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Experience Tyria All Over Again

Guild Wars 2 -  Column

I remember playing the Guild Wars 2 Beta, and entering my first event. Eight other players were in the area, and without needing to say a single word to each other, we grouped up and brought some justice in a small part of Tyria. I recently started a new character, and was in that same area, and the very same event popped up. I couldn't find a single other player near me. I wish things were like the early days, where exploring a new area was exciting. My wish may be granted!Posted Apr 14, 2014 by David North

PAX East Panel Recap

Heroes of the Storm -  Preview

The panel featured Heroes game director Dustin Browder, senior producer Kaeo Milker, and senior artist Phil Gonzales. Things kicked off with a short trailer that gave fans a look at the stuff Blizzard has been working on for Heroes in the intervening months since the game’s unveiling at last year’s BlizzCon. Posted Apr 14, 2014 by Michael Bitton

Wargaming's WoT Grand Finals

World of Tanks -  General

Wargaming's flagship title, World of Tanks, boasts more than 80 million registered players world-wide—a colossal number born not only from the game's simple-but-addictive gameplay, but also from the publisher's willingness to give the players what they want. Last week, Wargaming held the first ever World of Tanks Grand Finals in Warsaw, Poland, an event that Wargaming hopes will bolster the profile of both it and e-sports as a whole.Posted Apr 12, 2014 by Neilie Johnson

PVP Dimensions Review

Rift -  Column

Welcome back to Tripping the Rift! It's been a while readers but we're back to dive into all that's interesting in Telara. This week we're heading into hostile territory to take a look at the latest exciting addition to RIFT, PVP dimensions! Are they all they're chalked up to be? We'll let you know! Not sure where to begin? We've got you covered! Buckle in and prepare for murder, mayhem, and a weapons-belt full of new gadgets to play with.Posted Apr 11, 2014 by Christopher Coke

All-Access Revisions & a Landmark Update

Landmark -  Column

This week's Landmark column goes back to the tried and tested formula of discussing recent goings-on in the Landmarky-mark world of Sony Online Entertainment (SOE). Aside from an incoming Landmark patch, which should be active by the time you're reading this, one other point of discussion is the update to the All-Access subscription plan.Posted Apr 11, 2014 by Victor Barreiro Jr.

Review in Progress #2

Elder Scrolls Online -  General

For the first week’s article, head here. I’ve locked in around 30 hours so far, I’m sitting at level 17, and just finally completed the first main zone of the Ebonheart Pact. By completed, I mean I’ve finished the quests achievement, unlocked all the POIs on the map, and collected every skyshard available. And yet, I’ve not completed the Fungal Grotto and I’ve not even set foot in Cyrodiil. Posted Apr 11, 2014 by William Murphy

Apr 11, 2014 Newsletter

General -  Newsletter

In Issue 434 of the Newsletter, we look at Dekaron and all the rest of the news from the past week in MMOs.Posted Apr 11, 2014 by Michael Bitton

Hands-on with Edge of Space

General -  Interview

We interview Handyman’s Jake Crane about the new multiplayer mode in this sci-fi sandbox, currently available through Steam Early Access.Posted Apr 10, 2014 by Gareth Harmer

The Execution Falls a Bit Flat

Zombies Ate My Pizza -  Review

Reality Squared Games has been dipping into the well of ancient game mechanics and blending them with MMO systems to help fill out their library recently (see Blade Hunter). This time around, they’ve come up with Zombies Ate My Pizza. Does taking the dual joystick controls, mapping them onto a keyboard and mouse, then blending in the persistent worlds, social features, character progression, and loot from MMORPGs create the makings of a hit game? Read on to find out.Posted Apr 10, 2014 by Pete Schwab

H1ZZZ1: Wake Me When It’s Over

General -  General

Last year at SOE Live the team here at got wind that Sony was working on another black box project that they were not willing to talk about yet in addition to EverQuest Next, and EQN: Landmark. Earlier today the internet got confirmation just what that project is. It was announced during an episode of Game Talk Live featuring SOE President John Smedley, their new MMO is H1Z1.Posted Apr 10, 2014 by Robert Lashley

Merchants, Scallywags and Savages

WildStar -  Column

We’ve heard about the Exiles and Dominion, but what about the other creatures of WildStar? In this week’s column, Gareth Harmer takes a look at the races and factions we’ll find on Nexus.Posted Apr 10, 2014 by Gareth Harmer

PAX East Approaches!

