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On Heavensward's June Release

Final Fantasy XIV: A Realm Reborn -  Column

Looking for answers to your burning FFXIV: Heavensward questions? Have a look at the archived information and links to some interviews!Posted Mar 13, 2015 by Victor Barreiro Jr.

Hanging Our RPG Hopes on Sword Coast Legends

General -  Column

There’s no denying that the Baldur’s Gate series is foundational in the evolution of single-player RPGs. The gameplay in Baldur’s Gate and Baldur’s Gate II: Shadows of Amn, along with their expansions, inspired a generation of isometric RPGs, including genre favorites Planescape: Torment and the Icewind Dale series.Posted Mar 13, 2015 by Som Pourfarzaneh

Closed Beta First Impressions

Skyforge -  Preview

Skyforge, part of a joint development initiative between Allods Team and Obsidian with as the publisher, recently hit closed beta status. Expected to launch just a little bit later this year, the F2P MMORPG is one we’ve been following for a while. We’ve been dabbling in the beta, and these are our initial thoughts.Posted Mar 13, 2015 by William Murphy

With Seven Dragon Saga, the Gold Box CRPG Returns

General -  Interview

Earlier today Rob Lashley chatted over the phone with David Klein and David Shelley of TSI about the Kickstarter for their upcoming cRPG Seven Dragon Saga. Read on to see what the SSI vets had to say about their new game that has roots in the cRPG gold box golden days.Posted Mar 12, 2015 by Robert Lashley

Gameplay Video With Commentary or Without?

General -  Other

We recently asked you all about what kind of MMO videos you like to watch, and this week’s TGN column is piggybacking on that as well. This time, we want to know: do you prefer videos with player commentary or videos where we get out of the way and just let you watch?Posted Mar 12, 2015 by William Murphy

Why MMO Discussions Should Include Clash of Clans

General -  Column

I would like to apologize to my readers for my recent grumpiness; I tend to lash out when I feel that gaming and many of its fans are causing the genre more harm than good. If you have kept up with the last two or three years of gaming news, you’ll know why I am so adamant about pressing the opinion that of all of the forces that are hurting the genre, entitled gamers will always be the biggest source of damage. Posted Mar 12, 2015 by Beau Hindman

First Look: Utherous

Utherous -  Preview

We sat down with the folks from Utherous at PAX East to have a first look at their new game. Using the Atavism MMO Creator, Thomas Timothy and his team have created a sandbox where players can build up their towns, siege other towns, or take on the local wildlife and other beings inhabiting the world of Utheria. Paired with Bionic Marine Command Online in a Steam bundle that recently got greenlit, Utherous shows a very strong sense of identity within a full-to-bursting genre.Posted Mar 12, 2015 by Jean Prior

Returning to Tyria with Heart of Thorns at PAX East

Guild Wars 2 -  Preview

It's been a while since I played Guild Wars 2. Fortunately, ArenaNet was showing off the upcoming expansion, Heart of Thorns, at this year’s PAX East, and I can’t really think of a better way to re-introduce myself to the game than to check out the latest and greatest ArenaNet has to offer. Posted Mar 11, 2015 by Michael Bitton

The Enhanced Player Experience - Our Exclusive Interview

The Secret World -  Interview

The Secret World was updated earlier today with the Enhanced Player Experience that brings a host of big changes to players in the earliest levels of the game and some overall improvements that are sure to please even the most veteran of players. We chatted with Lead Designer Romain Amiel to find out more.Posted Mar 11, 2015 by Suzie Ford

PAX East - Windward is a Sandbox to Watch

General -  Preview

In sandboxes, there’s a lot of emphasis on playing your way. It’s something we’re seeing a lot lately with the number of procedurally generated games on the market. At PAX East, I had the opportunity to check out procedurally generated Windward, a sandbox game with multiple ways to live out your type of high seas fantasy, sail, battle, explore, or even play with (or against) friends.Posted Mar 11, 2015 by Christina Gonzalez

