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The Future Persistent Universe

Star Citizen -  Column

It’s no secret that studios tend to use writers as a sort of advertising. It’s nothing malicious, just a subtle focus on the new stuff they would like to get promoted. The relationship is certainly symbiotic because where they get to manage the publicity of their games to some degree, we get to see things a little earlier than most, which allows us to produce articles while the information is relevant.Posted Dec 11, 2014 by Red Thomas

Daunting at First But Then You Never Want to Leave

Trove -  Review

The first time I logged into Trove I didn’t get it. After getting through character creation I quickly found myself going into a lowbie area meant for levels 1-3. As soon as I got there I was lost. There were no instructions, people were scattered all over the map and I had no idea where to start. I ran around the map for a few hours trying to work out what to and mining anything that looked interesting that was in my path. Needless to say I didn’t accomplish much that first time. Posted Dec 11, 2014 by Shannon Doyle

Chatting All Things Magneto with Ryan Collins

Marvel Heroes 2015 -  Interview

We recently had an opportunity to chat with Marvel Heroes creative designer and community mananger Ryan 'Ryolnir' Collins about the game's latest playable character, Magneto, the Master of Magnetism. Posted Dec 10, 2014 by Michael Bitton

GU 43 Live Stream Preview

DC Universe Online -  Preview

DC Universe Online has been pumping out large and fun updates for a long time now, and that shows no sign of stopping anytime soon. The Legends PvP mode has been really popular among players – who wouldn’t want to play as the big, famous, iconic heroes and villains they know after all? By using that as the starting point, the latest update, GU 43, is aimed at expanding the Legends gameplay to include PvE.Posted Dec 10, 2014 by David Jagneaux

How the Justice System Will Change the Game

Elder Scrolls Online -  Column

The world is about to get a whole lot more dangerous for those of you tempted by swiping shinies and causing mayhem in Tamriel. Zenimax revealed much about The Elder Scrolls Online's long-awaited Justice System, giving details not just on how it will work for players who decide to take things that don't belong to them, but also how the very game world will continue to see changes. Posted Dec 10, 2014 by Christina Gonzalez

A Christmas Nightmare

ArcheAge -  Column

This past week, ArcheAge players had the distinct privilege of being unable to access both North American and European servers for over 24 hours. We still don’t know exactly what happened.Posted Dec 9, 2014 by Mark Wilhelm

The Great MMO Face-Off of 2014 - Round 2

General -  Awards

Last week had some pretty expected victors, and some tough match-ups to boot. This week we're back with round two of the 2014 Great MMO Faceoff. Who will advance to this time? Well, that's up to you. Click through and vote!Posted Dec 9, 2014 by William Murphy

Loremageddon & the Future of the Story

WildStar -  Interview

Carbine Studios has been giving players and fans a treat with the recently started WildStar Loremageddon series that will span eleven episodes and lays the groundwork for future installments and much more. We caught up with Carbine's Chad More to talk about this and other topics. Read on!Posted Dec 9, 2014 by Gareth Harmer

Nexon, Tencent, Most-Played PC Games

General -  Column

Unless you've been hiding from the world, it should be clear that for the past few years now, the major Asian game publishers have outstripped their western counterparts in terms of increasing annual revenue. The recent weeks have brought interesting information on two of them, Nexon and Tencent. In addition, some new market data came out last month about the most-played PC games in North America and Europe. Posted Dec 9, 2014 by Richard Aihoshi

Shadow of Revan Review In Progress #1

Star Wars: The Old Republic -  General

Since the first official announcement of Star Wars: the Old Republic, BioWare Austin has not been shy about letting its audience know that story is one of the main pillars that they felt was missing from the MMORPG space. A bulk of their effort developing the game went into creating a richly-told, voice acted story that would ease the pain of the traditional level grind. Posted Dec 9, 2014 by Pete Schwab

How BioWare Tells Their Tales

Dragon Age: Inquisition -  General

Despite protests and endless traffic we made it into Brooklyn this past Thursday for the NYU Seminar on storytelling in Dragon Age: Inquisition. The panel included Creative Director Mike Laidlaw, Lead Writer David Gaider, and actor Freddie Prinze Jr. who does the voice of Iron Bull. The panel ran the full two hours and surprisingly the crew on hand gave a ton of information and advice to the students and press in attendance. Posted Dec 8, 2014 by Garrett Fuller

