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Recently Dark Ages released the 7.12 patch which fixes some bugs, gives some skills to pure-path classes and fixes the problem with some sub-path classes being too powerful.
05.23.077.12 Patch (May 31st) The 7.12 patch is scheduled for May 31st and will include the following bug fixes and updates. The pure path skills mimic popular skills and spells found in other large-scale MMORPGs, that is true. However, these are all things that have been long overdue. As of now, Pure Archers (Rogues) are now balanced correctly, allowing them to become a lot better than previously. They are no longer one of the weakest classes in the game. Komodas form has been altered, allowing players who put a lot of time into the class buying HP/MP to gain a lot out of it in return. Komodas still does not match up as a perfect hybrid monk should, though -- but that's okay, it's a start. If you notice, MSPG and Fas Spiorad have been altered, allowing the most powerful class in the game, Priest/Wizard subs, to be nerfed. No longer will priest/wizards have infinite mana/health at an at-will basis, but they're still pretty strong casters. Changes like this have been going on for a while now, and continue to be released, allowing this 'Most unbalanced game ever' to actually have a large amount of gameplay balance and new, innovative fun with the engine. |
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6/13/07 6:20:16 PM#2
I have to semi-disagree with you. There is still heavy imbalance from pre-master up to max. People will still rather hunt with a weist or priz over a pure. It isn't until max that these imbalances go away, continuing into med paths. To go med early as a pure usually ruins your ability to do much in a party. While subclasses can usually go med early and be on par with pures. So, these new abilities don't fix anything but "end-game" -- whatever that even is.
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Originally posted by Lakynin
Bashers would rather still hunt with a Wizard/Priest or Priest/Wizard, true; But medenian path ensures that you have a place in hunting, if you didn't pre-master. A pure priest can hunt effectively with any wizard, especially rogue/wizards, and are ridiculous in PvP play. Pure Wizards become free EXP hunting with anyone that relies heavily on mana after summoner. Pure Warriors are a staple in just about any hunting ground; Pure rogues can still hunt billions of EXP in chaos with a good caster, and Pure Monks have been shown to be decent bashers by high HP monks like Pieydagnelle and Ishikawa. Regardless of your path, you will always have another pure or sub-path class that will complement your hunting perfectly. A vital element of the game is finding a hunting partner, or hunting community, and achieving as a whole :) Maxing your stats isn't required at all for Medenian Paths, and these days, it's generally encouraged to go medenian path before maxing all of your stats for just about every class. |
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