Conquer Online recently became one of the first MMOs to jump to iPad from its traditional home on the PC or Mac. We've had some time to try out Conquer Online on iPad and have a few thoughts to share in this preview. Check it out!
The allure of an iPad mobile version of any MMO is an obvious one. I’d love to be able to carry something like Torchlight with me when it finally goes into the MMO territory down the road. I don’t think many behind the back viewed third-person MMOs would work well, but the devices are perfectly suited to the top-down vantage of games like Diablo. It was with a great deal of excitement that I downloaded Conquer Online to my iPad 2 last week because of this. I’ve never played CO, but from screens and video it looked like a perfectly serviceable hack and slash grinder import. I mean that in the best way possible. But what I was confronted with instead was a nearly direct port of the PC version to the iPad, complete with a virtual mouse pointer, misplaced UI, and one of the longest most boring opening tours of any game.
Read more of Bill Murphy's Conquer Online: iPad Version Preview.