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Fallen Earth | Official Site
MMORPG | Genre:Sci-Fi | Status:Final  (rel 09/22/09)  | Pub:GamersFirst
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Hybrid | Monthly Fee:n/a
System Req: PC | ESRB:MOut of date info? Let us know!

Fallen Earth Features

Latest Feature for Fallen Earth

  • 5 of the Best Crafting Systems in MMOs

    For a lot of people, logging on to their favorite MMO isn’t about raiding, or PvP, or dungeon runs – it’s about creating great items and contributing to the backbone of an MMOs economy. I’ve never personally been a huge proponent of crafting in MMOs, but there is undoubtedly a certain type of players that loves the art of creation and trading.

    Posted on 08/04/2014 by David Jagneaux
  • Recent
  • Editorial
  • Previews
  • Interviews
  • Media
  • Dev Journals
  • General Article
  • Progress Reports
  • Announcements
  • Awards
  • Column
  • System Focus

More Recent Features

  • Five of the Most Unappreciated MMOs

    The MMO-space is an ever more crowded space as more and more games are released. Sometimes, that leads to great games being overlooked. In The List today, we take a look at five games that deserve more attention than they get. Check it out and then add your favorites to the comments.

    Posted on 10/11/2013 by William Murphy
  • Visiting the Wasteland

    The Tourist is off again on another jaunt through an MMO of note. This time, we take a trip to the Wastelands of the Fallen Earth universe. See what The Tourist discovered and then leave your own remembrances in the comments.

    Posted on 03/29/2013 by Christopher Coke
  • What's for Sale and What's at Stake

    Cash shops in our MMOs are fast becoming the norm whether in free to play titles or in full blow subscription titles. In today's Devil's Advocate, we take a look at the phenomenon and its repercussions. See what you think and then discuss it in the comments.

    Posted on 07/04/2012 by Victor Barreiro Jr.
  • Video Overview with Ripper X

    Ripper X gears up for Fallen Earth, a post-apocalyptic wasteland located near th Grand Canyon. Fallen Earth's gameplay features FPS/RPG, 1st/3rd person views, tons of items including improvised equipment and weapons, a variety of vehicles, a real-time crafting system, various skills and abilities, factions and tactical PvP, all existing within 1000 square kilometers of terrain based on real-world topo maps of the area. Check out Fallen Earth: Baby Steps in the Wasteland.

    Posted on 12/07/2011 by Ripper X
  • The Free Apocalypse Interview

    With Fallen Earth poised on the edge of a new life as a free to play MMO, Managing Editor Bill Murphy had the opportunity to speak with Associate Game Director Joseph Willmon about "The Free Apocalypse". The discussion meanders from why the F2P decision was made to the awesomeness of the Commander's Aura. Check it out!

    Posted on 10/10/2011 by William Murphy
  • Five MMOs Worth a Second Look

    In The List this week, MMORPG.com Managing Editor takes a look at five games that really deserve more attention from MMO fans. The list is both nostalgic and perhaps just a bit controversial. See if you agree with Bill's choices of MMOs that deserve our attention, then leave us a couple thoughts in the comments.

    Posted on 09/06/2011 by William Murphy
  • What’s Wrong With Entertainment?

    In today's MMO world, there are two sub-genres whose fans are in constant battle with one another: Theme Park vs Sandbox. We've all seen the arguments raging back and forth. In today's column, MMORPG.com Lead Writer Bill Murphy tackles the issue of theme parks as entertainment and wonders why those who are waiting for THE sandbox title to emerge don't take advantage. See what you think and then lend your thoughts in the comments.

    Posted on 04/07/2011 by William Murphy
  • Bring Your Own Sand

    One of the perennial arguments amongst MMO gamers is the one that centers around Theme Park vs Sandbox games. Proponents of one or the other draw battle lines and argue vehemently that "theirs is the best type" of MMO. In today's Player Perspectives, MMORPG.com columnist Isabelle Parsley takes a look at these two MMO types. She's got a lot to say about them so be sure to check out her article. Leave us your thoughts in the comments.

