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EVE Online: Leipzig Interview - Walking, Empyrean and More

In Leipzig, Germany, MMORPG.com caught up with the folks from CCP to talk about their game, its recent expansion,future updates and the Council of Stellar Management. Complete videos of these interviews to follow late in the week. Exclusive to the written article though is a discussion of the much-anticipated Walking In Stations feature that is coming to the game.

It's been an exciting time for CCP, the company behind the sci-fi sandbox MMO, EVE Online. It seems as though they are constantly working at changing and evolving their game to make the EVE universe a better place to be for their players. Recently, the company launched the Empyrian Age expansion that brought a structured war to the universe.

First, I wanted to give you a quick preview of the videos that you are going to see over the next few days. They're interviews that were taken from the show floor at Games Convention in Leipzig, Germany. The first, is the Council of Stellar management, the second is the Empyrean Age expansion and the last is the much-talked about and long-awaited Walking in Stations feature:

The CSM and EA interviews will be available soon in their entirety on video at MMORPG.com:

Council of Stellar Management

Dr. Eyjólfur Guðmundsson, CCP's Lead Economist, took a few minutes to tell us about the most recent events surrounding the Council of Stellar Management. The CSM, for those who might not know, is the introduction of democracy into EVE as players can run for council positions that are voted on by the players.

The Council's responsibilities culminate in a series of meetings with CCP developers about the game. This is a chance for the players (or at least their representatives) to voice their concerns about their games and their suggestions for the future.

The nine representatives that were elected recently flew to Iceland for some pretty intensive meetings with the developers. Twenty hours worth of meetings, to be specific, on over thirty different topics that the council members wanted the team to address.

Dr Eyo, as he is often called, told us that while there were some suggestions that just couldn't be implemented (mostly due to technical reasons), the meetings will result in a number of helpful changes. CCP, we are told, is thrilled with the success of this first CSM event and looks forward to the next.

Empyrean Age

Empyrean Age was launched back in April and the team is very happy with it. We were told by Associate Producer Arend Stuhrmann that the addition was designed to give people the opportunity to participate in a lower risk PvP environment. The idea is to bring people in to this side of the game who may have shied away in the past.

"It has met its aim very well," Stuhrmann told us. "We had over 40,000 players sign up for factional warfare in the first few weeks and that trend has stayed strong."

So, what are we looking toward for the future?

Looming most closely on the horizon is Empyrean Age 1.1 set to release in September, this update is focused on small comments, suggestions and details that needed to be addressed. While there may not be too many obvious changes, there should be, "small things that have changed here and there that will hopefully make your life a whole lot easier."

On the heels of EA 1.1 will be EA 1.2, which will make up for the lack of obvious content by bringing in new missions, and a new certificate system that will allow players to actually produce credentials (like a university degree or diploma) that proves to other players what skills your player possesses. Not only is it good for this use, we are told, but it also gives newer players something to work toward in terms of their skill advancement.

After this, we will be introduced to December's as-yet-unnamed expansion. This new addition will be focused primarily on industry. The team has been looking at making management and production of industry easier to understand, new possibly ship types and the like.

After talking about the CSM and Empyrean Age, there is still one aspect of EVE that we discussed with the team in Leipzig, but couldn't show you on video:

Walking in Stations

Perhaps the most talked-about upcoming feature for Eve is their Ambulation project, otherwise known as "Walking in Stations". This feature will allow players to leave their ships for the first time and step into a 3D world where their avatars can interact and socialize.

While we still don't have a firm date on the project, Stuhrmann told us that the company has put a great deal of time and energy making sure that the feature will "fit in" with the rest of the already existing universe.

When it comes to WIS (Walking in Stations), the developers are trying to make it as grandiose and welcoming as possible while still maintaining EVE's technological and "spacey" feel. They find that they are having to consider elements like architecture and culture when trying to find the right look for any given element on WIS. The basis or this is, of course, the current design for the ships of the game's various races. If the ships are sleek and clean-looking, for example, there's a good chance that a bar or a station or a shop of the same race will have a similar feel. If the ships look more like they're slapped together from handy materials, that's how the bar is going to look.

For anyone who might doubt that CCP is working very hard to maintain the feeling of their universe in these new environments, it should be noted that they have hired a number of consultants to help in their endeavours:

First, they are working with real-world architects to make sure that the spirit of the races and cultures are preserved in non-space environments. We were also told that this is helpful because the game's interiors will now be informed by real-world logic (ie: you can't put that pillar there, it disrupts the entire flow of the room and people would have trouble getting through).

The developers aren't just talking about the interiors and architecture. Obviously, the avatars themselves are going to be a very important element of the Walking in Stations feature. What is one of the first things we think of when we think of avatars? Costumes (or outfits):

In discussion of outfits, we learned that the developers have hired on three fashion designers and a tailor to make sure that the clothing worn reflects the characters as much as possible and that they would be something that people could wear in real life.

I think that the highlight of this demonstration was seeing that there are indeed a character model (we saw a screen of a character creation screen). The character models themselves are planned to make use of subtle details to set them apart from others and to take advantage of the dynamic nature of EVE. For example, characters who gain weight (from, for example piloting a ship all the time) will actually see a difference in their avatar. They are also hoping that the character's gait (the way they walk) will change as well.

The last time that we were told (and so the last thing that you are being told) is that the developers currently have a working version of the system in-house. While we don't know exactly when this new feature will make an appearance in the game, the developers have been making progress. Personally, I'm looking forward to hearing what they have to say at EVE's next Fan Fest.

