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Mythic Entertainment | Official Site
MMORPG | Genre:Fantasy | Status:Final  (rel 10/10/01)  | Pub:Electronic Arts
PVP:Yes | Distribution:Download | Retail Price:Free | Pay Type:Subscription
System Req: PC | ESRB:TOut of date info? Let us know!

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34 posts found
  youngkg

Novice Member

Joined: 1/06/08
Posts: 361

1/15/12 4:23:40 PM#21
Originally posted by wr036

For me, just because something isn't initially fun doesn't mean it won't result in more fun down the road. I like to think of it as an investment in fun. Back in the day, when I leveled my first character to 50 (an infiltrator no less, which was painful to level way back when) I remember spending hours upon hours at the trees in Lioness. Boring? Most definitely. However, reaching 50 felt like an enormous achievement, which in turn made RvR at 50 that much more fun. Honestly, I think removing the grind cheapens the end game.

Grinding PvE was also fun in some respect due to the fact that it was so boring. It would force you to strike up conversation in your group and when you were in a grind group for 5+ hours, some very interesting conversations would unfold, adding to the social aspect of the game. I've never felt a sense of community stronger than DAoC, mostly because you were forced to group with almost every major contributor in the community on your way up to 50. Seeing folks you spent hours and hours grinding with in PvE during a relic defense really instilled a stronger sense of pride for your realm.

Very true...i have a few 50's and tried the welcome back thing a few times but after so many relic raids and just zerging in a small group thru RvR it all bils down to a RR grind...

 

DAOC is a nice foundation for RvR but it hasnt aged well and with the lack of support from EA/BW its just became stale for me.i do miss it though and if an origin server ever did see the light id sign up right away.

  Plasmicredx

Advanced Member

Joined: 3/23/08
Posts: 635

1/15/12 5:30:21 PM#22
Originally posted by youngkg
Originally posted by wr036

For me, just because something isn't initially fun doesn't mean it won't result in more fun down the road. I like to think of it as an investment in fun. Back in the day, when I leveled my first character to 50 (an infiltrator no less, which was painful to level way back when) I remember spending hours upon hours at the trees in Lioness. Boring? Most definitely. However, reaching 50 felt like an enormous achievement, which in turn made RvR at 50 that much more fun. Honestly, I think removing the grind cheapens the end game.

Grinding PvE was also fun in some respect due to the fact that it was so boring. It would force you to strike up conversation in your group and when you were in a grind group for 5+ hours, some very interesting conversations would unfold, adding to the social aspect of the game. I've never felt a sense of community stronger than DAoC, mostly because you were forced to group with almost every major contributor in the community on your way up to 50. Seeing folks you spent hours and hours grinding with in PvE during a relic defense really instilled a stronger sense of pride for your realm.

Very true...i have a few 50's and tried the welcome back thing a few times but after so many relic raids and just zerging in a small group thru RvR it all bils down to a RR grind...

 

DAOC is a nice foundation for RvR but it hasnt aged well and with the lack of support from EA/BW its just became stale for me.i do miss it though and if an origin server ever did see the light id sign up right away.

I'm glad I'm not alone in thinking that way in these recent times. Sometimes I get to feeling like people forgot about DAoC the more years pass but I see there are still some around in 2012.

  Samkin772

Novice Member

Joined: 10/20/09
Posts: 104

1/19/12 10:18:57 AM#23
Originally posted by vladww
Originally posted by SpikeX

 I got lvl 50 in less than 15-20 hours play time. 

 

 

I remember when DAOC was a great PVE / RVR mmorpg

Looks like Easy Mode spare no one

 

True enough, but with their subs so low, I don't think they had much choice.  When I went back, I flipped between six different characters, and still made lvl 40 within a blink of an eye with a couple of them.  I don't have a problem with quick leveling per se, but I just don't like it when games ignore the journey in favor of the destination, and it seems DAoC went that direction somewhat.

The community, however, is still top notch imo.   I would have more fun playing the crappiest MMO in existence with players from DAoC than the best MMO with - and I hate to stay on this bandwagon of hate- the WoW crowd.

  Halfmad

Mortal Online Correspondent

Joined: 12/16/04
Posts: 83

1/19/12 4:45:24 PM#24

Well I've gone back and I'm really enjoying it. It was a sizable break from the game but it's incredible how it all comes rushing back.

I still haven't got the hang of everything though, there's been a fair amount of changes since I last played but I'm having fun scooting about on Midgard with my Skald or running about with a necro on alb (until I decide what I want to play!)

Not a lot of chatter in-game though, either people are using guild chat mostly or I'm missing out but region and even the started guild are dead on both realms, I doubt Hib would be any different.

Anyone have recommended guilds that take in casual players? I'd never class myself as a pro but I enjoy playing both PVE/RVR :P

  Zekiah

Apprentice Member

Joined: 1/06/07
Posts: 2485

Hype (noun)
1. to trick; gull.
2. exaggerated publicity; hoopla.
3. swindle, deception, or trick.

1/19/12 4:48:27 PM#25

I actually went back recently and tried it out but I just couldn't get over the aged UI. It's too bad there's not a DAOC 2 planned.

"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky

  Halfmad

Mortal Online Correspondent

Joined: 12/16/04
Posts: 83

1/20/12 5:59:37 AM#26

Shame about the UI, even with a customised one (I'm using Ghost) it's old looking although it's functional. Little touches would make all the difference though, mouse over showing detail on weapons etc.

  tazarconan

Elite Member

Joined: 1/03/07
Posts: 993

1/20/12 6:52:55 AM#27

I didnt had the luck to play Daoc from the launch we stucked with some friends with wow for around 5 years O(i quitted wow 1 year ago).

