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PAX South 2015 - Checking Out Undead Labs' Mobile MMO

Moonrise -  Preview

The first thing I thought of when I saw Moonrise, Undead Labs collaboration with Kabam to make an MMO for mobile devices was the usual, “Oh, it's a mobile game? For casuals, then. Not a real MMO.” As I sat in the Undead Labs booth at PAX South, the developers were quick to try and dispel that notion. Moonrise may not quite be World of Warcraft, but it's not Puzzles & Dragons: The MMO either.Posted Jan 28, 2015 by Jason Winter

PAX South - A Sci-Fi Carnival of Destruction

Rebel Galaxy -  Interview

“Outlawed doesn’t mean outgunned,” is the mantra of Rebel Galaxy’s announcement trailer, and it sets the tone for this open-world and in-your-face sci-fi carnival of destruction. Featuring a host of alien races and ships, the game is a single-player experience where you’re captain of a destroyer-sized vessel trying to make your way through a crazy universe.Posted Jan 28, 2015 by Red Thomas

Are ESO Subs Going to Plummet?

Elder Scrolls Online -  Column

With the announcement of The Elder Scrolls rebranding itself to The Elder Scrolls: Tamriel Unlimited and utilizing a Buy to Play model a lot of people are questioning if it is worth subscribing to the game after March 17th, myself included. Let me explain why.Posted Jan 28, 2015 by Ryan Getchell

Identity: What You Do is Completely Up to You

General -  Column

If life were an MMO that MMO would be called Identity. For those who don’t know it may seem like the creators of Identity, Asylum Entertainment came out of nowhere, but in fact they have a lot of experience with the modern sandbox game. Asylum Entertainment is to this point best known for their Arma III mod Asylum’s Altis Life.Posted Jan 27, 2015 by Shannon Doyle

Dreadnought: A Game to Watch

General -  Preview

It looked a bit too console-oriented for me, so I started to walk on past the Dreadnought booth, but with some time to kill before my next interview, I decided to check it out. Boy am I glad I did. Of all the games I saw at PAX South, this is the game I think folks need to be watching out for. It hasn’t gotten a lot of attention, but I had so much fun playing the game that it was ridiculous.Posted Jan 27, 2015 by Red Thomas

My Ten Favorite Mobile MMORPGs

General -  Column

Mobile MMOs have long been one of my favorite things. I love the fact that the games are portable; not really because I find myself out-and-about and in need of a gaming fix that often (I work out of my home, after all, so when I leave the house I leave it) but because I like the toy-ness of it all.Posted Jan 27, 2015 by Beau Hindman

The Player's Choice Awards - Game of the Year

General -  Awards

We know you're all sick of award polls, but this is the last one... for now. We've curated the best of the best from 2014 and are asking YOU which games you think had the most excellent year. Both RPGs and MMOs are represented, so click through and vote!Posted Jan 27, 2015 by William Murphy

The Game I Should Have Played

PoxNora -  Interview

I remember seeing PoxNora at SOE Live a few years ago. At the time, I was excited to get an initial look at PlanetSide 2, which was then in the later stages of development. PoxNora had been around for several years even at that time, and I remember thinking that I should go check it out, but I didn’t. Well, I corrected that former mistake this year at PAX South, and I was pretty impressed by what I found.Posted Jan 26, 2015 by Red Thomas

Our PAX South Interview With Mike O'Brien and Colin Johanson

Guild Wars 2 -  Interview

At PAX South, ArenaNet finally revealed the secrets they'd been keeping for so long. Heart of Thorns was announced, and with it came a flood of new information – and, naturally, more than a few questions.Posted Jan 26, 2015 by Jason Winter

We No Longer Truly Value MMOs (but Maybe That’s Okay!)

