My wife loves to game, but she doesn’t like MMORPGs, as a rule. So finding an MMORPG that we can play together has always been a frustrating process. Me, I’ll play anything. An entire generation of milquetoast WoW-rehashes and Korean grindfests imported via Google Translate have lowered my expectations to basically rock bottom. My wife, however, has standards. And she’d like to tell you 5 things, just 5 things, which really piss her off…Posted Aug 28, 2014
Ubisoft Blue Byte recently posted an article where business analyst Teut Weidemann criticized the globally recognized MOBA League of Legends and their parent company, Riot Games, for not focusing on their profits. Okay, so that’s not the way it was worded, but it’s easy to read between the lines and is taking a jab at Riot, pointing out that they have a questionable business model which should, in theory, be making substantially more money than it currently does. Posted Aug 27, 2014
I’m more confident at this point that Dragon Age: Inquisition’s multiplayer will be awesome than I am about the single player game. Inquisition seems to hit the right notes in terms of enhancing the series’ combat without overdoing it and stripping things away like Dragon Age II did, and this bodes well for a multiplayer component that focuses squarely on the game’s combat systems. Posted Aug 27, 2014 by Michael Bitton
Pillars of Eternity’s crowdfunded development by Obsidian shows just how much people love their 90s RPGs. The Infinity Engine was the base of classics RPGs like Baldur’s Gate and Icewind Dale, and with Pillars of Eternity, Obsidian hopes to recapture the make of that golden era. But is there such a thing as going too old school with your design? Read on for our preview.Posted Aug 27, 2014 by William Murphy
If you went to any ESO related community forums prior to launch you’d see a common topic being discussed, Will ESO go Free to Play? This topic sparked some of the largest debates I’ve seen in the MMORPG community. However, after discussions comparing the pros and cons of the F2P model, the majority of the Elder Scrolls Online community did not want the F2P model. They wanted ESO to be a subscription based game. Posted Aug 27, 2014 by Ryan Getchell
Chaos Heroes Online is a new MOBA hitting the market that is setting out to be something new in the genre. Find out more about Chaos Heroes Online in our exclusive interview.Posted Aug 27, 2014 by Adam Tingle
Ever wanted to try your hand at steering two thousand tonnes of metal through incredibly dangerous waters? That’s exactly what Wargaming is working on with World of Warships, the latest in their military series. During Gamescom, columnist Gareth Harmer managed to go hands-on with an early alpha build.Posted Aug 26, 2014 by Gareth Harmer
This week we wrap up our look at each of the factions of Behaviour's Eternal Crusade with the Emperor's chosen, the Space Marines. Often referred to as Loyalists, to differentiate them from their fallen brethren, the Traitor Chaos Marines, the warriors of the Space Marine Chapters are genetically-enhanced super soldiers bio-engineered by the Emperor to be his shock troops. Posted Aug 26, 2014 by Terry OBrien
Lichdom: Battlemage is one hell of a cool idea from Xaviant. Remember Hexen, the first-person shooter where you played a mage instead of some gun-toting action hero? That’s the idea behind Lichdom, and for the most part Xaviant takes the idea in the right direction delivering a competent, if not fully-realized Action RPG. Read on for our full review.Posted Aug 26, 2014 by William Murphy
I’ve always been a big fan of racing games. I’m terrible at them, but I love them. They allow me to play against other people competitively while not having to worry about disappointing super competitive, hardcore players who might be my teammates. So when I first heard about World of Speed I was quite excited. Unfortunately as I learned at Gamescom when I played it you are part of a team and you can let them down.Posted Aug 25, 2014 by Shannon Doyle
Quiet week, huh?
So, yeah, there was a tiny bit of shouting this week after an interview with some members of the Guild Wars 2 team from Gamescom went up on teh Intrawebz. Before I get into analyzing what was discussed, let's talk a little bit about the interview itself.
Posted Aug 25, 2014 by Jason Winter
This week I geek out over the new Warlords cinematic, we check out the new Lords of War animated series and inspect the goodies in the Warlords Collector’s edition.Posted Aug 25, 2014 by Reza Lackey
Marvel Heroes 2015 is a turnaround game, having gone from derision at launch to acclaim a year later. During Gamescom, columnist Gareth Harmer caught up with Gazillion’s David Brevik to catch up on all things action-RPG, from the last twelve months to some of the studio’s future plans.Posted Aug 25, 2014 by Gareth Harmer
When people can hide behind an avatar and fake screen name, it’s easy to indulge in your darker tendencies. Sure, everyone engages in a little new-player grieving, or hogs the loot for themselves every now and again, but some people take things way too far. They may not always be annoying, or even something that you really notice, but the types of people that make up this list are the types that can slowly contribute to the poisoning of an otherwise flourishing community.Posted Aug 25, 2014 by David Jagneaux
I’d been seeing images of Skyforge for some time before Gamescom. Everything about the game is beautiful. It’s a Science Fiction-Fantasy MMORPG from the makers of Allods Online. Combat is all geared towards action and somewhat reminiscent of console games in that there are combos to learn for various attacks. I was never good at learning combos in my old school Street Fighter days and if my demo at Gamescom taught me anything it is that nothing has changed. Posted Aug 24, 2014 by Shannon Doyle
There’s certainly a lot in FFXIV’s 18-month development pipeline. An imminent launch in China, Mac client, DirectX 11 update and Gold Saucer content are all in the pipeline. During Gamescom, columnist Gareth Harmer grabbed a seat at a roundtable interview, where Game Director Naoki Yoshida outlined his plans for the future.Posted Aug 23, 2014 by Gareth Harmer
In Issue 453 of the MMORPG.com Newsletter, we look at Shroud of the Avatar and all the rest of the news from the past week in MMOs.Posted Aug 22, 2014 by Michael Bitton
Unlike previous FFXIV mini-patches, Patch 2.35 provides an entirely new incentive to leveling a new crafting class. There’s a Beast Tribe that wants your help making items for them, and it’s up to you to be the goodwill ambassador and get them what they need. Posted Aug 22, 2014 by Victor Barreiro Jr.
Meeting Miguel Caron was an absolute pleasure. Though I personally am not into Warhammer 40k, (it’s a bit too dark for my taste) I always take great pleasure in meeting developers who are passionate about the game they’re making and Miguel has enough passion to fuel an entire studio and then some. He was exciting to listen to and even though there wasn’t any hands-on time with the game we still left the meeting excited. Posted Aug 22, 2014 by Shannon Doyle
Somewhere out there in the inscrutable network of eBay delivery, there’s a PS4 that’s making its way excruciatingly slowly towards my apartment. In preparation for this new addition to the family, I’ve been going through some older console games that have taken a back seat to newer titles and PC exclusives. One of the games that has been collecting dust is Mass Effect 3, and I’m currently building up the mental energy required to tackle the long-winded capstone to Bioware’s scifi trilogy.Posted Aug 22, 2014 by Som Pourfarzaneh