It used to be that hitting the level cap in an MMO was something that took months, if not years, to actually accomplish. These days, however, it's more a function of hours. After hitting the top, what is there to do? In today's Player Perspectives, we take a look at what we call "content locusts", those who greedily devour content rather than enjoy it. See what you think!
Posted on 01/27/2012 by Isabelle ParsleyIt's hard to believe that the Grandaddy of Them All, Ultima Online, is fast approaching its fifteenth anniversary. We recently had the privilege of chatting with UO Associate Producer Bonnie "Mesanna" Armstrong. It's a short but informative interview about the venerable Ultima Online. Read on!
Posted on 01/09/2012 by Garrett FullerYou know the games on this list, the grand old dames of the industry, many of which are still with us today. But great as these games are, they show their ages. In The List today, MMORPG.com Managing Editor Bill Murphy takes a look at five MMOs that really need a make over. Check out Bill's list and see what you think. Then let us know your thoughts in the comments below.
Posted on 08/09/2011 by William MurphyAdam Tingle is taking the plunge into some of the genre's most venerable titles available, and finding out if they truly still have what it takes to compete. For the inaugural issue, Adam journeys back to Ultima Online to see just how much life the old bird has left.
Posted on 07/26/2011 by Adam TingleMMORPG.com writer Carolyn Koh attended the opening of the LOGIN Conference in Washington state. The keynote address was delivered by famed game developer and astronaut Richard Garriott. Garriott's comments centered around what used to make good games and how those things are still critical to games today with one critical new component: Social relevance. Check out Carolyn's report and let us know your thoughts.
Posted on 05/19/2011 by Carolyn KohIn The Free Zone today, MMORPG.com columnist Richard Aihoshi floats a rumor that breezed across his desk recently, namely that there is a possibility that a new Ultima MMORPG is being considered. Doubtless, that got your attention so keep reading and then let us know what you think.
Posted on 05/09/2011 by Richard AihoshiIn today's MMO world, there are two sub-genres whose fans are in constant battle with one another: Theme Park vs Sandbox. We've all seen the arguments raging back and forth. In today's column, MMORPG.com Lead Writer Bill Murphy tackles the issue of theme parks as entertainment and wonders why those who are waiting for THE sandbox title to emerge don't take advantage. See what you think and then lend your thoughts in the comments.
Posted on 04/07/2011 by William MurphyIn Part I and Part II of Adam Tingle's Fighting Talk: Old vs New MMOs, "experienced" games were pitted against "the new kids on the block" in categories including community, solo play, instances and more. In today's installment of the three-part look at Old vs New MMOs, Adam discusses Guilds, Crafting and the Time Sink factor. See which group comes out victorious (for today)! Let us know your thoughts, as always, on the forums!
Posted on 09/24/2010 by Adam TingleRecently, MMORPG.com's Angie Webb attended Syndicon in San Diego, California. During the convention, Angie visited with game luminaries but also had a chance to check out The Syndicate itself. After all, the entire convention was arranged as the annual meet-and-greet for the guild called The Syndicate. Just who are The Syndicate? Find out in Angie's profile of this groundbreaking gaming guild.
Posted on 08/27/2010 by Angie WebbBioware Mythic Executive Producer, Jeff Hickman, is MMORPG.com's man on the floor at the 2010 Gencon in Indianapolis, Indiana. Jeff is keeping tabs on all that's happening at the annual convention and we've got his first blog report. Check it out and find out what's happening at GenCon!
Posted on 08/06/2010 by Guest WriterAdam Tingle is taking the plunge into some of the genre's most venerable titles available, and finding out if they truly still have what it takes to compete. For the inaugural issue, Adam journeys back to Ultima Online to see just how much life the old bird has left.
Posted on 07/26/2011 by Adam TingleMMORPG.com Ultima Online Correspondent Shannon Young writes this editorial overview of the classic MMORPG, Ultima Online discussing the game from launch to today.
Posted on 03/10/2009 by Shannon YoungThe recent EA Mythic Press Event was an eventful one for the ten-year-old Ultima Online. Managing Editor Jon Wood fills us in on the details.
