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New Beginnings

Warframe -  Developer Journal

From new weapons and Warframes to new game modes and tilesets, Warframe has seen quite a few dramatic changes and additions in the past year. That’s why we’re particularly excited about our upcoming Update 14 this week. Not only does it include a few meaty changes for our veteran players to chew on, but the overhauled new player experience and quest system means it’s never been a better time to get into the game!Posted Jul 17, 2014

Red 5 CEO James Macauley Interview

Firefall -  Interview

Leading up to the launch of any game is both exciting and stressful for a development studio. The excitement stems from the obvious relief associated with a game finally reaching its goal, but the stress is sourced in the anticipation of how it will turn out. While both could be sensed when I visited Red 5 Studios in Laguna Hills, CA last week, the excitement definitely overshadowed all else.Posted Jul 16, 2014 by David Jagneaux

ZMR: Addictive, Dynamic Action

General -  Preview

Who doesn’t love a game that has Zombies Monsters or Robots? While I am generally not a multiplayer third person shooter player, the back story Yingpei Games, formerly known as Epic Games China tells about the Earth being assaulted by extra-dimensional creature that comes through the portal gates which Earth invented is an intriguing one. These gates opened the way and has turned the Earth into battle ground where you have to fight pretty much anything you can imagine. Posted Jul 16, 2014 by Franklin Rinaldi

The Crafting System Revealed

Camelot Unchained -  Interview

This week is a seminal one for the Camelot Unchained team as they take to the airwaves to talk about the game that man are looking to as a return to old-school MMOs with definite new-school elements. Today in the second of our CU features, Mark Jacobs et al are ready to talk crafting. Check out our exclusive interview before heading to the Camelot Unchained Twitch.tv channel right about now to participate in a live stream event where even more will be revealed.Posted Jul 16, 2014 by Robert Lashley

MOBA Fatigue

General -  Column

The onslaught of MOBAs from every developer out there has resulted in more than a few moans and groans from gamers and press alike. MOBA fatigue seems to have set in. We’re at a point now that articles questioning the need for a new MOBA regularly come immediately alongside their announcements. Posted Jul 16, 2014 by Michael Bitton

The Self-Playing MMO Scourge

General -  Column

There are way too many MMOs these days. No, scratch that. There are way too many terrible, no-good, self-playing, web-based clones of clones MMOs these days.Posted Jul 16, 2014 by William Murphy

The Combat System Revealed

Camelot Unchained -  Interview

This week is a seminal one for the Camelot Unchained team as they take to the airwaves to talk about the game that man are looking to as a return to old-school MMOs with definite new-school elements. Today Mark Jacobs et al are ready to talk combat. Check out our exclusive interview before heading to the Camelot Unchained Twitch.tv channel right about now to participate in a live stream event where even more will be revealed.Posted Jul 16, 2014 by Robert Lashley

Is ESO Worth Buying?

Elder Scrolls Online -  Column

In my last column I asked a rather heated question, is ESO Dying? This is a question I get asked a lot during my livestreaming sessions. Another question I get asked is going to be the focus of this column. Is The Elder Scrolls Online worth buying?Posted Jul 16, 2014 by Ryan Getchell

The Magic System Revealed

Camelot Unchained -  Interview

Today on Twitch, Mark Jacobs and the City State team are continuing their BSC Week of livestream reveals, this time with the Magic System for Camelot Unchained. We caught up with Mark ahead of time to ask him a few questions about the system (being revealed live now on Twitch). Check it out!Posted Jul 15, 2014 by Robert Lashley

Eldar Weaponry in the Eternal Crusade

Warhammer 40.000: Eternal Crusade -  Column

This week, and for the next few weeks while we wait for some actual game-play to dig into, we are going to take a look at the four confirmed factions, the weapons they use, and how these weapons work on the tabletop. Hopefully this will give us some insight so we can extrapolate a bit about how they will work in EC.Posted Jul 15, 2014 by Terry OBrien

