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Exclusive Previews

Exclusive Previews

PAX East - A Focus on Improvements

Edge of Space

When we last checked in on Edge of Space, the game had received much new content. Fast forward to several months later at PAX East, and things are still improving. The team’s focus in recent updates is to polish the game, continue to improve it visually, and create a better tutorial and beginning game experience for players. As someone who began in the alpha, zooming in on the characters or terrain, for instance, is much better. Posted Mar 13, 2015 by Christina Gonzalez

Closed Beta First Impressions


Skyforge, part of a joint development initiative between Allods Team and Obsidian with as the publisher, recently hit closed beta status. Expected to launch just a little bit later this year, the F2P MMORPG is one we’ve been following for a while. We’ve been dabbling in the beta, and these are our initial thoughts.Posted Mar 13, 2015 by William Murphy

First Look: Utherous


We sat down with the folks from Utherous at PAX East to have a first look at their new game. Using the Atavism MMO Creator, Thomas Timothy and his team have created a sandbox where players can build up their towns, siege other towns, or take on the local wildlife and other beings inhabiting the world of Utheria. Paired with Bionic Marine Command Online in a Steam bundle that recently got greenlit, Utherous shows a very strong sense of identity within a full-to-bursting genre.Posted Mar 12, 2015 by Jean Prior

Returning to Tyria with Heart of Thorns at PAX East

Guild Wars 2

It's been a while since I played Guild Wars 2. Fortunately, ArenaNet was showing off the upcoming expansion, Heart of Thorns, at this year’s PAX East, and I can’t really think of a better way to re-introduce myself to the game than to check out the latest and greatest ArenaNet has to offer. Posted Mar 11, 2015 by Michael Bitton

PAX East - Windward is a Sandbox to Watch

In sandboxes, there’s a lot of emphasis on playing your way. It’s something we’re seeing a lot lately with the number of procedurally generated games on the market. At PAX East, I had the opportunity to check out procedurally generated Windward, a sandbox game with multiple ways to live out your type of high seas fantasy, sail, battle, explore, or even play with (or against) friends.Posted Mar 11, 2015 by Christina Gonzalez

Zarya - Sure to be a Fan Favorite


Few things are better than a Russian power lifter. Zarya is an iconic new addition into the Overwatch character list. She packs a massive punch and plays as a solid tank class in the game. At PAX East, Blizzard announced Zarya and McCree to the fans. Zarya is a very solid tank with mid-range attack abilities and some great defensive specials. In the psycho-paced game of Overwatch, Zarya will quickly become a fan favorite despite her low speed.Posted Mar 10, 2015 by Garrett Fuller

Descent: Underground - A Winner in the Making

Eric Peterson announces his new game, and Red Thomas heads to Austin to learn more about what fans can expect from the new project.Posted Mar 10, 2015 by Red Thomas

PAX East Preview - Poised to Make a Big Splash


Recently, at PAX East, I had an opportunity to play Gigantic, Motiga's upcoming entry into the “Action-MOBA” genre. Let's start by getting a few things straight, when I say an action-MOBA, I do not mean a LOL or DOTA clone. This is the new breed of MOBA, more in the style of Smite, which means immersive third-person action, where every attack is a skill-shot. Posted Mar 10, 2015 by Terry OBrien

PAX East Preview - Staying True to Classic ARPGs

Grim Dawn

We just got back from PAX East, and one of the games I took a good look at at was a slick ARPG called Grim Dawn. Currently in production by Crave Entertainment, Grim Dawn is very reminescent of old-school Diablo and Diablo two, with a dark color palette, and some very neat ideas.Now, I must confess to having a soft spot for ARPGs, and any game in the same vein as the venerated Diablo I and II is going to strike very near my heart. Posted Mar 9, 2015 by Terry OBrien

Fish, Ships, and Corgis at PAX East


Trion hasn’t released tools for content creation in Trove, instead, resourceful players have basically developed their own tools and mod loaders to work with the game’s assets and come up with their own creations. One player even created a pair of Corgi guns. Posted Mar 9, 2015 by Michael Bitton

The More Things Change, The More They Stay the Same

Final Fantasy XV

Final Fantasy XV and its more modern fantasy setting and main cast of friends within a darker action-driven RPG story might not seem quite like the Final Fantasy we’re all familiar with. After playing through a roughly hour-long demo of the game, as the old saying goes - the more things change, the more they stay the same.Posted Mar 7, 2015 by Christina Gonzalez

