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I’m a Wolf, I’m a Man – Greymane Hands-On

Heroes of the Storm -  Preview

BlizzCon brought with it tons of new announcements, and several new heroes for Blizzard’s MOBA, Heroes of the Storm. Everyone was all a-tizzy about Cho’Gall (who wouldn’t want to try a 2-player hero?), but our own Bill Murphy wanted to give another one of the new heroes a try… the werewolf leader Greymane.Posted Nov 9, 2015 by William Murphy

Nov 9, 2015 Newsletter

General -  Newsletter

In Issue 513 of the Newsletter, we look at ASTA a and all the rest of the news from the past week in MMOs.Posted Nov 9, 2015 by Michael Bitton

Ten Tips for Surviving the Wasteland

Fallout 4 -  Column

Fallout 4 is here. If you are stuck at work and not able to actually play yet, here are a few things to help you get through the Wasteland. There are no words to fully describe the scope and depth of this game. Bringing everything from Fallout 3 plus an amazing crafting and modification system. You could call is Falloutcraft is you wanted too. A huge addition to the game is building up your settlement. Posted Nov 9, 2015 by Garrett Fuller

Far More than Boston Common

Fallout 4 -  Review

For many, Fallout 4 will be what they hope to replace Skyrim with. For others, it’ll be what they hope builds upon the sheer awesomeness that was Fallout: New Vegas (though it was made by Obsidian). For me, I was just hoping Fallout 4 could live up to the immense hype that Bethesda themselves have created. Does it? Well, read on to find out in our full review.Posted Nov 9, 2015 by William Murphy

How the Warcraft Movie is finding the Soul of the Warcraft Universe

General -  Preview

Late Wednesday I got an email invite from Blizzard’s PR about a special press conference with the cast and crew of the Warcraft movie. Since the trailer premiered at the show, the cast and director were on hand, and it was as good a time as any to chat with the actors about their characters, their ties to Warcraft itself, and the process of making an effects heavy film.Posted Nov 7, 2015 by William Murphy

Hands On with Legion’s Demon Hunter

World of Warcraft -  Preview

The Demon Hunter is World of Warcraft’s new Hero Class coming with the Legion expansion sometime in the summer of 2016 (here’s hoping sooner rather than later). At BlizzCon 2015, we got our hands on the new class and played through its introductory zone, Mardum – The Shattered Abyss. Read on for full details and impressions!Posted Nov 6, 2015 by William Murphy

Enhanced Edition Review - Still One of the Best RPGs a Year Later

Divinity: Original Sin -  Review

Divinity: Original Sin was one of the best RPGs of 2014. This year, Larian Studios refreshed the venerable roleplaying game with a new and improved Enhanced Edition, adding dual wielding, tactician mode, improved visuals, and over 88,000 lines of fresh voice-over. But is it worth returning to? We dig in to find out. Posted Nov 6, 2015 by Christopher Coke

The Multiplayer RPG Experience: Part Two

General -  Column

Several months ago, I wrote a piece about the potential for multiplayer RPG experiences, drawing a comparison between MMOs and single-player RPGs. Considering classic titles like Baldur’s Gate and newer ventures such as Star Wars: The Old Republic, I posited that there might be a middle ground between co-op modes in traditional single-player games and player character story arcs in modern MMORPGs. Posted Nov 6, 2015 by Som Pourfarzaneh

Hearts of Stone Review

The Witcher 3: Wild Hunt -  General

Since Rob wrote the preview a few weeks ago he has spent more time with Hearts of Stone and has reviewed the expansion in full. Read on for what he has to say about CD Projekt Red’s newest release.Posted Nov 5, 2015 by Robert Lashley

Blizzcon 2015 Wish List

General -  Editorial

Every year that Blizzard has conducted a Blizzcon, millions of fans have deeply sighed at the ceiling in contemplation of what they might hear about their favorite titles. This year, dewy eyed fans are hoping their dreams come true in any one of Blizzard's stable of games: World of Warcraft, Starcraft, Diablo, Overwatch, Hearthstone or Heroes of the Storm.Posted Nov 5, 2015 by Suzie Ford

Identity, Disguises, and Reputation

Chronicles of Elyria -  Developer Journal

By connecting your deeds to character's identity, by giving you the ability to choose how/when to be recognized, and by creating a unique system where your reputation proceeds you, Chronicles of Elyria reminds you that your actions matter.Posted Nov 5, 2015 by Jeromy Walsh

Adding More Life to the World

Gloria Victis -  Developer Journal

As it had been said many times before, one of the fundamental principles of the development of Gloria Victis is to create a living, credible world that offers as much immersive experience as possible. But the term “immersion” does not limit to the NPC guards patrolling the roads and commenting the latest events out loud or to a realistic day and night cycle.Posted Nov 5, 2015

The Broken Mirror Examined

EverQuest -  Interview

EverQuest will be growing soon with its twenty-second expansion, The Broken Mirror. We had a chance to chat with the team behind the expansion to find out more about its systems, features and new zones.Posted Nov 4, 2015 by William Murphy

Terrors of Thalumbra Expansion Examined

EverQuest II -  Interview

EverQuest II will be growing soon with its twelfth expansion, Terrors of Thalumbra. We had a chance to chat with the team behind the expansion to find out more about its systems, features and new zones.Posted Nov 4, 2015 by William Murphy

Riot Games’ Ambitious Plans for League of Legends in 2016

League of Legends -  Column

Every League of Legends pre-season brings with it enough changes to really alter the landscape for the upcoming season, and this year is no different. In fact, I’d argue the changes Riot Games has in store for LoL in 2016 are some of its ambitious yet. Posted Nov 4, 2015 by Michael Bitton

The New Age of Esports Game Development

General -  Column

Game Design is a funny thing. There are many ways to create and build all types of games. Over the past twenty years we have seen the tremendous rise of video games into our popular culture, and now they are here to stay. However, in this latest batch of games coming forth in 2015-2016 there is a new element to design as studios try to capitalize on a growing market: eSports.Posted Nov 4, 2015 by Garrett Fuller

Triple 6 on All Hallows Eve

Camelot Unchained -  Column

Six, yes I said SIX more classes have been unveiled since we last talked. If the Heavy Fighter and Archer class trios felt a bit more traditional (by CU standards) then the last two trios have pulled things right back into the veil of BSCU! Timing was perfect for Shapeshifters and Scouts if for no other reason because all six of these classes would feel right at home on All Hallows' Eve! They have the look, they have the mechanics, they have the darkness, ladies and gentlemen I smell alts!Posted Nov 4, 2015 by Timothy Eisenzimmer

Opining on Orsinium

Elder Scrolls Online -  Column

Orsinium is a DLC pack that is filled to the brim with features such as new storylines, new solo arena, shield dyes and much more does it have the longevity needed to keep players interested until the next DLC? Posted Nov 4, 2015 by Ryan Getchell

Hoping to Find Fans in the West

ASTA: The War of Tears and Winds -  Interview

ASTA is one of a couple games making their way to the West this year from Webzen. Set in a world of Asian Myth and Fantasy combined, ASTA is hoping to find fans here with its setting and unique take on combat. Posted Nov 3, 2015 by William Murphy

All About the Group Content

Saga of Lucimia -  Interview

After reading the developer diaries last month we still had a few questions for Saga of Lucimia. Luckily, they're always ready to chat! Read on to find out what lead developer Tim Anderson had to say.Posted Nov 3, 2015 by Robert Lashley