mmo from years ago. Eve needs a total gameplay overhaul so its not just clicking spreadsheets over and over to do everything. I want actual control of my ship like in Takiodom. Pvp be alot harder if your fighting someone that can actually try to dodge with their ship, insted of leaving it up to the dumb game engine to move your ship for you. I've played Eve and it bored me to death. There isin't really anything in the game thats fun to do, whoooo I can mine.. *yawn* the game also seems utterly pointless. The skill system is horrible and seems to be 100% based on sucking people in to keep their accounts open as a stall tactic. Perpetuum does something simmlar but it'll be free to play(with an option to sub for more bonuses) and actually has far better control than eve does even in a very early beta. A month irl to train a skill is a little much for a videogame. maybe a few days but a month is just a major stall tactic on Eve's dev teams part.
This will never make it into EVE because you need a ping of below 100 to fight in such shooters. Having a high ping is already a detriment in MMORPG's but in EVE, when you're fighting 500 people it's pointless. EVE is about working with the other 249 people in your fleet, not a game you play on your own. This is why the game is hard for people who can't make social connections.
Eve game of the year? This is a sad comment on the state of the mmo industry if you agree.
Personally, I would've picked Fallen Earth.
Why would Wizard 101 even be on this list? You can't be serious.
Fanboy nonsense about multiple accounts: “You don’t need multiple accounts, nobody is forcing you.”
Me: Correct, nobody is forcing you to have multiple accounts any more than anyone is forcing anyone in other games to have alts, but players DO, and THAT is what’s important.
To explore different aspects in the game, and people do want to explore various aspects of the game, in any other game they’d make alts, alternative characters, a bunch of characters, on ONE account.
I don’t care what the game mechanics are, the fanboy and layman just have to understand that players in Eve DO get multiple accounts, and CCP knows it, and CCP doesn’t fix the game to change that, because those multiple accounts bleeds more money out of the niche player base.
CCP brazenly advertises a hook to get you into more accounts with a promotion called ‘The Power of Two’ where they give you a price break on the first 6 months of your first multiple account, so you get hooked and just keep going with more than one.
If you’re still reading and want to go into what game mechanics might push people into getting multiple accounts…
Three character slots only, per account. Absolutely ridiculous. 3? Are you kidding me? That alone is deal breaker, and should be, for all but Eve fanboys. Even 1 week old characters can be useful, and if you have 1 main character, and two 2 week old mules or cyno alts or whatever, that leaves you no room for more. That’s just f’ing over the top, beyond bad, and it’s beyond mind boggling that Eve fanboys just bury their heads in the sand about it.
Only one character skilling up at once.
Here’s where it gets tricky for fanboys and non-Eve players alike. It’s not necessarily so easy to understand at first.
I’m sorry if I am not explaining it well but, here goes…
You ‘skill’ up by a real time clock, you don’t get experience, you get skill points, by that clock.
The skill points run slowly, that’s key also. It’s slow, so you as a customer will have to pay for a looong time, to get anywhere.
Ok, stick with me,… you could take one character and skill up abilities in all the various areas of gameplay, if you had decades to do it. You can max out all skills in all areas on one character, theoretically. But the clock runs so slowly that it’s just not the way the math works, you can’t do it all on one character in any reasonable amount of time.
Here’s another area where fanboys fail at math. They lie to themselves and other people about how long it takes to train various career paths, even though they daily stare right at the numbers. All you have to do is get out Evemon, an Eve mod, and make a bunch of skill plans, to see that it takes a looong time, to go down particular career paths.
So… it takes a long time to go down a career path, and you can only ‘skill up’ one character per account at a time, so if you want to follow a few different career paths without waiting half a decade, then ya, you get multiple accounts so that multiple characters are skilling up simultaneously.
It takes multiple accounts in Eve to simulate what people in other games do by making alts.
That’s not all…
Other game mechanics push you to have multiple accounts.
Faction warfare. Piracy. 0.0 end game coalition warfare. Rating. Mission running in Empire. Industry. People don’t just bounce between those and other activities on one character. People either buy a character, or skill others up on other accounts.
Your 0.0 Alliance has a call to arms for defending a POS. You gonna say you’re busy, you just wanna quit and play Faction Warfare for a day or two? NO.
You wanna help out as a member of Eve University to teach new players. Can you just hop over to faction warfare, or piracy, or 0.0 end game? NO, you have to stay ‘neutral’, sort of, so the Uni doesn’t become a target for everyone with a grudge. The Uni doesn’t allow any of those other activities while you’re a member.
You’re a pirate in low sec, but your carebear buddies from real life are running missions in high-sec, can you join them? Heck no, your sec status is too low from blowing up ‘innocents’.
Talk about restrictions.
It all makes complete sense in Eve when you play it, but it all also adds up to multiple accounts.
Player based content in the ‘sandbox’ is NOT do as you like without limits, absolutely not. Characters in Eve have very strict limitations on where they can go and what they can do based on their sec status, their reputations, their history with various political coalitions, their skill/wallet profile.
Hey DavidLemke, please show us on this very lifelike doll, where CCP has touched you.
You don't like EvE Online? That's fine.
Now go away troll.
EDIT: I'm a gamer by heart, and I try out and play tons of MMOs for the last 10 years, and there's simply no other MMO outthere, that is even remotely a competition for EvE Online atm.
So the complaint is that the game's "leveling" mechanics promote specialization? In an online game, how is this bad? This creates an interdependence between players. Might be part of the reason EvE won best community too ;). I can go to another game and make dozens of alts and, should I be a total ass on one of them, just delete it and make a new one without any worry. In EvE, there is some investment in my character and I am encouraged to maintain a reputation that suits my play style.
It might just be a preference thing, but I see no issue with a game that encourages you to think about your actions.
RMT
Eve certainly has RMT and that is from account transferring. It costs 20 euro/transfer and a quick look at the transfer forum one can see that this is a significant income for CCP.
Also conclusion that CCP does not make money from GTC is flawed. ISK is hard to get in game so alot of people buy GTC, from CCP, and sell it for ISK. So CCP certainly earns money for this as well. One could argue that those people that buys the GTC, for ISK, would have instead paid the subscription themselves but that is in no way certain. I know alot of people who have several accounts, some of which are paid by GTC bought by ISK and there is no telling if those accounts would still be active if they could not support them by buying GTC for ISK.
Real Time Skill training
One side of the coin is that you dont need to be online to advance your character so you save time in that regard. The other side of the coin is that it takes atleast a year of training to get to the high end ships/modules. A year, sitting on your ass and grinding ISK just waiting fly the best ships is not a good thing for most. Most people want to advance their characters, not sit offline and wait for it to advance.
Then add capital ships into the equation and you have several RL YEARS to get into one. And that is where this game passes from being a game to becoming a project, spanning over several years.
Multiple Accounts
Eve is probably the game that needs several accounts most. The reason lies within the skill advancement where you can only have ONE character per account that can be advancing his skills. That means that if you want to have several characters with different focus areas, like logistics, mining, production, research, combat etc you need to either train them sequentelly (which means you have to spend years to have characters that can do all those) or have multiple accounts. In other games this is not as big of an issue since leveling is something that you self actively affect and is much faster than in Eve. In most MMORPGs you can max a class in a couple of months, which means that within a year you can have maxes out characters from most classes. Not so in Eve.
To make matters worse Eve is designed in a way that combat does not earn you much money. Running level 4 missions or ratting in 0.0 space, which is what is available for the majority of combat pilots, earns you maybe 20-30 million ISK per hour. And considering that death in one high end ship (such as BS or T2 command ship or even worse, T3 ship) costs anywhere from 100 million to 500 million (depending on ship and fitting) one can quickly deduce that PvE combat is not a worthwhile way to sustain your PvP fun.
So that means you need another character that is doing high end research/invention/production to support your PvP character or you need to use the RMT and buy ISK through GTCs.
So Eve, even though is probably the best games for hardcore gamers who has either alot of money or alot of cash, is certainly not for the casual gamer and definetely not for a PvE player as its focus is hardcore PvP.
Therefore the game should get 2009 Hardcore PvP game of the year but certainly not PvE or casual MMORPG of the year. WoW, WAR, LoTR or Aion is much more suitable for those types of gamers.
David you have explained you view quite well. I basically agree with you but i still appretiate the game.
Are you going to derisively call me a fanboy so that you can feel superior instead of considering or allowing that not everyone wants the same thing as you?
