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Rolf Jansson and Markus Persson | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 06/06/06)  | Pub:Code Club AB
PVP:Yes | Distribution:Download | Retail Price:Free | Pay Type:Free | Monthly Fee:$10.29
System Req: PC Mac Linux | Out of date info? Let us know!

Wurm Online

Wurm Online is a sandbox MMORPG developed by Rolf Jansson and Markus "Notch" Persson and published by Code Club AB. The game is very player driven, and features an open, skill-based advancement system rather than classes, leveling, or quests. Wurm Online also features crafting, terraforming, mounts, ship and building construction, cooking, PvP, and much more.


  • Sandbox Gameplay | Enter a player-driven world with 133 skills to advance in.
  • Terraforming, Building, and Ships | Form the terrain around you by digging, raising, flattening, and sculpting; construct buildings like guard towers and houses, or build and command your own ships from six different ship types.
  • Combat | Take the fight to a variety of legendary creatures and monsters or battle with other players and kingdoms.
  • Crafting and Cooking | Craft thousands of different items and cook with a variety of different ingredients.

Latest Features

  • The Gold Edition Shines
  • Review created on 1/4/13
  • Wurm Online finally hit "gold" status about a month ago and necessitated a re-review of the game in its more complete state. We've been chronicling our adventures for the last several weeks and now present the official Wurm Online Gold...
  • Review in Progress #2
  • General Article created on 12/28/12
  • We continue our series of articles leading up to the official Wurms Online review with a second piece. This week, we take a look at the notion that the game is a "sadistically hard" game and how to endure...
  • Review in Progress #1
  • General Article created on 12/21/12
  • Wurm Online has been a long time in the making so it will come as no surprise that we're working our way through the most current 'gold' build of the game building up to our final review in a few...
  • Rolf Jansson - The Gone Gold Interview
  • Interviews created on 12/12/12
  • Wurm Online has been a labor of love since its inception in 2003. We managed to catch up to Code Club CEO Rolf Jansson to talk about Wurm Online and all that's happened in the intervening years. See what he's...
More Wurm Online Features...