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How Did the WoD Top Ten Hold Up?

World of Warcraft -  Column

In late October I wrote a column that was an attempt at humor. In it I listed the top 10 reasons to look forward to the Warlords of Draenor expansion for World of Warcraft. Now that Warlords has been out for over a month I want to go back and take a look at how much of my humorous list actually holds up under the stress of use.Posted Dec 26, 2014 by Robert Lashley

20 RPGs Coming in 2015

General -  Column

Another year has come and gone, and with that flurry of levels and experience points goes many of our most-wanted RPGs finally delivered. 2014 was a good year for roleplaying games with the likes of Dragon Age: Inquisition leading the pack but 2015 looks to be downright spectacular. We here at MMORPG have spent a lot of time discussing this year’s games, but with New Year’s Eve fast approaching, let’s look ahead to what next year has in store.Posted Dec 26, 2014 by Christopher Coke

The Skies: Developing the Game Step-by-Step - Where to Start?

General -  Developer Journal

When it comes to the question "Where do you start in developing the game world?", I have a rather standard answer: everything begins with the idea and then thinking over the game world in detail. In contrast, when I was writing the book, "The Skies", I wasn't thinking of the game in detail. The world and the storyline were appearing while I was writing and I actually didn't know what it would be fully until the end, so the story revealed itself over time.Posted Dec 26, 2014

5 Best In-Game Gifts from Developers

General -  Column

One of the best ways to spread holiday cheer is to give presents to other people, but let’s be honest: getting a gift that you want (or one that you didn’t know you wanted) is sure to make you feel just as warm and tingly inside. Last week, David Jagneaux shared 5 Awesome Gift Ideas for the MMO Gamer, and I’d be just as happy buying one of those items for myself as I would be getting it for one of my guildmates.Posted Dec 25, 2014 by Som Pourfarzaneh

Four Things We Want from Marvel Heroes in 2015

Marvel Heroes 2015 -  Column

We re-reviewed the game earlier this year, bumping our score up from our initial 5.6 to an 8.2, reflecting all the improvements we found in the game. Still, there are a number of issues that have presented since then and today we’re offering up our list of improvements we’d like to see Gazillion make over the course of the next year.Posted Dec 24, 2014 by Michael Bitton

The Champion System Changes Everything, Leaves Questions

Elder Scrolls Online -  Column

The Elder Scrolls Online team has been active with reveals in recent weeks, due to how much will be changing in update 6, which itself is just the beginning for subsequent phases of changes, additions, and overhauls. So it’s not surprising that the year closes out with (finally!) details about the Champion system. While no one will get a taste of the actual update until it hits the PTS after the new year, there’s already much feedback and discussion to tide us all over until January and beyond.Posted Dec 24, 2014 by Christina Gonzalez

Shadow of Revan - Final Thoughts

Star Wars: The Old Republic -  General

On December 2nd, early purchasers of the Shadow of Revan expansion were granted access to two things: the new content that was being added for the $20 purchase of the expansion pack, and the new skills and streamlined combat systems. For people who have played SWTOR in the past and are just curious about the new discipline system, I’d recommend just logging in and trying it for yourself. Posted Dec 24, 2014 by Pete Schwab

Year-End MMOG Hopes And Wishes

General -  Column

This being my final Free Zone column for 2014, my first inclination was to choose a topic in the looking back vein. When I started considering possibilities, I immediately dismissed the idea of doing something “me too” like best of awards, which the site does far more prominently than I could anyway. Instead, I decided to discuss a few ways I'd like to see the MMOG development and publishing industry change, however unlikely they may be. Posted Dec 23, 2014 by Richard Aihoshi

A Chat with Hunted Cow

Eldevin -  Interview

If you have a knack for some old-school dungeon and sandbox MMO fun, you really should check out Eldevin. With a recent launch of Steam, the game is better than ever. It’s a mix between a sandbox, a linear questing game and interesting virtual world. The game features a top-down look that makes many comment about its similarity to the very popular RuneScape. In fact, people often refer to RuneScape when describing Eldevin, but I’m not so sure about the connection.Posted Dec 23, 2014 by Beau Hindman