Posted on 01/31/2007 by Jon WoodIt's hard to believe that the Grandaddy of Them All, Ultima Online, is fast approaching its fifteenth anniversary. We recently had the privilege of chatting with UO Associate Producer Bonnie "Mesanna" Armstrong. It's a short but informative interview about the venerable Ultima Online. Read on!
Posted on 01/09/2012 by Garrett FullerMythic's Tim Cotten took some time during AGDC to catch us up on what EA is up to with the venerable Ultima Online.
Posted on 09/23/2009 by Garrett FullerMMORPG.com's Garrett Fuller recently caught up with Ultima Online Development Manager Calvin Crowner to talk about the game's 12 year anniversary and the Stygian Abyss expansion.
Posted on 08/24/2009 by Garrett FullerThe Producer of Ultima Online talks about the game, where it stands, what's to come and what Mythic means to it.
Posted on 12/07/2006 by Dana MasseyReed Hubbard sits down with Jonathan LeCraft of Electronic Arts to chat about their latest expansion for Ultima Online - Samurai Empires.
Posted on 11/24/2004 by Reed HubbardFresh off the presses at EA Mythic, MMORPG.com is pleased to present a two minute video from the upcoming Ultima Online: Kingdom Reborn that shows off the new graphical upgrade.
Posted on 06/13/2007 by Guest WriterUltima Online's Lead Engineer Derek Brinkmann answers the question: Sandbox games have proven that they stand the test of time. Why do you think the sandbox model appeals to players even after all these years?
Posted on 12/18/2009 by Guest WriterMMORPG.com writer Carolyn Koh attended the opening of the LOGIN Conference in Washington state. The keynote address was delivered by famed game developer and astronaut Richard Garriott. Garriott's comments centered around what used to make good games and how those things are still critical to games today with one critical new component: Social relevance. Check out Carolyn's report and let us know your thoughts.
Posted on 05/19/2011 by Carolyn KohRecently, MMORPG.com's Angie Webb attended Syndicon in San Diego, California. During the convention, Angie visited with game luminaries but also had a chance to check out The Syndicate itself. After all, the entire convention was arranged as the annual meet-and-greet for the guild called The Syndicate. Just who are The Syndicate? Find out in Angie's profile of this groundbreaking gaming guild.
Posted on 08/27/2010 by Angie WebbMMORPG.com Ultima Online Correspondent Ryan Tullis writes this look at the Stygian Abys dungeon in the classic MMORPG.
Posted on 05/08/2009 by Ryan TullisToday, Jon Wood takes a quick look at a recently released book detailing the history of The Syndicate, a large guild with a presence in the classic Ultima Online and the juggernaut World of Warcraft.
Posted on 09/28/2007 by Jon WoodJust after the Austin Game Developers Conference, Jon Wood, Keith Cross, Evan Wilkinson, and Laura Genender all of MMORPG.com were given an opportunity to have a tour of the Austin, Texas offices of NCsoft. MMORPG.com site developer and graphics monkey Evan Wilkinson gives this report on the experience.
Posted on 09/21/2007 by Evan WilkinsonBioware Mythic Executive Producer, Jeff Hickman, is MMORPG.com's man on the floor at the 2010 Gencon in Indianapolis, Indiana. Jeff is keeping tabs on all that's happening at the annual convention and we've got his first blog report. Check it out and find out what's happening at GenCon!
Posted on 08/06/2010 by Guest WriterYou know the games on this list, the grand old dames of the industry, many of which are still with us today. But great as these games are, they show their ages. In The List today, MMORPG.com Managing Editor Bill Murphy takes a look at five MMOs that really need a make over. Check out Bill's list and see what you think. Then let us know your thoughts in the comments below.
Posted on 08/09/2011 by William MurphyIn The Free Zone today, MMORPG.com columnist Richard Aihoshi floats a rumor that breezed across his desk recently, namely that there is a possibility that a new Ultima MMORPG is being considered. Doubtless, that got your attention so keep reading and then let us know what you think.