Part of what I like about EVE is the harsh penalties and the single server structure. You say that not being able to create multiple useful alts without having to pick up an extra account is a deal breaker for you. For this, I am glad.
The meta game of alts in a persistent universe like this should be discouraged. If you want to make a high sec suicide ganker then you will need to carefully work out when the sec status/vs/training time + implants to get it to function. The Game needs penalties so that there is a consequence to your actions.
If you could create an infinite amount of cyno alts deployment/movement of caps would be much more trivial.
These kind of limitations require you to think more strategically about what you do with your character slots. It is this kind of game that I enjoy.
Now i don't think CCP is beyond criticism and you have raised some good points. At the moment, the dominion expansion has taken fleet fights back a few years with respect to lag. I am not sure i like the sov mechanics yet but have had some interesting and good fights anyway. Bouncing a snipe BS fleet from between the territorial claim unit that needs to be knocked into reinforced to the gates to protect the system blockade units was a lot more dynamic that the POS spam/POS bash mechanic. Although, there is a lot to be improved on.
You criticism regarding faction standings in faction warfare for example. I dabbled a bit but almost immediately found the faction hits to be a deal breaker for me. I will not take part in that aspect of the game until the there is some mechanism to recover standings with a faction. I don't want such a recovery to be easy, but at the moment is completely irreversible once you get beyond a certain point. That is too much of a disincentive to take part.For readily available PvP you are better off joining red vs blue. At the last fanfest, in the round table for faction warfare it was clear that the developers are aware of this problem and are are on the lookout for a good solution, it was also clear that a solution had not yet presented itself.
You may see this as incomplete, poor development or exploiting people for their subscriptions. The way I see it is that the developer are developing their game, a sandbox game that will always be incomplete, always have a new challenge and a new solution where the player can take part in the creation not just consume. An imperfect world for imperfect people to struggle in.
at DavidLemke
im gonna respond anyhow, but i just realized you are a troll. you come here and post baits for fanbois to bite on and post in anger. how i know this? well what you say in your posts is simply not true.
admittedly this might be because you tried the game, didn't get the mechanics, got aggravated and left the game. still what you say, simply is not true.
why are you obsessed in the standard MMO thinking? it doesn't take years to mature a character. you cant train all the skills. there is no end to get to. it is a sandbox. i am not sure you get this term. means CCP only provides the sand and the tools, we, the players, create the actual game. so there is no end game, and it does not take years to mature a character.
so you can only train one character at a time? can you lvl more then one character at a time in wow?
of course you can bounce between different things and you dont have to do any changes at all to you character? where did you get that? thats just stupid. the only reasoning i can see is if you are e pirate and you become an outlaw, then it takes some time to get your standings back. but i fought in 0.0 for a long time, then i got bored and left for factional-warfare, then i became a wormhole pirate, now i am in rvb. might go back to fac war, or 0.0 when i get bored of this. and i didnt have to do any changes to my character. i just decided, and left.
i had two accounts at one time, but didn't see the point so i didn't resubscribe on my alt. playing with corp members is a lot more fun.
again, read what others have posted before you post. its not about twitch based mechanics, and its not about fighter pilots flying small agile ships. its about huge 20 kilometers long behemoths. you cant really fly those with a joystick now can you? no, those are more about direction, speed, orbits, electronic warfare, shielding, armor, energy and a shitload of other stuff that eve combat has.
again, ship sizes in eve: http://go-dl1.eve-files.com/media/corp/SFC/EVE-ships_large.jpg
some of those are over 20km in size. you don't fly those with a joystick. not that kind of game. i admit some poeple want fast paced fighters with joystick, but eve is not that. its about huge ships, with whole cities and crews on them. and some people like that. it doesent mean its as you say "CCP and the game Eve, are, objectively, or as close as a person can come to objectivity, deeply flawed". or "That’s awkward, cumbersome, frustrating, user UN-friendly movement."
might be for you, but then again that is not objective. its just not a fighter pilot game. and some of us like that.
i see you dont understand how the system works. there are people with loads of money ingame, and there are people with loads of money out of game. what CCP allows is to sell game time codes for isk (ingame currency). how this works is that a player with a lot of money out of game, does not have the time to grinds isk in game. so he buys a GTC and puts on the eve market for x isk. somebody with loads of money ingame decides to buy that gtc as x isk means nothing to him.
in that way he added a gtc to his account and expanded his playing time. while the dude who bought the gtc got isk, which is what was after, as the 15$ for the gtc mean nothing to him (since he is, as we said, reach in real life). demand and supply options still play, if there are a lot of people buying GTCs and selling them on the eve market the price for one drops, and they become cheap and easy to buy. if there arent enough people selling them, and there are a lot of people trying to buy them in game with isk, then the demand goes up and the prices rise.
this way no new money is put into the game. CCP does not sell isk for real cash as someone put it. players trade for it, and no new isk is put into the game, and there is no inflation because of it.
as for how hard it is to make money? to be able to buy GTCs? well some people make a lot of money in RL and have no interest in sitting behind a screen grinding isk. they go and buy a gtc and sell it on the market. that is why there will always be a supply of GTCs, unlike what you said, that if it really were easy, everyone would do it.
on the other hand we have people who don't mind grinding isk for 5 hours (which is how much it would take for one GTC if you have no talent at all and just do the most basic thing you can).
but again, you are stuck not understanding what eve is. those 300.000 subscriptions are on one world. the record was broken a few days ago where there were more then 56000 accounts logged in. have you got any idea what kind of economy runs behind all of this? jita, which is a central trade hub, has houndreds of people in it at an give time. and they trade. there is so much trading going on that the server handling jita had to be reinforced. i have a friend who started playing years after me, and its mind boggling to me how much money he has. he wouldn't even consider paying RL money for a subscription cause GTCs are so cheap. and what he does is trade. he just sits in a station all day and buys and sells stuff. but there is so much trading going on he makes tons and tons of money. i tried it and couldn't do it. i am just not the trading type. to me GTCs are expensive, and no way in hell am i gonna grind for 5 hours to buy one. id much rather pay the normal subscription. but some would.
then there are people inventing stuff, doing reaction towers, moving stuff in freighters between regions and so on and so on. but if you dont want to do any of this "complicated stuff", but just do the regular lvl 4 missions (admitedly it can take a month or two to get to them). you can grind them for 5 hours and make enough to buy 1 month.
if you are smarter, and can do trading or reacting or inventing or manufacture or whatever, then its even easier.
but even now, when the prices of GTCs are so low, there are still people selling them, cause some people have enough RL money to do it. and no matter how easy it gets, they wont be caught grinding in game. so you are the one who fails to understand basic math, as you put it, and the complexity of the eve economy.
lets see, what else...
ahh, newbs being useless!?
a long time ago there was an elite mercenary force in eve. it only accepted pilots with a lot of skill-points and they only flew t2 ships with t2 fittings. those ships were worth more then 200mil a piece, 300 easily.
they were hired to fight a bunch of newbs in syndicate. turns out newbs had some good leaders who knew how to play. they had little to no skill-points and flew cruisers worth 10 mil a pop. and the mercenary corp would come down with 10 ships and attack 30 newbs, 1 to 3 ods, and kill all of them while only loosing three. thing is eve is all bout attrition wars, so they still lost. all those 30 ships barely came to what one of those three was worth. so newbs can do a lot against older players. specially now when big ships cant hit small fast moving frigates, and a pack of newb frigates can take down a battleship with ease. just look at fac war.
that's just it. its for players who don't want instanced fights. instanced fights suck. we want world pvp. sure, an occasional tournament with rules is fun, but no instancing bullshit. when you die, the instance doesn't end, and its just as it was before. you lost stuff. and that's what gives meaning to it. that's why you get adrenalin while pvping in eve, stuff is on the line!
and why in gods name would talent win when almost all factors are equal or near equal? ive seen rifters take down interceptors. thats t1 low skill intensive ships kill t2 high skill intensive ships. cause the dude in the rifter was good. there are idiots who buy accounts and the bithc on the forums, why his huge slow moving battleship with its huge slow moving cannons cant hit a small fast moving frigate. and why a couple of those frigates in a pack can take him down. well you might have a lot of skillpoints, but if you don't know how to play it doesn't help. now if a newb doesn't kill a vet, well that is to be expected. they can be completely equal, but the vet has experience and therefore wins. its like that in every game. it should be like that. but the newb learns and defeats the vet. and this is most possible in eve, where you can get a good idea and pewn.
like remote repping. people used to fit their ships with shield or armor repairers to repair their shields or armor. thing is in a fleet fight with 200 people shooting at you one repairer isn't going to do much. then somebody got the idea of remote rep. and believe it or not it was conceived in a newb alliance and ridiculed at the beginning, it is now a norm. he said, why don't we put remote repairer (a module to repair a friend instead of yourself), on every ship and stop putting on normal repairers to repair ourselves. so when 200 people start shooting at you in a fleet fight, 200 fleet-mates start repairing you.
conceived by a newb, who was not afraid to think differently. so its the ideas and the talent that counts in eve. like the sniper tactics, or the nano fleets, back in the day.
sounds to me like you were in a 0.0 campaign and got blobbed by a bigger powerblock and killed. well try fac war, or rvb, or piracy. theres lots of small scale fights in eve if you want.
but don't expect a ride. its a sandbox!
