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Visionary Realms | Official Site
MMORPG | Setting:Fantasy | Status:Development  (est.rel 2017)  | Pub:Visionary Realms
Distribution:Download | Retail Price:n/a | Pay Type:Subscription
System Req: PC Mac | Out of date info? Let us know!

Pantheon: Rise of the Fallen News

Latest Headlines for Pantheon: Rise of the Fallen

  • First Ever Newsletter Gives a Month's Worth of News

    The first-ever monthly newsletter regarding the development of Pantheon: Rise of the Fallen has been published on the official site. The letter goes into detail about what the team has been up to, including significant milestones in both funding and development.

    Reported on Nov 10, 2015
  • Pledge Tier Changes & New Forums Incoming

    The Pantheon: Rise of the Fallen site has been updated with a post to give fans some information about recent pledge tier changes and about new forums headed to the official site.

    Reported on Oct 15, 2015
  • Taking Shape - An Interview with Brad McQuaid & Chris Perkins

    This past week we had the chance to interview Brad McQuaid and Chris Perkins about the work on Pantheon: Rise of the Fallen. The game is really in great shape despite not making its Kickstarter. MMO fans will have a lot to look forward too as the team has: a playable solid core game, gotten its first round of funding, and hit solid internal milestones. Let's have the guys bring us up to date on the project and give you a few details you may not have heard yet.

    Reported on Oct 11, 2015
  • Seed Funding Achieved - Game Development to Continue

    Visionary Realms has announced that it has secured seed funding to continue the development of Pantheon: Rise of the Fallen. According to Venture Beat, the funding will see the game extended beyond the currently available ten fully playable levels that exist.

    Reported on Sep 28, 2015
  • Visionary Realms On the Road & New Pantheon Site Debuts

    Pantheon: Rise of the Fallen's Brad McQuaid and Ben de la Durantaye will be on hand at both Gaming Insiders and Cloud Gaming Summits this year. Read on to find out what the team will be speaking about in regards to Pantheon.

    Reported on Sep 23, 2015
  • Catching Up on the Past Year

    On Tuesday night I caught up with two of the team members from Visionary Realms. Creative Director for Pantheon Rise of the Fallen Chris Perkins and Director of Communications Benjamin de la Durantaye. Read on to see what the two of them had to say about what Visionary Realms has been up to for the past 12 months.

    Reported on Aug 19, 2015
  • Internal Alpha 1 Nears & Other News in the May Update

    The Pantheon: Rise of the Fallen site has been updated with a new letter from Creative Director Chris "Joppa" Perkins. In it, Perkins discusses a trio of big news updates: Internal alpha #1, a new team artist and the arrival of Unity 5 as the game engine.

    Reported on May 06, 2015
  • Releases Part 2 of the Developer's Round Table

    Group-oriented MMO Pantheon: Rise of the Fallen has been keeping the community up to date on its process via Soundcloud, and this week the Visionary Realms team released part 2 of their Developer's Round Table.

    Reported on Mar 14, 2015
  • State of the Game Update

    This weekend, Visionary Realms Inc. posted an extensive update on its Facebook page regarding where the upcoming MMO is headed. At this point, the main developments are about the new version of the Unity engine and related graphic upgrades.

    Reported on Feb 23, 2015
  • Two Hour Round Table Reveals Tennets

    The Pantheon: Rise of the Fallen team took to the airwaves over the weekend to take on questions submitted by the community. Brad McQuaid and his team spent two hours to give fans a peek at the foundational principles for the game as well as subjects as diverse as water combat, solo-able content, open world and much more. Give it a listen to learn more.

    Reported on Jan 20, 2015
  • Taking a Big Step Forward By Week's End (Hopefully!)

    Brad McQuaid and the Pantheon: Rise of the Fallen team have posted that we will be seeing a significant step forward in the game's development by the week's end. To tease fans about what they might expect, the team released a trio of new screenshots to show off newly polished locations within the game.

    Reported on Aug 19, 2014
  • Progress Video Shows Recent Changes

    The Pantheon Rise of the Fallen YouTube page has been updated with a new video to show some of the progress the team has made developing the game recently. The plan is to put up a new video every couple of weeks to show fans how development is going.

    Reported on Jun 18, 2014
  • It’s Just Fallen

    For those of you that are now wondering, "What's with the Dr. Doofenshmirtzesque back story," it serves to set up this. Having met Brad I got the impression that he was a decent designer and an okay guy in a general setting. Because of that it was with mixed feelings when I saw Pantheon pop up on Kickstarter I knew it was dead on arrival.

    Reported on May 08, 2014
  • Volunteers & Remote Development Key to Continuing Progress

    Brad McQuaid has posted a lengthy letter on the Pantheon: Rise of the Fallen site. In it, he lays out the ways that development of the game can and will continue albeit at a slower pace. Key to the plan is the inclusion of a volunteer development staff and the necessity of remotely working together to move Pantheon forward as the team continues to look for funding sources.

    Reported on May 04, 2014
  • Demo Prototype Video Shows Off Game Features

    The latest update from the Pantheon: Rise of the Fallen team reveals the first-ever demo prototype video. Brad McQuaid adds a bit of a caveat by acknowledging that it is a very early build and that texture errors are to be expected. Even with that, it's a pretty neat look at a game that many hope to see fully funded in the near future.

    Reported on Apr 30, 2014
  • The Post-Kickstarter Campaign

    I've made it no secret that to me, Vanguard: Saga of Heroes represents some of the best raw potential that MMOs have to offer, even if the game's initial execution left a lot to be desired. That's why I've been excited by Pantheon: Rise of the Fallen, the new MMORPG in development from Visionary Realms (VR), whose pedigree features the minds that brought us EverQuest 1 & 2, Vanguard, PlanetSide 1 & 2, Star Wars: Galaxies, and a whole lot more.

    Reported on Apr 15, 2014
  • Development Slows As Initial Funding Dries Up

    Brad McQuaid has posted a short note on his Facebook page that reveals the news that development on Pantheon: Rise of the Fallen has slowed. According to McQuaid, initial funding by the team to develop Pantheon has dried up and until further funding is secured, the slow down in production is required.

    Reported on Apr 13, 2014
  • Taurokian Race Revealed

    The Taurokian race, as the name implies, are a humanoid race with a bull-like head. The Pantheon: Rise of the Fallen team has revealed more about the race through its lore in the latest site update.

    Reported on Mar 25, 2014
  • Did Pantheon Suffer Kickstarter Burnout?

    Recently the Kickstarter campaign for Pantheon: Rise of the Fallen failed to reach their $800,000 goal. Being run by Brad McQuaid, one of the original creators of Everquest many in the community assumed it would easily reach the funding goal. As the 40 day campaign began to wear on, whispers in forums spoke not of what a terrible idea Pantheon was, but that something much more serious was behind the slow growth in funding: Kickstarter fatigue.

    Reported on Feb 27, 2014
  • Brad McQuaid On What Comes Next

    With the dust settling on Visionary Realm's first unsuccessful Kickstarter, players around the internet have found themselves wondering: just where does this leave Pantheon: Rise of the Fallen? We wondered too, so over the weekend we sat down with Chief Creative Officer and company founder, Brad McQuaid, to answer a few simple questions: what happened, what's next for Pantheon, and what players can do to help.

    Reported on Feb 25, 2014
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