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Citadel Studios | Official Site
MMORPG | Genre:Fantasy | Status:Development  (est.rel 2015)  | Pub:Citadel Studios
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Hybrid | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

Shards Online News

Latest Headlines for Shards Online

  • The Development Road Map

    If you have been a regular around the site for the past few months you have probably seen the name Shards Online. Under development by Citadel Studios, Shards is being billed as a new generation in sandbox multiplayer gaming. In fact it made such an impression on the team around here that it was awarded the Best Indie MMO at PAX this year.

    Reported on Jul 10, 2014
  • Community Round Table Event Coming June 28th

    The Shards Online team will be hosting a community event via its Twitch.tv channel. During the event, the team has plans to chat with fans as well as the revelation of the development road map.

    Reported on Jun 27, 2014
  • Citadel Undaunted by Failed Kickstarter Campaign

    Crowd-sourcing might be game development's New Hope, but developers like Citadel Studios are discovering how difficult it can be to pull off. In the face of its failed Kickstarter campaign, Citadel sent out a gracious message of thanks and further expressed their determination to get their game made.

    Reported on Jun 14, 2014
  • Weekend Event Opens Servers to All

    The Shards Online team will be on hand in the MMORPG.com Live Stream channel to show off the game in an alpha preview event that is scheduled to begin in about an hour and run throughout the weekend. The game servers will be open to the first 400 or so players logging in with the action being shown as it happens via the live stream.

    Reported on Jun 05, 2014
  • Update #7: Battle of the Backers, Forums Open

    Citadel Studios attempted something unusual on Kickstarter recently by pitting backers pulled from the Twitch channel against one another in a fight for extra rewards. They've also announced the opening of their official Shards Online forums.

    Reported on Jun 01, 2014
  • Battle of the Backers Giveaway!

    MMORPG.com has partnered with Citadel Studios to give fans looking forward to playing Shards a chance to win entry into this weekend's Battle of the Backers event.

    Reported on May 21, 2014
  • Playable Build to be Released to Backers Soon

    The Shards Online team has announced that a fully playable version of the game that is still in its KickStarter infancy will be made available to backer ssoon. Those who choose to back the game will have access as soon as the campaign completes and will receive three months of subscription time.

    Reported on May 20, 2014
  • Project Update #4: Fiction Friday - Genesis

    This week, Citadel Studios, developers of would-be MMO Shards Online, began what they're calling "Fiction Friday", a video series wherein they discuss the game's progress. In this first episode, "Genesis", CEO Derek Brinkmann talks about why Shards Online is a game first, and a platform second.

    Reported on May 18, 2014
  • Check Out the First-Ever Live Stream Event

    The Shards Online team is taking to the airwaves today in a first-ever live stream event to celebrate the commencement of the Kickstarter campaign. Interested fans can join the Shards Online Twitch channel to chat with the team and see the game in action. The event kicks off at 8:00 pm EST / 5:00 pm PST.

    Reported on May 14, 2014
  • KickStarter Initiative Begins

    Citadel Studios has announced the beginning of a KickStarter campaign for Shards Online. The page is packed with game play screens, a new video and some of the lore behind the forthcoming MMO.

    Reported on May 12, 2014
  • Rethinking the Meaning of Sandbox

    Developed by a core team spanning decades of MMO development (Ultima Online, Dark Age of Camelot, Warhammer Online), Citadel Studios is filled to the brim with people whose games you've loved and lost (poor Tabula Rasa). During PAX we met up with Derek Brinkmann and Chris Ondrus to get an early look at the pre-alpha client of their game and talk with them about the direction they want it all to go.

    Reported on Apr 21, 2014