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Latest Features

New Screenshots

WWII Online: Battleground Europe -  Media

To go along with their seven year anniversary celebrations, the folks at Battleground Europe have sent along these new screenshots.Posted Jun 9, 2008

Soloing in Champions Online

Champions Online -  Developer Journal

Cryptic Studios has published a dev diary which details the level of solo content in Champions Online, revealing that the game will not only be solo friendly, but will also feature end game content specifically designed for the solo player. Posted Jun 9, 2008

CEO Jim Crowley on New Investors

General -  Interview

Recently, it was announced that Turbine would be receiving $40 million in equity financing from two different companies, GGV Capital and media giant Time Warner. MMORPG.com Managing Editor Jon Wood caught up with Turbine president and CEO Jim Crowley to talk about what the announcement means and a little bit about the future of the company.Posted Jun 6, 2008 by Jon Wood

Racial Profiling: The Bartuks

Requiem: Memento Mori -  Media

The folks at Requiem: Bloodymare have released a profile and screenshots of the Bartuks, a race of warriors and one of the game's playable races.Posted Jun 6, 2008

Dear Devs: Part Two

EverQuest II -  General

MMORPG.com's Adele Caelia recently submitted some questions from EverQuest II players to the game's developers. Today, we present three more of the company's answers. Remember to check back next week for more.Posted Jun 5, 2008 by Adele Caelia

EVE Novel Excerpt

EVE Online -  Interview

The folks at CCP have provided us with this excerpt from the upcoming EVE Online novel by Tony Gonzales. The book itself will be available starting on June 19th.Posted Jun 5, 2008

New Module 7 Screens

Dungeons & Dragons Online -  Media

Turbine has released eight new screenshots from the recently released Module 7: The way of the Monk for Dungeons and Dragons Online.Posted Jun 5, 2008

The Weapons of War

WWII Online: Battleground Europe -  Developer Journal

The folks over at Battleground Europe are celebrating their astounding seven year anniversary and have been kind enough to provide us with this developer journal talking about what go into creating a new armored vehicle for their game.Posted Jun 4, 2008

A Look at Module 7 Part Two - Beyond the Monk

Dungeons & Dragons Online -  General

Recently, MMORPG.com Managing Editor Jon Wood had the opportunity to sit down for a tour of Module 7 for Dungeons and Dragons Online. In part one of this feature, Wood talks about the additions to the game that go beyond the new class.Posted Jun 3, 2008 by Jon Wood

Letter From the Director: Roadmap for the Future

Age of Conan: Unchained -  Developer Journal

The Age of Conan website has been updated with this letter from Age of Conan Game Director Gaute Godager. In the letter, Godager lays out plans for the game in the near future.Posted Jun 3, 2008

Dev Paper - Trooper Mechanaught

General -  Developer Journal

While it doesn't quite meet our requirements for listing, NCsoft's Exteel is certainly an idea that is appealing to MMO gamers. In this developer paper, the game's devs give tips and strategies for Trooper Mechanaught, a weapons overview and the "last stand" battle mode.Posted Jun 3, 2008

Newsletter, Issue 130

General -  Newsletter

In issue 130 of the MMORPG.com Newsletter we look at the week's top stories, our Game of the Week: Huxley, and much more!Posted Jun 2, 2008 by Keith Cross

Q&A With Jorgen Tharaldsen

Age of Conan: Unchained -  Interview

Recently, MMORPG.com Managing Editor Jon Wood had the opportunity to send eight questions over to Jorgen Tharaldsen at Funcom. In those questions, Tharaldsen addresses instances, CS and more. Posted Jun 2, 2008 by Jon Wood

Exclusive Screenshot

Jumpgate Evolution -  Media

The folks from NetDevil have provided us with this exclusive Jumpgate Evolution screenshot that shows us a Conflux Probe Ship.Posted Jun 2, 2008

Empyrean Age Dev Chat Log

EVE Online -  Interview

The folks from CCP joined us on Sunday for a developer chat. Here are the complete logs of that chat for your reading pleasure.Posted Jun 1, 2008 by Laura Genender

Dear Devs: Player Questions Answered

EverQuest II -  General

MMORPG.com's Adele Caelia recently submitted some questions from EverQuest II players to the game's developers. Today, we present three of the company's answers. Remember to check back next week for more. Posted May 30, 2008 by Adele Caelia

Ambush Gameplay

Pirates of the Burning Sea -  Developer Journal

Kevin "Isildur" Maginn, Lead Designer for Pirates of the Burning Sea, has written a devlog explaining the original concept of ambush gameplay, or in other words, a gang of pirates sneaking up on a merchant vessel on the high sea. In the devlog he describes how the original design concept failed in practice, degenerating into what can more accurately be described ganking, and their current efforts to reduce the occurrence of ganking.Posted May 30, 2008

A Look at Module 7 Part One - The Monk

Dungeons & Dragons Online -  Progress Report

Recently, MMORPG.com Managing Editor Jon Wood had the opportunity to sit down for a tour of Module 7 for Dungeons and Dragons Online. In part one of this feature, Wood talks about the addition of the Monk class to the game.Posted May 29, 2008 by Jon Wood

New Screenshots

Pirates of the Caribbean Online -  Media

The folks from Disney Online have sent along these four new screenshots from their MMORPG, Pirates of the Caribbean Online.Posted May 29, 2008

What is it about Entropia Universe?

Entropia Universe -  Interview

MMORPG.com's Carolyn Koh submits this Entropia Universe interview from the ION conference, talking to developer and player alike, Koh tried to get to the bottom of the question: "What is it about Entropia Universe anyway?"Posted May 28, 2008 by Carolyn Koh