More EVE Online Features:

One Jump Home - The Grind Column added on Tuesday February 07
One Jump Home - Across the Universe Column added on Tuesday January 24
One Jump Home - War Rages On Column added on Tuesday January 10

More Interviews:

Repulse - Interview with Scott Hartz Interview added on Friday February 10
DC Universe Online - MMORPG.com Community Interview Interview added on Monday February 06
World of Darkness - CCP’s Plans to Dominate 2012 Interview added on Monday February 06

More Features:

Repulse - Interview with Scott Hartz Interview added on Friday February 10
Repulse - Beta Preview Preview added on Friday February 10
Player Perspectives - Mentoring is Motivation Column added on Friday February 10
 
 
Graff writes:

Link doesnt work

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8/25/08 2:04:37 PM
 
Midnitte writes:

Works for me. :o

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8/25/08 2:10:35 PM
 
Clattuc writes:

LOL the long awaited EVE Ground Game!

This is going to be the biggest thing since the LOTRO Space Expansion.

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8/25/08 2:30:45 PM
 
brenth writes:

the council is packed with PVPers  I dont think there is any carebears on the council at all,, PVP corps are bigger than any pure  non-pvp corp.   cause once they get too large they are constantly wardeced  which forces then to either become PVP or  people leave the corp or the game.

so all the issues brought up by the council are going to be PVP oriented which makes the game worse not better.

just go read the forums on STAR TREK ONLINE they are from maby EX-EVE non-pvpers that want a game that they can play in peace and not harassed by other players while mining or exploring.

as for walking around stations  id rather have them spending their energy fixing the broken systems in the game like the courier system  and that grind of a misson system.

I wanted to try moon mining or gas mining  but those are only accessable by PVP corps  or at unreasonable risk

LOW SEC is POISON

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8/25/08 2:50:59 PM
 
SpyridonZ writes:

It honestly puzzles me why anyone would want to play Eve for the PvE, unless you really love economies.

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8/25/08 2:56:45 PM
 
PapaLazarou writes:

I hope they do the type of thing in stations that mimic the planets the races come from to try and make them feel more at home. Say for example like have zoo's and theme parks in the stations and forests and like a beach etc etc. Instead of making the avatars go to the planets I think you should make the planets come to the stations and for leisure for the people would be a perfect excuse to do so.

I would also love to see PVE missions and combat on stations followed by PVP and im sure we'll see it but I think CCP will neevr make a EVE 2 and will continue to evolve this game so it'll probably be like 6 years down the line.

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8/25/08 4:12:16 PM
 
Kryogenic writes:
Originally posted by Clattuc

LOL the long awaited EVE Ground Game!

This is going to be the biggest thing since the LOTRO Space Expansion.


 

Last year I got a temp ban for making fun of the fact that they were calling it Ambulation. I'm still kinda pissed about that.

I think it's a cool idea, but it's not going to help them retain more subs. Sure it will atract some people, but the leveling system is the biggest deterent in so far as gaining and retaining new subscribers ia concerned... in my opinion, anyway.

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8/25/08 4:25:07 PM
 
Baxslash writes:

For all of the games features, there is still one element, other than the WIS feature, and, maybe ground system, is a true open raid system that allows for new players and better trained pilots to interact with.

As we all know in real world, countries raid other countries all the time, and it would be nice to get a high alert message asking for pilots help in staving off a raid on a random system. No Bounties, no wrecks to loot, maybe a system of counters that pilots can hand in for a isk reward, or, componets for ships, for taking down these raiding ships, or, fleet raid.

I know you will all flame me for this, but, to be honest, how many new players get to join in on a 5/10-10/10 instance encounter way out in the 0,0 space lanes.

To top it all off, my last gripe of the game is the fact that ever since the Jovian Diplomat affair way back 4 years ago, Eve has never had anything major done by the Devs, or, GMs that actually got the players in the whole Eve universe behind a in game project..

We keep hearing small promises that so far haven't been addressed, such as the Jovians becoming a part of the Eve universe, the possiblity of opening more rig slots on ships, and, many others, but, nothing has come of it, except the promoting of new features that are months, to another year down the road.

 

 

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8/25/08 5:32:34 PM
 
micona writes:
Originally posted by SpyridonZ

It honestly puzzles me why anyone would want to play Eve for the PvE, unless you really love economies.


 

Because people each have their own vision of fun , just because you like pvp in eve does not mean everyone does.

some do like economies and mining and manufacturing or just exploring and doing missions .

Each their opinion and we have to respect that .

 

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8/25/08 5:39:09 PM
 
L0k1- writes:
Originally posted by Kryogenic
Originally posted by Clattuc

LOL the long awaited EVE Ground Game!

This is going to be the biggest thing since the LOTRO Space Expansion.


 

Last year I got a temp ban for making fun of the fact that they were calling it Ambulation. I'm still kinda pissed about that.

I think it's a cool idea, but it's not going to help them retain more subs. Sure it will atract some people, but the leveling system is the biggest deterent in so far as gaining and retaining new subscribers ia concerned... in my opinion, anyway.

 

I think the ambulation will help them attract more people. I think a lot of people also want to feel some sort of connection with their character and looking at a ship isn't enough. Besides, EVE Online is next to WoW the only MMORPG that is still rising in subs :)

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8/25/08 6:50:59 PM
 
babac writes:

Eve-Online <3 , the most complex game i have ever played.  I'm looking forward to see CCP's new game World of Darkness

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8/25/08 7:09:42 PM
 
SgtFrog writes:

walk in stations ftw :p

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8/25/08 7:32:35 PM
 
Ozmodan writes:
Originally posted by SpyridonZ

It honestly puzzles me why anyone would want to play Eve for the PvE, unless you really love economies.