So mister Davidlemke... Where do I fit in in your grand scheme...
I have one character that I play... for going on 5 years. Sure I have 2 more accounts but the play time on them is 99% done by friends who play using them to try out some later things. I keep those 2 out for demoing the game.
Now my main has jumped between several different professions (Nicoli Voldkif) and its always been far faster for me to train into a new profession with my main then to run up a second account. I don't need the other accounts and frankly shortly they may be going inactive due to RL concerns. Funny thing about EVE is that you don't need the required alts on an account like pretty much every other MMO. I'm not limited by my class. I don't have to re-roll another character from lvl 1 just so I can try out healing instead of being a tank. I just train a skill or two and I'm already there. Where as you have to start from scratch, in EVE you can cross train and start at what would be equivlant to 75-80% of your level cap.
No there isn't much my main can't do... and since you are so knowledgable about EVE feel free to crack down on that character sheet and explain to me what I can't do. I can tell you I can't fly titans(60days out), Jump Freighters (1hour out need to buy the skill), Can't fly a rorqual ( again just need the skill). And I'm not decades old, Try 5 years. Be honest I haven't done half of what my character can do because I either haven't had the desire to really get into it or just plain haven't had the time. Neither of those problems would be solved by changing the way the games training progresses. In fact if it went to the standard fair as other MMOs I'd probably be lucky to hit level cap yet(I tend to switch back and forth between different character in those games).
0.0, Factional warfare, piracy... be honest none of those have ever forced me to have an alt. 0.0 I had jump clones. Factional warfare I had an alt on the same account(no reason to have multi-million SP characters in FW for just messing arround). Piracy I just watched my sec status and Recovered it by running missions with my friends in high sec when ever it go too low. Amazingly piracy with out podding and diving more into 0.0 you don't lose that much sec status. Like most of EVE planning and knowledge allows you to do so much. Even with EVE-Uni you can teach on an alt, since the main part of teaching is knowing how it works not nessicarily being able to do it. Just because on say a new account I have I can't fly a Nighthawk, doesn't mean I can't teach some one how to fit and fly it. The knowledge is still there. So if I wanted to teach in EVE-Uni, just make a quick alt spend a month giving him some decient skills to go out with some people and thats all you need. Same for Factional warfare or even piracy.
Trying not be dead insulting DavidLemke, but your looking at EVE from the typical shallow view that people have been trained to look at MMOs now. EVE rewards a little thinking with significantly less isk, Real Cash, and real time investment. However as you have successfully pointed out it specfically cost players more isk, real cash, and time investment if you don't want to put any thought into it.
I can fly pretty much all the Pretties for PVP... no titan yet, but that is more for personal reasons. Losses from pvp are not supposed to be sustainable easily. Its so that you can actually win a war through attrition. If expensive things could be replaced easily then that would mean ships should end up respawning with you when you die. Now that said I have used a single account for pretty much everything I do and have been able to finace all the PVP I have done. Going out in a Massive fleet where alpha strike deaths are going to be prevelant I don't bring my billion isk+ maruader I bring my selective T2/Rigged Rohk that I have about 10 of sitting in station. Its the common EVE mantra " Fly what you can afford to lose". I also like to add "that is appropriate to the job at hand."
I've always been very calculating about what I fly and what is on it and with the exception of a few stupid moments on my part. never had a issue with cash or ships. I have never been short of fighting when I want it either.
Grats to CCP, its always nice to see a company that has stuck to their product and evolved for this long in such a competitive market.
Congrats CCP !Proveing small companies does not mean small ideas.I might have to give it a second look .
This is the last straw. I now have lost all respect for anything that anyone from MMORPG.com has to say.
From your previous posts you show a burning "Opinion" against other "Opinions" yet have never shown fact or reason for it other than whining and 13 year old stand up phrases.
Its an Opinion, get over it. Eve is a full game that keeps expanding in the right direction with options that integrate those in their first year to those who started when it first launched. It's about as -complete- a game as anything else can strive to be without gimmicky add-ons and expansions that add characters/classes, alter storylines, add more themepark, balance all classes for PvP, and Tie up loose ends from previous games usually fueled by one time NPC "iconic characters." All Eve has been doing is listening to the people who play the game and adding logical -options- for a person to partake in their sandbox. Now if only they could do something about mission grinding and adjust the level difficulty in some of them... (Looking straight at you "When Worlds Collide") lol ;D ... and the lag from the new expansion. Looks like someone's gotta add more nodes to the server~
The community is also awesome. Mature, and they expect you to be mature and respectful... Silliness is also appreciated :D But thats a different story.
Never played the game as I'm not very fond of playing a ship...
Although congratz for EvE it's nice to see a studio that tries to listen to his customer's base being rewarded.
i played Eve for bout 1 year and then simply lost interest in it tbh ...but if one game deserves it its Eve
Do you have any indication it's the morning before your alarm goes off or you wake up?
WoW is a simple game to play. There're no penalties for death and, so, the game has many subscribers. My six year old was playing WoW with us, that's how simplified the game is. It's a matter of spamming the same few buttons over and over again. With every 'quality' expansion WoW is made simpler, to cater for an ever younger age group because it can't grow anymore. Growth isn't necessarily a bad thing, it's about maintaining your players.
But please, do tell us where WoW has changed so much that it's not the same game I quit. What have those quality expansions added to the game, other than more grind? Everyone is entitled to play the way they see fit but PVE to PVE to PVE isn't my kind of game.
Then there's the imbalance, it's not funny. And where have Blizzard updated the WoW engine? They haven't in years, it's the same old ugly mesh it has been since 2003. At least EVE, Aion and other MMO's have tried to update their engine to somewhat keep up with technology.
You're confusing simplicity with accessibility.
This one area where World of Warcraft shines and EVE fails miserably. Anybody can learn to play World of Warcraft because WoW does an excellent job of introducing new gameplay mechanics overtime. This way, World of Warcraft remains very accessible. If you let somebody who has never played an mmorpg before play a high level wow character, chances are they will be completely overwhelmed and clueless. That's because they didn't went through the cycle of creating a new characters and aren't introduced by the features step by step.
EVE however is very inaccessible, even to mmorpg veterans. After you create your character you have to go through an hour long tutorial, and even after that you're probably still clueless and overwhelmed, requiring a huge amount of dedication before you get the hang of it.
WoW isn't catering to an even younger audience with every new expansion. This doesn't make any sense, when a new player joins the game they first have to go through the old WoW. WoW has clearly done a good job at maintaining the players, A game can't grow if just as many or more people are leaving as there are joining.
I think the reason they haven't updated the engine is because, unlike EVE, WoW is a global success that appeals to many different kinds of people. A large amount of players are playing on older computers. Maybe they will do it one day, but I understand if they don't want to do it just yet.
I've browsed a bit of the threadnought here to gauge some of the reactions. Needless to say, most of the EVE community is pretty proud of the result.
No one, even EVE's most die-hard players, would make the claim that EVE is without problems. I haven't seen an MMO yet that didn't have it's fair share of forum whining, and EVE is no exception.
But despite that, we love this game. And the occasional issues (scamming, macroers, the odd exploit and CCP trying to blow up our computers from time to time. ;) all pale in comparison to this world we've been given. For nearly 7 years now, this game has changed in ways that would make it nigh unrecgonizable to today.
It's really important to understand also just how different this game is from any other out there. The learning curve is notoriously immense, and if you're used to games like UO, WoW, or others, you'll find many of the skills you learned don't carry over well here. I certainly feel sympathic to new players who arn't sure of what do to, and quit after summing the game up as "mining" and "ratting".
