Dark Age of Camelot
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- Developer: EA Mythic
- Genre: Fantasy
- Status: Final
- Platforms:
- Website: http://www.darkageofcamelot.com
- Retail Price: 19.99 BUY IT
- Monthly Fee: 12.95
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Dark Age of Camelot » Game Suggestions » Player Owned Assets- way beyond just housing
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l2avism 6/06/07 10:11:40 AM
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Novice Member
Joined: 5/06/07 |
Well first of all I wish they would ditch warhammer and instead make a better daoc but...
I want to see a daoc with an area where players can build cities and seige each other's city (not just like the seige a castle thing). Cities should be placed in strategic locations where rare resources exist to be aquired or in strategic locations in realm conflict. A guild owned city would allow a guild to craft items and such much like a player could equipt a house with his/her craft related tools in such a manner where having a city would be a major asset for any guild but not where a guild necessarily had to have a city to exist. The city can be walled and seige equiptment can be placed on the walls. Some examples of how this could work in a game would be Eve and Shadowbane, but with a daoc twist. I'm not sure though if such a system could be placed in daoc without having to rework the game and I'm not sure if daoc players could handle or would enjoy such a system. |
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