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Is There a Better Way to Enjoy an MMO?

Guild Wars 2 -  Editorial

They say opposites attract, and that's definitely true of my husband and me, especially in regard to the way we play MMOs. He's the power-leveler; I'm the explorer. Our natural opposition has caused a lot of contention as we attempt to push our individual play styles onto one another. Try as we might, we continue to wrangle over the question: who's got the better approach to MMOs?Posted Mar 1, 2014 by Neilie Johnson

The Business Roadmap

Landmark -  Column

This week's Everquest Next Landmark write-up isn't going to be very long, but there's going to be quite a bit of information to digest today as Everquest Franchise Director Dave Georgeson revealed Sony Online Entertainment's (SOE) game plan for monetization of Landmark as it moves through the alpha phases into beta.Posted Feb 28, 2014 by Victor Barreiro Jr.

Sacrifice of the Vaal Expansion Preview

Path of Exile -  Preview

Last fall, I met with the guys from Grinding Gears games shortly before they launched their hit online action RPG, Path of Exile. Four months and five million registered players later, the team stands on the cusp of releasing their first major content update, Sacrifice of the Vaal. I met with Grinding Gears Managing Director Chris Wilson and Path of Exile Technical Director Jonathan Rogers once again this week, and the two filled me in on what we can expect from this first sizable content dump. Posted Feb 28, 2014 by Neilie Johnson

The Long-Term Impact of F2P

Rift -  Column

When RIFT first launched, the idea of going free-to-play seemed like anathema to its design. Former Executive Producer and current Trion Worlds CEO, Scott Hartsman, made it clear that F2P was not something in the cards in the year of its launch. And yet, with the changing tide of the MMO industry, RIFT made the jump and officially dropped its subscription fee last year. MMO fans are again asking the question: How sustainable is free-to-play in the long-term?Posted Feb 28, 2014 by Christopher Coke

Did Pantheon Suffer Kickstarter Burnout?

Pantheon: Rise of the Fallen -  General

Recently the Kickstarter campaign for Pantheon: Rise of the Fallen failed to reach their $800,000 goal. Being run by Brad McQuaid, one of the original creators of Everquest many in the community assumed it would easily reach the funding goal. As the 40 day campaign began to wear on, whispers in forums spoke not of what a terrible idea Pantheon was, but that something much more serious was behind the slow growth in funding: Kickstarter fatigue. Posted Feb 28, 2014 by Shannon Doyle

Charming Beginnings

EverEmber Online -  Preview

Out of all the game genres out there, MMOs are probably the least represented in terms of independent game development. Truly, it makes sense. MMOs typically require massive amounts of resources, 24/7 attention, and a deeply dedicated core team of developers. However, sometimes a handful of people are able to find workarounds for issues and create something that they can be proud of for a small, yet active, community – such is the case with EverEmber Online.Posted Feb 27, 2014 by David Jagneaux

A Compelling World with Addictive Twitchy Action

Warframe -  Review

Warframe is a third-person free-running shooter developed by Digital Extremes. The game has an excellent pedigree in the shooter genre. There is MMO-style looting, crafting and social mechanics to create a sense of community and progression. We thought it might be time to take a look and see if they are delivering the alien ninja goods.Posted Feb 27, 2014 by Pete Schwab

Stepping Out From the Shadow

WildStar -  Column

Ever since the world first saw WildStar, people have been comparing it to World of Warcraft. But are such comparisons fair? In this week’s column, Gareth Harmer asks if the similarities could be a boon or drawback for Carbine’s upcoming MMO.Posted Feb 27, 2014 by Gareth Harmer

Amerish & Mission Updates with Tramell Ray Isaac

PlanetSide 2 -  Interview

We recently had a chance to catch up with PlanetSide 2 art director Tramell Ray Isaac to discuss all of the awesome things coming to PlanetSide 2 this month.Posted Feb 26, 2014 by Michael Bitton

Examining the Economy in ESO

Elder Scrolls Online -  Column

The Elder Scrolls Online will not launch with a feature that some MMORPG players almost take for granted now - an auction house. Instead, ESO will feature a system where individuals are on their own, as well as an economy intricately tied into the game’s guild system. This way of handling the player economy has multiple implications for ESO’s features and seems intended to encourage players to actually talk to one another in some ways. Will it be a success?Posted Feb 26, 2014 by Christina Gonzalez