Delphinad’s Legacy

ArcheAge -  Column

How long should MMOs last? It’s a question that splits communities and confuses publishers. Some enthusiasts believe an MMO should persist in perpetuum, continuously getting updates, never ending. Others think they should be able to complete the content of a new MMO within a few months, maybe even weeks, of it launching. The recent implementation of Patch 1.2 on Trion World’s ArcheAge alpha servers brought this topic to the forefront of discussion among fans of the game.Posted Jul 15, 2014 by Mark Wilhelm

Meet Motiga's Gigantic - A Fusion of Casual and Hardcore

General -  Preview

At long last, the Motiga team is ready to let us in on what's been percolating in its Pacific Northwest pressure-cooker, and last week I was one of the lucky few who got to see it. Although I'm not one to indulge in hyperbole, it's no exaggeration to say this game is going to be Gigantic. Posted Jul 15, 2014 by Neilie Johnson

The Neverending Story (Journal)

Guild Wars 2 -  Column

I'll admit to not being entirely on board with the new-fangled story Journal as it was posted on the Guild Wars 2 site a month ago. “Repeatable” was the keyword that most of us latched onto, and there was stuff about “no pounding-signpost-grinding” and “challenge” in there, but I figured I'd wait until it all went live before getting too pumped up about anything.Posted Jul 14, 2014 by Jason Winter

The Stat System Revealed

Camelot Unchained -  Interview

Today on Twitch, Mark Jacobs and crew at City State Entertainment are unveiling the many systems for their upcoming MMORPG, Camelot Unchained. Today, the first stream is all about the stats system. We sent CSE some questions in advance, and you can find the answers below. Posted Jul 14, 2014 by Robert Lashley

Hearthstone Tournament, Firesides & WoW's Male Draenei

General -  Column

This week in All Things Warcraft we take a look at the pricing model for the upcoming Hearthstone Adventure mode, a new Hearthstone tournament and why you should attend a Fireside Gathering.Posted Jul 14, 2014 by Reza Lackey

6 Enduring MMOG Beliefs I Just Don't Get

General -  Column

The MMOG space has never lacked for differences of opinion. This isn't a problem; it would be pretty dull without them. What's more, we generally recognize that it's normal for at least some other people's views to diverge from our own. However, this is an expression of my rational side. At the gut feeling level, certain things with which I disagree are considerably harder for me to “get” than others. Posted Jul 14, 2014 by Richard Aihoshi

Just How Much Has Changed for Launch? A Lot.

Firefall -  Preview

If your first reaction to reading the title of this article was, “Wait, Firefall hasn’t been released yet?” I don’t think anyone would blame you. Originally announced way back in 2010, this MMO shooter has been struggling for the past few years to finally grasp hold of its original vision. From the overly convoluted original progression system, to a hampered PvP mode, nearly all facets of the game have undergone extreme renovations in the past couple years.Posted Jul 14, 2014 by David Jagneaux

Jul 13, 2014 Newsletter

General -  Newsletter

In Issue 447 of the MMORPG.com Newsletter, we look at ArcheAge and all the rest of the news from the past week in MMOs.Posted Jul 13, 2014 by Michael Bitton

Guild Alliances

Albion Online -  Developer Journal

Creating an alliance is similar in many ways to creating an individual guild. The leader of an alliance is the leader of the alliance's founding guild, and they have the power to invite guilds, cancel invitations and dismiss guilds from their alliance. They can also choose to completely disband the alliance.Posted Jul 12, 2014

When Two Lives Intersect

Final Fantasy XIV: A Realm Reborn -  Column

I tell you about the awe-inspiring and terrifying power of connectedness to others because someone told me a tale that remindedly deeply of how the bonds that tie us together can also be the very one that break us entirely. This is the tale of a young woman named Edda, her adventuring band, and the severed head she carried in a box after our first fateful meeting.Posted Jul 12, 2014 by Victor Barreiro Jr.