There's No Shame In Playing Second Life

General -  Column

Ah, Second Life. It’s still the angsty teenager of the MMO world, even though it’s been around for more than a decade. My account is almost as old as the game – May of 2004 – but I definitely do not play in the world as much as I have in the past. Second Life really deserves full attention, or at least it can demand it, just like a teenager. It’s also full of energy and hormones and bursting with creative ideas… just like a teenager.Posted Mar 11, 2015 by Beau Hindman

5 Add Ons Every ESO Player Should Have

Elder Scrolls Online -  Column

With Tamriel Unlimited releasing next week, I thought now would be an excellent time discuss some of the addons that I feel new and old players of ESO should be using. There are hundreds of different addons for ESO but for this column I’m going to focus on five quality of life addons, helping to increase your gaming experience. Posted Mar 11, 2015 by Ryan Getchell

Zarya - Sure to be a Fan Favorite

Overwatch -  Preview

Few things are better than a Russian power lifter. Zarya is an iconic new addition into the Overwatch character list. She packs a massive punch and plays as a solid tank class in the game. At PAX East, Blizzard announced Zarya and McCree to the fans. Zarya is a very solid tank with mid-range attack abilities and some great defensive specials. In the psycho-paced game of Overwatch, Zarya will quickly become a fan favorite despite her low speed.Posted Mar 10, 2015 by Garrett Fuller

Descent: Underground - A Winner in the Making

General -  Preview

Eric Peterson announces his new game, and Red Thomas heads to Austin to learn more about what fans can expect from the new project.Posted Mar 10, 2015 by Red Thomas

PAX East Preview - Poised to Make a Big Splash

Gigantic -  Preview

Recently, at PAX East, I had an opportunity to play Gigantic, Motiga's upcoming entry into the “Action-MOBA” genre. Let's start by getting a few things straight, when I say an action-MOBA, I do not mean a LOL or DOTA clone. This is the new breed of MOBA, more in the style of Smite, which means immersive third-person action, where every attack is a skill-shot. Posted Mar 10, 2015 by Terry OBrien

The Ostrich Strategy

Guild Wars 2 -  Column

This week, Jason explains how he's coping with the Heart of Thorns information overload – hint: it's not “read all the things!”Posted Mar 9, 2015 by Jason Winter

5 Ways VR Headsets Could Improve MMOs

General -  Column

It seems like a new VR headset is announced every few months now. First there was the Oculus Rift, pioneering a newly discovered market segment. Now we have Sony’s Project Morpheus, Steam and HTC’s Vive, the Samsung Gear, and a whole host of other companies clamoring to get in on the topic while it’s still hot. Since they’re not widely owned yet and are still very much in developmental stages, it’s tough to tell exactly how it will play out, but it’s an exciting time for sure.Posted Mar 9, 2015 by David Jagneaux

With WoW Tokens The Community Wins

General -  Column

Blizzard is heading back into real money trading with the introduction of the WoW Token for World of Warcraft. The recent announcement that players would be able to trade gold or real money for a token worth 30 days of game time in the shop or auction house. Predictably, the sky began falling to some players, while others saw the new option as logical.Posted Mar 9, 2015 by Christina Gonzalez

PAX East Preview - Staying True to Classic ARPGs

Grim Dawn -  Preview

We just got back from PAX East, and one of the games I took a good look at at was a slick ARPG called Grim Dawn. Currently in production by Crave Entertainment, Grim Dawn is very reminescent of old-school Diablo and Diablo two, with a dark color palette, and some very neat ideas.Now, I must confess to having a soft spot for ARPGs, and any game in the same vein as the venerated Diablo I and II is going to strike very near my heart. Posted Mar 9, 2015 by Terry OBrien

Fish, Ships, and Corgis at PAX East

Trove -  Preview

Trion hasn’t released tools for content creation in Trove, instead, resourceful players have basically developed their own tools and mod loaders to work with the game’s assets and come up with their own creations. One player even created a pair of Corgi guns. Posted Mar 9, 2015 by Michael Bitton