5 Reasons You Should Play Warriors in MMOs

General -  Column

Over the years players have had to make the important decision of which class to play the first time they boot up a new MMO. For some this decision requires weeks, or even months of research. Some just pick what's hot on the forums, and others have a harder time trying to name their characters. But let me tell you that you should just roll a Warrior. Always roll Warrior!Posted Feb 26, 2014 by David North

Brad McQuaid On What Comes Next

Pantheon: Rise of the Fallen -  Interview

With the dust settling on Visionary Realm's first unsuccessful Kickstarter, players around the internet have found themselves wondering: just where does this leave Pantheon: Rise of the Fallen? We wondered too, so over the weekend we sat down with Chief Creative Officer and company founder, Brad McQuaid, to answer a few simple questions: what happened, what's next for Pantheon, and what players can do to help. Posted Feb 26, 2014 by Christopher Coke

What Games Drive Nexon's and NCsoft's Profits?

General -  General

Pop quiz. Which title generated the most revenue for NCsoft in 2013? As I noted last time, February is always an informative month for those of us who like to follow the state of the global MMOG industry because it's when various publicly traded publishers report their Q4 and full year financials. So, we now know that the answer to our question was not, as many here in North America might have guessed, Guild Wars 2. Posted Feb 25, 2014 by Richard Aihoshi

The Final Chapter in the Dungeons of Sander Epic

Elsword -  Developer Journal

The stage has been set in Elsword, and the final chapter of the war that threatens to level Sander Village to the ground begins. Our heroes will start off by pursuing the captors of the Wind Priestess only to find out that the ancient, wickedly powerful Succubus Queen Karis has been behind it all. Posted Feb 25, 2014

Building the Perfect PC for Today's MMOs

General -  General

To the MMO player, a PC is much more than a glorified games console or business workhorse. It’s a window onto scores of virtual worlds, a device that transforms us from mundane mortals into legendary heroes, and a communications interface that bring friends that are continents away into the room beside us.Posted Feb 25, 2014 by Gareth Harmer

Rerolling

General -  Media

It's the time of week we all look forward to with the latest edition of MMORPG.Comic. This time, artist Blaz Klaric brings us his irreverent look into the foibles of the MMO worlds we love, and love to hate. Check out "Rerolling" and then leave us your thoughts in the comments.Posted Feb 25, 2014 by Blaz Klaric

Gunslinger Trials Will Change the Way You Play

Defiance -  Interview

The Defiance team at Trion Worlds is on fire. The folks have been pushing out content much quicker since the team consolidated to San Francisco. Hot on the heels of the 7th Legion DLC, new outfits and weapons, new factions, and incursions, Trion is prepping The Gunslinger Trials: it’s first major story-focused DLC. We caught up with Creative Lead Trick Dempsey to chat about the Trials. There will be some story spoilers ahead, so be warned!Posted Feb 24, 2014 by William Murphy

Squadron 42 with Erin Roberts

Star Citizen -  Interview

Erin Roberts graciously agreed to give me his first interview with a US-based audience and I learned a lot about Star Citizen’s optional introductory military campaign. While SC is an MMO, the S42 mission pack will be sort of a tutorial for new players. Today we’re going to take a look at what sorts of missions you should expect to see, what options players will have going into those missions, and what the success or failure of those missions will do to impact the rest of the campaign.Posted Feb 24, 2014 by Red Thomas

Is the Gem Store Ruining Guild Wars 2?

Guild Wars 2 -  Column

Over the years the MMO genre has gone through some changes, but has mostly stuck to well established norms. ArenaNet wanted to go in a separate direction with Guild Wars 2, going against what we see in MMO game design. One little feature that has become very common in MMOs, did make its way into Guild Wars 2. I'm talking about micro-transaction, which happen in the gem store. Does this mean ArenaNet kicked the need of skill to the curb, and embraced pay to win?!Posted Feb 24, 2014 by David North

Arenas, New Models and Garrison Buildings

World of Warcraft -  Column

This week on the WoW Factor we take a look at upcoming changes to Arenas, two updated player models and what Alliance players can look forward to in their Garrisons. Posted Feb 24, 2014 by Reza Lackey