It's certainly something both the developers and the players work to address. As someone who started once in a little n00b frigate with a pop gun and a mining laser, I'll give you this advice: Make friends. Talk to people. Be respectful, and don't be afraid to ask questions. But above all, make friends. Many of EVE's elite can point back to a time when they were lost and got help from someone who had been there longer (myself included!) and it made all the difference.
If you're looking to give EVE a try, (and you should!) feel free to drop me a line in-game, "Regat Kozovv", and let me know how you're doing. You have questions, want advice, or just want to know where to find an agent, ask away.
Till then, fly safe!
Man lol never seen so many people getting defensive over an online game. Some ya'll should change your avatars to a big warcraft peen with your hand shafting it. The vast amount of subscribers to a game is hardly a justification if the game is garbage, or a defense for thin skinned people who feel they have a lame obligation to defend a GAME like its some priceless relic that will change the face of humanity if something happens to it. What will happen when Diablo III/StarCraft 2 hit the shelves? well one can assume a chunk may migrate to DIII. Will WarCrap die? who knows who really cares?
I already told you,there is obvious bias here,i have seen it over the years,you would have to be blind to not see it.
Some of the staff here has an extreme bias towards CCP and a few others ,WIZ 101 has become the newest addition.If you remember a post from only about 2 months ago,they were talking about the best games to look forward to ,they mentioned 2 games by CCP and did not mention Schilling's game lmao,tell me that is not bias towards CCP?they even had FFXIV rated behind those games,so yes it is VERY obvious.This alone makes the EVE selection a TAINTED one and is not deserving of it.
When Warhammer had a lot of negative talk and was the big game on this site,they put out ban warnings,that you were not allowed to say anything about quitting the game or anything negative,we have seen this in how many other games?answer>>>NONE,tell me that is not showing bias here?
Honestly only common sense would tell anyone that a game that offers absolutely nothing to the female gender could NEVER be considered a BEST OF game.There is a reason females do not want to play a politically designed game,and that is because it is utter boring.SO you leave out half the human race and try to convince us that it belongs as a BEST OF game?please most of us have some shred of common sense.
This is not delegated to just MMOPRG,i have been on other sites that have top rated games that are utter trash games that belong on the 1/10 scale,so it is obvious there is more going on than LEGIT selections,none of these sites can be taken seriously.
I have seen a few acceptable and decent selection,but i fear it is only because they could not find a way to fit their biased choices into those categories.WIZ 101 for that matter ,takes a DISTANT back seat to FR,a game that does the exact same thing but offers MUCH more choices in game play and content,so how WIZ 101 could even get picked above FR is nonsense.No i am not a FR fanbois,i just use common sense when i look at things like this.
Then yo uhave Wiz 101 a game that outright lies about it's game to us the public.It tries to claim itself as a F2P game ,when in fact ,you can only play about 5% max of the content,unless you play,so that is big time lying.If they withheld 5% ,then maybe i could accept it as misleading and not outright lying,but in this case it is just KING ISLE being a liar.
That's for sure!
Just so you know: the "subscription numbers" for games like Minesweeper and Solitaire blow WoW's numbers right out of the water.
Well said.
I would like to add that you should not compare a nearly maxed EVE character ( you can't be fully maxed in everything ) with a single character in WoW, but with 10 different characters in WoW, all fully maxed level and crafting skill.
I never had 10 fully maxed chars, I only had 3, I think I will do better with EVE in this regard.
After 1 year you can be top dog in your field, after 2 years probably in 3 fields ( compare it to 3 fully maxed chars, with all crafting skills and all items you want ), also keep in mind diminishing returns, so in strength you may only lose 2% to some vet, while in time this translates to a few months.
For the trolls or flamers : the numbers used here are not accurate, but only to explain the general idea.
You wonder if they actually play the game, or base their awards on press releases. I play it, and it's nowhere near game of the year material. The forum drama is more exciting than the gameplay, and players really do not impact the world as much as you think: most do mining or level 4 missions, which are about as dull PvE as you can get. Fallen Earth or even Darkfall has a better claim on the title just because they actually have decent gameplay, as opposed to a good press corp.
Congrats to CCP. I haven't played for some time, but it has only improved since then. It's definately the best mmo and in my opinion by a very large margin and I have a hard time seing someone creating a game with the same diversity.
I believe the game of the year is based on everything.
Not just the PvE
but ok lets leave out eves absolute dominance in MMO pvp
Players dont impact the game? wtf - look at the sov map, look at the market, those ships and mods arent built from thin air.
retard
Then you are doing something wrong, and I say the game is everything they claim and so much more.
Different strokes for different folks I guess.
Besides, stop mining or running level 4 missions....... that's no way to play EVE.
Its sad that those that disagree are Jaded or haven't played in a long time or never got farther than the Trial (which is restrictive to most of the real meat of the game...Unless you happen to be Capt Awesome Frigate Exploration Tackler Man.) or just internet WoW asswipes bred on press F1, F5 and then F6 to win and swinging their E-peen till their keyboard breaks or their mother tells them to go to bed. Darkfall still has a long way to go, hyping it will do the exact opposite then helping. It will be a good game...In the future when its current downfalls are addressed and the community wisens up...before it turns into another WoW community. Heaven forbid. It still has a very long way to go to reach its full potential.
Have you seen the new Tutorials? Have you seen the new planets? Have you gone out into 0.0 space and tried out the new options for exploration and corporation warfare? Anything beyond mining and high Security? How about tried a corporation or simply being with a group of friends and coordination a mining job or a strike on people alone in space? (you assholes do it on Darkfall all the time with 90% less skill :D) So many incorrectly opinionated arguments and whining, and all/most of them are wrong or horribly incorrect.
It's depressing. (In-Before-Welcome-To-The-Internet)
Gratz CCP!
I don't play it atm but did and loved.
For a niche game, it certainly has made some good improvements all round and deserve a cudos here and there.
Keep up the great work!
congrats to EVE, i've known the game for a while but only recently started playing due to the sub fee. But i have to say, after playing for about 4 months now, the 14.95 a month is well worth it.
even though it is launched in 2003, it is still, in my opinion, one of the best looking games out there, thanks for CCP constanty keeping the game up to par with the new games, and most of the new games that came out there year doesn't look anywhere near as good. and the new planet graphics is just amazing..
anywho, there is a minor thing that bugs me in the article though, the new ships that came out with Apocrypha, are not Tier 3 ships, they are Tech 3 ships... i'm just sayin'
congrats again to EVE and CCP and i am proud to be a capsuleer!
DavidLemke, play the game before you talk, you just sound like someone who reads CCP's forums for all the complains. sure there are bad things about the game, there are bad things about every game and everything in life, that's life, not CCP's fault.
btw the thing you complained about how you can't do a lot of stuff at a click of a button? that's what makes EVE unique, you have to plan out what you wan to do with your character, they give you a tast of everything since most entry level skills only takes minutes or just a few hours to train. it's not about how you just wake up one day and decide you gonna start manufacturing battleships for a living now, it's about you deciding to do something and stick to it, it's more serious than other MMOs i guess, but so is everything else in EVE.
oh about T3 and wormholes, i do WH all the time, in fact, my corp lives in wormhole. T3 ships? my main ship is T3, and i see some T3 pilots out there, and i know quite a few people who drives T3 ships, so i have no idea what you talking about.
like i said, play the game before you talk.
Eve Profession Listings:
Mission Running/Plexing
Ratting
Mining
Hauling
Production
Research
Exploration
Piracy
High Sec Piracy
-canflipping
-suicide ganking
Ninja Salvaging
Solo Infiltration(asset theft)
Corporate Infiltration/Espionage(information selling/asset theft)
Covops scouting for corporations
Drug Smuggling
0.0 warfare/territory holding
Mercenary work for corporations
Extended stay in W-space via a POS
Renting/selling of corporate assets
-Jump Clones
-POS research facilities
Margin Trading
Investment
Speculation
Scamming
Factional Warfare
Any other questions?
As a EVE player since its release, I feel somehow proud about the staff at MMORPG.com selecting the game, which has been my hobby for the last many years, as the best. I feel even more happy, when I see the same recognition of quality from people who can see beyond their own personal taste.
I feel a bit sad too though. Because I know EVE is far from perfect and I would very much like to try another MMO. But what to choose when you are already playing the best?
Gongrats to my favourite game for 4 years and running.
GG EVE Online
Congrats to Eve online. Best game by far.