    Posted on 02/25/2011 by Isabelle Parsley
  • Top Crafting Systems

    Crafting is a make it or break it proposition for many MMO players. A good crafting system can keep a player involved for years. A bad one can chase them out very quickly. In The List this week, MMORPG.com Lead Writer Bill Murphy takes a look at several MMOs that he thinks set the standard for all that's right in crafting. Check it out and then weigh in with your thoughts in the comments below.

    Posted on 02/02/2011 by William Murphy

Editorial

  • The Sci-Fi MMO: The Present

    In the second of a three part series, MMORPG.com's Bill Murphy explores the Sci-Fi subgenre of MMOs and looks at its present and where we stand today.

    Posted on 02/24/2010 by William Murphy

Previews

  • Introducting the iPhone App

    While at the 2010 Game Developers Conference, MMORPG.com's Garrett Fuller got a look at the new iPhone app being developed by Icarus Studios as a companion to their post-apocalyptic MMORPG, Fallen Earth.

    Posted on 03/16/2010 by Garrett Fuller
  • Previewing After the Plague

    MMORPG.com's Vitaliy Dikker writes this preview of the soon upcoming MMO from Icarus Studios, Fallen Earth which launches on Sept 22nd.

    Posted on 09/18/2009 by V D
  • Preview Tour

    MMORPG.com's Carolyn Koh was recently given a tour of Icarus Studios' upcoming MMORPG, Fallen Earth. Today, she files this report.

    Posted on 09/15/2009 by Carolyn Koh
  • AGC: Hands-On

    Another of the rare demo stations is visited.

    Posted on 09/14/2006 by Aaron Roxby
  • E3 2006 Preview

    Christophe Watkins of Icarus Studios talks about their post-apocalyptic.

    Posted on 05/10/2006 by

Interviews

  • The Free Apocalypse Interview

    With Fallen Earth poised on the edge of a new life as a free to play MMO, Managing Editor Bill Murphy had the opportunity to speak with Associate Game Director Joseph Willmon about "The Free Apocalypse". The discussion meanders from why the F2P decision was made to the awesomeness of the Commander's Aura. Check it out!

    Posted on 10/10/2011 by William Murphy
  • Vivox: Serving Chat in MMOs

    In her latest interview from this year's GDC Online, MMORPG.com's Carolyn Koh caught up with Vivox Founder and Vice President of Product Management and Marketing Monty Sharma. A lot has happened in the world of MMO-based chat since 2006 and Carolyn has all the details. Check it out and then join the conversation on the forums.

    Posted on 10/08/2010 by Carolyn Koh
  • The Big Freaks Interview with Wes Platt

    MMORPG.com MMO' Money blogger and member of The Big Freaks Frank Inktomi recently sat down with Icarus Studios' Wes Platt for an interview on Episode 20 of the Big Freaking Podcast. If you somehow managed to miss it, Frank's got you covered with this quick summary of what went down.

    Posted on 04/27/2010 by Guest Writer
  • Colin Dwan, Project Manager

    An interview with Fallen Earth's Project Manager brings us up to date on the progress of the Icarus MMO since launch.

    Posted on 11/30/2009 by Garrett Fuller
  • Launch Interview

    Project Manager Colin Dwan answers our questions on the launch of Fallen Earth, the new post-apocalyptic MMORPG from Icarus Studios.

    Posted on 10/01/2009 by Jon Wood
  • What's New in Fallen Earth Since AGDC?

    MMORPG.com News Manager Keith Cross caught up with Lee Hammock, the Lead Designer from the upcoming post-apocalyptic MMORPG, Fallen Earth and asked one simple question: What's new in Fallen Earth since the Austin Game Developer's Conference?

