Login:  Password:   Remember?  
Show Quick Gamelist
Games:397  Guilds:1,999
Members:1,143,453  Online:0
Guests:0  Posts:3,117,010
RPG | Genre:Sci-Fi | Status:Final  | Publisher:CCP Games | Has PVP:Yes
Distribution:Download,Retail | Retail Price:$29.99 | Pay Type:SubscriptionBUY IT
Desktop Client | System Req: PC Mac Linux | ESRB:T

EVE Online: PAX - Updating on the Updates

MMORPG.com's Carolyn Koh spoke with CCP's Scott Holden about what's coming in the near future for the space-sim MMO and what to expect further down the line.

By Carolyn Koh on September 11, 2009

CCP's Lead Content Designer Scott Holden waxed eloquent over the Dominion Release due in the November / December time frame. A former freelance writer for White Wolf, Scott has been with EVE Online for about two and a half years.

"We have some major features we are releasing toward the end of the year, and as always, expansions are free," said Scott, describing them for me.

 advertisement 

1. Changes in sovereignty in null security space

The goal is to allow players in alliances to control the benefits they gain from sovereignty. For example, they can control the resources and be able to mine more material in the area. Players have asked for more than just bragging rights. This is a change that has been in the works for a while and this is the first stage of sovereignty changes over the next year and a half.

2. New rebalancing of capital class ships

"Players considered them as glorified freighters and were using them only to carry smaller ships around," said Scott, which was not the original plan for them. Each type should have a different role and the original concept was that they would have their particular places in the hierarchy of ships and in the roles they played. "It's a constant state of checks and balances. The game evolves and so do the ships. The capital ships just didn't go where we meant them to."

3. New Epic Arc content

CCP has developed a new tool to build missions in game and they are using it. The first was introduced at the Apocrypha and 2 more are being done for the Dominion release of level 3 difficulty. These are "speed boat" missions and will involve the use of smaller, speedy and agile ships in lower and null security space as players work for the Pirate factions in game.

4. Expanded tutorial material

The tutorial was rebuilt in Apocrypha and Dominion adds on to it. "We've added career path information," said Scott. The tutorial will ease players into the game a little better. A more comprehensive tutorial, it is also goal oriented and the player can go through all the arcs to see what is possible in the game, and the career paths of Industry, Business, Military and Exploration, as well as PvP.

"We needed players to know what to expect from the game and we want them to understand that it's okay to lose ships and that they will lose ships." Scott explained. "EVE Online is such a complex game that most new players didn't know what they were doing after they came out of the tutorial, got blown up, got mad and went away mad."

The tutorial takes about an hour and at the end of that hour, players will earn a new ship and a set of skills and ship components depending on the path they choose.

5. Cosmos

Cosmos is the name of CCP's Communications platform. This is their first step, with a fully functional web-browser in the game client. "The larger product vision is for players to be able to monitor the market, by and sell, change skills, etc. from outside the game," said Scott.

Other

We turned to future projects and developments coming down the road. "There's no EVE 2," said Scott. "We're constantly improving the graphics and game engine. It may sound a little facetious, but what you are looking at and playing today [actually] is EVE 2."

There will be entirely new art for the planets in the coming expansion as well. Scott then asked what else we wanted to know.

"Walking on space stations," I said. "You knew that was coming." "I did," Scott replied.

Incarna is the name of this initiative and it has been in development for a long time. It has come far, far along and according to Scott, looks fantastic. Shown for the first time at FanFest last year, much more will be show in this year's FanFest in Reykjavik, Iceland. "It took time for us to develop the technology to make this possible, and not just possible, it had to be good."

Asking players for feedback, Scott told me that the developers read the forums religiously. "We do listen to the players. Talk to the player council. Give us constructive criticism and offer suggestions."

EVE Online continues to look better and better each and every time I've looked at it. CCP looks to architecture and industrial design when they design their ships, not to other games. The game does not begin to look dated when they release new art which brings another "Wow!" to viewers. I am one of those guilty of giving up on the tutorial and not completing it, much less play the game when EVE first launched, but with a loyal fanbase, a dedicated and passionate development team and constant improvements, I find myself tempted to try the new tutorial system.

More EVE Online Features:

EVE Online - Dominion Interview Interview added on Friday November 20
EVE Online - There's an App For That General Article added on Friday October 30
EVE Online - CSM Interview - Dierdra Vaal Interview added on Thursday October 22
EVE Online - Plans for the Future General Article added on Wednesday October 21
EVE Online - Content in EVE's Sandbox General Article added on Monday October 19

More Interviews:

Darkfall - Conquer the Seas Expansion Q&A Interview added on Friday November 27
Runescape - Lead Designer Mark Ogilvie Interview added on Friday November 27
Grand Fantasia - Update Interview Interview added on Wednesday November 25
Turf Battles - An Introduction to Turf Battles Interview added on Tuesday November 24
Dragon Oath - Interview With Martin Tan Interview added on Sunday November 22

More Features:

Darkfall - Conquer the Seas Expansion Q&A Interview added on Friday November 27
Player Perspectives - Space, The Final Farce Here? Column added on Friday November 27
Runescape - Lead Designer Mark Ogilvie Interview added on Friday November 27
Global Agenda - Exclusive Screens: The Recon Media added on Friday November 27
World of Warcraft - Glory of a Hero, Part One Guide added on Friday November 27
Our Rating
8.5
User Rating: 8.3
Popular Features:
The List : Five Scariest MMO Launches Column added on Friday October 30
In honor of Halloween this weekend, we count down five of the scariest MMO launches... Read More
The List : Five Under the Radar MMOs Column added on Tuesday November 03
MMORPG.com's Jon Wood takes over this list this week, taking a look at five MMOs... Read More
The List : Five Ways to Know You're Just Not That Into It Column added on Tuesday November 24
MMORPG.com's Jon Wood uses this week's list to explore five ways that a player can... Read More
The List : Top 5 Things Coming In WoW Patch 3.3 Column added on Tuesday November 10
We look at the top five things players should be drooling about in Patch 3.3... Read More
The List : Ten MMOs and Their Place In History Column added on Wednesday November 18
MMORPG.com's Jon Wood returns this week with another list, this time taking a look at... Read More
Latest News:
EVE Online : Dominion Trailer Released, Site Launched Reported on Nov 25, 2009
CCP Games has announced that the site for their upcoming Dominion expansion to EVE Online... Read More
EVE Online : Dominion Interview Reported on Nov 20, 2009
MMORPG.com's Garrett Fuller recently spoke with CCP's Noah Ward about the upcoming EVE Online expansion,... Read More
EVE Online : There's An App For That Reported on Oct 30, 2009
MMORPG.com EVE Online Correspondent Kevin Schram writes this look at four different fan made applications... Read More
EVE Online : CSM Interview - Dierdra Vaal Reported on Oct 22, 2009
At MMORPG.com, we've talkeda lot about EVE Online's Council of Stellar Management program that allows... Read More
EVE Online : Plans for the Future Reported on Oct 21, 2009
MMORPG.com's Jon Wood outlines the many plans that the developers at CCP have for their... Read More

Advertisement

<a href="http://www.gameads.com/" target=_blank>Game Ads</a> banner requires iframes.