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MMORPG | Genre:Fantasy | Status:Final  (rel 10/10/01)  | Pub:Electronic Arts
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Dark Age of Camelot Forum » Round Table Pub (General) raquo; why is daoc not free yet?

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68 posts found
  Plasmicredx

Novice Member

Joined: 3/23/08
Posts: 616

10/08/11 4:56:03 AM#41
Originally posted by Ozean77

i want the 100,000 old players to come back to the game they love all i want is daoc to do something to bring those players back


Put this picture back in the game's loading screen: http://game.watch.impress.co.jp/docs/20020424/daoc01.jpg

Then put the game back to this game version: http://upload.wikimedia.org/wikipedia/en/9/9e/DAOCanniversarycover.jpg (This is DAoC's first game box or similar to it)

Then we (I and my Dark Age of Camelot Mates) would come back to play for a while and would resubscribe once in a while to check out our characters and stuff too till the day that we die as one our side hobbies.

The game's expansions has reduced any chance in coming back I had to really not good odds. The creation of instances, the introduction to arulite and free class gear handouts all the time from class trainers, Trials of Atlantis is when players started to require players to use voice chat for Raid PvE and nothing was done to help save DAoC's text chat culture from being left out of groups if they didn't join the voice chat and RvR suffered the same fate (Simple Group Finder tools would have solved this), poor quality classes added (Banshee, Vampiir, Heretic, Warlock, etc), the game's world size has gotten too big when it used to be only a couple of places people your level could be, no expansions ever came out that explored the idea of realm invasions.

If I had a time machine I would love to go back and play the original Dark Age of Camelot again or even just go play an Original DAoC Version Free Shard but there isn't one. MMORPG Media is not like most game media, and you can't just go back and play the original game. That is unfortunate too because you can spend so much of your life in them. I wonder a lot at people who play Everquest if they ever encountered the same problems DAoC players did. Or Ultima Online players, or Meridian 59 players, or Asheron's Call players, etc.. World of Warcraft almost was going to succeed because its expansions always built on top of the original game for the most part until recently Blizzard changed it so that level 60 account characters had their protective barrier (which let them stay level 60) removed.

The next MMORPG to understand that players want: a Safe and Stable MMORPG that allows Everyone to play, developers that can recognize struggling portions of their players and solve their problems, to have Expansions that built On Top of the game and not Into the game, or to not be afraid of the game just uprooting itself and changing the game into something else that they don't want, will be the next biggest MMORPG that has players play it forever.

  Gondlyr

Novice Member

Joined: 5/26/11
Posts: 9

10/09/11 1:33:00 PM#42
Originally posted by Plasmicredx

If I had a time machine I would love to go back and play the original Dark Age of Camelot again or even just go play an Original DAoC Version Free Shard but there isn't one.

You should be playing on Uthgard server then.  No expansions, Old Frontiers.

Waiting for Dominus

  Mizzmo

Apprentice Member

Joined: 6/03/11
Posts: 74

10/15/11 3:39:31 PM#43
Originally posted by versulas

'Cause it's still awesome.

 

No, seriously... hasn't been a game to get RvR right since =/

 

True.

Yes, I am 30 years old and watch Spongebob Squarepants.

  Gravarg

Advanced Member

Joined: 8/24/06
Posts: 1280

"Wardens only port the people we need for a fellowship."

10/15/11 3:51:56 PM#44

They won't go f2p since there's still players who sub.  I come back and sub it seems every other month.

 

If they made a daoc2, they'd get my money for another 10 years :)  Already spent ~$2000 on the game sub and boxes :(

  Nadia

Elite Member

Joined: 7/26/03
Posts: 5262

10/15/11 4:46:50 PM#45

I'd play f2p DAOC in a hearbeat

hope EA considers it

  oakthornn

Hard Core Member

Joined: 5/19/04
Posts: 853

http://www.myspace.com/shauwn
Be my friend!

10/15/11 4:50:00 PM#46

It's not free yet due to the 1000 people still subbing.. If they were smart, they'd all get together and quit, then Mythic would have no choice but to make DAOC f2p... So, thank the 1000 people still subbed...

