One of the more intriguing features that has been hinted about in Skyforge is the "classless system", an open progression system that allows player to unlock a multitude of classes over time. In addition, the system allows players to, for instance, fulfill missing roles in raids or dungeons on the fly as long as the party is not in combat. Players will gain access to classes and, over time, more advanced classes.
In this case several people can wait for hours for a tank to go on an adventure. In Skyforge the risk of not finding the required class is very minimal – in all likelihood you’ll have a friend or someone already in the group who has opened and developed the required class. And even if they have not it only takes a few minutes to become a Paladin and open up the first few skills in the Progress Chart. The class switch system is designed so that even when you first switch classes from a class you’ve developed, the new class you switch to will also be as developed. This is because the main attributes are tied to the character and not the class. We have written about this in more detail in the article on the Ascension Atlas.
Read the full post on the Skyforge site.