The official FAQ for Pantheon: Rise of the Fallen has been updated, according to the team's Facebook page. Calling it an "ever-evolving" document, developers aim to make it as accurate as possible while also reserving the right to alter answers at any given time depending on changes made to the game as it progresses through development.
The Pantheon: Rise of the Fallen Facebook page has been updated with a new look at how race-class combinations will work in the game, including such odd ones as Ogre Druids. It's a fascinating look inside how players will have a variety of choices to create the right characters for themselves.
On this special episode of the MMORPG.com Game On podcast, Visionary Realms takes over the podcast! Ever wonder how to get started in a video game career? Visionary Realms Chief Creative Officer Brad McQuaid and Lead Tester and Associate Designer Tim Wathen talk with Director of Communications Ben de la Durantaye about their experiences in the making of Pantheon: Rise of the Fallen, the upcoming high-fantasy MMORPG.
The latest edition of the Pantheon: Rise of the Fallen newsletter is hot off the press and live on the game's official site. It begins with a nice list of ten seminal moments from 2016 that include new aspects of the game revealed over the course of the year, expanded media coverage throughout 2016, the growth of the team, Twitch streams and more. From there, fans get a first look at the second Dwarven kingdom of Amberfaet.
MMORPG user Sludgebeard has created a video about his impressions of the gameplay shown during yesterday's Pantheon: Rise of the Fallen livestream event. He spends about a half hour discussing what the developers have revealed about the game as well as what he sees during the action scenes.
Visionary Realms will be hosting a special Pantheon: Rise of the Fallen live stream event on Friday, December 9th beginning at 11:00 am Pacific / 2:00 pm Eastern. During the stream, viwers will get a look at the Shaman playable class, pets, new race models, zones and much more.
Not everyone dreams of being at the helm of an MMO cruise ship, but it's fair to say that most video game developers want to have a hand in guiding the journey of their respective enterprises. A studio equipped with near-infinite resources may be able to support a large team on a trip to the stars, but a smaller group of schooners can do the job with a bit more agility and excitement.
The latest Pantheon: Rise of the Fallen newsletter has been posted with a couple of great opportunities to learn more about the upcoming title. In the first, the VIP community was invited to submit questions to the team. Queries covered many topics including whether or not raids will be included, how support roles will share utility, how starting cities will remain viable throughout the game and many others.
Pantheon: Rise of the Fallen's Brad McQuaid took part in a special AMA via /r/MMORPG earlier today. During the 'Ask Me Anything' event, Mr. McQuaid fielded a number of community questions including the team's vision for the end game, whether or not there will be instanced raids, how Visionary Realms plans to prevent 'early sunset' ala Vanguard, quest hubs, grind, live events, a player-driven economy and much more.
The latest Pantheon: Rise of the Fallen newsletter has been published that reveal a the importance of community and a new column that will appear on the official site that spotlights 'exemplary community members' every month. Of particular note, however, is the publication of a lengthy list of patch notes to the internal Pantheon client that give readers a sneak peek into the development cycle.