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Dear Devs: Player Questions Answered

EverQuest II -  General's Adele Caelia recently submitted some questions from EverQuest II players to the game's developers. Today, we present three of the company's answers. Remember to check back next week for more. Posted May 30, 2008 by Adele Caelia

Ambush Gameplay

Pirates of the Burning Sea -  Developer Journal

Kevin "Isildur" Maginn, Lead Designer for Pirates of the Burning Sea, has written a devlog explaining the original concept of ambush gameplay, or in other words, a gang of pirates sneaking up on a merchant vessel on the high sea. In the devlog he describes how the original design concept failed in practice, degenerating into what can more accurately be described ganking, and their current efforts to reduce the occurrence of ganking.Posted May 30, 2008

A Look at Module 7 Part One - The Monk

Dungeons & Dragons Online -  Progress Report

Recently, Managing Editor Jon Wood had the opportunity to sit down for a tour of Module 7 for Dungeons and Dragons Online. In part one of this feature, Wood talks about the addition of the Monk class to the game.Posted May 29, 2008 by Jon Wood

New Screenshots

Pirates of the Caribbean Online -  Media

The folks from Disney Online have sent along these four new screenshots from their MMORPG, Pirates of the Caribbean Online.Posted May 29, 2008

What is it about Entropia Universe?

Entropia Universe -  Interview's Carolyn Koh submits this Entropia Universe interview from the ION conference, talking to developer and player alike, Koh tried to get to the bottom of the question: "What is it about Entropia Universe anyway?"Posted May 28, 2008 by Carolyn Koh

New Module 7 Screenshots

Dungeons & Dragons Online -  Media

The folks from Turbine's Dungeons and Dragons Online have sent us six new screenshots from the upcoming Module 7. These shots give a particular focus to the newly re-designed "Three Barrell Cove" area of the game.Posted May 28, 2008

Talking to New Lead Designer Tom Potter

Tabula Rasa -  Interview

Tom Potter, the new Lead Designer for NCsoft's Richard Garriott's Tabula Rasa, sits down with Managing Editor Jon Wood to talk about his thoughts on the game and where it's heading.Posted May 27, 2008 by Jon Wood

Mini-Game Design in Stargate Worlds

Stargate Worlds -  Developer Journal

Steve Williams of Firesky, the company creating the MMORPG Stargate Worlds, writes this dev log on the game's official page which highlights mini-games in the upcoming MMO.Posted May 27, 2008

Newsletter, Issue 129

General -  Newsletter

In issue 129 of the Newsletter we look at the week's top stories, our Game of the Week: The Agency, and much more!Posted May 26, 2008 by Keith Cross

Jorgen Tharaldsen on XBox360

Age of Conan: Unchained -  Interview

Recently, Managing Editor Jon Wood had the opportunity to sit down to talk with Funcom Product Manager Jorgen Tharaldsen and talk about the XBox360 implementation for AoC.Posted May 26, 2008 by Jon Wood

A Meeting with King Conan

Age of Conan: Unchained -  General

Here, Game Director Gaute Godager gives us a look at a player's first meeting with King COnan in Funcom's new MMO, Age of Conan. Remember, this is a spoiler, so if you don't want to know, don't watch it!Posted May 26, 2008 by Jon Wood

An ION Interview with NetDevil

Jumpgate Evolution -  Interview

Recently,'s own Carolyn Koh had the opportunity to sit down and speak with the team from NetDevil about their work on the upcoming MMORPG Jumpgate Evolution.Posted May 23, 2008 by Carolyn Koh

New Screenshots

Requiem: Memento Mori -  Media

The developers of the horror-based MMORPG Requiem: Bloodymare have sent along these six new exclusive screenshots for our viewing pleasure.Posted May 23, 2008

ION Look at The Agency

The Agency -  Progress Report's Carolyn Koh recently attended an Open House for Sony Online Entertainment's Seattle offices where they are busily building the spy-based MMORPG, The Agency. Today, Koh brings us up-to-date on the game, its rating and more.Posted May 22, 2008 by Carolyn Koh

New Agency Screens

The Agency -  Media

The folks from Cony Online Entertainment have sent along these five emnw sctreenshots from the upcoming spy based MMORPG, The Agency.Posted May 22, 2008

Combat Presentation Part Two

Age of Conan: Unchained -  Media

At a recent press event Erling Ellingsen and Gaute Godager gave gathered journalists and fans a look at combat in Age of Conan. In part two of the video, we get a look at spellweaving and mounted combat.Posted May 21, 2008 by Jon Wood

Character Creation Presentation

Age of Conan: Unchained -  Media

At a recent press event Erling Ellingsen and Gaute Godager gave gathered journalists and fans an overview of character creation and the opening cinematic for Age of Conan.Posted May 21, 2008 by Jon Wood

Stretching the Genre: Creating Cimerora

City of Heroes -  Developer Journal

With the release of Issue 12: the Midnight Hour for City of Heroes and Villains, NCsoft has prepared a non-exclusive dev journal by Senior Art Lead, Ken Morse, which looks at the process behind creating the new Greek and Roman inspired area of Cimerora.Posted May 21, 2008

An ION Chat with Joe Ybarra

Stargate Worlds -  Progress Report

At the recent ION conference,'s Carolyn Koh had the opportunity to speak with Joe Ybarra of FireSky's Stargate Worlds. The pair talked about the progress of the game, and a little bit about subjects like beta and mini-games.Posted May 20, 2008 by Carolyn Koh

Magma Caverns - Michael Hutchison

Tabula Rasa -  Developer Journal

NCsoft has been kind enough to supply us with a pair of developer diaries discussing the rework of Magma Caverns. In this first diary, Lead World Designer Michael Hutchison gives us his take.Posted May 20, 2008