    Posted on 03/03/2008 by Keith Cross
  • Interview with Lee Hammock

    Lee Hammock, the Lead Game Designer on the upcoming post-apocalyptic MMORPG Fallen Earth, sits down to answer Garrett Fuller's questions.

    Posted on 04/04/2007 by
  • Monty Sharma

    We talk to the guys behind this revolutionary voice integration software currently in EVE and the upcoming Fallen Earth.

    Posted on 11/07/2006 by
  • Interview with James Hettinger

    James Hettinger, the CEO of Icarus Studios, talks to us about their upcoming post-apocolyptic MMORPG.

    Posted on 10/21/2005 by Dana Massey
  • Interview with Christophe Watkins

    Richard Duffek and the MMORPG.com community ask a few questions from the Vice President of Icarus Studios, Christophe Watkins.

    Posted on 04/27/2005 by Richard Cox

Media

  • Video Overview with Ripper X

    Ripper X gears up for Fallen Earth, a post-apocalyptic wasteland located near th Grand Canyon. Fallen Earth's gameplay features FPS/RPG, 1st/3rd person views, tons of items including improvised equipment and weapons, a variety of vehicles, a real-time crafting system, various skills and abilities, factions and tactical PvP, all existing within 1000 square kilometers of terrain based on real-world topo maps of the area. Check out Fallen Earth: Baby Steps in the Wasteland.

    Posted on 12/07/2011 by Ripper X
  • Blood Sport Screenshots

    The team from Fallen Earth has provided us with these three images of the Blood Sports currently running on their public test server.

    Posted on 04/20/2010 by MMORPG.com Staff
  • New Gallows Revealed

    The team from fallen Earth has shared with us these four new screenshots of the as-yet unreleased revamped New Gallows conflict town.

    Posted on 04/06/2010 by MMORPG.com Staff
  • New Player Experience Screenshots

    To go along with their developer journal on the New Player Experience, The team over at Icarus Studios have provided us with these screenshots of that aspect of the game.

    Posted on 10/27/2009 by MMORPG.com Staff
  • More Screens

    The team from Fallen Earth has provided us with these three new screenshots.

    Posted on 08/18/2009 by MMORPG.com Staff
  • More Exclusive Screenshots

    Our screenshot series with the folks at Fallen Earth continues today with three more exclusive screens fromt he upcoming MMO.

    Posted on 08/17/2009 by MMORPG.com Staff
  • Exclusive Screenshots

    The Fallen Earth team has provided us with these three exclusive screenshots.

    Posted on 08/14/2009 by MMORPG.com Staff
  • Exclusive Screenshots

    The Fallen Earth team has provided us with these three exclusive screenshots.

    Posted on 08/13/2009 by MMORPG.com Staff
  • Exclusive Screenshots

    Another day means another set of three exclusive screenshots from our friends at Fallen Earth

    Posted on 08/12/2009 by MMORPG.com Staff
  • Exclusive Screenshots

    The Fallen Earth team has provided us with these three exclusive screenshots.

    Posted on 08/11/2009 by Guest Writer
  • Exclusive Screenshots

    The Fallen Earth team has provided us with these three exclusive screenshots.

    Posted on 08/10/2009 by Guest Writer
  • E3 2009 Video Interview

    Lee Hammock of Icarus Studios talks about the game of which he is the Lead Designer.

    Posted on 06/09/2009 by Dana Massey
  • Exclusive Screenshots

    MMORPG.com has just added two new, exclusive screenshots to our collection of Fallen Earth images.

    Posted on 04/22/2009 by Guest Writer
  • Weapons Concept Art

    Today, we present eight pieces of concept art which depict the weapons of Fallen Earth in detail.

    Posted on 03/18/2009 by Guest Writer
  • Dance, Dance, Fallen Earth

    The folks from Icarus Studios have been kind enough to provide us with this new video demonstrating some of the dances available to players in the upcoming post-apocalyptic MMORPG Fallen Earth.

