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Tribal Wars 2 GDC 2014 Preview

Tribal Wars 2

Interestingly, German developer InnoGames was established in 2007 out of a very successful hobby project, Tribal Wars. At GDC this past week, I got a chance to take a look at Tribal Wars 2, their forthcoming sequel to the free-to-play persistent strategy game.Posted Mar 26, 2014 by Som Pourfarzaneh

Hands On with the iOS Edition

World of Tanks

This past week at GDC we had the chance to meet with Victor Kislyi from Wargaming.net. There are a lot of updates coming to World of Tanks in the coming months, the best of which is bringing the game to mobile platforms. Wargaming.net really does dominate that tactical warfare MMO like no one else. We have enjoyed years of World of Tanks and now with a graphical upgrade and tablets coming around the corner it was great to hear what the team is working on. Posted Mar 26, 2014 by Garrett Fuller

Eyes on the New MMORPG at GDC

Skyforge

This week at GDC a new MMO made quite a statement to join our ranks. Skyforge will take your character on a journey from mortality to immortality as you ascend slowly into godhood. This MMO has a lot of interesting new features and we will begin to highlight a few here. The team who made Allods Online has joined with Obsidian Entertainment to create Skyforge which will run as a free to play MMO with a huge world and a strong action combat play style that changes with each class you choose.Posted Mar 25, 2014 by Garrett Fuller

The Demon Within GDC

Bound by Flame

Focus Interactive is coming out with two great RPGs in the next several months. Bound By Flame will be coming out on May 9th and serves up some action combat, a dark story, and the chance to play as a demon warrior capable of mass destruction. So if you are looking for a solid RPG that goes into the darkness of a man’s soul, then continue reading.Posted Mar 24, 2014 by Garrett Fuller

GDC 2014 Preview: Cute but Complex

Trove

Although ArcheAge was very much my game of show at GDC last week, another of Trion Worlds’ games took a close second: the delightfully cute and complex Trove. It’s silly, it’s visually appealing, and it’s seemingly chock full of collaborative adventure.Posted Mar 24, 2014 by Som Pourfarzaneh

There's Never Been A Better Time to Dive Back In

Rift

I got a chance to sit down with Trion Worlds at GDC 2014 to look at the upcoming changes to Rift, and I'm happy to report that their flagship MMORPG is looking better than ever. With new souls coming out shortly and another expansion expected soon, the future for Rift is very promising.Posted Mar 22, 2014 by Som Pourfarzaneh

It Only Does Everything™

ArcheAge

One of the privileges of checking out an overseas game in its early stages of localization is the potential to view a highly polished gameplay experience, with the wide-eyed wonder that comes along with not knowing quite how anything works. This experience pretty much sums up Bill’s and my previews of ArcheAge, the upcoming sandbox MMORPG from Trion Worlds and XLGames, at Games Developers Conference this past week. Posted Mar 21, 2014 by Som Pourfarzaneh

The Glorious Return to Frontier

Elite: Dangerous

Garrett Fuller and Bill Murphy sat down with David Braben of Frontier fame to talk all about Elite's progress through alpha, the road to beta, and even got some hands-on with flight sticks and the Oculus Rift to take out some AI opponents. Posted Mar 20, 2014 by Garrett Fuller

How Deep the Rabbit Hole Goes

ArcheAge

We learned a lot today about ArcheAge, coming from Trion and XLGames later this year. Sure we've seen the game in Korean, and in Russian now... but at GDC? Everything was translated and in English. And that detail alone, made everything else easier to grasp. Read on for a full bulleted list of the details we learned from today's meeting. Posted Mar 19, 2014 by William Murphy

Heroes of the Storm Refines the MOBA

Heroes of the Storm

Blizzard's Heroes of the Storm recently entered a small "technical alpha", and I managed to somehow luck out and snag a key. I've been playing the game pretty much any chance I get since Friday, quite possible because it seems Blizzard's done it once again. They've taken what makes a genre work, extracted the good and left out what some might consider the bad. Read on to find out why it's eating up all my free time.Posted Mar 17, 2014 by William Murphy

Grim Dawn: A Gritty, Visceral Action RPG

Members of the original TQ team banded together to form Crate Entertainment, now hard at work on another action RPG, Grim Dawn. Grim Dawn uses a modernized version of the game engine developed for Titan Quest and is currently in alpha testing on Steam. As the name implies, the world is a grim and depressing place. Humanity is quite literally on the verge of extinction with two warring factions bent on its destruction. Posted Mar 14, 2014 by Suzie Ford