Actually statements like the above puzzle me.  Especially since more than half the population rarely pvp's.  Heck I am in 0.0 corp and have not pvp'ed more than 3 or 4 times this year.  Does not mean I don't like the game, I have as much fun playing as anyone.

CCP is realizing this too and fixing the unbalanced pvp items like suiciding, and too fast ships.

I think this game is getting better and better.

Eve most certainly is not a strictly pvp game.

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8/25/08 7:49:10 PM
 
Minsc writes:
Originally posted by Ozmodan
Originally posted by SpyridonZ

It honestly puzzles me why anyone would want to play Eve for the PvE, unless you really love economies.

Actually statements like the above puzzle me.  Especially since more than half the population rarely pvp's.  Heck I am in 0.0 corp and have not pvp'ed more than 3 or 4 times this year.  Does not mean I don't like the game, I have as much fun playing as anyone.

CCP is realizing this too and fixing the unbalanced pvp items like suiciding, and too fast ships.

I think this game is getting better and better.

Eve most certainly is not a strictly pvp game.


 

Whether 95% of the players pvp or pve EVE is designed around PVP gameplay. The economy rely's on it heavily as do all other gameplay areas. Everything and everyone is connected to the pvp gameplay on some level within the game whether they take part in it directly or not.

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8/25/08 8:16:06 PM
 
babac writes:
Originally posted by SpyridonZ

It honestly puzzles me why anyone would want to play Eve for the PvE, unless you really love economies.

 

hahahahahahahahahahaahahahahahahaahahahahahahahaa

Eve-economies are the most hardcore PVP i'v ever seen, even the Wallstreet can't match eve's Jita daytrading :)

d00d, go and raid some dungeon

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8/25/08 8:22:47 PM
 
SpyridonZ writes:
Originally posted by Ozmodan
Originally posted by SpyridonZ

It honestly puzzles me why anyone would want to play Eve for the PvE, unless you really love economies.

Actually statements like the above puzzle me.  Especially since more than half the population rarely pvp's.  Heck I am in 0.0 corp and have not pvp'ed more than 3 or 4 times this year.  Does not mean I don't like the game, I have as much fun playing as anyone.

CCP is realizing this too and fixing the unbalanced pvp items like suiciding, and too fast ships.

I think this game is getting better and better.

Eve most certainly is not a strictly pvp game.


 

Originally posted by micona
Originally posted by SpyridonZ

It honestly puzzles me why anyone would want to play Eve for the PvE, unless you really love economies.


 

Because people each have their own vision of fun , just because you like pvp in eve does not mean everyone does.

some do like economies and mining and manufacturing or just exploring and doing missions .

Each their opinion and we have to respect that .

 

 

I meant no disrespect. I'm just genuinely confused.

I have not played since before Empyrean, but at least before then, the PvE was sub-par at best. Missions are very repetitive and boring. There is not even any form of aggro system aside from they stay attacking the first person they seen.

I was never big on mining, but the times I did mine, it was pretty much something I did on the side while doing something else, such as watching a movie or just chatting.

So thats why I feel, unless you really like the economic portion of the game, I dont know why people would play Eve for PvE. There are games that offer every single thing that Eve offers when it comes to PvE, expect the other games do it way better. The economy is the one thing the non-PvP players would take part in that would be better in Eve.

Most of the mechanics unique to the game of Eve are PvP dependant. A large portion of the gear/fittings are only useful in PvP, the death system, the wanted system, the low-sec and 0.0 zones, the neccessity of going to 0.0 zones for the highest amounts of profit.

Again, I dont mean this disrespectfully.... as an honest question... What do you guys who mainly PvE do? and why do you choose Eve as your game of choice for doing it?

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8/25/08 11:16:20 PM
 
Howatch writes:

I have been playing EVE for more than 2 years and so far not found any need to go for pvp. I love mission running and love to build new ships for my mission running, invite my corp members with me on missions ops or mining ops and just have fun trying out new ships and setups.

It is fun to get more BPO to produce your ammo and some modules, get BPC for hig tech ships and try to build them and get better at the production part of EVE. Some of us do get a lot of datacores from research agents but so far we have not tried to invent anything difficult but that will come later.

We like to chat in corp channel, in missions chat room, in local and just in general help each other out with this and that and to socialize with others pilots in EVE. 

Recently my corp started to do some exploring in covert ops ships like the Helios to look for hidden mining sites and undiscovered treasures and had a lot of fun doing so.

Some of my corp members truly love to mine a lot, others go for production and playing the market, some are all fixed on getting better tanking ship to be able to solo lvl 4 missions and some only buy and sell things and haul it around in Iteron Mark V or even in a Obelisk to get best price.

As we know that we will get war dec soon again then ofcourse we practice fighting in fleet to be able to  be effective in killing those who that will attack us when that time comes. But we only do that so far as to be able to defend us.

So we are quite happy in our non pvp mode in EVE and really do not want to be sucked into the pvp aspect of EVE to much.

Also just to fly around in EVE is fun on its own and I have not found any game out there that can give me so many things to go far and as much satisfaction as EVE so that is my game of choice and will be for some more years at least.

At last I just want to say it will be fun to be able to walk in stations and I really hope CCP will not allow any killings or fighing in there.