ArtCraft Aims to Fix Where MMOs Went Wrong

General -  Interview

Yesterday’s announcement of the formation of ArtCraft and a new game with new approach to MMORPG design should have people talking by now. We were lucky enough to go right to the source and spend some time with founders Todd Coleman and Gordon Walton talking about their philosophy on MMOs, their new project, and all that we have experienced over the last decade of online gaming.Posted Dec 23, 2014 by Garrett Fuller

Korean Closed Beta Preview

Black Desert -  Preview

Pearl Abyss is a studio with something to prove. That’s the feeling I get after spending a day beta testing the Korean version of Black Desert. The game has plenty of dull edges that need to be polished out, but the basic shape is already visible.Posted Dec 23, 2014 by Mark Wilhelm

The Great MMO Face-Off of 2014 - Semifinals

General -  Awards

We are down to the Final Four in this year's inaugural Great MMO Face-Off! Can EVE beat down Tolkien's Lord of the Rings? Can Elder Scrolls Online defy the niche powerhouse known as The Secret World? Click through and cast your votes!Posted Dec 23, 2014 by William Murphy

5 Things We Want from GW2 in 2015

Guild Wars 2 -  Column

2014 saw quite a few changes to Guild Wars 2, both good and bad. Now 2015 is right around the corner, and we’re all wondering what ArenaNet has in store. While they have their own plan for the game, there will always be what we, the players, are hoping for. Here’s the 5 things players hope to see in 2015.Posted Dec 22, 2014 by David North

Trust - Why DayZ is Early Access done Right

DayZ -  Column

Just over a year ago, in December of 2013, a little game known as DayZ was released to the public on Steam Early Access. Just last week, an anniversary notice, video, and a 2015 roadmap were released to show where the game has been and indicate where it is going. Along with that came an update to the experimental build. Altogether, the game has sold 2,830,000 copies as of December 16th, 2014.Posted Dec 22, 2014 by Christina Gonzalez

Review in Progress #1 - Pre-Flight Check

Elite: Dangerous -  General

Fast forward the intervening 21 years to last week. Elite: Dangerous officially launched. Is there a credit bug? I doubt it. Is there the wormhole bug? I have no idea yet.... but I hope so. Where my first exposure to Elite was wide eyed wonder and my first experiences with it amounted to a lack of foresight, I decided I was going to take this easy. Work my way into the experience. Learn. Do it right.Posted Dec 22, 2014

The Top 5 Things We Want From MMOs in 2015

General -  Column

Well, 2014 is almost over. It has been a year full of…stuff. Overall, the gaming industry as a whole was pretty disappointing. It seems like the biggest moments of the year are underscored by horrible launches, broken games, greedy publishers, and lazy developers. There were plenty of bright spots, no doubt, but overall it’s hard to argue that the year wasn’t disappointing.Posted Dec 22, 2014 by David Jagneaux

Rivals' Features for EQNext, Part 2

EverQuest Next -  Column

Victor rounds up two more features that Everquest Next might want to take from its rivals!Posted Dec 21, 2014 by Victor Barreiro Jr.

Dec 21, 2014 Newsletter

General -  Newsletter

In Issue 470 of the Newsletter, we look at Vainglory and all the rest of the news from the past week in MMOs.Posted Dec 21, 2014 by Michael Bitton

The Alienware Alpha: Our Review

General -  Hardware Review

I’ll admit, when I first heard about Alienware’s plans to release a handful of console-sized PCs with a modified version of Steam’s Big Picture (a prelude to their own SteamOS), I was a bit confused. It seemed almost as though Alienware just wanted to be one of the first to put out a Steam Box, before the competition. And maybe that’s the case, because one could simply install Steam OS on the Alpha and be done with it. Posted Dec 20, 2014 by William Murphy

Alternatives to Guild Wars 2’s Living World

General -  Column

When Guild Wars 2 launched, ArenaNet informed its player base that it would be pursuing a fairly aggressive update schedule, especially pertaining to its Living World. Rather than implementing simple content updates or full-blown expansions, the developers would focus on building out the world and lore of the game while taking players along for the ride.Posted Dec 19, 2014 by Som Pourfarzaneh

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