    Posted on 02/05/2009 by Guest Writer
  • Welcome to the Apocalypse

    The folks at Fallen Earth have released a new trailer which introduces the game's six factions and gives a quick taste of the apocalyptic back story.

    Posted on 01/13/2009 by Guest Writer
  • Fallen Earth Tutorial Screenshots

    The folks at Fallen Earth have recently revamped their tutorial area and have provided us with these five new screenshots to demonstrate.

    Posted on 08/07/2008 by Guest Writer
  • Lee Hammock Interview

    News Manager Keith Cross had a chance at the Austin Game Developers Conference to talk to Lee Hammock, the Lead Game Designer for the upcoming MMORPG, Fallen Earth.

    Posted on 09/11/2007 by Keith Cross
  • World Editor Demo

    News Manager Keith Cross had a chance at the Austin Game Developers Conference for a demo of Fallen Earth's World Editor.

    Posted on 09/11/2007 by Keith Cross
  • Exclusive Screenshots

    Our friends over at Icarus have sent along three new, exclusive screenshots from their upcoming, post-apocalyptic MMORPG, Fallen Earth.

    Posted on 04/10/2007 by Jon Wood
  • Three Exclusive Screens

    We get three new looks at Fallen Earth.

    Posted on 06/27/2006 by Dana Massey
  • One New Screenshot

    Another image from the game in production at Icarus Studios.

    Posted on 04/14/2006 by Dana Massey
  • Two New Screenshots

    We have two new images from the post-apocolyptic MMORPG today.

    Posted on 03/17/2006 by Dana Massey
  • Exclusive Screenshot

    To go with our Q&A, we have a single exclusive image from the game.

    Posted on 10/21/2005 by Dana Massey

Dev Journals

  • Boneclaw Reborn

    After today's Fallen Earth servers update to v1.7.4, all of the new terrain improvements will be live. One of the areas that Icarus Studio devs targeted as "insanely ugly" is the starter area, Boneclaw. We've got an exclusive preview of Boneclaw's new look and a description of the changes direct from developers themselves. Check it out and then let us know what you think in the comments below.

    Posted on 12/15/2010 by Guest Writer
  • Quarantine of Monkeytown

    Fallen Earth devs have provided MMORPG.com readers with some brand new screenshots and a developer diary about the destruction of Monkeytown. Disease had run rampant through Monkeytown and the only way to avoid greater contamination was to burn the town to the ground. Check out the Quarantine of Monkeytown and a pair of screens. More will be coming in the weeks ahead. Be sure to leave a comment below.

    Posted on 12/02/2010 by Guest Writer
  • Terrain Upgrades

    The Fallen Earth devs have teamed up with MMORPG.com to give our readers and exclusive look at the terrain upgrades coming into the game very soon. We have a great explanation of the how and why of terrain upgrades by Art Director Chris "Devo" Deavellar as well as several before and after screens. Check it all out in our exclusive Fallen Earth: Terrain Upgrades feature.

    Posted on 11/22/2010 by Guest Writer
  • Introducing the Public Test Server

    The folks at Fallen Earth have announced their new public test server, and have provided us with this new developer journal explaining it.

    Posted on 03/24/2010 by Guest Writer
  • Question - Quality vs. Profit

    MMORPG.com occasionally asks the same question to a group of developers to see how different philosophies inside the industry really are. This week, our question is: "How do developers balance the company's need to make a profitable product versus their desire to create an interesting and innovative game?" Today, our answer comes from Fallen Earth's Colin Dwan.

    Posted on 01/19/2010 by Guest Writer
  • Town Events

    The team from Icarus Studios has provided us with this new developer journal discussing Town Events in their post-apocalyptic MMO, Fallen Earth.

    Posted on 12/23/2009 by Guest Writer
  • Wes Platt - Why Love the Sandbox?