Around then i got  a daoc trial so i can see for my self  what doac is about and since ive read in here all praying daoc pvp as best pvp around the mmo scene had to look for myself.

1st of all i must admit i loved the huged variety of classes. One of the few mmo's around that i can play barbarian style toons.

I did tutorial and did a few quests at start to see how's combat system which for me is one of the most critical part in evry mmorpg.

Hmm after few battles with some mobs i quitted. It wasnt the bit crappy grafix (imagine im playing morrorwind right now instead of skyrim till some overhaul arrives.Never was a grafix whore. It was though the very clunky animations and usual wow/eq/l2 combat system that dissapointed me mostly.

And im asking .After all these years the devs of the game didnt launched any updates to improve animations or they did and i didnt saw it because of the trial i download? Were there any options in the graficks that i didnt setted up correctly maybe?

Dont know maybe i was too hasty to judge after playing it only 40 minutes to judge? I keep reading posts about how's daoc is the best pvp around still in the mmo scene. Anyone can comment direct me?

  elocke

Spotlight Poster

Joined: 6/15/04
Posts: 3819

1/20/12 7:04:12 AM#28

The core of DAOC is awesome, however, the character feedback, UI, lack of modern UI feedback from enemies while fighting, cast bar, etc. make this game impossible for me to play.  Hence, if they ever make a DAOC 2 and hopefully keep the "core" of the original game intact then I'll be all over it.  Until then, this along with similar older games with the same issue will just fade into history.

  Cillasi

Novice Member

Joined: 9/28/02
Posts: 339

1/20/12 7:00:31 PM#29
Originally posted by Plasmicredx
Originally posted by SpikeX

It's all your perspective.  Leveling was never the fun part.  Don't tell me you liked sitting at a tree spawn for 12 hours straight, pulling all night sessions, never really moving spots, falling asleep at your keyboard, drooling.  Doing that for a month straight.    That was FUN to you?

Yes actually. That was one of the main reasons I played back then actually. The leveling and end game community was that you could always find people to play with. Everyone always did everything together.

I loved the level 50 armor quests.  They were so cool!  Everyone would pitch in and everything ran like a well-oiled machine!  I remember the first thing my level 50 friar did was kill one of those darned trees solo!  LOL

I was never into RvR though (too unpredictable and friars were very squishy despite the damage they could do).  TOA was okay except that DAOC insisted on large group scenarios, which many, many players warned them against during testing.  It still may have worked if TOA items didn't affect RvR, but they did.  Can you say revolt? 

DAOC was one of the best PvE games ever.  They did make the leveling a bit too easy though.  I've occasionally visited the game and made it to the mid 30's within a few hours.   I'm tempted to go back sometimes, but I've really burned out on online RPGs and I know I would just end up playing for a few days and canceling within a month.   

  CallsignVega

Advanced Member

Joined: 11/28/05
Posts: 175

2/19/12 2:05:59 PM#30
Originally posted by Squiggie

They had the recipe for success, I still don't understand how they could have screwed up Warhammer so badly....I will never forgive them for that...

LOL I hear you on that. How they went from one of the most epic RvRvR PvP games to that utter trash called Warhammer is BEYOND me.  

  centkin

Hard Core Member

Joined: 10/01/10
Posts: 576

2/19/12 2:13:21 PM#31
Originally posted by SpikeX

Another enhancement that has been recently been implemented is that you can buy full buffs in all battlegrounds and in end game rvr.  These buffs are almost equivelent to buff bot buffs.  I think the difference in the end game buffs is +147 vs +151.  So you can see around 5% or less difference in effectiveness.  What this means is that running two accounts is no longer neccessary unless you are min maxing.

The question I have is, is it only for PVP that you can get the buffs or can you get them for PVE as well?

I remember playing DaoC where I was only happy if our country held the physical relics and if we lost both I hardly ever played because it was literally the difference between the battles just barely not being able to be won vs the battles going your way consistantly.

 

  Riftstar

Novice Member

Joined: 3/16/09
Posts: 21

3/25/12 6:00:56 PM#32

The buffs stay with you, even when you leave the bg's. I like it!

Playing: STO, MWO
Waiting For: Star Citizen

  Cothor

Novice Member

Joined: 2/08/06
Posts: 120

4/07/12 12:58:04 AM#33

I just came back to and i am loving it so far. I can't beleive how many people are running around

  nate1980

Spotlight Poster

Joined: 3/03/09
Posts: 1746

4/07/12 4:36:36 AM#34
Originally posted by SpikeX
Originally posted by vladww
Originally posted by SpikeX

 I got lvl 50 in less than 15-20 hours play time. 

 

 

I remember when DAOC was a great PVE / RVR mmorpg

Looks like Easy Mode spare no one

 

It's all your perspective.  Leveling was never the fun part.  Don't tell me you liked sitting at a tree spawn for 12 hours straight, pulling all night sessions, never really moving spots, falling asleep at your keyboard, drooling.  Doing that for a month straight.    That was FUN to you?

The PVE content is still challenging.  There is still a purpose to farm PVE to make tons of money.  The game has simply changed so that people who want to RVR solely to level and or to catch up to friends quickly...can do it with ease.  And trust me the end game RVR is not care bear.  Never has been and never will be.

 

Actually, I liked PvE and RvR equally. I actually loved spending hours camping mobs or dungeon crawling with a group. WAY better than solo grinding quests in modern MMORPGs. I even liked TOA, minus the underwater swimming part and the long boss respawns, only to be ganked from you by someone else. What I hated about DAoC was buffbots, which is why I voted for Classic servers when they ran the poll. By then, it was too late, I already tried SWG out and loved it.

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