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Forged Chaos LLC | Official Site
MMORPG | Genre:Fantasy | Status:Development  (est.rel N/A)  | Pub:Forged Chaos LLC
PVP:Yes | Distribution:Download | Retail Price:n/a | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

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24 posts found
  HeyTaxi

Novice Member

Joined: 8/12/12
Posts: 3

 
OP  8/12/12 3:01:08 PM#1

It looks like our wish has finally been granted! I emailed contact@shadowpool.com a few days ago and got an email back from Brax (the main developer) himself telling me to keep checking the main site. Well today I took another look at http://www.shadowpool.com/ and there is certainly something new there.

If anyone remembers http://www.shadowpool.com/ only had text written saying "the game has been suspended indefintely" for years. Now the text reads "coming soon..." Looks like a good sign to me! If anyone has or is still a fan of this game's ambitious concepts then now is the time to rebegin or begin supporting it. Let's not let imagination die again!

  Tanamoril

Novice Member

Joined: 1/15/06
Posts: 7

8/14/12 4:26:28 PM#2

Ah, this is amazing!  I can't wait to see how they're planning on continuing the project.

  MyzRain

Novice Member

Joined: 9/16/02
Posts: 44

8/21/12 4:24:20 AM#3
I noticed this as well. Very exciting stuff.

---
What is forgotten is forever immortal.

  Revv

Novice Member

Joined: 1/29/04
Posts: 2

8/29/12 3:37:23 PM#4

I've just came back from a party, ready to sleep when I thought about Guild Wars 2 and how it doesn't revolutionize the MMO scene at all... And then about the mighty Trials of Ascension with all the dreams it carried.... Then I've checked the website as I do once every 6 month...

 

And that ! THAT ! "Coming Soon"

OMG can't wait to see more.

 

All Hail Brax !

  Tanamoril

Novice Member

Joined: 1/15/06
Posts: 7

9/08/12 12:46:43 AM#5
It's "almost there" guys
  sarasvatri

Novice Member

Joined: 4/21/07
Posts: 2

9/12/12 12:51:46 PM#6

I did a little digging and found

 

http://www.trialsofascension.com/forum/

 

Which isn't functional yet but looks promising...

 

Near the bottom is an icon that links to a website for "Forged Chaos LLC" which talks a bit about ToA and links back to the "almost there" page. So, no more shadowpool, but it looks like Brax is still heading things.

I'm excited...

  busdriver

Novice Member

Joined: 5/17/06
Posts: 923

9/12/12 2:32:20 PM#7

Excuse me if I remain "slightly" sceptical. Been burned too many times.

 

Also Revv, stop posting so often.

  HeyTaxi

Novice Member

Joined: 8/12/12
Posts: 3

 
OP  9/13/12 1:23:35 AM#8
I just recieved an email from Brax. The website is live! It looks like they are considering a kickstarter if enough buzz is generated. Time to get to work ladies and gentlemen, the ball is in our court.
  Revv

Novice Member

Joined: 1/29/04
Posts: 2

9/13/12 10:20:35 AM#9
Yeah you're right, I heavily tried to restrain myself all these years to finally lost control for a vaporware, a few months before the end of the world
  GatesGT

Novice Member

Joined: 11/16/12
Posts: 4

11/16/12 8:43:45 AM#10

 

I was definitely surprised when I noticed they were taking another swing at this game.

And yea, I think they did say it was to get ready for their attempt at kickstarter, to see if there are enough people out there interested in this game before they make another attempt at releasing it and its probably a good idea to build up a base rather than just throwing themselves into Kickstarter.

There being more realistic too, if you check the FAQs and forums you see they trimmed a lot of stuff down so they can get a core game.  Sad to see some of the stuff be cut off the board but if they can get the game out then a lot of it will come back in updates.

  seronis

Novice Member

Joined: 11/16/12
Posts: 2

11/16/12 4:24:14 PM#11
Personally I have nothing against (and even prefer) playing an incomplete game as long as its fun. I dont care how many features they cut out for initial release as long as what IS there is enjoyable in its own right. As long as thats the case then each update after that (following the goals they've clearly stated so its no surprise) would just make things better and better
  Caldicot

Advanced Member

Joined: 7/10/07
Posts: 392

Hobbes was right, Rousseau was wrong.

11/19/12 7:35:55 AM#12

So, they are doing a kickstarter for a game that was shelved several years ago? I think my skepticism just reached an all time high.

