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Exclusive Previews

Dragonfall Director’s Cut: Diving Back Into the Shadows

Shadowrun Returns

After seeing a number of spectacular failures recently on Kickstarter, Yogventures and Clang to name two, it’s nice to see a kickstarted game go above and beyond what it originally promised its backers. One such game is Shadowrun Returns. Last time we checked in with developer Harebrained Schemes they had recently released the Dragonfall DLC which is the second campaign following Dead Man’s Switch fulfilling all their obligations to their Kickstarter backers. Posted Oct 10, 2014 by Robert Lashley

Delta Rising Expansion Preview

Star Trek Online

Delta Rising will expand Star Trek Online into the Delta Quadrant where the TV show Star Trek Voyager took place. It’s been 30 years since the events of Voyager and the Voyager crew made a ton of friends and enemies on its return home. In the intervening years, a new threat has emerged and no one knows who it is just yet. Posted Oct 9, 2014 by Michael Bitton

The Justice System Revealed

Elder Scrolls Online

“By order of the Jarl, stop right there!” Even though I have not logged nearly as many hours as a lot of people, that phrase is one I know all too well. Anytime I’ve tried to be a sneaky thief, there was always a guard right near me ready to confiscate my stolen good. From what I saw at the Guild Summit, this phrase (or variations of it) will be playing a lot through my speakers as I play The Elder Scrolls Online. Posted Oct 9, 2014 by Ryan Getchell

Archwing Takes the Space Ninjas into Space

Warframe

Earlier this week, we were treated to a developer livestream with the devs at Digital Extremes to check out the Archwing update. Due later this month, Archwing will literally take the “space ninjas” into space with wings and weapons systems that attach to the Warframes themselves, making the players airborne weapons of death. Read on for our full preview.Posted Oct 9, 2014 by William Murphy

Nothing Really Scary or Exceptional

F.E.A.R. Online

Continuing the saga of the highly popular psychological horror series “F.E.A.R”, Korea’s Inplay Interactive bring us a free-to-play online shooter. I had to ask myself, how does a single-player campaign translate into a multiplayer setting? Doesn’t the fact that you have a group lesson the potential or opportunity to provide the scare factor we have come to expect while playing F.E.A.R alone in the dark?Posted Oct 8, 2014 by Franklin Rinaldi

A Medieval Sandbox with Potential

Life is Feudal

In Life is Feudal, you create your own world or join an existing dedicated server (think DayZ), create your own character (complete with stat and skill allocation), and venture out into a forested island to make your own destiny. Posted Oct 8, 2014 by Michael Bitton

Costume Quest 2: Saving Halloween is New & Improved

Costume Quest 2

Halloween is nearly upon us, and this year for all of those who were looking for a brand new, candy-filled, time-traveling adventure, Costume Quest 2 is on the horizon. The sequel to the colorful, humorous RPG-adventure will look and feel pretty familiar, though there are improvements, new features, and of course, new costumes to find and wear to become Hallowarriors”. Posted Oct 1, 2014 by Christina Gonzalez

Survival & Sandbox Combined

Forsaken Uprising

Survival games have been all the rave the last few years and we have seen just about every flavor imaginable. We have also seen numerous construction games being developed to provide a virtual sandbox for every to play in. What we haven’t seen too many of is a marriage of these two types of games and put into the same package.Posted Sep 30, 2014 by Franklin Rinaldi

Grimoire Preview: Flinging Fireballs is Fun

Grimoire

Complex game mechanics certainly have their appeal, but there’s just no substitute for the simple pleasure afforded by flinging fireballs from your fingertips. OmniConnection’s new wizard-based, MOBA-inspired multiplayer FPS, Grimoire, will allow you to do that and more. Currently in Kickstarter and submitted to Steam Greenlight, the game is in a pre-Alpha-single-player-sort-of-Alpha-multiplayer state, and is already remarkably fun to play.Posted Sep 26, 2014 by Som Pourfarzaneh

Will You Ragequit or Persevere?

