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Ultima Online Forum » Britannia Tavern (General) » Remember that first Hind or Deer you tried to kill in UO?

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72 posts found
  maplestone

Novice Member

Joined: 12/10/08
Posts: 3109

4/09/13 7:40:23 PM#21

I don't remember exactly what my first UO critter fight was, but my first attempt at a character suffered an economic near-death experience ... I couldn't craft enough bandages to cover the number I would use in gathering materials for the next batch.   I was down to catching fish to sell for 1 coin apiece for an hour in order to save up enough to go looking for sheep to shear.

I don't particularly want to go through that particular experience again, but the fact that I did go through it has primed my emotions to appreciate every coin and credit I have picked up in every game I have played since.

  Tokken

Advanced Member

Joined: 3/06/04
Posts: 945

"I'm your Huckleberry!"

4/09/13 7:54:07 PM#22

I think the deer won THAT fight. The first time.

UO, EQ, DAoC, SWG, WOW, EQ2, CoH, CoX, VG, Aion, STO, CO, DCUO, LOTRO, Tera, SWTOR, GW2, DP, NW, TSW, MH, DDO, Rift, WS, ESO, Trove, LM

  subterminal

Apprentice Member

Joined: 4/09/13
Posts: 3

4/09/13 7:58:23 PM#23

Haha, yes I do. Also remember the first time I wandered too far from the moonglow moongate and found myself lost in the graveyard... not a good time.

Ironic that this thread came up. I just joined this site to try and find a new MMO similar to UO. If anybody can suggest one, I just started a thread here.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 20663

4/09/13 8:53:21 PM#24
Originally posted by xenodude
Originally posted by sschrupp

Yeah I remember getting killed by some little rabbit or something. Asking around how the heck I'm supposed to be able to slay a bunny rabbit I was told I needed to chop wood to get strong enough to kill a rabbit.

 

I thought that was ridiculous so I quit. A year or two later Everquest came out. There I struggled to kill a big rat... but I DID kill the big rat. And without having to chop wood for hours first! I was sold at that point. Never looked back at UO.

I understand your point, but in my opinion UO was "realistic" in its own special way. The chopping wood part would raise the skill "Lumberjacking" which in turn would raise its defaul Stat "Strength" which would make you character stronger with each point of strength you had. Lumberjacking would also make you hit harder with Axes or was it miss less, i dont remember. :P

So what if it is "realistic". It wasn't fun. EQ was a much better game. I don't play games to be realistic. The real world is realistic enough.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 20663

4/09/13 8:54:46 PM#25
Originally posted by Xthos
Originally posted by nariusseldon
 

You thought clicking on a rock again and again, and again was fun?

 

Yes, because I was making useful things that were in demand with my smith, had vendors etc...  I also had the random PK come try to take my ore/ingots....   When colored ingots came out, decked my smith out in all GM valorite, because it was fun to see people want to kill me for it, and no one was ever able to kill me and take it...  Crafting/housing/vendors as a package from UO have not been matched yet imo.


 

 

wow .. really? Repeated boring (to me) action can become fun just because it is for "making useful things"? I wonder if that can be applied to flipping burgers at McDonald's. Burgers are pretty "useful".

  Ice-Queen

Hard Core Member

Joined: 1/02/08
Posts: 2445

"Always borrow money from a pessimist. They won't expect it back."

4/09/13 8:56:17 PM#26
The first thing I killed if I remember correctly was a cat, then that was not a good thing to do so I went after a Great Hart, and he almost kicked my butt, lol, had to run.

What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot

  TheJoda

Novice Member

Joined: 8/12/10
Posts: 492

"Yes...... that's a Duck Staff of D00M!!!"

4/09/13 9:03:24 PM#27
Games like UO and EQ that didnt come with a step by step manual were great!!!!........I remember that in EQ being stuck in the Darkelf town Nerak for days.  Those were the days, mmo's need to stop putting ! above quest holders heads and think different

....Being Banned from MMORPG's forums since 2010, for Trolling the Trolls!!!

  mmoski

Advanced Member

Joined: 6/27/08
Posts: 269

4/09/13 9:05:14 PM#28

Ahh the good old days :D

When i feel a bit nostalgic i visit http://imanewbie.com/loband/lo-ima-frameset.shtml

  Xthos

Novice Member

Joined: 4/18/10
Posts: 2651

4/09/13 11:52:35 PM#29
Originally posted by nariusseldon
Originally posted by Xthos
Originally posted by nariusseldon
 

You thought clicking on a rock again and again, and again was fun?