I like surprises though...

"If you wish to make an apple pie from scratch, you must first invent the universe." - Carl Sagan

  Gassy_the_Goblin

Novice Member

Joined: 11/16/12
Posts: 16

11/19/12 9:44:41 AM#13
Glad to see it back :) ! 

http://trialsofascension.com

  Adalwulff

Apprentice Member

Joined: 1/18/10
Posts: 1191

"I am not the light, or the darkness, but the twilight in between"

11/26/12 6:46:23 AM#14

This is good news!

These games that give us everything we ever wanted in a MMO always seem to get nerfed in the money dept. Why is that? Its like these game companies have no freaking clue what we want, how is that possible?

Just like star citizen, I hope that game makes it.

  Edelbert

Novice Member

Joined: 9/23/12
Posts: 72

12/01/12 5:35:48 AM#15

Holy shit there's developers out there who think the same way I do. This brings me to tears.

It sounds all great and I am excited to see more of the game as soon as possible, what engine are they using?

  Onomas

Novice Member

Joined: 7/05/11
Posts: 1160

Sandbox is your only hope for a decent mmo ;)

12/01/12 5:49:22 AM#16
I realy like the concept of this game and the crafting/player structure thing. But to add perma death with so much going for it will only harm them from getting more players. No point ot have all those features only to die and have it all removed. Im a strong believer in death penalty but permadeath is just too much. I can see permadeath in themepark style games, its easy to bounce back. But imagine a crafter, a successful one, with all their items and being known to the public gets killed .......... its over, everything you accomplished i gone. Just dont like that.
  dreamsofwar

Novice Member

Joined: 4/04/09
Posts: 471

12/01/12 6:19:36 AM#17
Originally posted by Onomas
I realy like the concept of this game and the crafting/player structure thing. But to add perma death with so much going for it will only harm them from getting more players. No point ot have all those features only to die and have it all removed. Im a strong believer in death penalty but permadeath is just too much. I can see permadeath in themepark style games, its easy to bounce back. But imagine a crafter, a successful one, with all their items and being known to the public gets killed .......... its over, everything you accomplished i gone. Just dont like that.

It is perma-death, but you have to die 100 times first, that means the poor crafter would have to be brutally camped and beaten repeatedly. 

  Onomas

Novice Member

Joined: 7/05/11
Posts: 1160

Sandbox is your only hope for a decent mmo ;)

12/01/12 6:22:19 AM#18
Originally posted by dreamsofwar
Originally posted by Onomas
I realy like the concept of this game and the crafting/player structure thing. But to add perma death with so much going for it will only harm them from getting more players. No point ot have all those features only to die and have it all removed. Im a strong believer in death penalty but permadeath is just too much. I can see permadeath in themepark style games, its easy to bounce back. But imagine a crafter, a successful one, with all their items and being known to the public gets killed .......... its over, everything you accomplished i gone. Just dont like that.

It is perma-death, but you have to die 100 times first, that means the poor crafter would have to be brutally camped and beaten repeatedly. 

Well that seems much better and will surely try this out. It has many things i enjoy in a real mmorpg. Didnt realy say that on the features list on their home page. So if its 100 deaths then permadeath, that is very reasonable.

  dreamsofwar

Novice Member

Joined: 4/04/09
Posts: 471

12/01/12 7:17:05 AM#19
Originally posted by Onomas
Originally posted by dreamsofwar
Originally posted by Onomas
I realy like the concept of this game and the crafting/player structure thing. But to add perma death with so much going for it will only harm them from getting more players. No point ot have all those features only to die and have it all removed. Im a strong believer in death penalty but permadeath is just too much. I can see permadeath in themepark style games, its easy to bounce back. But imagine a crafter, a successful one, with all their items and being known to the public gets killed .......... its over, everything you accomplished i gone. Just dont like that.

It is perma-death, but you have to die 100 times first, that means the poor crafter would have to be brutally camped and beaten repeatedly. 

Well that seems much better and will surely try this out. It has many things i enjoy in a real mmorpg. Didnt realy say that on the features list on their home page. So if its 100 deaths then permadeath, that is very reasonable.

http://trialsofascension.com/news/perks-of-perma-death#.ULoC7YPtQos

Theres the link, quite informative about the whole concept in their game :)

  Requiamer

Novice Member

Joined: 5/20/05
Posts: 2054

12/05/12 12:43:57 AM#20
This project was really interesting, i'm glad we have some news about it.
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