New Post Quote
8/26/08 5:44:35 AM
 
Serazahr writes:
Originally posted by brenth

the council is packed with PVPers  I dont think there is any carebears on the council at all,, PVP corps are bigger than any pure  non-pvp corp.   cause once they get too large they are constantly wardeced  which forces then to either become PVP or  people leave the corp or the game.

so all the issues brought up by the council are going to be PVP oriented which makes the game worse not better.

just go read the forums on STAR TREK ONLINE they are from maby EX-EVE non-pvpers that want a game that they can play in peace and not harassed by other players while mining or exploring.

as for walking around stations  id rather have them spending their energy fixing the broken systems in the game like the courier system  and that grind of a misson system.

I wanted to try moon mining or gas mining  but those are only accessable by PVP corps  or at unreasonable risk

LOW SEC is POISON

 

Could you define PvE a bit more, because everything that involves trading in EVE can be counted as PvP (maybe with less fighting). Also in the interview it was said that they want to work on the industry.

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8/26/08 5:46:37 AM
 
ryman writes:

I mean no disrespect. I'm just genuinely confused.

But, how can people consider WoW endgame content any fun? It's completely boring and lackluster, filled with only people who can spend 4-8 hours in raid everyday. Even raids are incredibly boring.

EVE is a sandbox, you either create your PvE or you don't. Most people who don't, do not understand the concept of a sandbox (which are most of the people here who questions it absurdly). Funny thing is these same people probably played and loved SWG in the beginning age, but are mostly moaning because the lack of "chic char to check out, YoZ!". Don't worry, you guys have nothing to prove to me, I completely understand your insecurity.

How dare EVE add a little challenge and unexpectedness to PvE with a hint of PvP! Why god, why can't we have those same pathing predictable NPCs instead!?

New Post Quote
8/26/08 8:36:52 AM
 
dterry writes:

I have been playing EVE for several years and hardly ever PVP. I agree about the missions becoming boring if you are solo-PVE but in a good CORP it can be alot of fun. As for toning down the PVP element, I am against doing that as I also believe that PVP is the foundation of the game. And even though I primarily play PVE, I don't go out of my way to avoid PVP and when I have lost ships to gate camps it is irritating but part of the game. In fact, I look forward to my PVE CORP being involved in wars so I can be more involved in PVP but not solo. I am rambling... anyways what I am saying is I enjoy the PVE and see it as a stepping stone or maybe a money-making base from which to PVP.

 

Does that make sense?

New Post Quote
8/26/08 8:55:26 AM
 
neonwire writes:
Originally posted by brenth

the council is packed with PVPers  I dont think there is any carebears on the council at all,, PVP corps are bigger than any pure  non-pvp corp.   cause once they get too large they are constantly wardeced  which forces then to either become PVP or  people leave the corp or the game.

so all the issues brought up by the council are going to be PVP oriented which makes the game worse not better.

just go read the forums on STAR TREK ONLINE they are from maby EX-EVE non-pvpers that want a game that they can play in peace and not harassed by other players while mining or exploring.

as for walking around stations  id rather have them spending their energy fixing the broken systems in the game like the courier system  and that grind of a misson system.

I wanted to try moon mining or gas mining  but those are only accessable by PVP corps  or at unreasonable risk

LOW SEC is POISON

 

Brenth. You are a walking talking singing and dancing contradiction. Your signature says "make a world, not a game, we dont want another game." and yet you want to play a game where other players cant hurt you which is the complete opposite of a real world. How stupid!

EVE is a game where players can do what they like to each other when they are in low security space. Its called realism and its a very good thing. Any issues brought up by the council that make the PvP aspect of EVE more entertaining and involving is also a very good thing. Imagine how crap EVE would be if players couldnt attack each other and everyone was left in peace to fall asleep in their chairs as their ships sit there mining asteroids. Whats the point in that?!! Are you utterly mental?!! Why would you want to play a game where nothing can hurt you?!! What are all those other players for then? Duh!!! Geez.....the stupidity of some people is astounding.

EVE is one of the only decent games around at the moment which can actually be shaped by players actions. You dont want any kind of challenge in your games? You dont want to think? You want to vegetate and dribble in your comfy armchair? You want a single player game where you can fight the computer cooperatively with others? Then EVE is not for you.

New Post Quote
8/26/08 8:57:52 AM
 
neonwire writes:
Originally posted by micona
Originally posted by SpyridonZ

It honestly puzzles me why anyone would want to play Eve for the PvE, unless you really love economies.


 

Because people each have their own vision of fun , just because you like pvp in eve does not mean everyone does.

some do like economies and mining and manufacturing or just exploring and doing missions .

Each their opinion and we have to respect that .

 

 

Yeah so the players that dont want to interact with anyone else can just stay in high security space. Problem solved

New Post Quote
8/26/08 9:01:19 AM
 
Clattuc writes:

All I know is that EVE will finally have the one key MMO feature it lacked.

12 year old kids jumping around on top of stuff in the station atrium.

New Post Quote
8/26/08 9:35:24 AM
 
neonwire writes:
Originally posted by Clattuc

All I know is that EVE will finally have the one key MMO feature it lacked.

12 year old kids jumping around on top of stuff in the station atrium.

 

I know that thought crossed my mind too

The silly thing is that EVE doesnt need humanoid avatars in it. Its just catering to all the people that cant get over the fact that EVE isnt like all of the other mmos they are used to.

I wanna see my little man and dress him up in clothes and give him a pew pew laser gun! I dont wanna be a ship mwwaaaaahhhhh!!!! All the other mmos let you do that so get stuffed!!!! Why does EVE have to try and be like all the other crappy mmos? Who cares if other players want it? Those same "other players" probably want to have levels, raid dungeons, end of level bosses, epic gear and cutesy stories in it too.......are the devs gonna add all of that shit into the game as well?

