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Inspirations and Themes

Moonrise -  Developer Journal

Last week, I shared some details of my process of world-building for this new Undead Labs/Kabam game. This week, Ian leads a discussion about the inspirations that we drew on for building the story of Moonrise, as well as some key themes that our story explores.Posted Oct 29, 2014

Blizzcon 2014: Rumors and Speculation

World of Warcraft -  Column

What has me wondering, however, is what those massive gaps in the Blizzcon schedule mean. These are the times and places that are usually reserved for THE BIG THING™ that Blizzard is most keenly focused on in any given year. A cursory look shows that the Keynote will take place on Friday morning, ending at 11:45 a.m. Then nothing, not a single thing sits on the schedule until after 2:00 p.m. This is not the Blizzcon of the past and it is prime gaming real estate.Posted Oct 29, 2014 by Suzie Ford

How to Rebound

Elder Scrolls Online -  Column

A recent column on this site argued that the critical reception for Destiny wasn’t relevant since the game’s sales were high. Yet, developers want to foster a reputation for quality as well. ZeniMax, too, suffered from mixed critical feedback before ESO was released, and in the weeks after launch. Yet ZeniMax embraced the feedback of its community, and now, with a big update set for the live server, is at six months and thriving out there. Posted Oct 29, 2014 by Christina Gonzalez

A Look Ahead to Altar of Malice

EverQuest II -  Preview

Recently, we were invited by Sony Online Entertainment to preview EverQuest II's upcoming expansion, Altar of Malice. This eleventh expansion for the ten-year-old MMO will add a new playable race, the previously-announced Aerakyn (more on them at a later date), and several new areas and dungeons for players to visit.Posted Oct 28, 2014 by Jean Prior

More MMO Market Intel

General -  Column

“Overall, the total MMO category is on track to generate $11 billion in annual revenues by the end of this year...” This is one of the infobits released by research company SuperData to help promote its latest annual report on the category. While I don't envision myself ponying up the current sale price of $2,000 in order to read the whole thing, this projection caught my interest, as did the 2014 YTD top 10 title list and more. Posted Oct 28, 2014 by Richard Aihoshi

Add’s Job Class – Mastermind

Elsword -  Developer Journal

Add, the 9th playable character, to the next 2nd Job Class: Mastermind. As Add’s power and mastery over Nasod technology has grown, so has the strength and tenacity of his enemies. Unnerved at the growing threat, Add decides to destroy the limitations of the Arc Tracers Job class and become… Mastermind. Posted Oct 28, 2014 by KOG Games

Returning to Auroria

ArcheAge -  Column

The hectic, war-torn northern continent of Auroria will be open for invasion in November. Let’s review what the “Land of Origin” has in store for new players and their guilds.Posted Oct 28, 2014 by Mark Wilhelm

The Spotlight Falls on Draenor

World of Warcraft -  Column

With Warlords of Draenor almost upon us, World of Warcraft is riding a bit higher these days. Player numbers are up, and the hype is kicking in for the release in just a couple of weeks. Yet, Warlords of Draenor is being released in a different MMORPG mood and market this time around, even for Blizzard. Warlords promises a mix of advancement and nostalgia, and it really couldn’t come at a better time.Posted Oct 28, 2014 by Christina Gonzalez

Review Forthcoming…

Lords of The Fallen -  General

Lords of the Fallen is a clear and up front homage to the Dark/Demon Souls series from From Software. As a strategic action RPG with a strong difficulty curve plus lots of loot and replay value, Deck13 Interactive and CI Games have made no bones about the inspiration behind their gothic RPG. But does it hold a candle to the esteemed Souls games? Read on for our initial impressions.Posted Oct 28, 2014 by William Murphy

Keeping Current with the Fifth Edition

Neverwinter -  Interview

As an MMO based on the Dungeons & Dragons / Wizards of the Coast ruleset, Neverwinter developer, Cryptic Studios, is charged with ensuring that the world stays up to date with the latest edition. We had the opportunity to interview Randy Mosiondz to talk about how that happens. Read on for our exclusive interview.Posted Oct 27, 2014 by Robert Lashley