Rallithon Oakthornn
(Retired Heirophant of the 60th season)

  rottN

Advanced Member

Joined: 12/23/03
Posts: 146

10/15/11 5:11:03 PM#47

INSTA OMG WTF PWN DRAGONFANG! good old days :D

  Backfired

Apprentice Member

Joined: 2/07/12
Posts: 1

2/07/12 8:58:47 AM#48

I'd just like to update all you ftp pushers. Daoc has made many many new changes and there are far less Buff bots with the new NPC buffs you can buy that are on a 2 hour timer. A perfect buffbot with + 25% to enhancments for example gives you +155 to str/con ,where as the NPC buffs give you +140 at lvl 50. Hardly worth the extra $15 a month to own a buffbot. Since the new gold/bp rewards in all battle grounds the lvl 49 Cathal Valley BG is an absolute blast and is so close to old emain that I really dont have a legit complaint about the game anymore. You can purchase artifacts and Master levels with BP or Glass now so thats no longer an issue. You can purchase Dragon armor for scales which drop in malm and the new repeatable quests in Atlanitis can net you around 10p in 2 hours of farming witha a solo NPC buffed toon. With my rr9L7 zerker I can wtf pwn most any stealther dumb enough to hit me on bled bridge and I do not own a buffbot. Daoc has worked 99% of the buggs out and I am completely satisfied once again. Anyone still complaining about buffbots hasn't played the game in quite awile.

  odinsrath

Hard Core Member

Joined: 11/29/10
Posts: 732

2/07/12 9:14:01 AM#49

every server is pretty much *well not pact* but still busy ..the only 2 that are dead are the co-op / pvp servers

the game truly does play like a f2p game..i think if they did open it up f2p it would bring LOADS more to the game..maybe too many imo...the only knock i have on the game is that you can go 1-50 in a day and there is zero pve going on at lvls 1-50 wich is a shame cuz the world is pretty big and dungens are fun

imo they just need to come out with a diff mmo and less focus on pvp like daoc..when your powerlvling in bg it feels and gets repetive like a f2p game and everything is handed to you ..wich is a shame cuz theres alot of wasted space an content..but when / if you ever pve it feels more like a p2p ..it kinda reminds me alot like WAR but WAR's pve was horrible...but daoc still did bg's right..its not some compact arena type like wow's bg..its the best going now with shadowbane servers shutdown...its the best pvp game going handsdown

  Shadanwolf

Advanced Member

Joined: 6/13/10
Posts: 729

2/07/12 11:56:58 AM#50

You may want to follow DOMINUS. The game who's goal is to take a DAOC like game..taking it to the next level(no...it won't be ftp).My guess is a launch by mid-year.

  VikingGamer

Hard Core Member

Joined: 7/08/10
Posts: 745

The strong are sometimes wrong but the weak are never free.

2/07/12 12:13:14 PM#51

One problem with going F2P is that the devs would have to start paying attention to the game again. Not only to make the initial transition but F2P games really do need new items coming out on a periodic basis in order to keep the game making money. you need new mounts to sell and new pets and all that jazz. If a game is P2P it may not make as much money but it often will continue to make money off the few thousand subscriptions it has left even if you never touch the code base. Look at Vanguard. Completely stuck were it was but pulling in its little subscription the the people who love it and stay with it. A pay to play game is very cheep to simply let run if you already have the infrastructure running for other games. Vanguard can continue to run on a little server in the corner of the server room that contains EQ2 because sony is going to need to maintain the networks and rackspace and backups for all this anyway. no big deal to add one more little thing to the cycle. Same with DAoC and ultima online and even Warhammer. They can continue to run as long as SWTOR justifies keeping a server room runing for EA.

 

Now certainly if they want to get this title making more money then they will need to probably move it to F2P but for now, they can just keep it on the back burner and the easiest way to do that is to leave it P2P.

  Crowkill

Apprentice Member

Joined: 4/20/11
Posts: 4

2/14/12 1:39:42 AM#52

Not that i hate to burst anyone bubble but since Bioware has taken over the game it has been getting attention. The return of prepaid cards, shirts, the attention to the classes, ToA, and other expansions has been fantastic. There is a standard of about 3000K players at peak hours not counting bots since they have almost become useless with realm buffer. Also NF is constantly filled with players. You can't go two hours wihtout a keep or tower being attack. For all those that think this game is dead are fooling themselves, especially those that left for ToA. The only thing ToA did was add another batch of items and skill to the game that when used right(like every other ability) could change the tide of battle.

 

Also those that want it to be Free To Play hasn't played the game before. You wouldn't be able to make it work for DAoC since the main focus of the game is RvR nor PvE. Its works for LotRO because a majority of the game is PvE. For DAoC you can't make bounty points purchase able (which would be the only route for Free to Play) since those are earned for kills and would easily make the game Buy to Win. The reason i am still play DAoC instead of other MMOs (i've tried SWtoR, WoW, DDO, LotRO, even BGO) is because of the great community. I haven't ran into a situation for either items i need or farming i need done OR PvP where i couldn't find a group to work with. A majority of groups also don't use vent or teamspeak so it isn't something someone needs to be successful in the game. Plus there is still the Realm Pride! No realm is evil or good since they are all modeled on Mythologies. There is no PvP that can compair to DAoC so i encourage everyone to atleast try the 14 free trial... especially since you can reach lvl 50 in two days at a casual pace. 