Having players being able to run their little action man figures around on a generic space station isnt going to add anything to the game at all.......apart from a bit of visual fluff so those players can pretend to roleplay. Oh god I bet they add dance emotes too. Oh what fun. Then everyone can just dance round the stations thinking they are being really funny! "Oh gee look at me dancing! Laugh at me everyone! I'm such a clown! Woohoo yeah I know how to have fun!"

Thankfully I wont see any of it though as I will be busy playing the game and flying around in my spaceship which is what EVE is about.

New Post Quote
8/26/08 10:21:58 AM
 
spankybus writes:
Originally posted by SpyridonZ

It honestly puzzles me why anyone would want to play Eve for the PvE, unless you really love economies.

 

What puzzles me is why anyone loves PvP in this game, unless you love beating each other over teh head, over and over and over and over and over and over............

 

ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....

OMG THIS IS FUN!!!

New Post Quote
8/26/08 10:32:48 AM
 
laresloci writes:
Originally posted by spankybus
Originally posted by SpyridonZ

It honestly puzzles me why anyone would want to play Eve for the PvE, unless you really love economies.

 

What puzzles me is why anyone loves PvP in this game, unless you love beating each other over teh head, over and over and over and over and over and over............

 

ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....

OMG THIS IS FUN!!!

 

 

New Post Quote
8/26/08 10:49:23 AM
 
neonwire writes:
Originally posted by spankybus
Originally posted by SpyridonZ

It honestly puzzles me why anyone would want to play Eve for the PvE, unless you really love economies.

 

What puzzles me is why anyone loves PvP in this game, unless you love beating each other over teh head, over and over and over and over and over and over............

 

ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....

OMG THIS IS FUN!!!

 

What puzzles me is why anyone loves PvE in this game, unless you love beating mobs over the head, over and over and over and over and over and over............

 

ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....ouch, quit it....

OMG THIS IS FUN!!!

New Post Quote
8/26/08 11:00:48 AM
 
L0k1- writes:
Originally posted by neonwire
Originally posted by Clattuc

All I know is that EVE will finally have the one key MMO feature it lacked.

12 year old kids jumping around on top of stuff in the station atrium.

 

I know that thought crossed my mind too

The silly thing is that EVE doesnt need humanoid avatars in it. Its just catering to all the people that cant get over the fact that EVE isnt like all of the other mmos they are used to.

I wanna see my little man and dress him up in clothes and give him a pew pew laser gun! I dont wanna be a ship mwwaaaaahhhhh!!!! All the other mmos let you do that so get stuffed!!!! Why does EVE have to try and be like all the other crappy mmos? Who cares if other players want it? Those same "other players" probably want to have levels, raid dungeons, end of level bosses, epic gear and cutesy stories in it too.......are the devs gonna add all of that shit into the game as well?

Having players being able to run their little action man figures around on a generic space station isnt going to add anything to the game at all.......apart from a bit of visual fluff so those players can pretend to roleplay. Oh god I bet they add dance emotes too. Oh what fun. Then everyone can just dance round the stations thinking they are being really funny! "Oh gee look at me dancing! Laugh at me everyone! I'm such a clown! Woohoo yeah I know how to have fun!"

Thankfully I wont see any of it though as I will be busy playing the game and flying around in my spaceship which is what EVE is about.

 

funny, you and the other guy complain about little children in MMORPGs, yet you act as them....

New Post Quote
8/26/08 1:18:58 PM
 
DownMonkey writes:
Originally posted by L0k1-  funny, you and the other guy complain about little children in MMORPGs, yet you act as them....

 

I was just thinking the same thing myself.

New Post Quote
8/26/08 1:32:47 PM
 
Baxslash writes:

Having the Station Enivorment may be fun for a weeks, but, then, it will become mundane, but, it will add something to the game.

Now, mind you, adding ground combat to the game in the form of Mechs designed much in the way that ships handle will greatly enhance how gamers will play the game, especially if your building up a mining base that will enhance your overall wallet, and, take earning creds out from just mining asteroid belts to mission running.

But, as for raid dungeons, well, they are already ingame, but, because nearly 90% of these are controlled by alliances that guard the higher up raid instances, no one other than those paticular alliances are allowed into them. in other words, the alliances own those raid encounters, and regular players aren't allowed into them, trust me, I know from first hand expierence, I lost 3 battleships trying to enter several higher lvl raid instances, and always got shot up by 6-7 pvp players guarding them for thier alliance.

But, alas, the Devs and GMs don't give a rats ass about regular players unless you've got the title of hardcore pvp'r behind it because, in this game, the Devs and GMs will bow to you as if your a god, and, do your bidding if your nothing but a pvp'r.

New Post Quote
8/26/08 1:59:57 PM
 
killkool writes:

Walking in stations was already shown more then a year ago. When they bring it in game a think it will last 2 years still. All female avatars with a male voice, you think what are you a guy, no you did know that already that 99% of female avatars. You only cannot  believe the male avatars that are actually female then. Or female avatars that are female.

Of it now is pve or pvp, i do not get kick out of it. My eve play has always been mining and missions Eve is a sort of playgame where you can relax and not have prove how good you are in some things. We be reminded too that in rl already with all those advertisements where we slain dead with.

AK   

New Post Quote
8/26/08 2:05:18 PM
 
neonwire writes:
Originally posted by DownMonkey
Originally posted by L0k1-  funny, you and the other guy complain about little children in MMORPGs, yet you act as them....

 

I was just thinking the same thing myself.


 

No you werent. You're just Loki's pet monkey bitch riding on his coat tails

New Post Quote
8/26/08 6:27:58 PM
 
darkraptor writes:
Originally posted by neonwire
Originally posted by DownMonkey
Originally posted by L0k1-  funny, you and the other guy complain about little children in MMORPGs, yet you act as them....

