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Exclusive Previews

The Mantle of Power Changes the Game Forever

Trove

Listen up Trove fans: your game is about to get its biggest update ever in the coming weeks when the Mantle of Power expansion lands on the live servers. Focused intensely on progression, there are 10 new levels per class, and a brand new Gem System that augments each of the game’s 14 classes with dozens of new abilities. Read on for the full details on this and more.Posted Feb 11, 2016 by William Murphy

PAX South: Dreadnought, Take Two

Dreadnought

At last year's PAX South, Dreadnought was fun but difficult to play. How has it improved since then? We've got the scoop from this year's con!Posted Feb 7, 2016 by Jason Winter

PAX South: You Got Zombies In My Military Shooter! Our Look At Moving Hazard

Moving Hazard

It sounds like a recipe for mediocrity, but Illfonic's and Psyop's zombie-packed shooter Moving Hazard has more to it than meets the eye. These are the same guys making Revival, and it's clear they're ready to turn other genres on their head. Posted Feb 5, 2016 by Jason Winter

PAX South - Maybe Elite's Not So Dangerous After All

Elite: Dangerous

Elite: Dangerous is a space sim sandbox, but after my interview at PAX South, I'm starting to think it might not be as rough on new players as I first thought.Posted Feb 3, 2016 by Jason Winter

Back to the Beginning With the Open Meridian Project

Meridian 59 : Evolution

The oldest MMORPG ever, Meridian 59, is making a comeback, and we got the scoop on the project at PAX South.Posted Feb 2, 2016 by Jason Winter

PAX South - Hands-On

Livelock

At PAX South, we got a press-only invite to check out Perfect World's first non-F2P title. Is it worth your dollars?Posted Feb 1, 2016 by Jason Winter

The Culmination

EVE: Valkyrie

EVE: Valkyrie has just entered alpha, before launching with the Oculus Rift later in March. Pulling on his own headset, columnist Gareth Harmer flies into New Eden to check it out.Posted Jan 29, 2016 by Gareth Harmer

Chronicles of Entrath Hands-On Preview

Hex

Last week, HEX Entertainment invited a handful of journalists to its Irvine office to try out the pre-release single player PvE campaign Chronicles of Entrath, from its trading card game/MMO, HEX. After roughly an hour and a half with the new mode I can say without hesitation that it's turned me, a jaded MMO veteran, into a TCG enthusiast. Posted Jan 27, 2016 by Neilie Johnson

Master X Master - A New Direction in the MOBA Genre

Master X Master

Master X Master is the latest entry into the MOBA market for NCSoft. The game separates itself from the classic MOBA design by working a very strong action RPG style into its build. Players will not only be able to compete in matches, but also play through scenarios in co-op mode. Adding these two mechanics into a fresh MOBA design along with fun characters from NCSoft classics like Guild Wars and Blade & Soul, and you have a new direction in the MOBA genre. Posted Jan 27, 2016 by Garrett Fuller

The Bloodsong Update Brings New Meaning to Killer K-Pop

ArcheAge

ArcheAge NA is just about 100% caught up with its KR forebear, as today patch 2.5 launches on the Trion Worlds servers, bringing with it tons of new content. Not the least of which, the game’s hardest 5-man dungeon to date comes in the form of a deadly opera house with more than a few secrets and tough bosses to be conquered. Read on for the full details.Posted Jan 26, 2016 by William Murphy

Now With More Shattering!