Posted on 05/09/2011 by Richard AihoshiIn today's MMO world, there are two sub-genres whose fans are in constant battle with one another: Theme Park vs Sandbox. We've all seen the arguments raging back and forth. In today's column, MMORPG.com Lead Writer Bill Murphy tackles the issue of theme parks as entertainment and wonders why those who are waiting for THE sandbox title to emerge don't take advantage. See what you think and then lend your thoughts in the comments.
Posted on 04/07/2011 by William MurphyIn Part I and Part II of Adam Tingle's Fighting Talk: Old vs New MMOs, "experienced" games were pitted against "the new kids on the block" in categories including community, solo play, instances and more. In today's installment of the three-part look at Old vs New MMOs, Adam discusses Guilds, Crafting and the Time Sink factor. See which group comes out victorious (for today)! Let us know your thoughts, as always, on the forums!
Posted on 09/24/2010 by Adam TingleIn this week's list, MMORPG.com contributor William Murphy writes this look at what he feels are the top five PvP MMOs from both the past and the present.
Posted on 01/06/2010 by William MurphyMMORPG.com's Jon Wood returns this week with another list, this time taking a look at ten games that have, for better or worse, solidified a place in MMORPG history.
Posted on 11/18/2009 by Jon WoodMMORPG.com Player Columnist Jamie Skelton writes this week on the subject of PKers, anti-PKers and carebears, three groups that started their existence in Pre-Trammel Ultima Online and continue today in games like Mortal Online.
Posted on 10/16/2009 by Jaime SkeltonAt 12 years of age, the MMO genre can now safely dive into the vaults and start remaking the games that got us all hooked. This week, we count down the five games we think are sorely in need of a re-imagining.
Posted on 10/06/2009 by Dana MasseyMMORPG.com Ultima Online expert Vitaliy Dikker has provided us with this guide to Chivalry Skill training in the classic MMO.
Posted on 03/26/2009 by Vitaliy DikkerMMORPG.com Ultima Online Correspondent writes this at-times amusing introduction to the world of Ultima Online and your character's early experiences.
Posted on 03/24/2009 by Shannon YoungMMORPG.com's Vitaliy Dikker has provided us with this new guide to Cartography Skill Training in Ultima Online.
Posted on 03/05/2009 by Vitaliy DikkerMMORPG.com's Vitaliy Dikker provides us with this guide to Bushido Skill Training in the classic MMORPG, Ultima Online.
Posted on 02/26/2009 by Vitaliy DikkerMMORPG.com Ultima Online writer Vitaliy Dikker writes this Arms Lore and Blacksmithy Skill Guide to the classic MMORPG, Ultima Online.
Posted on 02/20/2009 by Vitaliy DikkerMMORPG.com Ultima Online expert Vitaliy Dikker has provided us with this Bowcraft Skill Guide for the classic MMO.
Posted on 02/17/2009 by Vitaliy DikkerMMORPG.com's Vitaliy Dikker has provided us with this guide to the Archery Training Skill in Ultima Online.
Posted on 02/06/2009 by Vitaliy DikkerMMORPG.com's Vitaliy Dikker has provided us witht his guide to the Animal Training Skill in Ultima Online.
Posted on 01/30/2009 by Vitaliy DikkerMMORPG.com Correspondent co-ordinator Vitaliy Dikker provides us with this guide to Animal Lore in the classic MMORPG, Ultima Online.
Posted on 01/26/2009 by Vitaliy DikkerMMORPG.com Ultima Online guru Vitaliy Dikker writes this short guide to the Anatomy skill in the game, defining what it means for each score bracket in both Strength and Dexterity.
Posted on 01/16/2009 by Vitaliy DikkerMMORPG.com's Vitaly Dikker writes this shield and armor pricing guide for the classic MMORPG, Ulitma Online.
Posted on 01/09/2009 by Vitaliy DikkerMMORPG.com's Vitaliy Dikker has provided us with this Alchemnt Training Guide for the classic MMORPG< Ultima Online.
Posted on 01/08/2009 by Vitaliy DikkerMMORPG.com's own Vitaliy Dikker writes this helpful guide to Blacksmithing and Tailoring Runic Bonuses in Ultima Online.
Posted on 12/30/2008 by Vitaliy Dikker