 

I was just thinking the same thing myself.


 

No you werent. You're just Loki's pet monkey bitch riding on his coat tails

There's a phrase for it...someone I knew mentioned it once (had to google it)...goes like this: " The guilty dog barks the loudest"

New Post Quote
8/27/08 6:09:08 AM
 
neonwire writes:
Originally posted by darkraptor
Originally posted by neonwire
Originally posted by DownMonkey
Originally posted by L0k1-  funny, you and the other guy complain about little children in MMORPGs, yet you act as them....

 

I was just thinking the same thing myself.


 

No you werent. You're just Loki's pet monkey bitch riding on his coat tails

There's a phrase for it...someone I knew mentioned it once (had to google it)...goes like this: " The guilty dog barks the loudest"

 

I'm not sure what it will be for this particular one but for every phrase in existence there is an opposite phrase to counter it. For example "Seek and yee shall find" vs "Good things come to he who waits".

Basicly if the phrase you have chosen to use is taken literally then it means that every important person throughout history who has raised their voice and caused an uproar  for a great cause (whether it is fighting against oppression, fighting for human rights, etc) is basicly guilty of being in the wrong.

It doesnt make much sense does it. You put up a good show of appearing wise and for that I commend you

"He who barks last wins and kicks everyone elses arse"

New Post Quote
8/27/08 6:34:41 AM
 
darkraptor writes:
Originally posted by neonwire
Originally posted by darkraptor
Originally posted by neonwire
Originally posted by DownMonkey
Originally posted by L0k1-  funny, you and the other guy complain about little children in MMORPGs, yet you act as them....

 

I was just thinking the same thing myself.


 

No you werent. You're just Loki's pet monkey bitch riding on his coat tails

There's a phrase for it...someone I knew mentioned it once (had to google it)...goes like this: " The guilty dog barks the loudest"

 

I'm not sure what it will be for this particular one but for every phrase in existence there is an opposite phrase to counter it. For example "Seek and yee shall find" vs "Good things come to he who waits".

Basicly if the phrase you have chosen to use is taken literally then it means that every important person throughout history who has raised their voice and caused an uproar  for a great cause (whether it is fighting against oppression, fighting for human rights, etc) is basicly guilty of being in the wrong.

It doesnt make much sense does it. You put up a good show of appearing wise and for that I commend you

"He who barks last wins and kicks everyone elses arse"

hey now, I appreciate the creative reply here...I agree they don't fit all the time.

I would say that "for this scenario", it fits, but this is not the universal solution to all of life's questions (42) or something.

Meanwhile, I really wonder if Eve will add some sort of first person shooter equivalent down the line aka fighting within a station for the station...it would be really interesting given the potential character models....and like 2 games in one lol.

New Post Quote
8/27/08 6:49:55 AM
 
neonwire writes:
Originally posted by darkraptor
Originally posted by neonwire
Originally posted by darkraptor
Originally posted by neonwire
Originally posted by DownMonkey
Originally posted by L0k1-  funny, you and the other guy complain about little children in MMORPGs, yet you act as them....

 

I was just thinking the same thing myself.


 

No you werent. You're just Loki's pet monkey bitch riding on his coat tails

There's a phrase for it...someone I knew mentioned it once (had to google it)...goes like this: " The guilty dog barks the loudest"

 

I'm not sure what it will be for this particular one but for every phrase in existence there is an opposite phrase to counter it. For example "Seek and yee shall find" vs "Good things come to he who waits".

Basicly if the phrase you have chosen to use is taken literally then it means that every important person throughout history who has raised their voice and caused an uproar  for a great cause (whether it is fighting against oppression, fighting for human rights, etc) is basicly guilty of being in the wrong.

It doesnt make much sense does it. You put up a good show of appearing wise and for that I commend you

"He who barks last wins and kicks everyone elses arse"

hey now, I appreciate the creative reply here...I agree they don't fit all the time.

I would say that "for this scenario", it fits, but this is not the universal solution to all of life's questions (42) or something.

Meanwhile, I really wonder if Eve will add some sort of first person shooter equivalent down the line aka fighting within a station for the station...it would be really interesting given the potential character models....and like 2 games in one lol.

 

I sort of agree with the idea of adding a first person shooter element and I sort of dont. It could add something to EVE that goes beyond simple visual fluff but I rather doubt it would ever get done. Even if it did it would have to be implemented extremely well for it to work and it would also have to fit in with the general feel of the original and main part of the game. EVE was never intended to be that kind of game though........its a game about ships flying around in space. I guess its possible though.

 

Woof woof!

New Post Quote
8/27/08 7:00:50 AM
 
neonwire writes:

.......oh and I dont think the phrase does fit the scenario actually as I was never trying to "bark the loudest". I was simply reacting to someone elses reaction in the never-ending chain of reactions that constitutes existence.

New Post Quote
8/27/08 7:06:24 AM
 
darkraptor writes:
Originally posted by neonwire

.......oh and I dont think the phrase does fit the scenario actually as I was never trying to "bark the loudest". I was simply reacting to someone elses reaction in the never-ending chain of reactions that constitutes existence.

 

You do realize the phrase wasn't aimed at you, right?

sheesh man, you post something smart, and then you make yourself sound all confused up in the mind, yo!

 

I agree it would have to be well implemented but it could be a very interesting addition. space based MMO + first person shooter elements..... I think it has a definite chance with eve, and would certainly be a first to have a flight/space based mmo having a first person shooter element within it (really 2 full games in 1), but it would fit in with the concepts of taking over stations, and having backup clones, and suchforth. Latency would be the biggest issue here given eve's global players and populations. If all of us got about 10x faster connections including eve itself, then it'd definitely be possible.

