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Demons Age: A New RPG from BIGMOON

General -  Interview

Right before Gamescon we received word that BIGMOON, creators of Trapped Dead: Lockdown, were working on a new RPG Demons Age. Read on to find out what Paulo Gomes CEO of BIGMOON had to say about the world of Demons Age, party dynamics, and what they consider to be their core gamer.Posted Aug 26, 2015 by Robert Lashley

Running with the Gods in Crucible

Skyforge -  Interview

With Skyforge firmly in retail release and the first major update, Crucible of the Gods, already deployed, we reached out to Obsidian and to talk more about Crucible, what it brings to the game, the part feedback played in some of the design decisions and much more. Posted Aug 26, 2015 by William Murphy

The Second Act of MMOs

General -  Column

WildStar seemed to quickly fall out of favour after its launch last year, but suddenly the game is once again a hot topic for MMO bloggers. Are there second acts in the lifecycle of an MMO?Posted Aug 25, 2015 by Jessica Cook

Release 21 - Victa Ultima!

Shroud of the Avatar -  Column

Ultima fans, rejoice! If you’ve been only lukewarm on the skills system in Shroud of the Avatar, and you really wished they’d go back to something more use-based, this is your update. You’ll find a skill system overhaul in this month’s release. Plus, I’m going to brag a little on their community again.Posted Aug 25, 2015 by Red Thomas

Chronicles of a New Eden - Everybody's Got to Start Somewhere

EVE Online -  Column

In a genre built upon innovation and refinement of core ideas, EVE Online stands alone as an almost entirely unique game. While most other games tend to follow a logical progression of innovation, where playing the predecessor equips you for playing the successor, there really isn't much of an analogue for EVE Online.Posted Aug 25, 2015 by Steven Messner

The White March Part One Review

Pillars of Eternity -  General

Pillars of Eternity, as you might remember from our original review, is an excellent CRPG that hearkens back to the days of Black Isle’s best games. With staff from said revered studio and with Obsidian being veteran of the RPG genre, it only makes sense that PoE was so widely anticipated and adored. But can the studio continue the magic with its first major expansion, The White March? Posted Aug 25, 2015 by William Murphy

Scott Hartsman on All Things Trion

General -  Interview

Under Hartsman's leadership, Trion Worlds has successfully transitioned from a packaged goods company to developing and publishing strictly digital and free-to-play games. Today, Trion Worlds operates a growing catalog of first-party and third-party MMOs, including Rift, Defiance, and Trove, as well as ArcheAge from XLGames and the recently announced Devilian from Bluehole Ginno.Posted Aug 25, 2015 by Morgan Ramsay

Roccat Nyth MMO Mouse Review

General -  Hardware Review

Everyone, at least in MMO gaming circles, knows about the Razer Naga and Logitech G600 these days. Two of the best options for MMO fans, with their multitude of buttons and configurations, it would be doubly hard for a new competitor to enter the MMO Mouse ring and do something to stand out. Well, that’s just what Roccat has done with the new Nyth. Posted Aug 24, 2015 by William Murphy

Raising the Bars on Loot Acquisition

Guild Wars 2 -  Column

The Mastery system coming in Heart of Thorns offers a new way to progress your characters. This week, Jason wonders if a similar system couldn't be applied to the entire MMO.Posted Aug 24, 2015 by Jason Winter

5 of the Most Hilarious & Epic Moments from MMORPG History

General -  Column

MMOs are the perfect playgrounds for chaos. Drop thousands of players into one seamless and dynamic world and you get nothing short of complete anarchy. You’d be hard-pressed to find a game that didn’t have its fair share of terrible people trolling others. With that being said though, a solid community in an MMO can be one of the most beautiful and cohesive things on the planet.Posted Aug 24, 2015 by David Jagneaux

Design Journal #4 – Incapacitation, Spirit Walking, and Permadeath

Chronicles of Elyria -  Developer Journal

Explore the difference between incapacitating and killing someone, what happens when your soul is separated from your body, why family is important when you’re facing the grave, and what people can loot off you when slain - All in this week’s Chronicles of Elyria Design Journal.Posted Aug 24, 2015

MMOs vs RPGs

General -  Column

Here at, we cover both MMOs and RPGs, but sometimes, you have to pit the things you love against each other just to see who’s the cream of the crop. This week we bring you the debate long in the making: MMOs versus RPGs! Posted Aug 22, 2015 by Christopher Coke

A lot of Celebration, a bit of Metal

General -  Column

Victor discusses the two celebrations that are occurring for Final Fantasy XIV this month, as well as showing off a new music video from Square Enix.Posted Aug 21, 2015 by Victor Barreiro Jr.

Boldly Going into a New Dawn for Season 11

Star Trek Online -  Interview

Cryptic Studios is coming off a five year story arc for Star Trek Online, one that saw the Iconian thread woven throughout all other arcs throughout the years. With Season 11: New Dawn set to launch in October, Executive Producer Steve Ricossa is very much looking forward to players getting to see where STO is going next. We had the chance to sit down with Steve to hear more about Season 11 and Cryptic’s return to story.Posted Aug 21, 2015 by Suzie Ford

Does The Taken King Fix Destiny’s Problems?

General -  Column

The hype train for Destiny: The Taken King has officially left the station. Bungie has been flooding the internet with new information since Gamescom stirring up excitement in current and lapsed players alike. This week week take a close look at what’s changing, what’s fixed, and whether it’s worth $40 to check it out.Posted Aug 21, 2015 by Christopher Coke

Something Old, Something New, Something Jawa, Something Blue

Star Wars: The Old Republic -  Column

Companions are finally getting a shakeup in the new expansion for Star Wars: the Old Republic. BioWare Austin has set themselves the task of making companions interesting once more, with some meaty choices where one or more of them could die as part of your Outlander storyline. Posted Aug 20, 2015 by Jean Prior

Catching Up on the Past Year

Pantheon: Rise of the Fallen -  Interview

On Tuesday night I caught up with two of the team members from Visionary Realms. Creative Director for Pantheon Rise of the Fallen Chris Perkins and Director of Communications Benjamin de la Durantaye. Read on to see what the two of them had to say about what Visionary Realms has been up to for the past 12 months.Posted Aug 20, 2015 by Robert Lashley

Get Ready to Unleash Your Inner Villain

Champions Online -  Interview

You could be forgiven if you haven’t played or paid attention to Cryptic’s Champions Online for a while. Heck, some of us here at MMORPG have lifetime accounts and we haven’t checked in. But that should all be changing as Cryptic is refocusing in on the superhero MMORPG with loads of new content in the coming months. We sat down with Lead Designer Randy Mosiondz to discuss the new Supervillain Onslaught content update due out in September.Posted Aug 20, 2015 by William Murphy

Kudos & Questions About Legion

World of Warcraft -  Column

Now that a week or two have passed since Blizzard’s Gamescom announcement of the World of Warcraft expansion, Legion, it’s time to turn the eye to the things that, at this early stage of information, cause the heart to flutter in both good and worrisome ways.Posted Aug 20, 2015 by Suzie Ford

The Eternal Conflict Continues with Kharazim, the Monk

Heroes of the Storm -  Column

Blizzard’s Diablo III themed updates to Heroes of the Storm continued this week with the addition of Kharazim, the Monk. Surprisingly, Kharazim is a melee support character (the only Diablo III-themed support in the game!), but that doesn’t mean he’s an incapable damage dealer.Posted Aug 19, 2015 by Michael Bitton