Guild Wars 2

The Shatterer has taken his lumps through the years, and not just from Tyria's greatest heroes pounding away at his front right foot. Ever since the Tequatl revamp, players have wanted a better, more interesting experience for something that's supposed to be one of the most dangerous monsters in all of Tyria. For many of us, the Shatterer holds a special place as the first major boss encounters we saw in Guild Wars 2, and it's high time he seemed dangerous again.Posted Jan 26, 2016 by Jason Winter

Taking TCGs Into New Territory

Hex

Perception might be that trading card games are strictly for Magic-and-Yu-gi-oh-obsessed uber-geeks, but in recent years the audience for TCGs has seen a lot of growth. While hardcore TCG-ers remain the backbone of the TCG market, developers hope to increase the genre's draw with a more accessible digital format. At the forefront of this movement is HEX Entertainment, whose upcoming TCG/MMO hybrid HEX, is poised to take TCGs to an entirely new place. Posted Jan 25, 2016 by Neilie Johnson

A Tale Slowly Unfolding for Those Willing to Wait

Torment: Tides of Numenera

inXile Entertainment's Torment: Tides of Numenera is a new story that carries on the legacy of its much beloved older sibling, Planescape: Torment. Long considered one of the most, if not the most, beloved RPGs of all time, Planescape: Torment has left a mighty footprint behind it, one that Torment: Tides of Numenera hopes to fill and then some. Posted Jan 25, 2016 by Suzie Ford

Evolving Again on the PS4

World of Tanks

With World of Tanks' PS4 release looming, the Midwestern branch of the Wargaming.net empire is cranking away on the game, making sure it's all that it should be. I visited the Wargaming Chicago-Baltimore office recently and discovered that having found their feet with the 360 and Xbox One versions, the team exudes confidence about the PS4—so much so that despite the demands of crunch, they had time to talk and show off their hard work. Posted Jan 19, 2016 by Neilie Johnson

The Content Update Plans for 2016

Blade & Soul

This past week we got a solid look at Blade & Soul from NC Soft. The game launches on January 19th, 2016 here is North America and many of you may have been playing in the betas. Blade & Soul has had great success in Korea, China, and Japan over the last few years and continues to draw fans with its heavy action combat style of play. The team also has a very aggressive post launch schedule for 2016 which we will go into below. Posted Jan 19, 2016 by Garrett Fuller

v2.4 Review - Fun But Flawed

Diablo 3

After spending several hours exploring the new update, the question becomes what 2.4 brings to the average Diablo 3 player: A lot of lag for console players from what I understand. I play on PC so I have not experienced this, but there have been wide reports by players on all available consoles that this is a huge problem. Beyond that, there are a lot of things that are pretty fun, but outrageously frustrating at times as well.Posted Jan 18, 2016 by Suzie Ford

An MMORPG Golf Experience

Winning Putt

If you were to tell me that there’s an upcoming golf game that’s part PGA Tour, part Mario Golf, and all MMORPG, I’d probably look at you funny. Yet, that’s exactly the theme of Winning Putt: combining accurate golf mechanics with larger-than-life abilities and all of the features that you’d expect from a massively multiplayer online roleplaying game.Posted Jan 14, 2016 by Som Pourfarzaneh

Descent: Underground Steams Ahead

Descent: Underground

Descent: Underground continues to get better as the Austin team introduces new game modes and power-ups. Red Thomas heads to Austin and gets the latest details on what the Descendent Studios team has in the pipe for the project, and specifically how they involve their community.Posted Dec 23, 2015 by Red Thomas

First Impressions - Aiming at Hardcore PvPers

Sphere 3: Enchanted World

Sphere 3: Enchanted World is the F2P sequel to Sphere, the first client Russian MMORPG set in a classical high fantasy world. With Sphere 3, Nikita returns to the IP’s roots, both gameplay and story wise, and I took it out for a spin in the hopes of providing some impression for those who might be interested in trying it out.Posted Dec 22, 2015 by Catherine Daro

Is the UI a Problem?

Blade & Soul

As I play in each of the closed beta weekends for NCSOFT’s upcoming Blade & Soul, trying hard not to go too far beyond level 20 or so as to not spoil the game when head start begins on January 15th, a few issues poke their noses into my consciousness. The first, which we’ll talk about here, is that the UI for Team Bloodsport’s game is so informative that it’s bearing on the verge of overkill. Posted Dec 22, 2015 by William Murphy

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