After all, just "walking around a station" is useless I would suspect in my opinion, nor is it really unique as much. You'll have one person doing what I call wow syndrome, where they just jump around all day (if it allows jumping) or just semi pointless.

 

 

 

New Post Quote
8/27/08 7:29:53 AM
 
neonwire writes:
Originally posted by darkraptor
Originally posted by neonwire

.......oh and I dont think the phrase does fit the scenario actually as I was never trying to "bark the loudest". I was simply reacting to someone elses reaction in the never-ending chain of reactions that constitutes existence.

 

You do realize the phrase wasn't aimed at you, right?

sheesh man, you post something smart, and then you make yourself sound all confused up in the mind, yo!

 

I agree it would have to be well implemented but it could be a very interesting addition. space based MMO + first person shooter elements..... I think it has a definite chance with eve, and would certainly be a first to have a flight/space based mmo having a first person shooter element within it (really 2 full games in 1), but it would fit in with the concepts of taking over stations, and having backup clones, and suchforth. Latency would be the biggest issue here given eve's global players and populations. If all of us got about 10x faster connections including eve itself, then it'd definitely be possible.

After all, just "walking around a station" is useless I would suspect in my opinion, nor is it really unique as much. You'll have one person doing what I call wow syndrome, where they just jump around all day (if it allows jumping) or just semi pointless.

 

Damn it looks like my internal cpu has thrown a spaz! I think I was locked into defence mode and my targeting acquisition unit provided me with faulty data........generally something like "All targets are foes. Fire at will"

......but yeah I agree with what you said there. It could indeed work. To deal with the jumping & dancing dorks CCP could have npc security forces (or even voluntary player ones maybe like the ISO's in chat) onboard the stations that arrest people for moronic behaviour and force them to leave the station for a set period of time. It would never happen I know but I can dream cant I?

New Post Quote
8/27/08 7:43:45 AM
 
batolemaeus writes:


To deal with the jumping & dancing dorks CCP could have npc security forces (or even voluntary player ones maybe like the ISO's in chat) onboard the stations that arrest people for moronic behaviour and force them to leave the station for a set period of time.

There will neither be a /dance emote, nor jumping, in ambulation.
It's "ambulation", not "counter strike in space" ;)

New Post Quote
8/27/08 6:10:00 PM
 
SpyridonZ writes:
Originally posted by batolemaeus

 


To deal with the jumping & dancing dorks CCP could have npc security forces (or even voluntary player ones maybe like the ISO's in chat) onboard the stations that arrest people for moronic behaviour and force them to leave the station for a set period of time.

 

There will neither be a /dance emote, nor jumping, in ambulation.
It's "ambulation", not "counter strike in space" ;)

 

You /dance in counter strike? =p

New Post Quote
8/27/08 6:44:28 PM
 
darkraptor writes:
Originally posted by batolemaeus

 


To deal with the jumping & dancing dorks CCP could have npc security forces (or even voluntary player ones maybe like the ISO's in chat) onboard the stations that arrest people for moronic behaviour and force them to leave the station for a set period of time.

 

There will neither be a /dance emote, nor jumping, in ambulation.
It's "ambulation", not "counter strike in space" ;)

 

We've received no explanation from Eve as far as what will or won't happen. and no, ambulation doesn't tell us what will and won't be allowed. We will know once eve confirms it, and yes, "pvp  in spaaaaace" could have a huge selling point. Especially if it looked like battle of proxycon in 3dmark05/06.

Even if you can't jump or dance, there are still an infinite number of retarded things people can do...and don't forget the internet f*wad theory: what can be done stupid, will be done.

 

www.penny-arcade.com/comic/2004/03/19/

New Post Quote
8/28/08 7:15:26 AM
 
batolemaeus writes:


 
We've received no explanation from Eve as far as what will or won't happen.


Yes we did. There have been numerous posts and statements by ccp on why they won't add a /dance emote, why there will be no jumping, and no pvp in ambulation. It's a socializing tool, not ground combat.

New Post Quote
8/29/08 12:37:42 PM
 
spankybus writes:
Originally posted by batolemaeus

 


 
We've received no explanation from Eve as far as what will or won't happen.

 


Yes we did. There have been numerous posts and statements by ccp on why they won't add a /dance emote, why there will be no jumping, and no pvp in ambulation. It's a socializing tool, not ground combat.

Then it's a waste....I socialize via the chat box, as its the main way to communicate with people in the game (not getting into voice, etc). The chat box works no matter if i am in my ship, or walking on foot. So, this is a completely worthless addition, unless it is a prelude to something more involved, LIKE ground/station combat and/or ship boarding, etc.

New Post Quote
8/29/08 2:17:45 PM
 
HYPERI0N writes:
Originally posted by spankybus
Originally posted by batolemaeus

 


 
We've received no explanation from Eve as far as what will or won't happen.

 


Yes we did. There have been numerous posts and statements by ccp on why they won't add a /dance emote, why there will be no jumping, and no pvp in ambulation. It's a socializing tool, not ground combat.

Then it's a waste....I socialize via the chat box, as its the main way to communicate with people in the game (not getting into voice, etc). The chat box works no matter if i am in my ship, or walking on foot. So, this is a completely worthless addition, unless it is a prelude to something more involved, LIKE ground/station combat and/or ship boarding, etc.

 

Course if you have been following the dev interviews etc on this subject you will know why this will be a good addition despite the lack of PvP.