Echo of Soul PAX East Quick Hands On

Friday at PAX East I had the opportunity to play Echo of Soul, an MMORPG that was released over in South Korea back in 2013. Following a very successful year, it was then released in China and Thailand, where it also performed well, and now Aeria Games is bringing it over here to the U.S. Tom Nichols, of Aeria, and June Sung Kim, of Nvious Corporation, were kind enough to give us a little hands-on preview of what’s coming up.Posted Mar 7, 2015 by Terry OBrien

Jesse McCree the BAMF Bounty Hunter


Blizzard announced two new playable characters for Overwatch at yesterday’s panel: Zarya, a new female tank with a particle cannon and McCree, a six-shooter carrying bounty hunter who’s clearly not one for modesty given the fact he wears the title of BAMF on his belt buckle. We had a chance to sample McCree for ourselves on the show floor of this year’s PAX East and the character definitely lives up to his chosen moniker.Posted Mar 7, 2015 by Michael Bitton

GDC 2015 - Kabam's Spirit Lords

At this week's Game Developer's Conference in San Francisco, freemium publisher Kabam showed its latest project, a soon-to-be-released fantasy action-RPG called Spirit Lords. Afew hours playing the Spirit Lords beta revealed that it's a vivid and humorous dungeon crawler that successfully combines traditional role-playing mechanics with the quick-play sensibilities of mobile games. Posted Mar 6, 2015 by Neilie Johnson

Eisenhorn: Xenos GDC 2015 Preview

What does the inside of a Warhammer 40K hotel look like? That’s the kind of question that the folks at Pixel Hero Games are asking in the development of their new 3D action adventure game, Eisenhorn: Xenos. Eisenhorn follows the adventures of the titular character from the 40K trilogy by Dan Abnett, and explores a side of Games Workshop’s universe that has heretofore taken a backseat to more popular aspects like Space Marines: that of the Imperium.Posted Mar 5, 2015 by Som Pourfarzaneh

GDC 2015 Preview - We Are Excited

Sword Coast Legends

Call it Baldur’s Gate nostalgia, call it Planescape: Torment elitism, but I’m a sucker for 3D isometric, party-based RPGs, and doubly so for games based in Dungeons and Dragons-inspired campaign settings. Enter Sword Coast Legends, a new Forgotten Realms-based RPG from n-Space and Digital Extremes that is being touted as an evolution of games like Baldur’s Gate and Neverwinter Nights and draws its inspiration from 5th Edition D&D.Posted Mar 5, 2015 by Som Pourfarzaneh

GDC 2015 - The Goal is Something Different


It’s sometimes easier to describe a video game by what it’s not, and if you’ve taken even a passing glance at IllFonic’s new sandbox MMORPG, Revival, you’ll know that it prides itself on being nothing akin to a traditional MMO. Described by the developers as Ultima Online meets Skyrim, it’s a go anywhere, fight anyone type of game that prides itself on realism and player interaction. Posted Mar 4, 2015 by Som Pourfarzaneh

Playing Heart of Thorns is Like Coming Home

Guild Wars 2

It’s no secret I’m a fan of ArenaNet’s Guild Wars 2. But, like many of you, I’ve been dying for something meatier to chew on than the Living World for some time now. There seem to be so many features and additions we’ve all be waiting for ages to see added. With Heart of Thorns, the first full expansion to Guild Wars 2, ArenaNet seems poised to offer us all those things and more.Posted Mar 3, 2015 by William Murphy

Supernova - Primal Game Studio's MOBA/RTS Hybrid

At a preview event in downtown San Francisco, Bandai Namco Games and Hungarian developer Primal Game Studio revealed their current collaboration—a sci-fi MOBA called Supernova. The game, currently in its alpha stage, contains some predictably rough edges, but from what I saw at the event, it looks to be a more strategic kind of MOBA.Posted Feb 26, 2015 by Neilie Johnson

A Preview of Characters and Warfare


Red Thomas takes a look at character creation and advancement in Crowfall. Then, Red previews warfare and speculates on what players can expect on the battlefield.Posted Feb 24, 2015 by Red Thomas