  Loke666

Elite Member

Joined: 10/29/07
Posts: 13327

2/14/12 7:21:15 PM#53

Because PvP games makes horrible F2P games since it is more or less impossible to avoid making them P2win.

  CujoSWAoA

Hard Core Member

Joined: 10/27/04
Posts: 1494

"Pablo Picasso said art is a lie that tells the truth."

2/14/12 7:24:10 PM#54

Maybe the developers of the game think its too much work to make the game Free 2 Play. 

  Snikz

Advanced Member

Joined: 11/04/11
Posts: 109

2/18/12 9:48:12 AM#55

I would be back in a heartbeat if the game cost maybe a few dollars to play :P

  User Deleted
3/11/12 10:05:48 AM#56
Originally posted by Plasmicredx
Originally posted by Ozean77

i want the 100,000 old players to come back to the game they love all i want is daoc to do something to bring those players back


Put this picture back in the game's loading screen: http://game.watch.impress.co.jp/docs/20020424/daoc01.jpg

Then put the game back to this game version: http://upload.wikimedia.org/wikipedia/en/9/9e/DAOCanniversarycover.jpg (This is DAoC's first game box or similar to it)

Then we (I and my Dark Age of Camelot Mates) would come back to play for a while and would resubscribe once in a while to check out our characters and stuff too till the day that we die as one our side hobbies.

The game's expansions has reduced any chance in coming back I had to really not good odds. The creation of instances, the introduction to arulite and free class gear handouts all the time from class trainers, Trials of Atlantis is when players started to require players to use voice chat for Raid PvE and nothing was done to help save DAoC's text chat culture from being left out of groups if they didn't join the voice chat and RvR suffered the same fate (Simple Group Finder tools would have solved this), poor quality classes added (Banshee, Vampiir, Heretic, Warlock, etc), the game's world size has gotten too big when it used to be only a couple of places people your level could be, no expansions ever came out that explored the idea of realm invasions.

If I had a time machine I would love to go back and play the original Dark Age of Camelot again or even just go play an Original DAoC Version Free Shard but there isn't one. MMORPG Media is not like most game media, and you can't just go back and play the original game. That is unfortunate too because you can spend so much of your life in them. I wonder a lot at people who play Everquest if they ever encountered the same problems DAoC players did. Or Ultima Online players, or Meridian 59 players, or Asheron's Call players, etc.. World of Warcraft almost was going to succeed because its expansions always built on top of the original game for the most part until recently Blizzard changed it so that level 60 account characters had their protective barrier (which let them stay level 60) removed.

The next MMORPG to understand that players want: a Safe and Stable MMORPG that allows Everyone to play, developers that can recognize struggling portions of their players and solve their problems, to have Expansions that built On Top of the game and not Into the game, or to not be afraid of the game just uprooting itself and changing the game into something else that they don't want, will be the next biggest MMORPG that has players play it forever.


I sign tht..

  ShakyMo

Elite Member

Joined: 11/21/11
Posts: 1479

3/11/12 11:14:22 AM#57
2 words

Electronic and arts
  Robokapp

Advanced Member

Joined: 11/15/09
Posts: 1967

The only luck I had today was to have you as my opponent.

3/11/12 11:19:33 AM#58

perhaps because ftp is a garbage model...just a guess.


Yes, games that I play to pass the time should be time-consuming. That's why I play them.

  GrayGhost79

Elite Member

Joined: 8/30/08
Posts: 3327

3/11/12 11:26:02 AM#59

For the same reasons that UO isn't f2p..............

 

1) It's still worth paying for. Sure the graphics are dated but the gameplay hasn't been surpassed by other games. It's one of the few MMO's that offers something different without being utter crap.

 

2) The f2p model doesn't lend itself very well to games that don't stick closely to the standard MMO setup.

 

Towards the end of 2011 DAOC still had about 20kish subs and about 2-3k on at peak times. Also it still brings in new players, not as frequently as it use to but more so than most new MMO's.

 

Until something comes along and offers something as good or better with better graphics MMO's like DAOC and UO are going to remain p2p because they will remain profitable.

  GwapoJosh

Advanced Member

Joined: 3/10/12
Posts: 49

3/11/12 11:31:47 AM#60
Originally posted by GrayGhost79

For the same reasons that UO isn't f2p..............

 

1) It's still worth paying for. Sure the graphics are dated but the gameplay hasn't been surpassed by other games. It's one of the few MMO's that offers something different without being utter crap.

 

2) The f2p model doesn't lend itself very well to games that don't stick closely to the standard MMO setup.

 

Towards the end of 2011 DAOC still had about 20kish subs and about 2-3k on at peak times. Also it still brings in new players, not as frequently as it use to but more so than most new MMO's.

 

Until something comes along and offers something as good or better with better graphics MMO's like DAOC and UO are going to remain p2p because they will remain profitable.

This this this

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