Raids - Big is a Theme

WildStar

Raiding in WildStar is all-out, taking the game’s splashy look and large scale into consideration all the way. Big is a theme for the game, and those who love to raid and constantly improving their gear will find much to dive into when the game launches. We were treated to a presentation about the game’s raids, which will fall into both the 20-man and 40-man varieties. Posted Mar 12, 2014 by Christina Gonzalez

Warplots - You Got Your Raids in My PvP

WildStar

Warplots are WildStar’s late-game PvP centerpiece. They are highly customizable 40 vs. 40 battles taking place in massive settings. Each faction gets its own side to deck out with a system similar to the way housing works in the game. Build, set into place, add some guards, lay some traps, throw in a raid boss, and a superweapon, and let the other side in for the goal of mass amounts of enemy slaughter. It won’t be easy since the other side also has it out for you too. Posted Mar 12, 2014 by Christina Gonzalez

PvP - Gear, ELO, & The Thrill of Competition

WildStar

WildStar’s PvP is just like the rest of the game - it’s fast, it’s furious, and it’s on a grand scale. For those looking forward to the action combat, the use of constant movement, and the telegraph system to add strategy, there are many ways to satisfy your urge to take down some dirty Dominion or Exile scum, depending upon your own loyalties. Posted Mar 12, 2014 by Christina Gonzalez

SWTOR Atlanta Cantina Tour News

Star Wars: The Old Republic

Last week, BioWare sent Star Wars: the Old Republic's Community Specialist Courtney Woods, Community Manager Eric Musco, Producer Andrew Horowitz, and Lead Engineer Johan Allanson to Atlanta with swag and drink tickets in hand for the latest Cantina Tour stop. The now-traditional flashdrive that was handed out contained a series of images from upcoming content, and as expected, there was a Q&A session with Courtney Woods moderating the party. Posted Mar 6, 2014 by Jean Prior

Introducing the Liberator - A Raid Healing Warrior

Rift

Over the next four weeks, Trion will be revealing four brand new souls for Rift's 2.7 Update. We're pleased to exclusively bring you the first: The Liberator, a Raid-Healing Warrior.Posted Mar 5, 2014 by William Murphy

Day of Reckoning: The Battle for Lion's Arch

Guild Wars 2

They say a little knowledge is a dangerous thing, and never has the adage been more frighteningly proven than through the evolution of enigmatic Guild Wars 2 villain, Scarlet Briar. Like many a mad scientist before her, Scarlet's sought facility without judgment, mastery without wisdom, and hasn't spent much time at all considering the consequences of this search. Not surprisingly—and like so many mad scientists before her—her efforts have ended in cataclysmic results.Posted Mar 4, 2014 by Neilie Johnson

Sacrifice of the Vaal Expansion Preview

Path of Exile

Last fall, I met with the guys from Grinding Gears games shortly before they launched their hit online action RPG, Path of Exile. Four months and five million registered players later, the team stands on the cusp of releasing their first major content update, Sacrifice of the Vaal. I met with Grinding Gears Managing Director Chris Wilson and Path of Exile Technical Director Jonathan Rogers once again this week, and the two filled me in on what we can expect from this first sizable content dump. Posted Feb 28, 2014 by Neilie Johnson

Charming Beginnings

EverEmber Online

Out of all the game genres out there, MMOs are probably the least represented in terms of independent game development. Truly, it makes sense. MMOs typically require massive amounts of resources, 24/7 attention, and a deeply dedicated core team of developers. However, sometimes a handful of people are able to find workarounds for issues and create something that they can be proud of for a small, yet active, community – such is the case with EverEmber Online.Posted Feb 27, 2014 by David Jagneaux

Legend of Kel Voreth

WildStar

Nestled in the bottom corner of Auroria lies the Ruins of Kel Voreth, one of WildStar’s earliest dungeons. Besides being a place for the slaughter, this Osun stronghold contains a hefty amount of hidden lore. As part of his ongoing adventure through Nexus, Gareth Harmer reveals more about this barbaric race and their ties to the mysterious Eldan. Posted Feb 22, 2014 by Gareth Harmer