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The Rabbit Hole Goes Deep

Wasteland 2 -  Preview

Wasteland 2 is all about the gray areas. And that’s how players like it. I recently had the chance to get a preview of the game from inXile’s Brian Fargo, and chatted about consequences, community, and immersion in the upcoming party-based RPG. Posted Aug 5, 2014 by Christina Gonzalez

San Diego Comic-Con eSports Panel Insights

General -  Column

San Diego Comic-Con showcased quite a few of our exciting video game panels, one of which was focused on eSports. Sam “Samzorz” Hall, Scott “Gandhi” Lussier and John “ZeRo4” Hill, joined me on location to reveal how aspiring gamers can become professional eSports players. Although Ryan “Fwiz” Wyatt and Sean “Day[9]” Plott were unable to speak at the event, I caught up with them afterwards to capture their valuable insight for this special edition column.Posted Aug 4, 2014 by Genese Davis

The Game Beyond the Game – Fans Take Charge

General -  Column

Last week, Rob Lashley wrote a terrific column called “Connecting Players to Virtual Worlds” that got me thinking about all the other ways that players stay connected to their favorite games. Often, these very connections go beyond the developers and, in a way, become entities unto themselves. Players create opportunities to show off their devotion in many different and divergent ways.Posted Aug 4, 2014 by Suzie Ford

We Are Not ‘Entitled’

General -  Column

The whole notion of MMO gamers being “entitled” is way overblown. There, I said it. We’re at the point where we’ve seen a couple of major releases this year so far, and we’re seeing talk all over the place --from gaming publications, to social media to forums--about whether the releases that came with subscriptions attached should or will go free to play, and how long that will take. Posted Aug 4, 2014 by Christina Gonzalez

Season 2 is Worth Returning to Tyria

Guild Wars 2 -  Column

MMOs typically offer a huge amount of content compared to games in other genres. But eventually players experience everything a game world has to offer, which leads to expansions. ArenaNet has tried a new method to add some content to expand the story of the game, known as the Living World. Season 2 has now gone through 3 episodes, and it seems the future of Guild Wars 2 looks pretty promising, but not without a few hiccups. Posted Aug 4, 2014 by David North

5 of the Best Crafting Systems in MMOs

General -  Column

For a lot of people, logging on to their favorite MMO isn’t about raiding, or PvP, or dungeon runs – it’s about creating great items and contributing to the backbone of an MMOs economy. I’ve never personally been a huge proponent of crafting in MMOs, but there is undoubtedly a certain type of players that loves the art of creation and trading. Posted Aug 4, 2014 by David Jagneaux

Aug 1, 2014 Newsletter

General -  Newsletter

In Issue 450 of the MMORPG.com Newsletter, we look at APB Reloaded and all the rest of the news from the past week in MMOs.Posted Aug 1, 2014 by Michael Bitton

Pillars of Eternity - Making the Old New Again

General -  Column

If you’re an old school RPG fan, this year is likely to go down in your record book. Divinity: Original Sin came out last month and impressed us all with its retro-roots and intense difficulty. Not to be outdone, Obsidian’s Pillars of Eternity came out of the gate swinging this week and blew away press with a series of interviews and sneak peeks to leave any CRPG fan salivating. The old is new again. Posted Aug 1, 2014 by Christopher Coke

Review in Progress #1

Firefall -  General

For all intents and purposes, Firefall “launched” in 2013. But a lot has happened at developer Red5 since then, and much more has changed with Firefall the game since the departure of former CEO Mark Kern. For those reasons, we’re re-reviewing Firefall over the next couple of weeks to paint a more accurate picture of where the game stands today.Posted Aug 1, 2014 by William Murphy

The Dry Spell before SOE Live

Landmark -  Column

As SOE readies itself for SOE Live, a dry spell is coming for the information seekers of Landmark. That said, the most recent update to Landmark – along with the upcoming August 6 update – should provide aspiring builders with some good feels to tide them over from not having Landmark Live for a few weeks.Posted Aug 1, 2014 by Victor Barreiro Jr.