    Fallen Earth Designer, Wes Platt answers the question: Sandbox games have proven that they stand the test of time. Why do you think the sandbox model appeals to players even after all these years?

    Posted on 12/14/2009 by Guest Writer
  • Conflict Towns

    The team from Fallen Earth has provided us with this new developer journal outlining conflict towns, what they are and a few expamples.

    Posted on 12/09/2009 by Guest Writer
  • Hidden Content Part Two: Concealed Creatures

    The team from Icarus Studios' Fallen Earth has put together this new series of developer journals highlighting some of the "hidden content" in their post-apocalyptic MMO. This week, they discuss some creatures you may not even know existed.

    Posted on 11/24/2009 by Guest Writer
  • Hidden Content, Part One: Settlements

    The team from Icarus Studios' Fallen Earth has put together this new series of developer journals highlighting some of the "hidden content" in their post-apocalyptic MMO. This week, they discuss some of the settlements you may not even know existed.

    Posted on 11/10/2009 by Guest Writer
  • Greg Roth on Melee vs. Ranged Balance

    Today, we ask Icarus Studios' Greg Roth about his philosophies on attempting to balance ranged and melee combat styles in an MMO.

    Posted on 11/10/2009 by Guest Writer
  • Revamping the New Player Experience

    The team from over at Icarus Studios has provided us with this developer journal discussing the changes that the company is making to the new player experience in their new MMORPG, Fallen Earth.

    Posted on 10/27/2009 by Guest Writer
  • What's in a Name - Bosses and NPCs

    The development team from Icarus Studios' Fallen Earth has written this developer journal discussing the origins of some of the names chosen for bosses and NPCs in their upcoming MMO.

    Posted on 06/29/2009 by Guest Writer
  • Balancing Weapons Part Two

    In the next segment of a developer journal from Brandes Stoddard, a systems designer for the upcoming post-apocalyptic MMO, Fallen Earth, fans learn about the niche-protection approach that governs weapons in the game and discusses some of the changes that have come about as a result of testing.

    Posted on 04/22/2009 by Guest Writer
  • Balancing Weapons Dev Journal, Part One

    In a developer journal from Brandes Stoddard, a systems designer for the upcoming post-apocalyptic MMO, Fallen Earth, fans learn how development team members must continually improve game systems in order to make the player experience more enjoyable. In the first part of the series, Brandes explains the necessity of balancing weapons in an MMO

    Posted on 03/20/2009 by Guest Writer
  • Dev Journal Part Three: Travelers and Lightbearers

    In the third part of our developer journal series from our friends over at Icarus Studios, the makers of the upcoming MMORPG Fallen Earth. In this journal, the team gives us a look at the Travelers and the Lightbearers.

    Posted on 11/05/2008 by Guest Writer
  • Dev Journal Part Two, Faction Gear Sneak Peek

    Fallen Earth Lead Game Designer Lee Hammock continues our series of Fallen Earth developer journals with this sneak peek at Vista and Tecs faction gear in the upcoming post-apocalyptic MMO.

    Posted on 10/31/2008 by Guest Writer
  • Faction Gear Sneak Peek: CHOTA and Enforcers

    The dev team at Fallen Earth has prepared a three-week series of Dev Journals which take a look at the faction gear you’ll see on NPCs in the game. Today, we’re taking a look at the CHOTA and Enforcers.

    Posted on 10/22/2008 by Guest Writer

General Article

  • Expansion Preview

    At this summer's PAX in Seattle, Washington, MMORPG.com writer Carolyn Koh had the opportunity to talk with Icarus Studios' Senior Game Designer Marie Croall. The Fallen Earth team has been quietly working on new material, new missions, new event-based instances, a new dead fall zone, character animations and much more. Find out what Icarus has in store for Wastelanders in Carolyn's latest article.

    Posted on 09/23/2010 by Carolyn Koh
  • Fallen Earth Survivor Pt. 5

    MMORPG.com's Phil James continues his "survivor" series of articles, focusing on the post-apocalyptic vistas of Fallen Earth and some misadventures had trying to attend a simple event.

