Originally posted by Elmberry
I feel it's important that everyone involved creating the game gets cash for all their hard work.
After looking at the gameplay trailers I feel also that they need people who can create good looking models which can move properly (and not use those from unity store which looks horrible). However I will wait and see how this project evolves. Hopefully they will manage to create a MMO which is not only fun to play but also looks decent. The dungeon in the trailer below has little Skyrim look over it. It's a good start at least but it's important they are complex as those in EQ (Guk, etc..), so it's not just one path to the end of the dungeon... Wait... a dungeon should never have an end like those simplistic ones we see in WoW for example and most other MMOs. I rather see they make few (~15 to 20) really large and good looking ones than many (25 to 50) smaller simplistic ones. Let us also enjoy traps as we did in EQ. :D Implement them as in Skyrim. Let also rogues be able to discover them little easier via a passiv skill. :D
The dungeon in the end of above trailer looks to be bought assets from Unity store.... :(