General -  Column

The gaming show season truly kicks off this week with PAX East in Boston, and as always we’ll be covering all the stuff you care about at the show. With PAX just days away, I wanted to take some this week to highlight some of the things I’m looking forward to most at the show.Posted Apr 9, 2014 by Michael Bitton

e-Sports – Pro Competitors Share Their Experience

General -  Interview

We’re seeing a groundbreaking evolution happening in e-Sports as pro players become recognized as professional athletes who are awarded visas and salaries. However, the journey for them has not been easy and challenges are ever present. What does it take to become a pro gamer? Is a viable e-Sports career possible? Let’s meet three amazing pro competitors who were kind enough to lend their thoughts on the subject.Posted Apr 9, 2014 by Genese Davis

Tamriel Trading Tips

Elder Scrolls Online -  Column

Making cash in Elder Scrolls Online can be difficult, here are a few tips from Iron Ore baron Adam Tingle to make you rich in Tamriel.Posted Apr 9, 2014 by Adam Tingle

The Final Patch?

WildStar -  Column

With the latest set of notes released, could this be WildStar’s last big patch before launch? Gareth Harmer sifts through the details.Posted Apr 9, 2014 by Gareth Harmer

I’m Glad I Waited for the Expansion

Diablo 3 -  Editorial

Having a ton of games to play is certainly a boon, but it usually means that I’m late to the party on the newest gaming hotness (unless that hotness is an Elder Scrolls game). In the case of Diablo 3, I’m actually kind of glad that I missed the boat on launch and waited until the Reaper of Souls release, because I skipped past the whole RMT Auction House and loot kerfuffle and am now enjoying a super polished and fun Blizzard game.Posted Apr 9, 2014 by Som Pourfarzaneh

MMOG Monetary Miscellany and More

General -  Column

Do you get the feeling that there has been a lot of recent activity in the area of game-related corporate ownership changes? If so, your impression appears to be very solid. According to information released late last month by UK-based Digi-Capital, the total value of mergers and acquisitions during the first quarter of this year was more than $5 billion. Posted Apr 8, 2014 by Richard Aihoshi

Mankini-gate and More

The Secret World -  Column

When I was considering the various topics I could cover for this week’s TSW column I was faced with so many options I really didn’t know where to start. First Joel announces new content, then there Mankini-gate, and finally there has been ARG activity. How could I pick just one? I couldn’t. So we’re breaking it down into four parts. Posted Apr 8, 2014 by Shannon Doyle

Taking the PC Version for a Spin

Dark Souls II -  General

Dark Souls 2 is a resoundingly good RPG, if our official review is anything to go by. But the original Dark Souls’ PC edition was an abhorrent nightmare of a port. The studio, From Software, admittedly said, “Look, we’re sorry, but we’re not PC guys. We’ll do better next time, I promise.” So it was with cautious fingers and eyes on my monitor that I booted up DS2’s PC edition. I will say these things primarily: the graphics transferred nicely. The UI and controls, have not… yet. Posted Apr 8, 2014 by William Murphy

The Challenge is Welcome

Elder Scrolls Online -  Column

While there have been a few bumps in the road for the launch of The Elder Scrolls Online, these have been typical for MMOs. Launch has worked out mostly as anyone with MMO experience might expect, with some players experiencing issues, and some painful growing pains that began once the gates opened up to the masses. Yet this will concentrate more on some pain of a different kind - the kind inflicted upon players through gameplay.Posted Apr 8, 2014 by Christina Gonzalez

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