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Sylvari: A People Torn

Guild Wars 2 -  Column

Back before Guild Wars 2 was released the Sylvari were already captivating the minds of future players. We had the chance to see the Sylvari undergo dramatic changes as more news poured out of the gates of ArenaNet into the internet. When we finally got the chance to be one of these unique people, we found that they weren’t only visually stunning, but had an incredible story that will only get more complex with HoT. Posted Mar 16, 2015 by David North

Return to Blackrock

General -  Column

At PAX East Blizzard announced details for the next Hearthstone Adventure, Blackrock Mountain. This week we go over all that we currently know about this mini-expansion. But first, BlizzCon!Posted Mar 16, 2015 by Reza Lackey

Top 10 Most Anticipated MMO Releases of 2015

General -  Column

Right now we are in a bit of a lull in the MMO release schedule. Crowdfunding campaigns like Crowfall keep on trucking and the astronomically high level of hype around Star Citizen continues to escalate, but both of those games are pretty far off from a real release. This list isn’t going to mention any current crowdfunding games, nor will it mention stuff that will go into a closed alpha of any kind – only open betas and full releases.Posted Mar 16, 2015 by David Jagneaux

A Spin-Off Worthy of the Name

Final Fantasy Type-0 HD -  Review

When Final Fantasy Type-0 HD came out originally in 2011 for the PSP handheld (minus the HD), it didn’t make a huge splash. Chances are that’s because no one had a PSP. But Type-0 HD brings the Action-RPG spinoff of the Fabula Nova Crystsallis series of Final Fantasy games to the Xbox One and PS4, along with a host of graphical upgrades and tweaks. But is this a must-play in storied franchise? Read on for our full review.Posted Mar 16, 2015 by William Murphy

Mar 14, 2015 Newsletter

General -  Newsletter

In Issue 481 of the Newsletter, we look at Skyforge and all the rest of the news from the past week in MMOs.Posted Mar 14, 2015 by Michael Bitton

Life is Feudal, But Not Futile

Life is Feudal -  Preview

You have to respect a game that uses a very bad (and by bad, I mean good) pun in its title. Life is Feudal is a sandbox MMO led by Vladimir 'Bobik' Piskunov and features some very intriguing realistic gameplay. We had a chance to catch up with Piskunov at PAX East to discuss the game and see how it would be different from other medieval or fantasy sandboxes.Posted Mar 14, 2015 by Jean Prior

PAX East - A Focus on Improvements

Edge of Space -  Preview

When we last checked in on Edge of Space, the game had received much new content. Fast forward to several months later at PAX East, and things are still improving. The team’s focus in recent updates is to polish the game, continue to improve it visually, and create a better tutorial and beginning game experience for players. As someone who began in the alpha, zooming in on the characters or terrain, for instance, is much better. Posted Mar 13, 2015 by Christina Gonzalez

A Time For mADDness!

Elsword -  Developer Journal

Hey MMORPG! GM Moshup here with a psychotic tale of time-travel, technology and turmoil. A tale of the twisting of a mind that would drive even the most grounded of heroes to their knees with madness. From this madness echoes the launch of Elsword’s new Job path or class update and the continued story-arch for the delightfully twisted character Add. Posted Mar 13, 2015 by KOG Games

Don't Fear the Voxels!

Crowfall -  Column

When some potential Crowfall fans heard that the upcoming game will feature a world full of voxels, they panicked. Some moaned audibly while others swore off anything with the words "crow" or "fall" in it for eternity. But the fact is, we shouldn't be afraid of the almighty voxel.Posted Mar 13, 2015 by Shawn Schuster

On Heavensward's June Release

Final Fantasy XIV: A Realm Reborn -  Column

Looking for answers to your burning FFXIV: Heavensward questions? Have a look at the archived information and links to some interviews!Posted Mar 13, 2015 by Victor Barreiro Jr.

