Login:  Password:   Remember?  
Show Quick Gamelist
Games:398  Guilds:2,012
Members:1,148,157  Online:0
Guests:0  Posts:3,129,969

RPG | Genre:Sci-Fi | Status:Final  | Publisher:Fallen Earth | Has PVP:Yes
Distribution:Download | Retail Price:$49.99 | Pay Type:SubscriptionBUY IT
Desktop Client | System Req: PC | ESRB:M

Fallen Earth Videos: Fallen Earth Part II: Tutorial, Gear, and Combat (4:33)

In part two of our look at Fallen Earth with Lead Game Designer Lee Hammock we learn about the starting tutorial, combat, skills, weapons, equipment, and looting corpses.

In part two of our look at Fallen Earth with Lead Game Designer Lee Hammock we learn about the starting tutorial, combat, skills, weapons, equipment, and looting corpses.
Duration: 4:33
Views: 6,162  13 comments
Game: Fallen Earth
View More Fallen Earth Videos...
Player_420 writes: awesome Wed Apr 08 2009 11:39AM
yanzan writes: i sence a lot of new fresh expiriences behind this one :) Wed Apr 08 2009 11:46AM
peacekraft writes: Does not sounds bad, depends how the classless system works out. Wed Apr 08 2009 12:17PM
Capn23 writes: not so hot on the having to buy ammo, but the rest of it seems REALLY cool Wed Apr 08 2009 1:13PM
Knifo writes: They need to add the Loot system Trasa had. You walk over the loot and auto pick it up. It keeps the fast paced action in the game. I cant imagine fighting an army and stopping all the time to Loot. The FPS view is awesome but the bullet effects are lame. I dont see any blood splatter or bullets wizzing out of the gun. Wed Apr 08 2009 1:41PM
Alienovrlord writes: This guy is making sense when he talks. That's not always common in MMORPG developers lol My interest in this game is increasing. Wed Apr 08 2009 4:56PM
Crosius writes: The shooting physics are REAAAALLY lame. There is no recoil, no movement of the crosshairs while aiming, no bullet effects, nothing. Point. Shoot. Dead. CS junkies are going to wreck havok on the pvp in this game. Thu Apr 09 2009 1:43AM
boinged writes: It's FPS style for hit determination then RPG dice-rolls for damage done so I'm glad it's going to be easier to aim. I like it. Now if you want to nuke someone from a distance you need the aim skills as well :) Thu Apr 09 2009 10:14AM
guy232 writes: I know dmn well that wasn't ragdoll physics I saw in there?! That alone get a positve score from me. Oh please be ableto fill the void for an MMOFPS that Neocron, Planetside, Endless Ages left. If you can do that I would be happy. Sat Apr 11 2009 2:18PM
Shadowslady writes: I LOVE IT Mon Apr 13 2009 3:19AM
aeroplane22 writes: Not bad at all. I hope we can start making a real distinction between classic dice roll and hybrid, once and for all. Fri Apr 24 2009 6:17PM
Yellowbeardd writes: if i was a drunk i would love to work there pause at 0.30 secs must be the party room hehe. Thu Oct 08 2009 2:54AM
JAKEDOG10 writes: good game i got it lvl 20 now add me brontokil Sun Oct 18 2009 12:05AM
User Rating: 8.3
Popular Features:
The List : Five Ways to Know You're Just Not That Into It Column added on Tuesday November 24
MMORPG.com's Jon Wood uses this week's list to explore five ways that a player can... Read More
The List : Top 5 Things Coming In WoW Patch 3.3 Column added on Tuesday November 10
We look at the top five things players should be drooling about in Patch 3.3... Read More
The List : Ten MMOs and Their Place In History Column added on Wednesday November 18
MMORPG.com's Jon Wood returns this week with another list, this time taking a look at... Read More
Star Trek Online : Bridges & Bridge Officers Preview Preview added on Wednesday December 02
Bridges will be in for launch. We find out in exactly what form and all... Read More
Star Trek Online : Hands-On Preview Preview added on Monday November 30
MMORPG.com traveled down to Los Gatos to talk to the team and play Star Trek... Read More
Latest News:
Fallen Earth : State of Game Interview with Colin Dwan Reported on Nov 30, 2009
An interview with Fallen Earth Project Manager Colin Dwan brings us up to date on... Read More
Fallen Earth : Hidden Content 2: Concealed Creatures Reported on Nov 24, 2009
The team from Icarus Studios' Fallen Earth has put together this new series of developer... Read More
Fallen Earth : Does It Need Fast Travel? Reported on Nov 16, 2009
MMORPG.com Fallen Earth Correspondent Paul Cox explores the possibility of adding a fast travel system... Read More
Fallen Earth : Greg Roth on Melee vs. Ranged Balance Reported on Nov 10, 2009
Today, we ask Icarus Studios' Greg Roth about his philosophies on attempting to balance ranged... Read More
Fallen Earth : Hidden Content, Part One: Settlements Reported on Nov 10, 2009
The team from Icarus Studios' Fallen Earth has put together this new series of developer... Read More