 

Yes, because I was making useful things that were in demand with my smith, had vendors etc...  I also had the random PK come try to take my ore/ingots....   When colored ingots came out, decked my smith out in all GM valorite, because it was fun to see people want to kill me for it, and no one was ever able to kill me and take it...  Crafting/housing/vendors as a package from UO have not been matched yet imo.


 

 

wow .. really? Repeated boring (to me) action can become fun just because it is for "making useful things"? I wonder if that can be applied to flipping burgers at McDonald's. Burgers are pretty "useful".

Sorry, some of us find 100% bam bam pow boom repetitive and boring.  Making the rover for Mars, its "useful", I wonder if it can be applied to that, get real....Breathing isn't super exciting, but stop breathing and excitement may jump a little...Want to not breath anymore to have a rush?!

 

You are a "me" player, so yeah, it's nice for some of us to have a character that is useful to a guild, can make things for friends (and your other characters).  Now to a boom boom bam pow point, GM weapons were nice in UO, and with the wear, you needed backup weapons/shields if you had a fighter to keep your DPS maximized to boom boom pow things...Does that help?

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 20663

4/10/13 11:50:37 AM#30
Originally posted by Xthos
Originally posted by nariusseldon
Originally posted by Xthos
Originally posted by nariusseldon
 

You thought clicking on a rock again and again, and again was fun?

 

Yes, because I was making useful things that were in demand with my smith, had vendors etc...  I also had the random PK come try to take my ore/ingots....   When colored ingots came out, decked my smith out in all GM valorite, because it was fun to see people want to kill me for it, and no one was ever able to kill me and take it...  Crafting/housing/vendors as a package from UO have not been matched yet imo.


 

 

wow .. really? Repeated boring (to me) action can become fun just because it is for "making useful things"? I wonder if that can be applied to flipping burgers at McDonald's. Burgers are pretty "useful".

Sorry, some of us find 100% bam bam pow boom repetitive and boring.  Making the rover for Mars, its "useful", I wonder if it can be applied to that, get real....Breathing isn't super exciting, but stop breathing and excitement may jump a little...Want to not breath anymore to have a rush?!

 

You are a "me" player, so yeah, it's nice for some of us to have a character that is useful to a guild, can make things for friends (and your other characters).  Now to a boom boom bam pow point, GM weapons were nice in UO, and with the wear, you needed backup weapons/shields if you had a fighter to keep your DPS maximized to boom boom pow things...Does that help?

So clicking a rock is more fun, than fighting mobs with different mechanics to you? Wow ... i will make a web rock clicking game, and will make sure it is "useful" to other rock clicking players .. see if you would like it.

And how does that have anything to do with "me" or "guild"? Doing group combat with a guild is not "helpful"? Only clicking rocks to make stuff is? You never have a guild mate ask you to go help kill boss x because they need a tank or a dps?

 

  Amaranthar

Novice Member

Joined: 1/18/06
Posts: 2171

4/10/13 11:57:38 AM#31

I got killed by a flock of chickens.

I started on the first day of release. Had it in mind to be an archer, little did I know that archers were really weak. Made arrows and went out hunting. I spotted about 8 chickens and figured they'd be easy. Shot at one and the whole flock surrounded me, heh. Charged me like a pack of wolves.

I wasn't able to do enough damage and they'd heal back up too quickly, and blocking was in so I couldn't run. It was a slow and painfull death as they slowly pecked me to death.

Once upon a time....

  Amaranthar

Novice Member

Joined: 1/18/06
Posts: 2171

4/10/13 12:02:07 PM#32

Supposedly, there was a "super chicken" that was killing everyone that tried to kill it. UO had MOBs that grew with skills like players did. And this particular chicken had survived enough attacks to grow beyond most players in a one-on-one, and then just outright grew from battle to battle into a monster.

I'm not sure, but I think the GMs had to organize a player hunt to take this critter out.

Once upon a time....

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 20663

4/10/13 12:06:13 PM#33
Originally posted by Amaranthar

I got killed by a flock of chickens.

I wonder how immersive is that? Probably right up there with starting heroes can't even defeat rats.