Well deserved. The only true "MMO" I have played and getting better each patch.
Gratz CCP.
Then Farmwille with 60 millions of people playing is best mmorpg Evar! Shut up with WoW subs numbers. They are only that high because it's so easy game every 10yo and retard can play it.
I never could wrap myself into EVE for more than about 4 months at a time. Yeah, I have a toon with something like 30 million sps and was fun to mess around with, but really the most fun I had in EVE was as a newb messing around trying to get around in null-sec space. Even when I have made new toons to do that, it isn't any fun anymore as the population has become so high that in order to get into 0.0 you have to know what you are doing. Sure, it's easy, but if I were a true newb I'd never make it to the places I used to go.
Oh, have they gotten rid of the Local chat yet? Because that would make things a little more exciting again.
So a blue post which uses ... subs to justify EVE (with 300K subs) won the award over WOW with over 11 million subs.
OK : so we take the western subs only (without Korea, Taiwan, trembling Chinese fans, etc...)
That's still 5 to 6 million of western players VOTING with their hard earned MONTHLY pocket money over peanuts.
Subcriptions are the PAID votes of MMORPG's boys. You simply can't IGNORE them (as this same blue poster even mentions ...)
LESSONS learned: MMORPG.COM can IGNORE paid subs for NOT wanting to grant the title to WOW, but CLEARLY they can be included to justify the GREAT gaming value of EVE.
Hypocrits.
PAID subsciptions have to be EARNED every day.
Yeah yeah we get it, you love WoW and you can't believe that anyone would honestly choose another game. So therefore they must be dishonest :eyeroll:
Seriously man, it's just about OK for someone to love a game, but you seem to be in love with WoW. Take a step back for the love of god.
All this time that I been reading and posting on MMORPG.com I have had the same question. With the amount of people playing WOW why is it not on top of this list? I can not recall even seeing it on the list.
Educate me.
Top Voted list.
* Top Voted Games
* Most Popular Games
Released
All this time that I been reading and posting on MMORPG.com I have had the same question. With the amount of people playing WOW why is it not on top of this list? I can not recall even seeing it on the list.
Educate me.
Top Voted list.
* Top Voted Games
* Most Popular Games
Released
People who are enjoying mmos have little reason to come here in search of information about what the next great mmo is going to be. I would guess that the majority of people on this site are just generally unhappy with most the current selection of online games.
Also, many of the votes or reviews do not get counted after I think it is 6 months? Few people actually take the time to update their negative review of a game, especially compared to the number of people out to "save" their mmo of choice through grass roots type efforts here. It is funny how many 'best mmo on the market... that almost no one plays' actually make the list. I remember auto assault being in the top 5 for a long time, even after it closed down.
Personally I started to read the top voted list as what games have more people looking for a new mmo (some exceptions). If you look at the popular list you see a totally different list of games that actually have activity. You see a list dominated by games that are actually popular with mmo players and new releases. It is a very stark contrast between the two lists.
Dianabolic will doomsday your face without thinking about it and she'll enjoy it too. The thing about females in EVE is that they like big toys and I know several in Motherships and Titans. There may not be many of them but they're as evil and ruthless as the rest.
just an FYI...Dianabolic is a dude...
They did in wormhole space, you should check it out :p
Oh My God,,, no this is too funny to just OMG it. This flashed across my email and I had to check as I was sure it was a misprint.
MMORPG actually named EVE the best game of 2009,,, really?
You do realize that this is one of the signs of the apocalypse
OH,, wait, its MMORPG, come on ppl how many of you give your boss a cup that says boss of the year every year?
You don't actually expect the ppl at MMORPG to actually try playing any other game do you.
Oh and as I actually did read all the posts, exploring is part of the waiting. Launch a probe, wait.... wait... wait... nothing in the system move to the next and rinse and repeat.
An yes I did play from beta to 2007 and did have 3 accounts because you had to back then. EVE is an OK game, not good, and not great but to seriously give it game of the year? OMG every other game,,, correction, every other MMORPG out must really be sucking because giving EVE the award is like naming TIMMY!!! The best athlete of the year….. of males in the special Olympics competing in a wheel chair.
MMORPG.com... thanks for the laff it maid my day, but I do beleave your 4 months too early with that announcement.
Have you watched the recent exploration tutorial video? The longest you wait between actions is around 10sec unless you have skills which reduce the scan time. Then you need to move your probes to try to get a signal you can warp to. You know within one cycle whether there is anything there or whether you should move on. The whole thing is a process of constantly tweaking your probes to try to find the site (wh, archeology, hacking, etc).
Personally, I don't see 10 sec qualifying as wait...wait...wait. It is more akin to a cooldown in any other mmo. Moving on can be related to gathering professions in other MMOs as well. I mean, you aren't going to find what you are looking for under every rock. Sometimes you need to venture out to find that ore, herb, or whatever it might be. Now, whether you find that fun or not is pretty irrelevant, however your characterization of the process is incorrect.
Since the rest of your post is your opinion, there is not much to discuss aside from the fact you say you played up until 2007. This award is for GoTY 2009. I can't say what this site thought of the game in 2007, but the award is for the game in it's current state.
This person is 100% correct.....grats EVE!
This post should be archived as vital reading to all who are considering eve as a hobby.
Classic.
People who are enjoying mmos have little reason to come here in search of information about what the next great mmo is going to be. I would guess that the majority of people on this site are just generally unhappy with most the current selection of online games.
Also, many of the votes or reviews do not get counted after I think it is 6 months? Few people actually take the time to update their negative review of a game, especially compared to the number of people out to "save" their mmo of choice through grass roots type efforts here. It is funny how many 'best mmo on the market... that almost no one plays' actually make the list. I remember auto assault being in the top 5 for a long time, even after it closed down.
I agree. But it's hard to explain. The share amount of people that are playing wow should at least be able to bring hte game up on list. Especially when reading the text I quoted.
I'm believing that people play the game they find the most fun, there could many variables put into that. An even if those that plays the game are not here to vote, yet there are people voting on the game. And are fans, or new players, to wow so under-represented in this matter.
Nvm actually, I just wanted to point out that the most played game is not the only game that can win a best game award.
Personally I started to read the top voted list as what games have more people looking for a new mmo (some exceptions). If you look at the popular list you see a totally different list of games that actually have activity. You see a list dominated by games that are actually popular with mmo players and new releases. It is a very stark contrast between the two lists.
Just a few corrections to your list.
EVE really is that good, and it's constantly improving. Aion? CO? Have you played those?
I could see FE making the cut in a few years, but not now.
I agree that most played doesn't mean automatic winner of the best whatever award. At the same time I'm sure it gets old watching games from 2003 and 2004 beating up on everything released the last few years.
I was just pointing out why I think this site is so dysfunctional in comparison to the rest of the mmo industry. It is the home for lost mmo soulds that are angry at the state of the genre and wow being the leader attracts a lot of that negativity.
EVE really is that good, and it's constantly improving. Aion? CO? Have you played those?
I could see FE making the cut in a few years, but not now.
i can sort of see where he's coming from.. FE is looking pretty good to me at the moment, though i've only played it for a few hours so far, so although at the moment i would say Eve is the better game still, who knows, in the future.. FE might be a serious contender..
not so sure about his other 'suggestions' Aion.. .. doubtful.. not a bad game, but not that good either.. and CO.. i almost fell off my chair laughing.. so i kind of suspect he wasnt being entirely serious
Just a few corrections to your list.
I support this Rewrite & Explanation and QFT'd. That's probably the most accurate description of it I've seen so far. Well. Except for this http://awhisperinmyghost.com/pics/EvE/LearningCurve.jpg . Lol. That curve had to have been done before the new tutorial system. Everything is pretty much explained except for things you learn through exploration, experience and actually playing the game :D
I think EVE won because the editors know that this place is rife with EVE fanatics, who are always up in arms should anyone intimate the EVE isn't the greatest at everything since Jesus.
I totally understand. Sometimes you just don't want the headache.
Hope she doesn't DD my face ;)
MMO with the most subs should win? Farmville should be the winner then, all WoW nubs have permission to feel even more downtrodden now that their favourite MMO isn't even the most played.
People who are enjoying mmos have little reason to come here in search of information about what the next great mmo is going to be. I would guess that the majority of people on this site are just generally unhappy with most the current selection of online games.