Living World Expectations are Insanely High

Guild Wars 2 -  Column

It’s been about 6 weeks or so since Guild Wars 2 has had a major update. During those 6 weeks, there has been a WvW tournament, followed by a 2 week pause. Now for the next couple of weeks there’s the Halloween event, which is the same as last years. That’s a long time for nothing to be happening in the world of Tyria. The next installment of the Living World, Tyria’s Point of No Return, better be flawless.Posted Oct 27, 2014 by David North

5 Ways to Make the Perfect MMO Holiday Event

General -  Column

It’s that time of the year again. Pumpkins are carved on doorsteps, turkeys are cooking in ovens, and families are gathering around for the “happiest time of the year.” With global events like the holiday season being upon us, MMO developers have always taken this opportunity to connect their games to the real world as much as possible. Posted Oct 27, 2014 by David Jagneaux

Catching Up with the Dev Team

Elite: Dangerous -  Interview

Elite: Dangerous is one of the most interesting and anticipated games coming out in the near future and it has recently entered the second beta phase. We wanted to find out what the team has been up to lately and how the game has changed recently. Check out our exclusive interview with Adam Woods and Chris Gregory.Posted Oct 27, 2014 by Garrett Fuller

Oct 25, 2014 Newsletter

General -  Newsletter

In Issue 462 of the Newsletter, we look at RIFT and all the rest of the news from the past week in MMOs.Posted Oct 25, 2014 by Michael Bitton

Ogres, Dwarves and an Impending Update

Landmark -  Column

Over on the Workshop show, it’s a battle between Dwarves and Ogres! Meanwhile in Landmark land, the team announces plans for multi-thread rendering and SLI support in the next update, among other things!Posted Oct 24, 2014 by Victor Barreiro Jr.

Destiny Sales Prove Review Scores Wrong

Destiny -  Column

Too often, there exists a disparity between the feelings of game reviewers and game players. Such is the case with Destiny, the disappointing mega-hit we were told could only break our hearts with the letdown. What’s the deal, games industry? We answer that question, and break down the week’s biggest news, in this week’s RPG files.Posted Oct 24, 2014 by Christopher Coke

Naoki Yoshida on the Heavensward Expansion

Final Fantasy XIV: A Realm Reborn -  Interview

During last weekend's Final Fantasy XIV: A Realm Reborn fan event in Las Vegas, Square Enix, Naoki Yoshida and the development team announced the first expansion for the game called "Heavensward". We caught up with Naoki Yoshida to find out more about Heavensward. Check out our exclusive interview.Posted Oct 24, 2014 by Chris Marlow

Selling Convenience vs. Content

General -  Column

As far as free-to-play monetization models go, there are a couple of different overarching strategies that dominate today’s market. You have games like ArcheAge, which offers convenience bonuses like elevated experience gain, increased labor points, and more. You can see titles like The Lord of the Rings Online steadily offering some convenience and cosmetic items in their cash shops but doing a great deal of business selling content through quests and expansions.Posted Oct 24, 2014 by Som Pourfarzaneh

Shadow of Revan - a First Look in to SWTOR’s Future

Star Wars: The Old Republic -  Preview

We were invited to a first look at Shadow of Revan, the new expansion for Star Wars: the Old Republic. In it, players tackle the galaxy-threatening Revan in the third installment of his centuries-spanning story. The event focused primarily on the game’s story and future content rather than the nuts and bolts of any new game systems.Posted Oct 24, 2014 by Jean Prior

Herald of Loremageddon

WildStar -  Column

Loremageddon has come to WildStar, revealing many secrets of Nexus and the wider fictional universe. In this week’s column, Gareth Harmer rounds up the news, gets the latest on Drop 3-4, and finds out how the community is coping with Megaservers.Posted Oct 23, 2014 by Gareth Harmer