Dark Age of Camelot Roundtable Report (Page 3 of 3)

R.A. Salvatore - The Gamer
Salvatore didn't sign on to Green Monster Games because it got him Red Sox tickets - although I cannot imagine that hurt - he did it because he loves games. He told the audience of his first flirtations, when he couldn't get into Ultima Online, and then his first love when he found EverQuest.
EverQuest inspired him, as it has others. He started as a Barbarian and played with his regular Dungeons and Dragons group. Over time, they tried other games, including Dark Age of Camelot, World of WarCraft, EverQuest II and many more. However, lately, Salvatore admitted he'd been back in the original EverQuest. He simply has too much invested in those characters to move on for any length of time. His 22-year-old-son who helped hook him up with the EA Mythic event is more of Dark Age player.
Naturally, speaking before a Dark Age of Camelot audience, he was asked why that game didn't keep him longer.
"I'm not a PvPer, I suck," he said only half kidding.
Despite his lack of skills, he then launched into one anecdote where he did pretty well. On a World of WarCraft PvE server, he and his guild mates boarded a ship for a long journey. Another guild had joined them on the boat to go raiding. One character of about his own level continually challenged him to a dual. Taunts flew, but Salvatore was not interested. Finally, after annoying him for several minutes, Salvatore agreed.
Just before they hit the zone line, Salvatore simply cast mind-control and ran his loud-mouthed opponent off the side of the boat. Everyone else zoned, their obnoxious friend drowned. His guild mates got such a kick out of it they didn't even mind having to wait for their friend.
Salvatore outlined how he sees the role of top-down in MMORPGs. His philosophy was somewhat surprising given he made his name as an author.
"You're going to write your own great darn story," he explained. "People are not there to read my book, but to write their own."
He doesn't think MMORPGs should be about him telling the players a story. They should be worlds players experience. They should stimulate the player's own imagination. Ultimately, he realizes that no one cares if R.A. Salvatore, Todd McFarlane and Curt Schilling are making an MMOG. All that matters is that it is fun.
He sees the keys to a good MMP as being casual friendly, allowing people the ability to solo and letting people accomplish something - anything - in 20 minutes play bursts. He, like so many people, does not have the time for an eight hour raid every day. He also likes the idea of a seamless world and insists that games need to be places you dream of being, not where you already are. This means vivid colors and fantastical sights. He was especially critical of EverQuest II for failing to achieve that.
Finally, Salvatore spoke a bit specifically about Green Monster Games.
He told us of how Curt Schilling started the project for all the right reasons. He may be a rich and famous athlete, but he's also a gamer. The last thing Schilling needs is a day-job or more money. Salvatore believes Schilling gives the project a higher profile, visibility and a wealth of contacts in the gaming industry.
Todd McFarlane is a top notch artist who already has his own 200 person studio to draw from.
Salvatore himself brings an understanding of how to tell a story or enable gamers to tell their own stories.
Ultimately though, Salvatore reminded us that it will be the designers, writers and game people they hire who make or break the product.
Something tells me the Ancient Greeks (Thesus and the Minotaur) may have come up with it a few thousand years before Blizzard had the idea.
Excellent article!
It's great to see EA Mythic has GREAT plans for it's customers! I for one, am very excited!
LONG LIVE DAoC!
already sent a mail about EnB being resurected, no reply was given
Err... you DO realize that Minotaur have been in Earth Mythology for over 8,000 years.... right?
Well we already know, because the UO Devs let it slip early on, that Mythic is helping with a "UO Project" of some kind. They specifically did NOT say it's the new graphics upgrade that was actually in the works prior to the merger so it's something else.
I dunno if EA would bring E&B back at this point. They've lost that entire user base (Which wasn't all that big to begin with) to EVE and the odds of getting many of them back at this point are somewhere between slim and none.
Why is it not surprising that R.A.S is a gaming fan? I mean if you've ever read his books, you'd find it like going from quest to quest. Sometimes, in his books, he'll literally say quest. This would have been more exciting if the speaker was someone that had more weight in the literally world, i.e. Robert Jordan, George R. R. Martin.
-Syloc
Bleh, I'll take R.A. Salvatore over Jordan any day. Jordan is a good writer...but his wheel of time series seriously ran out of steam.
I tear through Salvatores books as fast as I can, he creates some absolutely vivid characters that almost feel real at times...and I'm not just talking about the famous dark elf every one loves..or hates...or is so tired of hearing about that they use to love but now hate.....
Oh come on! Not that I'm not saying i dont enjoy R.A.S.'s books but they ALWAY read like i'm playing a freeking computer game and/or reading some lore on an MMO's websight. Not that it's bad necessarily but after reading a couple of his books you kinda get the point after reading the first chapter.