Also, many of the votes or reviews do not get counted after I think it is 6 months? Few people actually take the time to update their negative review of a game, especially compared to the number of people out to "save" their mmo of choice through grass roots type efforts here. It is funny how many 'best mmo on the market... that almost no one plays' actually make the list. I remember auto assault being in the top 5 for a long time, even after it closed down.
I agree. But it's hard to explain. The share amount of people that are playing wow should at least be able to bring hte game up on list. Especially when reading the text I quoted.
I'm believing that people play the game they find the most fun, there could many variables put into that. An even if those that plays the game are not here to vote, yet there are people voting on the game. And are fans, or new players, to wow so under-represented in this matter.
Nvm actually, I just wanted to point out that the most played game is not the only game that can win a best game award.
Personally I started to read the top voted list as what games have more people looking for a new mmo (some exceptions). If you look at the popular list you see a totally different list of games that actually have activity. You see a list dominated by games that are actually popular with mmo players and new releases. It is a very stark contrast between the two lists.
I started to think, for myself, all of those MMORPG.com ratings are just excluding WoW because other games simply can't get close to it.
You can't challenge someone on Formula 1 having a bicycle, that's how it is.
Anyway if game is very unfriendly to the new players and also does not attract them, what's the point of making it? I just got bored playing it because there was no new people. Game felt healthy only when you come to Jita to trade some stuff.
Also stopped playing because I found out you need 2 accounts to play since it will take years for you to tain all of those skills. And not only because of them.
One more thing, I guess people that play WoW are just happy with it and don't come here to vote, it doesn't concern them. And I think it is right mmo players come here to find new info about relases and other stuff. IMHO EvE does not deserve such attention and "Game of the Year" thing.
Congrats eve, this is well deserved.
Personally I have been playing eve online (on and off) for about 5 years,. yes I have played other games and yes I have taken breaks, but at the end of the day it is the only mmorpg I contiunally play and come back to, even years later. Eve started out simple and the devs , CCP, have never faltered from their original vision like some game companies have done.
This game may not have wow subs, but then again, this game doesnt attempt to cater to everyone. Eve does what its good at, and thats a player run world and player made stories/conflict AKA sandbox. The devs design the game and mechanics, but it is the players who shape the economical and political landscape of eve.
I look forward to many more years with this spectacular game.
Really, they are two very different styles of games, but I think GoTY should also take into account how the game performed against itself in the previous year. If you sit there and say that the revenue leader is the best without any further consideration, then you are really tunnel-visioned and doing a disservice to the community. Now, you can point out a revenue increase for WoW between 2008-2009, but how much of that is due to game play and how much is a result of server transfer, faction change, rename, pets, etc? In other words, how much is new money from old customers? Should they be rewarded for this or should we look at improvements to game play versus last year?
Don't get me wrong, WoW is certainly still successful and I'm not proclaiming it's death. But, when you've set the bar fairly high, you must continue to live up to that standard...or else EvE is gonna sneak in and gank your GoTY award.
Really, they are two very different styles of games, but I think GoTY should also take into account how the game performed against itself in the previous year. If you sit there and say that the revenue leader is the best without any further consideration, then you are really tunnel-visioned and doing a disservice to the community. Now, you can point out a revenue increase for WoW between 2008-2009, but how much of that is due to game play and how much is a result of server transfer, faction change, rename, pets, etc? In other words, how much is new money from old customers? Should they be rewarded for this or should we look at improvements to game play versus last year?
Don't get me wrong, WoW is certainly still successful and I'm not proclaiming it's death. But, when you've set the bar fairly high, you must continue to live up to that standard...or else EvE is gonna sneak in and gank your GoTY award.
Those silly Croc shoes (the ones with holes in them) yepyep.gibbs12.com/wp-content/uploads/2006/09/beach_purple_lg.jpg were revenue leaders in the casual shoe industry for a year and a half. (Strange...but yea D: ) By Zorndorf's logic they should be "Shoe Of The Year" even though you look stupid wearing them.
Something definitely isn't right here... Money isn't everything. Even is something is shit, someone will buy it...Masses will buy it. What you have to test is the -Quality- of the game and how the entire world comes together...
Something Eve does as a whole better than most games I've played. It could be something else next year, who knows, but this year this game shone. Can't wait to see what game wins this year.
Sidenote: Silly Silly Conspiracy theorists.
For a guy who doesn't post in forums outside of the WOW (your own words) you remain active in this one. Also, for someone who quotes numbers all the time you don't understand how many people are logged in at any one time. 200-300 is the number of members, look at how many "Guests" are here (1691 atm), so as you can see, lots of silent visitors to the site. (though not all view the forums I'm sure)
But that 's besides the point. You are just going to have to accept the fact that selling the most of something doesn't make it the best product out there. There are too many examples we've all beat to death showing how this is true in all walks of life, heck, the IPOD is a best selling phone, but it is not the best phone IMO, despite all its cool features.
EVE is a very well made game, you may not appreciate it, or even understand it, but the people who voted on this site do and for the purposes of this poll/site, its all that matters.
I agree with Kyleran, EVE's one of the very few well done MMOs(which is an understatement in my eyes, but to say more would mean to upset a few fans of other games).
It was easy to predict that WoW wouldn't win it, but I'm glad MMORPG.com was realistic and didn't give it to another game.
If anyone from Blizzard actually sifts through these forums, I'm sure there are more than a few staffers there that have been caught unknowingly saying aloud "my god please somebody shut Zorndorf the hell up!"
The broken record is now fossilized Zorn.
I must admit, i would have thought WoW would have won too, if only because so many people do play it. But i am glad Eve did, i've been playing since feb 2004, and i've seen a lot of changes over the years, the game has really evolved, player numbers appear to be consistently rising, now i often see over 54k people logged in when i log in.. and yes i do have a single active account not multiples... as some people seem to think everyone in Eve does. I think one of the best features of Eve is the fact that each new 'expansion' or upgrade perhaps, of Eve, is completely free.
Walmart has the largest market share, thus the most customers, making it the best supermarket. Grow up and realise that numbers mean nothing.
First of all EVE has the most powerful (gaming) servers (it's one large supercomputer) on the planet because if you tried to shove more than a shard of people in one of WoW's nodes the server would come crashing down. CCP have innovations and technology Blizzard will never introduce because they just don't care and as long as they have people like you blindly defending their aweful practices they won't have to do anything about it.
Another reason why WoW doesn't deserve to win is because Blizzard don't care about its customers. WoW is so immensely imabalanced it's ridiculous but ignore that with your fanboyism. One of EVE's greatest successes is that they take player feedback into concideration. Motherships and Titans have been changed after years of review and consultation. Please tell me when Blizz have ever done that, other than to make cloth wearers obsolete (Priests, Warlocks and Wizards), especially in PVP and ignore the calls of people who have been telling them that certain classes (rogues) are OP.
Why the hell is AION on this list even?
It is just that hard to put 5 games into a competition that can actually compete with each other.
That is why I think that the "best of" awards that is specific to the genre isn't viable. There just are not enough games that are award worthy in the industry to fill up a list that even looks remotely competitive. Just look at some of the "list: top 10 mmo" articles on this site and look at the nominees.
In one list, Vanguard made the top ten, because "it survived", "performance was less of a burden" and "became a decent title". A game that lost 80% of its subscribers in 5 months and the company running the game went bankrupt has no business making a top 10 best list and the article completely omits anything related to sigil.
But it is also a bad one and so I hate it almost as much as I like it. Over the last 18 months great improvements have been made. However it still lacks in many ways since its creation over six years ago. It could be improved in so many ways but has not. Instead CCP takes on new projects rather than giving EVE finishing work it should have. One small example is the absence of an 'afk' flag in EVE. A basic thing which is found in almost all games of this genre even as far back as text based muds.
The game has vastly complex rules and complex exceptions to rules and exceptions to the exceptions. Perhaps it is to complex to be called a game.
Also be aware that advertisements represent EVE in ways which are false or rarely seen in game. If you want to really get a feel for EVE do the trial account and brace yourself for the inhuman cold of space, chaos of the client windows and ever present rightclick menus. (I've worn out 2 mice just from playing EVE.)
Oh dear god. An AFK Flag is NOT something you want in Eve. You would be nailed so hard if you AFK flagged in space and was carrying something of above normal value.
But yea. In Eve. When in doubt. Right click. If it doesn't solve it.. Right click some more.
But this is an interesting point. Many players say features have been lacking / bugs unfixed for years, but Crystaf cites "the absence of an 'afk' flag". Clearly you (and most players) would consider this an unwanted feature. Perhaps most of the things players say are "broken" in EVE are really just things they personally don't like, even if others do?