General -  Column

When a game’s payment model shifts, as happened last week with The Elder Scrolls Online becoming the latest game to undergo such a change, there’s always a pattern. The conversation almost always turns to the concept of value in comments flung around the internet like “That game wasn’t worth $15 a month” and “The game wasn’t worth a subscription”. Posted Jan 26, 2015 by Christina Gonzalez

Identity: Out to Create an Ideal Game

General -  Interview

Identity was born out of an Arma 3 module called "Altis Life". Since then, the developers have been working to create their ideal game, one packed with unique and defining features. Check out our exclusive interview with John VanderZwet, CEO of Asylum Entertainment Inc. to find out more.Posted Jan 26, 2015 by Suzie Ford

Five MMORPG Sequels I'd Like To See

General -  Column

The concept of sequels is very familiar to anyone who plays video games, so much so that we basically expect any hit to spawn one, if not more. In the MMO space, the situation is somewhat different because the titles continue to grow and evolve over time. Accordingly, follow-ups aren't nearly as common. That said, it wasn't hard to come up with a handful that would potentially be of significant interest for me. Posted Jan 26, 2015 by Richard Aihoshi

Roccat Ryos TKL Pro Mechanical Keyboard

General -  Hardware Review

Being a PC gamer means rising to the challenge. Whether you casually play MMOs or are a competitive e-sports aficionado, at some point you’ve looked at your hardware and wondered whether it was time to upgrade. Most of us overlook the keyboard, or maybe make our choices based on the lighting options. That’s a problem, as the Roccat Ryos TKL mechanical keyboard so easily proves.Posted Jan 25, 2015 by Christopher Coke

Exclusive Interview with Adam Clegg and Jimmy Whisenhunt

H1Z1 -  Interview

We all know SOE is a huge company with tons of MMO experience. For a company like that to not have a scalable system in place for quickly handling unexpected numbers of players on the launch of a new IP after all these years is really mind-blowing. That’s why I went hunting for someone to crucify at PAX South earlier today.Posted Jan 25, 2015 by Red Thomas

Like an Overexplained Magic Trick

EverQuest Next -  Column

Victor wonders if SOE has taken away the magic of a video game by explaining the trick behind making it work.Posted Jan 25, 2015 by Victor Barreiro Jr.

Jan 24, 2015 Newsletter

General -  Newsletter

In Issue 475 of the Newsletter, we look at Elder Scrolls Online and all the rest of the news from the past week in MMOs.Posted Jan 24, 2015 by Michael Bitton

Heart of Thorns Presentation Liveblog

Guild Wars 2 -  Preview

Today, at 1130AM ET (830AM PT), Guild Wars 2's Colin Johanson, Mike O'Brien, and the voice actress Jennifer Hale will be presenting what lies "Beyond the Point of No Return" live from PAX South in San Antonio, TX. We'll embed the stream here, and update the article with details as they're announced.Posted Jan 24, 2015 by William Murphy

Can Star Citizen Live Up to the Hype?

General -  Column

Star Citizen is one of the most highly anticipated games being developed in years. The game has defied expectation, time and again, and built up one of the most dedicated fanbases on the internet. This week, fans were lucky enough to receive an official path to release, a timetable for what to expect this year and the starry-eyed “commercial launch” of 2016. Posted Jan 23, 2015 by Christopher Coke

Five Things We Want from a Borderlands MMO

General -  Column

I’ll admit it: Borderlands is one of my favorite single-player/multiplayer RPG series du jour. There’s something about Gearbox’s tried and true formula of wacky humor, satisfying gameplay, and insane amounts of loot that gets me hooked and looking forward to whatever kinds of crazy DLC updates they have planned. Posted Jan 23, 2015 by Som Pourfarzaneh

State of the Game: Building the Mad Max MMO

General -  Column

An MMO set in the universe of Mad Max is something I've been clamoring for for years, but as with any popular IP-turned-online game, it's a touchy subject for die-hard fans. With the Fury Road movie and the single player game both on the horizon for this year, I thought it'd be a good time to revisit my favorite topic of all time: building a Mad Max MMO.Posted Jan 23, 2015 by Shawn Schuster