Hanging Our RPG Hopes on Sword Coast Legends

General -  Column

There’s no denying that the Baldur’s Gate series is foundational in the evolution of single-player RPGs. The gameplay in Baldur’s Gate and Baldur’s Gate II: Shadows of Amn, along with their expansions, inspired a generation of isometric RPGs, including genre favorites Planescape: Torment and the Icewind Dale series.Posted Mar 13, 2015 by Som Pourfarzaneh

Closed Beta First Impressions

Skyforge -  Preview

Skyforge, part of a joint development initiative between Allods Team and Obsidian with as the publisher, recently hit closed beta status. Expected to launch just a little bit later this year, the F2P MMORPG is one we’ve been following for a while. We’ve been dabbling in the beta, and these are our initial thoughts.Posted Mar 13, 2015 by William Murphy

With Seven Dragon Saga, the Gold Box CRPG Returns

General -  Interview

Earlier today Rob Lashley chatted over the phone with David Klein and David Shelley of TSI about the Kickstarter for their upcoming cRPG Seven Dragon Saga. Read on to see what the SSI vets had to say about their new game that has roots in the cRPG gold box golden days.Posted Mar 12, 2015 by Robert Lashley

Gameplay Video With Commentary or Without?

General -  Other

We recently asked you all about what kind of MMO videos you like to watch, and this week’s TGN column is piggybacking on that as well. This time, we want to know: do you prefer videos with player commentary or videos where we get out of the way and just let you watch?Posted Mar 12, 2015 by William Murphy

Why MMO Discussions Should Include Clash of Clans

General -  Column

I would like to apologize to my readers for my recent grumpiness; I tend to lash out when I feel that gaming and many of its fans are causing the genre more harm than good. If you have kept up with the last two or three years of gaming news, you’ll know why I am so adamant about pressing the opinion that of all of the forces that are hurting the genre, entitled gamers will always be the biggest source of damage. Posted Mar 12, 2015 by Beau Hindman

First Look: Utherous

Utherous -  Preview

We sat down with the folks from Utherous at PAX East to have a first look at their new game. Using the Atavism MMO Creator, Thomas Timothy and his team have created a sandbox where players can build up their towns, siege other towns, or take on the local wildlife and other beings inhabiting the world of Utheria. Paired with Bionic Marine Command Online in a Steam bundle that recently got greenlit, Utherous shows a very strong sense of identity within a full-to-bursting genre.Posted Mar 12, 2015 by Jean Prior

Returning to Tyria with Heart of Thorns at PAX East

Guild Wars 2 -  Preview

It's been a while since I played Guild Wars 2. Fortunately, ArenaNet was showing off the upcoming expansion, Heart of Thorns, at this year’s PAX East, and I can’t really think of a better way to re-introduce myself to the game than to check out the latest and greatest ArenaNet has to offer. Posted Mar 11, 2015 by Michael Bitton

The Enhanced Player Experience - Our Exclusive Interview

The Secret World -  Interview

The Secret World was updated earlier today with the Enhanced Player Experience that brings a host of big changes to players in the earliest levels of the game and some overall improvements that are sure to please even the most veteran of players. We chatted with Lead Designer Romain Amiel to find out more.Posted Mar 11, 2015 by Suzie Ford

PAX East - Windward is a Sandbox to Watch

General -  Preview

In sandboxes, there’s a lot of emphasis on playing your way. It’s something we’re seeing a lot lately with the number of procedurally generated games on the market. At PAX East, I had the opportunity to check out procedurally generated Windward, a sandbox game with multiple ways to live out your type of high seas fantasy, sail, battle, explore, or even play with (or against) friends.Posted Mar 11, 2015 by Christina Gonzalez

There's No Shame In Playing Second Life

General -  Column

Ah, Second Life. It’s still the angsty teenager of the MMO world, even though it’s been around for more than a decade. My account is almost as old as the game – May of 2004 – but I definitely do not play in the world as much as I have in the past. Second Life really deserves full attention, or at least it can demand it, just like a teenager. It’s also full of energy and hormones and bursting with creative ideas… just like a teenager.Posted Mar 11, 2015 by Beau Hindman