Why Nostalgia is Necessary

General -  Column

It’s a very common sentiment to hear from people that they want more complex, hardcore MMOs. This is something that even though the age of the hardcore, demanding MMO, where things took forever to happen, where fast travel wasn’t happening, and where lines built up around other players or in-game areas for buffs or completion, is mostly locked in player nostalgia these days.Posted Dec 8, 2014 by Christina Gonzalez

Let’s Get Evil!

Guild Wars 2 -  Column

Being a hero in real life is a lot tougher than you might think, mainly because there aren’t any Ogres or Orcs running around trying to burn villages. That leaves only 1 other option, I’m not counting charities because you should be doing that anyways! I’m talking about video games. They let us don some flashy armor, equip over the top weaponry, and open up quest after quest. Posted Dec 8, 2014 by David North

The Top 5 Browser-Based MMORPGs

General -  Column

We’ve all been there. We’re dying to play an MMO and get our fix and sometimes it doesn’t even have to be our go-to main game. Maybe your laptop can’t handle it, you’re out of town, or you don’t have the time to play a bigger game – whatever the reason, sometimes you just need a browser game to scratch that itch. Posted Dec 8, 2014 by David Jagneaux

Dec 7, 2014 Newsletter

General -  Newsletter

In Issue 468 of the MMORPG.com Newsletter, we look at Fortnite and all the rest of the news from the past week in MMOs.Posted Dec 7, 2014 by Michael Bitton

Should Games Make Political Statements?

General -  Column

Gamergate has invaded the public consciousness. What was once a simple conversation about ethics in gaming journalism has spiraled into an all-out shouting match with anything progressive firmly falling in the movement’s sights and any critics being quickly labeled as bigots. As I’ve played through Dragon Age: Inquisition, encountering characters of every stripe and sexuality, my mind kept returning to these themes. Did Bioware include this character or that for a reason? Posted Dec 5, 2014 by Christopher Coke

Issue 10 Nightmare in the Dream Palace Preview

The Secret World -  Preview

The Secret World issue 10: Nightmare in the Dream Palace is live, and we recently had the chance to run around the other side of Tokyo in a look at the brand new content. When we last left issue 9, there had been a huge explosion that conveniently reduced the quarantine wall that had been blocking off one side of Tokyo from the other, to more of an inconvenience than an obstacle. Issue 9 worked to lay down the foundations of new systems and new strategies, specifically having to do with Aegis. Posted Dec 5, 2014 by Christina Gonzalez

Three Things Destiny Can Do To Improve

Destiny -  Column

In a column last month, I took a look at the potential for good gameplay to trump other outdated systems and keep us hooked on otherwise mediocre games. The example I used was Destiny, which has a solid core shooter experience but is relatively uninteresting in the story, content, and loot departments. I’ve been playing more of Bungie’s pseudo-MMOFPS, and suffice it to say that even its fun twitch gameplay is starting to wear thin.Posted Dec 5, 2014 by Som Pourfarzaneh

Warlords of Draenor - Bringing Back the Glory Days

World of Warcraft -  Review

Right from the get-go, it needs to be said that Warlords of Draenor is a fantastic expansion. It has hit many of the right notes in all the right ways beginning with the stat and skill pruning that has been much discussed over the last year or so. Players have fewer skills, but better ones overall. Traveling through the world on the way to 100, fighting in both normal and heroic dungeons, anywhere in Draenor requires thought.Posted Dec 5, 2014 by Suzie Ford

Rivals' Features for EQ Next, Part 1

EverQuest Next -  Column

Hey folks! We’ll be taking a bit of a detour today from our regularly scheduled updates of Landmark to discuss the future of Everquest Next. It’s not a real future for Everquest Next, but an imagined future where Everquest Next launches with some features thrown in there adapted from other games.Posted Dec 5, 2014 by Victor Barreiro Jr.