    Posted on 06/18/2010 by Phil James
  • Fallen Earth Survivor Pt. 4

    MMORPG.com's Phil James continues his "survivor" series of articles, focusing on the post-apocalyptic vistas of Fallen Earth and some misadventures had trying to attend a simple event.

    Posted on 06/16/2010 by Phil James
  • Fallen Earth Survivor Guy, Part Three

    MMORPG.com's Phil James continues his "survivor" series of articles, focusing on the post-apocalyptic vistas of Fallen Earth and looking at the beginning stages of the game.

    Posted on 05/28/2010 by Phil James
  • Fallen Earth Survivor, Part Two

    MMORPG.com's Phil James continues his "survivor" series of articles, focusing on the post-apocalyptic vistas of Fallen Earth and some misadventures had trying to attend a simple event.

    Posted on 05/21/2010 by Phil James
  • Fallen Earth Survivor, Part One

    MMORPG.com's Phil James kicks off a new "survivor" series of articles, this time focusing on the post-apocalyptic vistas of Fallen Earth.

    Posted on 05/14/2010 by Phil James
  • What's Next: Patch 1.4

    MMORPG.com's Garrett Fuller recently got the whole scoop on the most recent addition to Icarus Studios' Fallen Earth, Patch 1.4.

    Posted on 04/08/2010 by Garrett Fuller
  • Does It Need Fast Travel?

    MMORPG.com Fallen Earth Correspondent Paul Cox explores the possibility of adding a fast travel system to Fallen Earth and even offers some of his own suggestions on how this might be accomplished.

    Posted on 11/16/2009 by Paul Cox
  • Ten Reasons to Play Fallen Earth

    MMORPG.com Fallen Earth Correspondent Paul Cox writes this list of ten reasons that people should be playing Icarus Studios' new MMORPG.

    Posted on 11/09/2009 by Paul Cox
  • GDC Update, Fallen Earth, Earthrise and More

    The MMORPG.com team is at the Game Developer's Conference. In this article, Managing Editor Jon Wood updates our community on some of the things that they have seen or learned while at the show including looks at Aion, Fall Earth, Earthrise and more!

    Posted on 03/27/2009 by Jon Wood

Progress Reports

  • First Impressions

    Our writer has been hands-on inside Fallen Earth since launch. How's it stack up so far? Get his first impressions in advance of our full review.

    Posted on 10/02/2009 by Joe Iuliani
  • GDC Report

    Garrett Fuller had the chance to catch up with the folks from Icarus Studios, the makers of Fallen Earth, for a talk about their upcoming MMORPG.

    Posted on 03/08/2007 by

Announcements

Awards

  • 2010 Awards: Game of the Year

    The month of December has come and gone, taking 2010 with it. Some say good riddance, some look back fondly, but no matter how you slice it, that puppy’s behind us and we’re all moving forward to 2011. For the team here at MMORPG.com, we’ve just got one tiny loose thread to tie up before we officially start the new year: We have to announce the winners of the 2010 MMORPG.com Reader’s Choice Awards! Today we feature the 2010 Game of the Year.

    Posted on 01/14/2011 by Jon Wood

Column

  • Five of the Most Unappreciated MMOs

    The MMO-space is an ever more crowded space as more and more games are released. Sometimes, that leads to great games being overlooked. In The List today, we take a look at five games that deserve more attention than they get. Check it out and then add your favorites to the comments.

    Posted on 10/11/2013 by William Murphy
  • Visiting the Wasteland

    The Tourist is off again on another jaunt through an MMO of note. This time, we take a trip to the Wastelands of the Fallen Earth universe. See what The Tourist discovered and then leave your own remembrances in the comments.

