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I Can't Wait to Play It...For Now

The Division

Convention lines are a fact of life. But lining up for…I didn’t even know what, that was something new. The Division was hidden inside a giant box. There was no sound coming from it, no hints at what might be inside. Our only choice was to jump in and find out for ourselves. While waiting we wondered, would we finally be getting hands on time with the game I’ve been eagerly awaiting since it was first announced?Posted Aug 20, 2014 by Shannon Doyle

The Ultimate Evil Edition Is the Ultimate Edition

Diablo 3

It feels weird to say it, but I think the most recent release of Diablo 3, The Ultimate Evil Edition, to PS4 and Xbox One just might be the best version of the game out there. Not only does it come with all of the content and improvements the PC version has already seen, but there are a load of cool console-only features to boot. Oh, and what’s best? You don’t have to experience any of it online.Posted Aug 20, 2014 by William Murphy

Space Engineers - Inside an Interstellar Sandbox

On the Space Engineers website, a faux Wikipedia entry dated 2077 states: “A space engineer is a professional practitioner who uses scientific knowledge...to solve practical problems in space.” As a game description, it's pretty dry. It's also fairly accurate for what Space Engineers, a new sandbox game in development by Keen Software House, feels like thus far. Posted Aug 19, 2014 by Neilie Johnson

I Was in Space

EVE Online

For two beautiful minutes I was a fighter pilot in space. Even though we were in a wide open hall with crepes being made not far away every one of my senses told me I was in space flying a fighter of some sort. There were enemies out there somewhere, two people who were in reality sitting just across from me were coming after me. I was playing EVE: Valkyrie. I was in space. Posted Aug 19, 2014 by Shannon Doyle

Continuing the Saga

Dragon Age: Inquisition

With summer drawing to a close and the holiday season rapidly approaching, Dragon Age: Inquisition’s impending launch stands out like a giant pre-Thanksgiving banner. During Gamescom, Gareth Harmer interviewed BioWare associate producer Blair Brown about delivering the latest in this RPG series. Posted Aug 18, 2014 by Gareth Harmer

The Companion App & 'Off the Console'

Destiny

This isn’t a newbie’s thoughts on Destiny, this is instead a discussion into the companion app which we got to see during a short interview and other topics of conversation including Destiny off the console, real life compatability, and more.Posted Aug 17, 2014 by Shannon Doyle

Shadow Realms: Hands-on with Evil

In his first report from Gamescom, Gareth Harmer goes hands on with playing an evil Shadowlord in Bioware’s brand new modern-day RPG. Posted Aug 17, 2014 by Gareth Harmer

PvP & WvW Changes Detailed

Guild Wars 2

By now ArenaNet has announced that The Dragon’s Reach Part 2 is going to be the start of mid­season break. This will give them time to get ahead in the creation of the living story and give us time to fully learn and appreciate the new Feature Pack. Posted Aug 16, 2014 by Shannon Doyle

What’s Next for H1Z1?

H1Z1

When some of PlanetSide 2’s best and brightest developers stepped away from the game several months ago to work on a new secret project, you sort of knew something special had to be in the pipe. It wasn’t long before we found out that it was SOE’s new survival horror MMO, H1Z1. No, it’s not a game about rampaging STDs, but rather a game about shambling zombies.Posted Aug 15, 2014 by Red Thomas

Say Hello to the Cleric, Elementalist, and Tempest

EverQuest Next

It's been a while since we've heard much from SOE on EverQuest Next. Much of the past year has been about Landmark, the building and creative cousin of EverQuest Next. For months, EQN fans have been asking "when are you going to work on EverQuest Next?" What Dave Georgeson told us on Wednesday was that they have been working on Next the whole time... and it's called Landmark. Read on to find out just what he meant...Posted Aug 15, 2014 by William Murphy

Things Are About to Get Even More Interesting

Landmark

Landmark is a game that was born of a need for Sony Online Entertainment to begin work on EverQuest Next and still be able to involve their players. With it, SOE hoped to achieve a bedrock of community that would bridge both games and allow them to give players unprecedented access to the development process. At SOE Live, Dave Georgeson, Director of Development for Landmark and EverQuest Next, spoke at great length as to what was in store for SOE's building game.Posted Aug 15, 2014 by Jean Prior

What’s Next for PlanetSide2?