Albion Online

Get used to these three words. Indie Sandbox MMO. They're pretty much all the rage right now. Just off the top of my head, I can think of about ten of these games coming out. One of the bunch is a game being funded through Kickstarter, Albion Online. This game is, of course, a sandbox MMO brought to you by the fine folks from Sandbox Interactive. From the top-down prespective to the player-run cities, Albion Online screams how much it wants to emulate the beloved, old-school MMO.Posted Sep 25, 2014 by Hive Leader

World of Diving: Hands-On with the Scuba

World of Diving

World of Diving aims to unite the peaceful exploration of ocean depths with entertaining group play. But its secret sauce is Oculus Rift support, transforming this from an interesting diversion to an immersive adventure. Columnist Gareth Harmer went hands-on to find out more.Posted Sep 18, 2014 by Gareth Harmer

Transverse: Piranha Games Opens the Space Sandbox

Imagine an MMO with no NPCs, no enemy NPCs either… the entire world is populated and driven by players and their interaction. There are no pre-made quests, and if a player doesn’t make it, it doesn’t exist. That’s the idea behind Piranha Games’ Transverse, a spacefaring sandbox MMORPG that looks to beat EVE Online at its own game. We caught up with PGI’s Creative Director and Co-Founder, Bryan Ekman to talk about Transverse, its design philosophy, and more. Posted Sep 18, 2014 by William Murphy

Project Gorgon: Showing Serious Potential

Project Gorgon

As many do, I like to keep an eye on games being developed. Color me intrigued when I found one available to play during its Kickstarter that doesn’t require monetary participation to download and play it. That is exactly what Project Gorgon is doing. They are letting you get your hands on a very early build so you can see if it is something you want to be involved with and decide to support their Kickstarter. Posted Sep 17, 2014 by Franklin Rinaldi

Obsidian's PVP Plans Revealed

Skyforge

Recently, we were privy to a developer Q&A with Eric Demilt, Director of Development at Obsidian on the upcoming MMORPG Skyforge. Obsidian is developing the game in cooperation with Allods Team, and though we’ve slowly been learning about some of the many classes in the game lately, Obsidian and Allods decided that the time was right to pull back the curtain on the title’s PVP modes. Read on for the full details.Posted Sep 17, 2014 by William Murphy

Not Quite Two Dozen

Dungeons & Dragons Online

This past week, Turbine invited us to preview Update 23 for Dungeons and Dragons Online, an MMO that launched in early 2006. During the event, we were shown the return of a high-end villain from raids long past and new mechanics that would greatly enhance gameplay for a number of players.Posted Sep 15, 2014 by Jean Prior

Steven Universe: Attack of the Light Hands On Preview

Steven Universe: Attack of the Light was the 2nd of the Cartoon Network Games I had hands-on time with at PAX Prime. In case you are unfamiliar with this cartoon as I was, the universe is protected by a group of intergalactic women warriors known as the Crystal Gems who draw on the powers of special gems embedded in their bodies to summon magical weapons. They are Garnet, Amethyst and Pearl. Where does Steven come in? Posted Sep 14, 2014 by Carolyn Koh

Adventure Time: Game Wizard - A Nifty Platformer with a Bonus

Adventure Time: Game Wizard

When Cartoon Network / Adult Swim was on the schedule at PAX Prime, I was surprised to say the least, and swapped my hardware appointment for it. I was curious to see what shenanigans the dynamic duo Bill and Garrett were up to, to schedule kid’s games to be previewed.Posted Sep 14, 2014 by Carolyn Koh

Zombies, Monsters, Robots - They Shall Not Escape!

Zombies, Monsters, Robots

In the latest patch from En Masse’s intense third-person shooter Zombies Monsters Robots, a new Tower Defense Style mode called “Threshold Defense” has been added. Unlike the other modes we have seen, the monsters are less interested in you, at least until you attack them, as they are trying escape out a portal. Wave upon wave is thrown at you until either you succeed at suppressing 10 waves or you allow 30 monsters to escape, so be sure to KILL EVERYTHING!Posted Sep 11, 2014 by Franklin Rinaldi

Build Your Own Adventure with Hand of Fate

I saw and played a ton of games at this year’s PAX Prime, but the only title that really dug its hooks into me at the show was a completely unexpected gem I found in the indie area called Hand of Fate. In development by Australian studio Defiant Development, Hand of Fate is best described as a tabletop card game come to life mixed in with roguelike elements. Posted Sep 10, 2014 by Michael Bitton

Omnicore 1 Brings Combat, Puzzles & Lore (Oh My!)

WildStar

The team at Carbine is hard at work bringing some new content to WildStar. We got a sneak peak at some of the projects there and what fans can expect to see in the upcoming releases. With the lore of Nexus finally coming out from behind the curtain, Carbine has some plans for solo content as well as a new high level zone which players can check out. Stephan Frost, who gave us the demo, stressed the boost in solo content which looked and played almost like an RPG. Posted Sep 10, 2014 by Garrett Fuller