    Posted on 03/29/2013 by Christopher Coke
  • What's for Sale and What's at Stake

    Cash shops in our MMOs are fast becoming the norm whether in free to play titles or in full blow subscription titles. In today's Devil's Advocate, we take a look at the phenomenon and its repercussions. See what you think and then discuss it in the comments.

    Posted on 07/04/2012 by Victor Barreiro Jr.
  • Five MMOs Worth a Second Look

    In The List this week, MMORPG.com Managing Editor takes a look at five games that really deserve more attention from MMO fans. The list is both nostalgic and perhaps just a bit controversial. See if you agree with Bill's choices of MMOs that deserve our attention, then leave us a couple thoughts in the comments.

    Posted on 09/06/2011 by William Murphy
  • What’s Wrong With Entertainment?

    In today's MMO world, there are two sub-genres whose fans are in constant battle with one another: Theme Park vs Sandbox. We've all seen the arguments raging back and forth. In today's column, MMORPG.com Lead Writer Bill Murphy tackles the issue of theme parks as entertainment and wonders why those who are waiting for THE sandbox title to emerge don't take advantage. See what you think and then lend your thoughts in the comments.

    Posted on 04/07/2011 by William Murphy
  • Bring Your Own Sand

    One of the perennial arguments amongst MMO gamers is the one that centers around Theme Park vs Sandbox games. Proponents of one or the other draw battle lines and argue vehemently that "theirs is the best type" of MMO. In today's Player Perspectives, MMORPG.com columnist Isabelle Parsley takes a look at these two MMO types. She's got a lot to say about them so be sure to check out her article. Leave us your thoughts in the comments.

    Posted on 02/25/2011 by Isabelle Parsley
  • Top Crafting Systems

    Crafting is a make it or break it proposition for many MMO players. A good crafting system can keep a player involved for years. A bad one can chase them out very quickly. In The List this week, MMORPG.com Lead Writer Bill Murphy takes a look at several MMOs that he thinks set the standard for all that's right in crafting. Check it out and then weigh in with your thoughts in the comments below.

    Posted on 02/02/2011 by William Murphy
  • Top 10 MMOs Since WoW

    World of Warcraft changed the MMO landscape on November 23rd, 2004, but 174 MMOs have come out since that fateful day. We rank them.

    Posted on 10/13/2009 by Dana Massey
  • The Rise of the Indy MMO

    In this week's edition of Garrett Fuller's Wednesday column, he takes a look at what he calls "The Rise of the Indy MMO" and four games that exemplify it: Wizard 101, Fallen Earth, Global Agenda and Alganon.

    Posted on 09/30/2009 by Garrett Fuller

System Focus

  • Crafting is Good. Could it Be Better?

    MMORPG.com Fallen Earth Correspondent Paul Cox writes this look at the Fallen Earth crafting system as it stands today and asks a few questions about whether or not it could be improved in implementation.

    Posted on 10/28/2009 by Paul Cox
  • An Early Look at Crafting

    MMORPG.com Fallen Earth Correspondent Dave Yerxa writes this look at the early crafting game in Icarus Studios' post-apocalyptic MMO.

    Posted on 10/21/2009 by Dave Yerxa
  • Getting Started

    At the Game Developer’s Conference, we ran into the guys from Fallen Earth who gave us kind of a whirlwind tour of their game. In this part of our guided tour through the game, we learn about character creation and the game's tutorial.

    Posted on 04/08/2009 by Keith Cross
  • Combat

    At the Game Developer’s Conference, we ran into the guys from Fallen Earth who gave us kind of a whirlwind tour of their game. In this part of our guided tour through the game, we learn about character creation and the game's tutorial.

    Posted on 04/08/2009 by Keith Cross
  • Factions, UI and PvP

    At the Game Developer’s Conference, we ran into the guys from Fallen Earth who gave us kind of a whirlwind tour of their game. In this part of our guided tour through the game, we learn about the game's factions, user interface, missions and PvP.

    Posted on 04/08/2009 by Keith Cross

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