I've long decided to leave this forum and MMOs in general (with the exception of Eve).
The forum has become no longer a challenge to make WoW fanbois cry and its clear Eve will be the only MMO worth playing for any extended amount of time. I'm happy to be gone.
Now The reason I make this one final post on this new account is to say Gratz to CCP and Eve and its nice to see the WoW fanbois like Zorn squirm.
Eve is easily the greatest MMO to release since Pre-trammel UO and I'm glad ir showed again to be simply the best mmo out today.
Look to Eve online in 2010 for another game of the year honor.
Peace people
Oh and to the WoW tards... HAHAHAHAHAHAHAHHAHAHAHAHAHAHAHHAHAHAHAHAHHHAHAHAHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Metalhead9806
So by your logic McDonald's should win 5 star dining awards because they have more paying customers.
Seriously -- they aren't talking about a quantitative measure but a qualitative measure. Quality is subjective whereas quantity is easily measured. As such, there is no argument that the quantity of players in WoW is higher than any other MMO but that was not what they used to explain their choice for the quality award.
Kinda late in catching up with this thread, I admit...
That said...
Wizardry... Try decaf.
Just sayin'.
To late into to thread to understand everthing. but I laughed at the Niche comment, EVE is among the largest MMO's in Europe/US, Not many who top 300k subscribers. If that is a Niche then I guess being a Niche game is a great place to be.
Sad thing is, that's exactly how those people see it... an injustice or "poor design".
You play golf 1 day a week. Your friend plays 5 days a week... All else being equal, who's likely to be the better player? Is it unfair that your friend is better? Nope... they had more practice. Should they handicap their game to make it more "fair"? Nope... unless they want to.
You play Pac Man 2 hours a day, 3 days a week. Your friend plays it 3 hours a day 4 days a week... All else being equal, who's likely to be the better player? Is it unfair that your friend is? Nope... they had more time and practice to improve. Should they handicap their game by, say, not getting any blue ghosts for extra points, to make it more "fair". Nope, unless they want to, to make it more interesting for themselves.
You play Eve Online and just started. Your friend has been playing for 3 months. You've both been training at the rate the game allows you to with its real-time training. All else being equal... Who's going to have more skill points, you or your friend? Your friend, of course.
But with Eve, there's an equalizer... Let's say you have 2 million SPs total, and they're almost all into a specific ship with a specific build-out. Your friend has 20 million SPs total, and has the same amount invested into the same ship and build-out. Guess what? Build for build, you're equal. The other 18 million SP your friend is sitting on give him absolutely no advantage while he's in that particular ship with that particular build-out.
At that point, it comes back to... all else being equal, the person with more time and experience playing Eve is likely to be the better player because they've had more time to learn and master their maneuvers, strategies, etc.
Is that unfair? Nope. It's called real life. They put in their time and effort to get there, so can you (you in general). You do not deserve a short-cut or an easier ride because you started later than they did, or don't have as much time to play as they do.
By Definition, this "Niche" Is referring to the Empire building, PVP, Sci-Fi Genre. Not the amount of people or wide spread it is. :D
eve online is a great game by all means...hell i have 2 accounts on it that are active.....BUT damn it seems that this game of the year shyt is rigged...seems the people at mmorpg.com are Sci Fi nerds and seems they are eve fanatics as well.....but wtf...2009 was a disappointing year for games so....might as well let an old ass game win it....since it is better than all the stuff that was released this year. But still...if eve online wins in 2010 then i know that eve online will win no matter what games are out
1400 players compared to 16, is great no matter how you look at it. :)
Grats EVE, defintely deserves the title. Oh, guess what I play something else, I guess I didn't get the memo I'm supposed to be pissed.
Good game. Very much deserving of the title.
Sadly I've never seen worse community. All you have to do see how EvE players act all knowing with their opinions of other games. It's a geeky game for sure, because of that.
Wow man! Exactly my thoughts. Agree with you \o/
Sadly they will ignore the truth and continue doing it ;-/
1400 players compared to 16, is great no matter how you look at it. :)
Grats EVE, defintely deserves the title. Oh, guess what I play something else, I guess I didn't get the memo I'm supposed to be pissed.
That is the great thing, CCP managed to get 1400 people fights, Dominion did mess that up a bit. But the pure epicness of it being achievable.
Everyone in Iceland laughed when CCP stated in 2000 that they wanted to have 100k users logged into the same world/server, they are half way there with 50k logged on during the weekends.
Oh, and to you WOW people.
WOW being Massive Multiplayer is a myth.
WOW has a server population of around 9k to 20k people with characters on the server, online population is around 3k per server. Nothing Massive about that.
WOW has multiplayer interaction capped at 40 (raid size) and many Instances are capped at 25 players. That means that multiplayer interaction within this game is capped at the same size as a regular FPS server (Counterstrike etc). Nothing Massive about that.
The only thing Massive about WOW is the sheer number of people playing it, but that is just the norm for Blizzard as they do make good products that attract people and that is fantastic.
Well i see the broken record is still being used here. This award is about the best improved game of 2009 and that has 0% to do with subscriptions or numbers of people playing it.
Yes and Eve had not one but TWO major updates in 2009: Apocrypha and Dominion. But since you don't actually care what other games do, I don't care to explain how these affected Eve.
Even Academy Awards (Oscars) are not awared to films solely on the basis on ticket sales.
Opinion:
We wouldn´t read this site, if we were constantly happy with WoW. That´s why not the WoW-fanbase is the biggest or loudest here.
WOW - no doubt - was BEST improved game of 2009 since the introduction of the cross server dungeon tool play in patch 3.3 Dec 2009.
Since that patch EVERY dungeon on every level in WOW is played 24/24 and 7/7.
Making the old saying of "solo leveling" to endgame complete ancient history with one stroke.
WOW is the only mmorpg these days where the leveling dungeons are played as if it were launched ... 4 weeks ago.
The Dec 2009 patch made it feel to all active WOW players the game indeed has those millions of subs.
----
The cross server dungeons weren't even mentioned in an "overview" of patch 3.3 on mmorpg.com 3 weeks before launch.
Of course I already knew its significance when Blizzard announced them in a one line slide at Blizzcon.
Much later (even in the OP's article here) the cross server LFG is NOW being recognized as something important, but the above two lines show these editors of mmorpg.com have NO clue why those WOW paid subs are so huge.
It shows.
Hehe zornie, it is nice to see you love your game so much :p
But have to make 1 correction, EVE Online also plays as it was just released, ( well alot better and alot more active actually ;p ), active subs have grown from 302k to 329k in december.
How come Blizzard hasn't released any new numbers lately I wonder ...
Eve is awesome. CCP customer support sucks.
4+ weeks to fix an account with absolutely zero communication?
Don't buy or support this game until they fix their customer support and the terrible lag.
You have been warned.
Cross servers are good for the immature crowd who have worn out their welcome with players on their own server. Glad you got your commercial in but most subs do not equal best game.
Pretty biased imo. There are plenty of folks like myself that have no interest in sci-fi MMOs. Personally I'll be staying as far away as possible from star trek and star wars as well...lol
Congrats!! i guess
Ah so it is biased because it is a sc-fi mmo, hmm yahn that makes sence !
This game is literally the most intensely boring game available, but the possibilities of what you can do are so amazingly vast that I have no problem with this winning.
To the people who actually enjoy combat via menus and the difficult....no, impossible UI, I applaud thee.
What a shame that people think like this. Eve is boring?
Just shows that CCP need to introduce some type of simulation period where players experience the more advanced side of the game during their trial.
While Eve does use right click menus the combat is the most intense experience i've ever had in a video game.
Problem is to get to that point takes a bit and that's where the quoted poster gets his opinion from.
Really? Tell us more we are so interested and ready to belive you
I posted here earlier and said "I liked EVE a lot but hated it almost as much." I'll try to give some reasons for both.
Why I like it.
1) I like Space.
2) The original basic game design was good and still is good. In no online game do players have the degree of control and influence over region ownership, politics and economics. I could go on about this for a while but reviews of EVE tend to focus on the good and original aspects of EVE pretty well.
3) I'm not bored with it yet.
Why I hate it.
1) Released in 2003, a large amount of the game still has the feel of being in early stages of development. Rather than finishing EVE CCP has spend significant time on expansions and other projects that do not improve EVE's playability.
