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Anarchy Online Forum » Game Suggestions raquo; Superhard to move ingame.

15 posts found
  Chax

Novice Member

Joined: 3/24/05
Posts: 11

"Oki doki GMs im in peace."

 
3/24/05 3:01:17 PM#1

Im not kidding but you really have to use atleast like 50 buttons at the same time to get it moving forward. Its too hard to move ingame, id suggest to make it easier.

*ph33r*

  ForeverDawn

Novice Member

Joined: 11/23/04
Posts: 203

"Dream as if you''ll live forever, Live as if you''ll die today."

3/28/05 8:59:44 AM#2

Hard? the buttons are hard? nope...they're pretty easy, once you get used to it, you hardly notice they're there.  Is set up my own littl way of doing things, i opened the mini-toolbar, and I normally leave the NCU thing up and all the programs I have, and sometimes the PF map.  It helpps , not too many controls, just enough.

ForeverDawn

Gwynindon

"I beat 250 billion sperm for the role of me, I am SUPER SPERM!"

"Understand that friends come and go, but with a precious few you should hold on. Work hard to bridge the gaps in geography and lifestyle, because the older you get, the more you need the people who knew you when you were young."

  lordain

Novice Member

Joined: 5/11/05
Posts: 14

There are those who said this day would never come. What are they to say now?

5/11/05 8:16:24 PM#3
LOL ASDW with those bottuns I just moved in a 2d circle, add the right clicked mouse and I can fly in my yalm at any hight.

argh!!!

  daniellex55

Novice Member

Joined: 1/09/06
Posts: 67

I <3 nerds and the color pink, and my PC.

1/16/06 5:33:49 PM#4

Maybe im spoiled by WOW and COH, but after waiting for the long download and updates- I tried Anarchy for about 30 minutes and got so frustrated with the controls- I logged off and deleted the entire thing from my computer. I dont know how you guys get used to this game .... guess ill stick to the games with interfaces that were developed by professionals.

  dspawn

Novice Member

Joined: 12/29/03
Posts: 37

Programmings not about knowledge of the language, but creativity.

1/17/06 8:55:56 AM#5

harsh!
developed by professionals? oh please!
ive been playing anarchy online for... 3 days! and i'm already walking around, attacking things and doing what i gotta do like its second nature

  niksa

Novice Member

Joined: 12/04/05
Posts: 52

Crom laughs at your four winds. Laughs from his mountain. :: Sic Gorgiamus Allos Subjectatos Nunc.

1/17/06 9:54:36 AM#6

Originally posted by daniellex55

Maybe im spoiled by WOW and COH, but after waiting for the long download and updates- I tried Anarchy for about 30 minutes and got so frustrated with the controls- I logged off and deleted the entire thing from my computer. I dont know how you guys get used to this game .... guess ill stick to the games with interfaces that were developed by professionals.


Whoa. Don't you realize AO was made before WoW and CoH? That WoW and CoH, like many other games, are based on the games before them? They used what works and drop what doesn't. AO was made by professionals. Just because you had problems with the interface doesn't mean they weren't professionals, don't be so arrogant.

I've played WoW and CoH, and I currently subscribe to CoV exclusively. I greatly prefer the interface in CoH/V to that of any other game. AO used to have a different interface entirely, and most people thought it was an easy to handle interface. I don't know why they changed it around Notum Wars expansion (I think?) but it's not a terrible interface.. it just takes time and patience to get used to it.

-Niksa

Looking for a real game.

  linedawg

Novice Member

Joined: 1/11/06
Posts: 125

1/19/06 7:17:12 PM#7

Originally posted by daniellex55

Maybe im spoiled by WOW and COH, but after waiting for the long download and updates- I tried Anarchy for about 30 minutes and got so frustrated with the controls- I logged off and deleted the entire thing from my computer. I dont know how you guys get used to this game .... guess ill stick to the games with interfaces that were developed by professionals.


WOW a bit harsh there. I agree the movement controls are different than MMO today. But you have to keep in mind when this game was made. The team who design this game where professionals. Granted this game is not up to the current market of MMO “Graphics and the camera” But this game is by far one of the best Sci-fi MMO on the current market.  