  Amaranthar

Novice Member

Joined: 1/18/06
Posts: 2171

4/10/13 12:18:22 PM#34
Originally posted by wordiz
I started in Trinsic about a week before the city fell to the undead. Needless to say, I relocated to Yew thanks to a kind stranger that bought me a horse a led me there. I ended up joining the local militia and got most of my skills leveled by fighting Ettin invasions and the Orcs to the North East. My most beloved memory were the auctions at Red Devil's on Great Lakes. 

Wasn't Red Devil the same player (with a different character) that started the Museum of Memories? Back in those days, rare items were rare, some were "one of a kind". And the Museum had many of those items donated to them, and put them on display for players to visit and see. They also wrote books (you could write your own books in UO) to explain the history of items.

Can't find that sort of thing in today's games.

Once upon a time....

  Amaranthar

Novice Member

Joined: 1/18/06
Posts: 2171

4/10/13 12:24:41 PM#35
Originally posted by nariusseldon
Originally posted by Amaranthar

I got killed by a flock of chickens.

I wonder how immersive is that? Probably right up there with starting heroes can't even defeat rats.

Go back to the hell of Themepark gaming. You're just trolling, as you always troll anything not Themepark, Eldon.

Once upon a time....

  Slappy1

Novice Member

Joined: 12/27/12
Posts: 464

4/10/13 12:29:26 PM#36

I remember almost getting my butt handed to me by a deer.Slowly leveled my skill's up and started killing Lizardmen,it was a grand time.

The crafting was a strong point of the game.Exploring the countryside and killing wildlife to get skin's,cutting tree's for wood,mining for ore.That is actually a very immersive part of the game.Just killing mob's all the time is what would be boring.

One of my 2 favorite character's was/is a crafter with legendary smithing/tailoring and gm bowcraft/fletching.This come's in really handy as my other main character is an archer with chivalry.I have some pretty nice bow's that I made.

World's like these are what you make of it,if you don't want to craft that's fine,but you shouldn't knock it either.I mean how else would you get that killer bow,since the best one's happen to be crafted?Someone has to make it.

Some day I'm going to put a sword through your eye and out the back of your skull!

Arya Stark

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 20663

4/10/13 12:30:06 PM#37
Originally posted by Amaranthar
Originally posted by nariusseldon
Originally posted by Amaranthar

I got killed by a flock of chickens.

I wonder how immersive is that? Probably right up there with starting heroes can't even defeat rats.

Go back to the hell of Themepark gaming. You're just trolling, as you always troll anything not Themepark, Eldon.

what? You don't have rebuttal and agree with me that fighting chickens is as immersive as fighting rats as budding heroes?

  Amaranthar

Novice Member

Joined: 1/18/06
Posts: 2171

4/10/13 1:01:23 PM#38
Originally posted by nariusseldon
Originally posted by Amaranthar
Originally posted by nariusseldon
Originally posted by Amaranthar

I got killed by a flock of chickens.

I wonder how immersive is that? Probably right up there with starting heroes can't even defeat rats.

Go back to the hell of Themepark gaming. You're just trolling, as you always troll anything not Themepark, Eldon.

what? You don't have rebuttal and agree with me that fighting chickens is as immersive as fighting rats as budding heroes?

That's a balance issue, and has nothing to do with the immersive design of a game.

And that was just a funny little story, not a boast of how immersive UO truly was. Especially compared to your Themepark games, where you meet Rat/Level1 and then Rat/Level5 by design and magic markers.

Once upon a time....

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 20663

4/10/13 1:08:52 PM#39
Originally posted by Amaranthar

And that was just a funny little story, not a boast of how immersive UO truly was. Especially compared to your Themepark games, where you meet Rat/Level1 and then Rat/Level5 by design and magic markers.

yeah .. UO is trulyl immersive .. clicking on a rock for hours .. full of tank mages .. dead in 2 seconds after appearing in game. I wonder why it never goes beyond 200-300k subs. Oh i know .. immersive is not necessarily FUN.

  Zekiah

Novice Member

Joined: 1/06/07
Posts: 2541

Hype (noun)
1. to trick; gull.
2. exaggerated publicity; hoopla.
3. swindle, deception, or trick.

4/10/13 1:16:56 PM#40

I remember, those were good times. I remember chopping wood to make furniture for my new island home.

Good times indeed, UO was way ahead its time.

"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky

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