PlanetSide 2

We had a chance to listen to Matt Higby and Tramell Isaac expound on some of what they’ve been working on over the last couple months with PlanetSide 2, and what we should expect to see in the next several months with the game. When they led with new loading screen art, I started to get worried. Needlessly, as it turns out.Posted Aug 15, 2014 by Red Thomas

The Future of EverQuest II

EverQuest II

One might think, given that Sony Online Entertainment is actively building EverQuest Next in the form of Landmark, that the two elder EQ games would be going on cruise control as SOE shifts assets to focus on the new shinies. This statement could not be any further than the truth.Posted Aug 15, 2014 by Jean Prior

Preview - Tyranny of Dragons

Neverwinter

Dragons. They’re not the kindest of creatures. That goes doubly so when evil-doing cultists decide to whisper to them. Thankfully, in Neverwinter, you were born to be a hero for times just such as this. There’s a lot coming with the game’s next module, Tyranny of Dragons, and we were lucky enough to have Executive Producer, Rob Overmeyer, take us on a guided tour. If you’re a current player or a curious newcomer, this is a module you won’t want to miss. Posted Aug 13, 2014 by Christopher Coke

Making Your Mark on the Galaxy in Galactic Strongholds

Star Wars: The Old Republic

Galactic Strongholds, the latest digital expansion for Star Wars: The Old Republic, is set to launch for subscribers in a couple of days here and we recently had a chance to take a tour of the new content with SWTOR senior producer Bruce MacLean and Galactic Strongholds producer Jack Wood. Posted Aug 13, 2014 by Michael Bitton

So Far, So Cheesy

Risen 3: Titan Lords

It was with trepidation that I booted up Risen 3: Titan Lords, Piranha Bytes’ newest entry to the RPG franchise. Out today on PC, Xbox 360, and PS3, Risen 3 is still rife with the campy voice overs its forebears are famous for, but I’d also say my first couple of hours have been… surprisingly fun. Titan Lords isn’t going to sweep awards at year’s end, but so far it’s been an enjoyable RPG. Read on for more of our first impressions.Posted Aug 12, 2014 by William Murphy

Player-Generated Awesomeness

Trove

In keeping with the relatively new notion of transparent development, the makers of sandbox game Trove have let players in since the game hit alpha. Continuing the tradition, last week, the game's publisher Trion Worlds invited me to see the game in its current state during an in-office Community Day event. Fortunate timing that, since it allowed me to see lots of cool player-made content before it gets swept away by the end-of-alpha apocalypse.Posted Aug 7, 2014 by Neilie Johnson

Nightmare Tide's Underwater Wonders

Rift

For the last three years, the heroes of Telara have done their best to staunch a seemingly-endless flow of planes-spawned elementals. Perhaps though, it's time to stop the flow at its source? Trion Worlds seems to agree, and this week they invited us to explore a world beyond Telara—the beautiful, treacherous, and surprising Plane of Water. Posted Aug 7, 2014 by Neilie Johnson

Catarina - Master of the Dead Revealed

Path of Exile

Grinding Gear Games' Path of Exile is set to receive its second major expansion on August 20th, and we caught up with CEO Chris Wilson to reveal two of Forsaken Masters' big new features: the Witch Catarina, Master of the Dead and the Standard Challenge League coming with the expansion: The Rampage League. Read on for all the details.Posted Aug 7, 2014 by William Murphy

Trion Worlds' Community Day

ArcheAge

For a while I've been meaning to get a peek at ArcheAge, but somehow other things keep getting in the way. Fortunately, I was invited to Trion Worlds' Redwood Shores office for a combination media/community day. Some might say experiencing a game's high level content first is a bit like reading a book back to front. Still, having spent hours since then playing the beta version from the beginning, I'll admit I'm glad I did it that way. Posted Aug 5, 2014 by Neilie Johnson