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Closed Betas For the Dogs

General -  Column

MMORPG.com's Jon Wood uses his column this week to talk about the Closed Beta process and its importance to a well developed game.Posted Dec 17, 2009 by Jon Wood

New Content Screenshots

Free Realms -  Media

On Tuesday, SOE added a ton of new content to Free Realms, including player housing, fishing, new pets and holiday activities. Today, we share some screenshots of the new additions.Posted Dec 17, 2009 by MMORPG.com Staff

The Dreaming Dark Preview

Dungeons & Dragons Online -  Preview

The team at Turbine has a new adventure pack, The Dreaming Dark. Our own Jaime Skelton had the opportunity recently to take a tour of the new content.Posted Dec 16, 2009 by Jaime Skelton

Post Mirkwood Expansion Update

Lord of the Rings Online -  Interview

Garrett Fuller spoke with Aaron Campbell of Turbine to talk about the game after Mirkwood.Posted Dec 16, 2009 by Garrett Fuller

PvP Fail: How PvP Can Break Your Game

General -  Column

MMORPG.com columnist Scott Jennings writes this look at two ways that including PvP in your MMO can end in complete disaster.Posted Dec 16, 2009 by Scott Jennings

Atanas Atanasov: Why Love the Sandbox?

Earthrise: First Impact -  Developer Journal

Masthead Studios' CEO Atanas Atanasov answers the question: Sandbox games have proven that they stand the test of time. Why do you think the sandbox model appeals to players even after all these years? Posted Dec 16, 2009

Battle Mage Screenshots

Dungeon Fighter Online -  Media

The team from Dungeon Fighter Online has provided us with these new screenshots featuring the Battle Mage class.Posted Dec 16, 2009 by MMORPG.com Staff

Inside Beta: You Got That Star Trek Feelin'?

Star Trek Online -  Preview

MMORPG.com's Jon Wood continues our inside Star Trek Online's beta test series by answering the question of whether or not that game has managed to capture the overall feel of the IP.Posted Dec 15, 2009 by Jon Wood

Nathan Richardson: Why Love the Sandbox

EVE Online -  Developer Journal

EVE Online's always outspoken Executive Producer Nathan Richardson answers the question: Sandbox games have proven that they stand the test of time. Why do you think the sandbox model appeals to players even after all these years? Posted Dec 15, 2009

Catacombs Q&A

Dungeons & Dragons Online -  Interview

Garrett Fuller talks to DDO's Fernando Paiz about the Catacombs adventure pack.Posted Dec 15, 2009 by Garrett Fuller

Why Some MMOs Suck

General -  Column

MMORPG.com columnist Justin Webb starts his weekly article off with a bang, tackling a question that's near and dear to the hearts of many MMOers: Why do some MMOs suck?Posted Dec 15, 2009

Inside Beta: Screenshots

Star Trek Online -  Media

MMORPG.com is taking part in the Star Trek Online closed beta. While there, they're collecting screenshots from the game. here are a few:Posted Dec 15, 2009 by Jon Wood

Rising Tide's New Classes

Perfect World International -  Developer Journal

The team from Perfect World International has provided us with this developer journal detailing the new race and two new classes available in the game's upcoming third expansion.Posted Dec 15, 2009

December 14th, 2009 Newsletter

General -  Newsletter

In issue #210, we look at Cryptic's Star Trek Online and look back at the last week of news in the world of MMORPGs.Posted Dec 14, 2009 by Jon Wood

Inside Beta: Character Customization

Star Trek Online -  Preview

MMORPG.com has been given early access into the Star Trek Online beta, and so will be bringing you reports from inside the game. Today, we kick off our series with Dana Massey's preview of the game's character customization system.Posted Dec 14, 2009 by Dana Massey

Wes Platt - Why Love the Sandbox?

Fallen Earth -  Developer Journal

Fallen Earth Designer, Wes Platt answers the question: Sandbox games have proven that they stand the test of time. Why do you think the sandbox model appeals to players even after all these years? Posted Dec 14, 2009

Stuck in Denial

General -  Column

MMORPG.com's Richard Ahioshi focuses his attention this week on the denial some players feel toward the F2P side of the MMO market and any possible success it may see.Posted Dec 14, 2009 by Richard Aihoshi

Update Interview

Aion -  Interview

MMORPG.com's Garrett Fuller recently spoke to Aion's Chris Hager about the game.Posted Dec 14, 2009 by Garrett Fuller

Looking at 3.3

World of Warcraft -  General

MMORPG.com World of Warcraft Reporter Joe Iuliani writes this recap of the game's most recent update 3.3, which added a number of new elements to the game. Posted Dec 14, 2009 by Joe Iuliani

Progress Since Launch Interview

Champions Online -  Interview

Champions Online has withstood a fair amount of criticism since its launch. Recently, MMORPG.com's Jon Wood spoke with Cryptic's Bill Roper about the game, its future, and the criticisms that it has weathered.Posted Dec 11, 2009 by Jon Wood