The Darkfall: New Dawn site has been updated with a lengthy discussion and FAQ about why it is that the development team is relaunching the original game with improvements made for its particular vision. Of particular note is the acknowledgement that the original Darkfall was crippled by critical issues that hurt its wider appeal.
In short, we recognize that Darkfall, as it was, is critically flawed, but we are confident we can solve these issues.
To us, this is not only about nostalgia but a matter of untapped potential that deserves to be brought to light.
Darkfall is unique and full of great ideas and really shined on the technological, world building and combat mechanics aspects. These are the reasons why it gathered a cult following and why even years later, players are still looking forward to its rerelease. Looking at it objectively, Darkfall is a diamond in the rough, but that has yet to be extracted from its mine.
However, Darkfall was crippled by critical issues, and while its concept had a wide appeal and is still without an equivalent in the market, most of the potential players were turned away by the implementation flaws present at launch and during its entire run. And even today the most common reaction to news regarding our relaunch is that unless xxx is fixed, players would not give it another shot. And as former players, we understand this, we’ve lived it, and we understand what the issues were.
Read the full article / FAQ on the Darkfall: New Dawn site.