A) A poor client interface. Issuing commands through extensive right click menus, targeting by way of a list that shifts constantly (even though it is not supposed to), windows that do not stay where you left them, windows that close when you don't want them to, a poor text damage notification system, text notifications that are a nuisance by blocking your view, left click mouse selection that doesn't select because of improper layering of graphics (locked targets, object labels and now a standings icon), double left click setting your ship flight vector being confused by the client with other commands requiring left clicks, no gamma (game brightness) control and many many more make a real time 3D strategy game a pain in the rear to play.
B) The client allows a great degree of customization and a large number of ways to lose your settings. To play the game effectively in a wide variety of situations requires thousands of clicks and saves to correctly configure the various in game windows and client options. If these client side settings are lost it takes hours and days to get them back to the way they were. Many players do not backup these settings because they don't realize how many ways there are to lose them. If the EVE client crashes or your computer locks up or reboots while playing EVE settings can be lost. You can also lose your settings by running an EVE patch which happened just a couple weeks go when all EVE players lost all of their saved ship fits. I thought I was safe having made backups of my settings directory but that didn't help because the new client simply won't read the 'older' files. You could recover them if you had exported them and kept that export file but CCP gave no warning. I lost the 40 or so in game fits which were very helpful and will take me hours to reset across all of my accounts.
C) There are countless pitfalls in the game which cause huge losses to players. Many are tied to A and B above. One of my favorites are the right click menus which have commands listed vertically. Four of those commands are rather harmless but the one in the middle is quite hazardous and just happens to be directly under the most frequently used selection. In EVE right click menus it is common to miscilck on the selection below the one you want. If you are tired and in a hurry you might (like many others) click the confirmation window 'OK'. This could instantly cause your POS to be put offline taking hours to set back up or it could instantly destroy your expensive item(s). There is also a game mechanic which allows an alliance of thousands of players to be dissolved instantly and without warning by one player. CCP could spend a moment to add some kind of fail-safe and/or time delay to keep so many players from being inconvenienced by something so common as a misclick, but that's not CCP.
D) CCP advertises EVE as a place where monumental fleet battles can occur. What they don't tell you are the limits of the fleet sizes that can do battle in one system without crashing the server, what affects the limits and what happens when you hit those limits. They also don't tell you that the latest patch "Dominion" greatly crippled the ability of players to have 'large' fleet battles do to the introduced server code or database usage. CCP is still working on resolving this problem.
EVE is often described as a sandbox game. Players often point to some of the above as evidence. Being a sandbox game does not include or give excuses for poor design and unfinished game mechanics.
Yes, I still play EVE
---- edit ---
In part B the sentence starting with "You can also lose your settings by running an EVE patch..." is partially true. Players have lost client settings (and had other complications) from an EVE patch. But the loss of ship fits from the ship fitting tool described in that section did not occur from a patch. It occured because a number of players including myself used an in game option to clear the client cache. We did this in hopes of improving game performance in high lag situations. We did not know that besides clearing files downloaded and saved by the client, it also removes all of the ship fits the player has assembled and saved. This is EVE.
In part C the sentence starting with "Four of those commands..." describes an example. it refers to accidents players fall victim to in EVE caused by common right click menu player error.
Good post, I've experienced everything you have, and like you, I still play EVE. It is by no means perfect, and sometimes there's some real shenanigan's that go on due to game mechanics, but perhaps that adds to part of its charm and keeps it from ever being dull.
Yeah, thats it, unpolished games are more fun........ chant the mantra with me people.
Haven't played Eve but haven't heard anything but good things about it. But runner-up--WOW? Um...naw. LOTRO beats its ass.
why are you so obsessed with the cross server dungeon tool? wows idea of massive is a lie as it is split between servers, with the population of an entire server not even close to the number of people online in eve.
when they added the cross realm dungeon tool they added something that should have been there from the beginning. dont get me wrong. i also think its an awesome thing. but its the basis of an MMO.
it connects the servers in a battlegroup, that is around 18 servers. older servers normally have around 30k characters (not players) on them. how many players that is we dont know, only blizz knows. but i would guess its bellow 10k.
you say it makes the game feel massive? to be connected with those 18 servers makes the game feel massive? now imagine how eve feels.
For me the best game ever made and i ever played is CABAL Online
can not believe they would pick eve as "best of." must have been a real slow year. its full of exploits and bugs, and god forbid you have a problem since it literally takes weeks to get a petition looked at, then weeks more for any kind of action on it. combine that with CCP's, how shall i put this, lack of integrity (their employees play the game, and have been known to use that to the advantage of what every corp/guild/alliance they are in.) and you have a recipe for disaster. then the dominion patch, which granted came late in the year, took everything bad about eve and broke it further. big fleet fights? not even remotely possible. gridlock bugs and bad game design ensure that whoever is there first can simply use an exploit to bug out anyone trying to come in and defend a system, and CCP's response to this exploit? nothing. literally. no reprimands, no compensation for those exploited against.
i wouldn't recommend this game to my worst enemies, let alone someone i considered a friend.
I'd have to disagree with this pick, while I can't think of another candidate, I don't feel this game deserves the award.
Just because Mc Donalds sells the most burgers does not mean they're the best.
Eve is still a full head above the rest.
But not everyone can afford to eat at the Lobster Restaurant either or take it for more than once every so often as a special night out.
Eve does alot of things very well, but one small factor I noticed hurts it. Lack of real time action. My ship flies around a target shooting its guns on autofire, which is fine, but it sure lacks the visceral appeal of a game like WoW.
But again, this is why I have been stating lately a hybrid of the 2 games would be THE game I would drop all others to play.
Believing what you read on the internet is representative of the typical player experience is rarely a good idea.
Not saying all of that doesn't happen "on occasion", but very little of what you mention has ever impacted the average players gaming experience outside of the current dominion patch issues which they actually are working on.
What a shame that people think like this. Eve is boring?
Just shows that CCP need to introduce some type of simulation period where players experience the more advanced side of the game during their trial.
While Eve does use right click menus the combat is the most intense experience i've ever had in a video game.
Problem is to get to that point takes a bit and that's where the quoted poster gets his opinion from.
Space at least in game environment is simply boring. No place for new players in that game other then safe zone miners.
you couldn't be more wrong. in no other game can you compete with 2 year veterans with a two day character: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1025677
the game is a sandbox, which means you have to go and do stuff, it wont hold you by the hand and tell you where to sign up for pvp.
new players are extremely useful in pvp. there was an alliance a couple of years back. it was called goonswarm. they were literally a swarm of new players, with some experienced vets as leadership.
the young players kept launching themselves in the fire with the cheap ships they could fly, and when they died they came back for more. in the end the enemy lost 5 ships and the goons lost 20 but they still won by a long shoot, beacuse those 5 ships costed twice as much as those 20.
and eve is all about wars of attrition. once the enemy alliance ran out of isk to fund their expensive ships they had to withdraw, and goons claimed their space. over time they got better and in the end the kicked out the strongest alliance and claimed the best region in eve. only recently the fell apart and disbanded, and even that was because of an internal affair.
and second of all, mining is the worst way to make isk...go do lvl 4 missions instead.
that was a design decision. and I can understand its not for everyone. but the idea was that it wouldn't be a twitch based game, like a fps, so you don't win by having better reflexes, you win by being smarter and having better tactics. though when you are in a fight things are still going to fast ;)
as far as the excitement goes though, no other game will give you the adrenaline rush that you can get in eve. people who say fights in eve are boring have obviously never tried to pvp.
fleet battles can get your hart pounding really fast, one to one fights even more so.
and here is why: http://i.imgur.com/0IJq9.png
I tried eve and it was enjoyable. Despite the fact it isnt my type of game. Gratz to the staff of that game. I enjoyed lotro, warhammer, wow as well. Aion is terrible only because it felt like punishment, terrible drops, crafting makes you poor and players fight harshly over drops due to the poor item drop rates to name a few so I don't think it should have made the list in its current state.(Although the graphics look good umm LOL)
EVE is the best MMO of all time, period. Game of the year aside, it's simply the best MMO ever!
Excuse you, but I'm a female, and I play EVE. I'm a member of a nullsec PVP corp and I fly EWAR and T2 fit Drakes (for those in the know). I also have spent time as a lowsec pirate doing gatecamps and ransoms... which I actually prefer.
Dont you come on here talking about how the game is geared toward males... because it's not at all. It's just not geared towards weaklings and people who can't handle losing. Females who worry about chipping nails and getting their hands dirty IRL need not apply.