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Citadel Studios | Official Site
MMORPG | Genre:Fantasy | Status:Development  (est.rel 2015)  | Pub:Citadel Studios
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Hybrid | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

Shards Online Features

Latest Feature for Shards Online

  • It’s A Reality

    When we were introduced to Citadel Studios’ Shards Online, it immediately made us think of Ultima Online’s heyday, which should come as no surprise as Citadel Studios is comprised of designers from UO and DAOC. Following the recent quick success of their Kickstarter campaign (which still has about 20 days left to go), we caught up with Derek Brinkmann to talk about the game and what the team’s been up to since the announcement in March.

    Posted on 11/24/2014 by William Murphy
  • Recent
  • Previews
  • General Article
  • Awards
  • Column

More Recent Features

  • The Development Road Map

    If you have been a regular around the site for the past few months you have probably seen the name Shards Online. Under development by Citadel Studios, Shards is being billed as a new generation in sandbox multiplayer gaming. In fact it made such an impression on the team around here that it was awarded the Best Indie MMO at PAX this year.

    Posted on 07/11/2014 by Robert Lashley
  • Rethinking the Meaning of Sandbox

    Developed by a core team spanning decades of MMO development (Ultima Online, Dark Age of Camelot, Warhammer Online), Citadel Studios is filled to the brim with people whose games you’ve loved and lost (poor Tabula Rasa). During PAX we met up with Derek Brinkmann and Chris Ondrus to get an early look at the pre-alpha client of their game and talk with them about the direction they want it all to go.

    Posted on 04/21/2014 by William Murphy
  • The PAX East 2014 Awards

    This year at PAX East 2014 we had a host of solid games to look at, especially with us now dipping our toes in the waters of straight up RPGs. What’s really exciting is just how many of our favorite games were the independent titles willing to try something new and unique. Overall we want to thank every game at the show for bringing us out and allowing us time to play. So without further chatter, let’s get to the MMORPG.com PAX East 2014 Awards.

    Posted on 04/17/2014 by William Murphy

Previews

  • Rethinking the Meaning of Sandbox

    Developed by a core team spanning decades of MMO development (Ultima Online, Dark Age of Camelot, Warhammer Online), Citadel Studios is filled to the brim with people whose games you’ve loved and lost (poor Tabula Rasa). During PAX we met up with Derek Brinkmann and Chris Ondrus to get an early look at the pre-alpha client of their game and talk with them about the direction they want it all to go.

    Posted on 04/21/2014 by William Murphy

General Article

Awards

  • The PAX East 2014 Awards

    This year at PAX East 2014 we had a host of solid games to look at, especially with us now dipping our toes in the waters of straight up RPGs. What’s really exciting is just how many of our favorite games were the independent titles willing to try something new and unique. Overall we want to thank every game at the show for bringing us out and allowing us time to play. So without further chatter, let’s get to the MMORPG.com PAX East 2014 Awards.

    Posted on 04/17/2014 by William Murphy

Column

  • The Development Road Map

    If you have been a regular around the site for the past few months you have probably seen the name Shards Online. Under development by Citadel Studios, Shards is being billed as a new generation in sandbox multiplayer gaming. In fact it made such an impression on the team around here that it was awarded the Best Indie MMO at PAX this year.

    Posted on 07/11/2014 by Robert Lashley

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