Connecting Players to Virtual Worlds

General -  Column

In the MMO genre I believe developers should focus on building worlds, not just games. The more developers do to create engaging settings that players grow to care about and become invested in the more enriching the experience it will be for the players. This in turn will make it more financially rewarding for the developers. Loyal customers, especially in an increasingly microtransaction dominated gaming economy, help keep games a float.Posted Jul 31, 2014 by Robert Lashley

The Hardcore Label

WildStar -  Column

Did Carbine do the right thing by preaching to hardcore players, or did the studio create unreasonable expectations of their fledgeling MMO? Gareth Harmer wades in with this week’s WildStar Column.Posted Jul 31, 2014 by Gareth Harmer

Naxxramas: The Wait is Killing Me!

Hearthstone: Heroes of Warcraft -  Column

Truth be told, I hadn’t played Hearthstone in a couple of months due to the game’s stagnating meta (Zoo, anyone?), but Naxxramas represented an opportunity to shake all of that up, so I dove right back in last week with the Arachnid Quarter. I have to say I am really enjoying Blizzard’s approach to expanding the game’s card set with adventure modes. It’s a neat combination of new cards and new content. But there is one problem: the wait is killing me!Posted Jul 30, 2014 by Michael Bitton

Questing to Monotony

General -  Column

I’m not a partisan MMO gamer. I’ll play a sandbox, a themepark, an Action MMORPG, or anything that offers me fun when I boot up the title. But if there’s something made clear by recent MMO offerings, it’s this: traditional questing as a means of progression is really getting tired. Posted Jul 30, 2014 by William Murphy

Emperor Reset Please?

Elder Scrolls Online -  Column

When The Elder Scrolls Online was in its Pre-Launch phase, one of the aspects that Zenimax used as a major selling point was the ability to be Emperor. Once you’ve earned it you’d be among the few who have accomplished such a feat. When Zenimax designed this system, the concept of Emperor flipping probably never crossed their minds. Even if it did, the idea of all three factions letting it happen was mind boggling. Posted Jul 30, 2014 by Ryan Getchell

Housing & Real Estate

Albion Online -  Developer Journal

Albion is an exciting new world, a blank slate of abandoned land just waiting to be claimed, developed and brought back to life again! Any player with enough money can buy a plot of land for themselves in a safe zone, town or a player-run city.Posted Jul 29, 2014

All Things Orky!

Warhammer 40.000: Eternal Crusade -  Column

This week we are going to take a look at all things ORKY! Classes, Free to Waaagh, weapons, armor, culture, all of the things that make Orks the soccer hooligans we love to hate.Posted Jul 29, 2014 by Terry OBrien

End of Beta Impressions

Destiny -  Column

Last week I talked about how Destiny can be looked on as a MMO. It wasn’t an exercise in trying to convince people that it is an MMORPG as much as it was to show people that if you have some preconceptions about the game Destiny just might surprise you in how familiar some of its core aspects are. That said the beta ended this past weekend after we received a tease of the moon and it has left us time to reflect on the good and bad we came across over the past week.Posted Jul 29, 2014 by Robert Lashley

The Cash Shop Review

ArcheAge -  Column

There’s been some controversy on various social media and MMO fan communities over Trion Worlds’ implementation of ArcheAge’s F2P cash shop and Patron subscription model. Let’s review all the items available for purchase with real money in the shop. Keep in mind that currently 150 credits seem to be equivalent to one real world US dollar, according to the Founders Pack shop page (7500 credits, $50 value). Posted Jul 29, 2014 by Mark Wilhelm

Naxxramas Arrives, New Tauren & Rehgar in HotS

General -  Column

This week we enter the first wing of the Curse of Naxxramas Hearthstone adventure and peak at the updated female Tauren model. We also take a quick look at Rehgar, the newest hero to be added to Blizzard's upcoming MOBA.Posted Jul 28, 2014 by Reza Lackey