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Star Wars Falls Flat at Gamescom 2015

General -  Column

Aside from the much welcomed Mirror’s Edge demo, the rest of EA’s presentation left me with more questions than answers. I was worried that EA would show up with nothing more than a pair of trailers for the double whammy of Star Wars games releasing this year and my feelings turned out to be mostly justified. Posted Aug 6, 2015 by Michael Bitton

Plenty of Sparks, But No Flame

Skyforge -  Review

I want to play Skyforge. But when I play it, and I immediately regret my decision. It’s at once both a fun game and a frustrating mess, and I can’t stress enough that everyone try it for themselves. For some of you in trying Skyforge, you’ve found a new go-to game. For others, you’ve learned precisely what you do not want from this genre. Me? I’ve learned that I want some of what Skyforge does, while loathing other aspects.Posted Aug 5, 2015 by William Murphy

Can Crowfall Bring About a New Era?

Crowfall -  Editorial

As we watch a crowd of independent MMO developers make their dream games, watch them strive to make something unique, and watch them struggle to get the damn things out the door, I wonder. Will one of these strongminded studios bring about a new MMO golden age?Posted Aug 5, 2015 by William Murphy

With A New Roadmap, ESO Feels Back on Track

Elder Scrolls Online -  Column

Zenimax has been sharing details about The Elder Scrolls Online’s first DLC content, The Imperial City for about three weeks. Last week’s QuakeCon presentation centralized all the details of the Imperial City all in one place, while also living up to the “Beyond” portion of the presentation’s title with some new details about what to expect from both the game and its future DLC content.Posted Aug 5, 2015 by Christina Gonzalez

On Waking Nightmares and Gamescom Teases

Rift -  Interview

Chris Junior took over the Game Director role for Rift back in December of 2014 right around the 3.0 launch for Nightmare Tide. Since then, the Trion Worlds team has been plugging away on content to lead players onward through the murky dark waters of the expansion. We caught up with Chris to talk about the most recent patch, Waking Nightmares, and what we can expect to hear about at Gamescom this year.Posted Aug 4, 2015 by William Murphy

Five Pointed Questions On The Future Of The MMOG Genre

General -  Column

Although the modern MMOG era is usually regarded as having begun less than two decades ago, the category has come a very long way in this time span. It has gone from a tiny, virtually unknown niche to a genre that counts millions of regular players and generates billions of dollars in revenue. There's also every reason to anticipate continuing growth. That said, the future isn't completely clear. What lies ahead will be determined by how various questions and issues are addressed. Posted Aug 4, 2015 by Richard Aihoshi

Me and My Hammer - A Heart of Thorns Engineer Wishlist

Guild Wars 2 -  Column

I have a confession to make. My Engineer in Guild Wars 2 was the first character I leveled to 80. It was also the first character I stopped playing at the cap, because I realized I just didn’t like not having a melee focus in GW2. Silly right? It took me 80 levels and then some to figure that out. But Heart of Thorns could change all that, with one simple thing: a big ol’ two-handed hammer.Posted Aug 4, 2015 by William Murphy

Design Journal #1 – Introduction to Souls

Chronicles of Elyria -  Developer Journal

Developing MMO, Chronicles of Elyria, has soul, err Souls to be exact. In this design journal learn more about why CoE chose to give characters Souls & how it ties into lore, the permadeath feature, and skill advancement. Posted Aug 3, 2015

It's a Revolution in MMOs - The Freedom to Create

Shards Online -  Interview

Shards Online is a game that in its understated way is going to change the way MMOs are developed by bringing the community to bear in a way that has never been done before. Citadel Studios is committed to creating something different and unique that places the powers of creation into the hands of the people who love MMOs so they can provide experiences to players who are oftentimes disappointed by the genre these days.Posted Aug 3, 2015 by Suzie Ford

NCSoft Quarter 2 Analysis - Lineage Still Going Strong

General -  Column

The second quarter revenue reports for NCSoft have come in a few weeks early, and the results are pretty much positive across the board. I know this is the part where I'd normally add "unless you play Wildstar," but I'm not going to do that this month. Given the figures presented in this quarter's report, I'm going to guess there aren't a whole lot of people left that such a message would actually apply to. So instead, I'll say that it's positive across the board unless you work on Wildstar.Posted Aug 3, 2015 by Connor Wack

