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Explaining EVE Online

EVE Online -  Media

CCP has released a new promotional video giving players and non players alike a unique overview of what teh game is about.Posted Jul 29, 2009

My Top Ten Games with Potential

General -  Column Managing Editor Jon Wood returns this week with a new list, this time counting down the top ten games that he feels have the potential to be something great.Posted Jul 28, 2009 by Jon Wood

Public Test Server

Atlantica Online -  Developer Journal

Atlantica Online Product Manager Teddy Kim writes this developer journal detailing the implementation of the game's new public test server.Posted Jul 28, 2009 and Atlantica Partnership Interview

Atlantica Online -  Interview's Joe Iuliani spoke with Product Manager Wook Kim and NDoors spokesperson Orion Al-Shamma-Jones about the announcement early this month that Atlantica Online had partnered with the gaming portal giant. Posted Jul 28, 2009 by Joe Iuliani

Looking at the First Expansion

Darkfall -  General first time Correspondent Jeffery Hargrove writes this look at the first free expansion to Aventurine's controversial MMO, Darkfall Online.Posted Jul 28, 2009 by Jeffery Hargrove

July 27, 2009 Newsletter

General -  Newsletter

In Issue 190, we take a last look at The Matrix Online and take a reflective look at the last week on our site.Posted Jul 27, 2009 by Jon Wood

Comic Con Interview

Star Wars: The Old Republic -  Interview's Carolyn Koh recently attended the San Diego Comic Con. While there, she had the opportunity to speak with Alexander Freed and Dallas Dickinson of BioWare about the highly anticipated Star Wars: The Old Republic.Posted Jul 27, 2009 by Carolyn Koh

Why MxO Live Content Worked

General -  Editorial

In a response to a recent Staff Blog post by Managing Editor Jon Wood titled "Crushing the Dream of Live Content," former Matrix Online Live Events Team member Rachel Thompson shares her views on why MxO Live Content worked.Posted Jul 27, 2009

Some Wishful Thoughts on Better Disclosure

General -  Column

In this most recent column, Richard Aioshi tackles the questions of developers insist on providing players with virtually meaningless player number statistics rather than giving them something useful.Posted Jul 27, 2009 by Richard Aihoshi

Apocrypha 1.5 - Rigs for All

EVE Online -  General EVE Online Correspondent Andrew Wallace writes this look at the Apocrypha 1.5 update, focusing primarily on rigs.Posted Jul 27, 2009 by Andrew Wallace


General -  Column

What breaks immersion? Sanya lets off a little steam in this week's column.Posted Jul 24, 2009 by Sanya Weathers

The Cascade Mountains

Earthrise: First Impact -  Developer Journal

The team from Masthead Studios has prepared this new developer journal for us. This time focusing on the Cascade mountains, an area in the upcoming game.Posted Jul 24, 2009

Points of Interest

Vendetta Online -  General Vendetta Online Correspondent Adam Eldridge writes this look at some of the game's points of interest.Posted Jul 24, 2009 by Adam Eldridge

A Beginner's Guide

Flyff Gold -  Other Flyff Correspondent Michael Hoyt writes this look at Flyff for beginners.Posted Jul 24, 2009 by Michael Hoyt

A Non-Violent Mystery MMO

General -  Column

The mystery game market has dried up. Dana looks at how MMOs could save the non-violent game market.Posted Jul 23, 2009 by Dana Massey

Source: August 1st Deadline

Stargate Worlds -  General

According to sources, MGM may pull the license from Firesky's troubled Stargate Worlds MMO if no investment is secured by August 1st.Posted Jul 23, 2009 by Dana Massey

Age of Conan Re-Review

Age of Conan: Unchained -  Review's Joe Iuliani writes this look at Funcom's Age of Conan. After a year of the game's existence, he looks at what works and what doesn't in the rated "M" MMO.Posted Jul 23, 2009 by Joe Iuliani

Looking at Guilds

World of Warcraft -  General World of Warcraft Correspondent Patrick Breeden writes this look at guilds for the uninitiated WoW player.Posted Jul 23, 2009 by Patrick Breeden

Wardrobe System

Perfect World International -  Developer Journal

The Team from Perfect World International has provided us with this new developer journal discussing the Wardrobe System, which will be implemented into the game after the release of the "Age of Spirits" expansion.Posted Jul 23, 2009

Modo 30-45

Jade Dynasty -  Other Jade Dynasty Correspondent Olorunsegun Adewumi writes this look at the Modo class in the kung-fu MMORPG Jade Dynasty from levels 30 to 45.Posted Jul 23, 2009 by Olorunsegun Adewumi