New Post Quote
8/29/08 6:53:23 PM
 
neonwire writes:
Originally posted by spankybus
Originally posted by batolemaeus

 


 
We've received no explanation from Eve as far as what will or won't happen.

 


Yes we did. There have been numerous posts and statements by ccp on why they won't add a /dance emote, why there will be no jumping, and no pvp in ambulation. It's a socializing tool, not ground combat.

Then it's a waste....I socialize via the chat box, as its the main way to communicate with people in the game (not getting into voice, etc). The chat box works no matter if i am in my ship, or walking on foot. So, this is a completely worthless addition, unless it is a prelude to something more involved, LIKE ground/station combat and/or ship boarding, etc.


 

Not everything in games has to be about killing stuff ya know

New Post Quote
8/29/08 7:33:57 PM
 
cosy writes:
Originally posted by brenth

the council is packed with PVPers 

 

evajobse.net/TakeCare/movie.php

was in NPC corp long time get her CSm chair in a npc corp and joined EDF now

New Post Quote
8/29/08 8:44:32 PM
 
j5689 writes:
Originally posted by darkraptor
Originally posted by batolemaeus

 


To deal with the jumping & dancing dorks CCP could have npc security forces (or even voluntary player ones maybe like the ISO's in chat) onboard the stations that arrest people for moronic behaviour and force them to leave the station for a set period of time.

 

There will neither be a /dance emote, nor jumping, in ambulation.
It's "ambulation", not "counter strike in space" ;)

 

We've received no explanation from Eve as far as what will or won't happen. and no, ambulation doesn't tell us what will and won't be allowed. We will know once eve confirms it, and yes, "pvp  in spaaaaace" could have a huge selling point. Especially if it looked like battle of proxycon in 3dmark05/06.

Even if you can't jump or dance, there are still an infinite number of retarded things people can do...and don't forget the internet f*wad theory: what can be done stupid, will be done.

 

www.penny-arcade.com/comic/2004/03/19/

 

I personally think a game with Eve's ship combat gameplay as well as an FPS inside of it would be the absolute coolest thing ever, literally nothing would compare to how awesome that would be.  Nothing at all ever.

 

Unfortunately, I believe the majority of people that play Eve are not former FPS players like myself and others on this forum, and as such, putting an FPS feature into the game that would require you to use it or give extra benefits to those who use it over those that don't, wouldn't work and would lose a lot of players that aren't into FPSs.

 

Though I could see it working as a meaningless way to pass the time while training a skill or something, it would be much much easier to just design a mini-game, which is probably part of the reason they're designing walking in stations in the first place.  Just a place where you can walk around and socialize, and take a break from ship stuff while you wait for a skill to train or something, maybe even have a beer while your character is having one, lol.

New Post Quote
8/30/08 2:02:53 PM
 
HYPERI0N writes:
Originally posted by j5689

   Just a place where you can walk around and socialize, and take a break from ship stuff while you wait for a skill to train or something, maybe even have a beer while your character is having one, lol.

 

Ambulation also does ahve a practical side to it as well. To begine with we are getting player housing. Also the corp offices wil have confrence rooms where you can use a special map to plan your corp operations.

 

Also you can open up shops and sell goods or services therefore getting an income via Walking in stations. i wont go into any more detail as its been stated elswhere where anyone can go and look it up.

New Post Quote
8/30/08 9:47:28 PM
 
j5689 writes:
Originally posted by HYPERI0N
Originally posted by j5689

   Just a place where you can walk around and socialize, and take a break from ship stuff while you wait for a skill to train or something, maybe even have a beer while your character is having one, lol.

 

Ambulation also does ahve a practical side to it as well. To begine with we are getting player housing. Also the corp offices wil have confrence rooms where you can use a special map to plan your corp operations.

 

Also you can open up shops and sell goods or services therefore getting an income via Walking in stations. i wont go into any more detail as its been stated elswhere where anyone can go and look it up.

 

Would you mind sharing where please?  I'm freaking out right now.

New Post Quote
8/31/08 8:57:14 AM
 
AltaEgoGeek writes:

This may have been "said before".

 

Couldn't something like a "transformers" setup be adapted to EvE?

You'd retain your pod/clone, but it would be moved into a "transformer" which would then be launched to the moon/large asteroid/rocky planet you wanted to scout.

You could have offensive, defensive, mining, and engineering "transformers" with the same basic weapon types as ships (missiles, projectiles, lasers, etc.)

You could also have mines and other types of perimeter defenses for mining operations.

Long dead civilizations/technologies could be discovered . . .

I wonder if it would actually add something new to EvE though, in that you'd just be transporting elements of the game to surfaces.

You could even have gravity effect the gameplay (large asteroid vs moon vs planet) . . .

 

New Post Quote
8/31/08 2:54:23 PM
 
unknown22 writes:
Originally posted by batolemaeus

 


 
We've received no explanation from Eve as far as what will or won't happen.

 


Yes we did. There have been numerous posts and statements by ccp on why they won't add a /dance emote, why there will be no jumping, and no pvp in ambulation. It's a socializing tool, not ground combat.

 

:O

if its a socializing tool.. then why no /dance?!?!?

lol

New Post Quote
8/31/08 3:17:52 PM
 
j5689 writes:

Btw, I absolutely hate the idea of being able to gain weight in game.  I don't know about every one else but that's just too stupid and it punishes those that would rather not use this feature that often or just don't have time to.  Not that that will be me, I'm just saying it will be absolutely ridiculous and above all should not be put into the game.

New Post Quote
9/04/08 8:31:29 PM
 
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