Top 5 Reasons You Should Not Play an MMO Right Now

General -  Column

You probably read articles on our website because you like MMOs. As a matter of fact, I’d be willing to bet that you play them regularly. You might even have read something on this site today related to one of your favorite MMOs. I’m here to tell you that there are other things you could be doing with your spare time. As great as MMOs can be - and they can be really, really awesome - there are other things worth enjoying as well.Posted Aug 3, 2015 by David Jagneaux

The Wait for Catch-Up Content

Final Fantasy XIV: A Realm Reborn -  Column

If you’ve finished the current story and are tired of the dungeon grind, waiting seems long. Luckily Victor’s got your back with a short wish list of things to come for future content.Posted Aug 2, 2015 by Victor Barreiro Jr.

Aug 1, 2015 Newsletter

General -  Newsletter

In Issue 501 of the Newsletter, we look at EVE Online and all the rest of the news from the past week in MMOs.Posted Aug 1, 2015 by Michael Bitton

Sorcerer King - A RPG Fan’s Ideal 4X Game

General -  Preview

4X Games are one of the most enduring strategy genres out there. Games like Civilization and Sins of a Solar Empire have fans that are legion. Heck, I doubt I’m the only person on who appreciates this sort of strategy. But one thing I’ve always wanted is for a little more RPG to make its way into the 4X (Explore, Expand, Exploit, Exterminate) pantheon. Stardock tried this to some success with Fallen Enchantress, and now ups the ante quite a bit with the excellent Sorcerer King.Posted Aug 1, 2015 by William Murphy

PlayStation 4 - Worlds in Conflict

PlanetSide 2 -  Review

It is in those moments, where everything about Planetside 2 is moving in perfect concert, that the battles you fight can astound you with their immensity. You'll run through valley floors as columns of tanks exchange fire and aircraft engage in dogfights and strafe your position, reviving downed players as a combat medic. You'll jetpack your way onto a facility roof alongside your squad, ambushing several pesky infiltrators with sniper rifles picking off your main force. Posted Jul 31, 2015 by Steven Messner

Chasing Shadows

Lost Dimension -  Review

Some games rely on their stories and character development to grab your attention, using plot devices and memorable personalities to keep you coming back for more. Others depend upon their gameplay systems to keep you engaged, either through their unique implementation or by sheer force of addictiveness.Posted Jul 31, 2015 by Som Pourfarzaneh

Strongholds - A Large Update Focused on Guilds

Neverwinter -  Interview

On Wednesday afternoon I had a conference call with Rob Overmeyer, Executive Producer for Neverwinter, and Alex Monney, Communications Manager with Perfect World. During that time Rob took me on a guided preview of what players can expect when Neverwinter launches their newest module, Strongholds, later this summer.Posted Jul 31, 2015 by Robert Lashley

Growing Out of JRPGs

General -  Column

Everyone has a childhood favorite. For Chris, it was JRPGs. Now, whether it’s Final Fantasy, Ni No Kuni, Persona 4 Golden, or Bravely Default, he can’t rekindle the magic. Why is that? This week, we exploring falling out of love with your favorite genre. Posted Jul 31, 2015 by Christopher Coke

BATTLETECH: New Kickstarter from Harebrained Schemes

General -  Interview

Battletech is getting ready for a reboot with a Kickstarter initiative planned for later this year. We had the opportunity to interview the staff about the forthcoming project. See what they had to say.Posted Jul 30, 2015 by Robert Lashley

How EpicData is Making the Games You Love Better

General -  Interview

A lot goes into the making of MMOs. It is not just about game design, there is a huge infrastructure that goes along with it. Forums, web design, cash shops, interface, and customer experience all make up the parts of an MMO that you may not think about while playing a game. Well, the good news is Raechele Greenwald and her team at EpicData has started thinking of it for you.Posted Jul 30, 2015 by Garrett Fuller