  Sin316

Novice Member

Joined: 10/24/05
Posts: 53

2/08/06 8:43:58 PM#8

AO uses the "fps" method , now you tell me its hard to move in half life too ? seriously.

  beautyisin

Novice Member

Joined: 4/30/06
Posts: 410

No beast so fierce but knows some touch of pity. But I know none, and therefore I am no beast.

5/24/06 6:38:49 AM#9
This is a joke post right? unless you have stumps for fingers i see no reason why movement should pose any particular difficulties...I picked it up just as quickly as any mmo i have ever played, that is about five minutes, it's hardly point and click.

  theratmonkey

Novice Member

Joined: 4/24/06
Posts: 670

?

6/11/06 1:18:48 PM#10
To be honest, I consider it really sad that people think the movement controls are actually "hard to use" in Anarchy Online.
Now, learning the interface and the entire system can be a tad bit tedious, but going foward should be learned without having to read a manual.

And this game is not only older, but takes more skill then wow to play. Even a blind monkey with down syndrome could learn Wow's interface and system in about 2 seconds.

Anarchy actually makes you think. But of course with today's society, people don't like to actually think, so it's not suprising to see idiots complaining about how hard AO can be when all it takes is patience and a little bit of time.



Originally posted by daniellex55

Maybe im spoiled by WOW and COH, but after waiting for the long download and updates- I tried Anarchy for about 30 minutes and got so frustrated with the controls- I logged off and deleted the entire thing from my computer. I dont know how you guys get used to this game .... guess ill stick to the games with interfaces that were developed by professionals.



Groovy.

  Kaynos1972

Spotlight Poster

Joined: 2/10/04
Posts: 2142

9/07/07 9:59:30 PM#11

WASD to move, Q for autorun, that's hard ?

  Sseabeast

Novice Member

Joined: 10/16/05
Posts: 116

7/07/08 10:15:13 PM#12

It would be nice and take very little for them to make the controls map-able.  Think about how much easier it would be if you could call out your own control scheme rather than getting use to theirs.

1

  bluealien1

Novice Member

Joined: 10/06/07
Posts: 549

7/07/08 10:30:47 PM#13
Originally posted by daniellex55

Maybe im spoiled by WOW and COH, but after waiting for the long download and updates- I tried Anarchy for about 30 minutes and got so frustrated with the controls- I logged off and deleted the entire thing from my computer. I dont know how you guys get used to this game .... guess ill stick to the games with interfaces that were developed by professionals.

 

Aww you didn't get easy mode (lol@WoW) so you quit, how sad. You wouldn't last 40 minutes in that game anyways, it is a hell of alot more complex than most(all?) mmo's to date.

WASD to move, there's nothing complicated about it.

The graphics are actually being pushed from DX7 to DX9 fairly soon and then DX10 after that, the game will look gorgeous.

http://youtube.com/watch?v=xkWhMKXJpM4

I'm holding off of really trying to get into it until then because right now it's absolutely hideous but when that update is launched I'll be ready to go.

  crunchyblack

Apprentice Member

Joined: 1/23/08
Posts: 1374

7/13/08 2:20:49 PM#14

this is why i love anarchy...wow players cant figure out the wasd and fps controls so they flip out and quit after a few minuets..very funny...how hard is it to grasp...really

and if they do grasp this concept then surely twinking, implants, and no level locked equipment (well some but not a lot) will surely cause the mind of a long term wow player burst. wtf you actually have to think...

and thats not counting the (small) learning curve of distributing thousands, tens of thousands, hundreds of thousand skill points among what like 50 diffrent skills so that you dont raise a stat gimp..nevermind the fact that you can reset single skills or all your skills a limited amount of time.

this game requires a decent amount of reading forum guides, and a decent amount o in game help...lucky for you forum guides are plentiful and detailed, and in game help is easy to find and you wont get flamed for asking.  Its not a game where you can just start a character and start grinding to level cap and worry about learning how to play at end game, no sir this isnt wow.

i just love a complex game

  grunty

Advanced Member

Joined: 4/06/04
Posts: 5718

7/13/08 6:58:26 PM#15

Did   you all happen to notice that those complaining about the control scheme for AO posted over two years ago right?  You're dissing people who haven't been here in two years.